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  • ; [[Guides:Presignals|Pre-signals]] • [[Max_Curve_Speed|Curves (CL)]]
    5 KB (618 words) - 07:15, 22 November 2013
  • ...low down from encountering a tight turn, we call this [[curve length]], or CL for short. The curve must also not force trains to change direction more t
    1 KB (206 words) - 23:05, 2 August 2014
  • {{Jargon|CL|Max Curve Speed|Curve Length|Mostly used to describe how big a curve must b
    4 KB (620 words) - 16:44, 29 August 2019
  • ; [[Signals|Signals]] • [[Max_Curve_Speed|Curves (CL)]]
    5 KB (621 words) - 10:07, 17 December 2013
  • **** Show a measurement tooltip -> '''On''', useful for talk about TL / CL
    8 KB (1,260 words) - 20:25, 19 September 2014
  • ...e:psg248_bbhfurball.png|center|140px|]]|'''Tunnel only'''|A BBH with short CL, long trains and a flood of tunnels providing all-to-all choices. Meet the
    999 B (132 words) - 01:45, 28 February 2013
  • |description=The large TL/CL meant it was convenient to build transfer stations at sidelines with some n
    7 KB (1,066 words) - 11:18, 24 November 2013
  • ...d a nice LLLL_RRRR system going with many good and creative MSHs which the CL 1,5 can take some credit for. Game ended with 2000 trains, capped Fizzy Dri
    6 KB (821 words) - 18:46, 29 May 2019
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