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  • ...will have a certain status. On the one hand there are members who know the rules, the usual tricks and concepts of our community. On the other hand there ar ...are talking about. Therefore, read our [[Guides|Guides]] and the [[Ruleset|Rules]] page. Furthermore, register on this wiki and feel welcome to edit your ow
    3 KB (438 words) - 14:05, 16 December 2012
  • ...o not think of rules as laws, being punished if you don't follow them, but rules as a cornerstone to play together. ...rulesets. These rules are a default set, and in different games different rules may be needed - look at our [[Gametypes|Gametype-pages]] for further inform
    5 KB (880 words) - 04:15, 15 October 2019
  • ...ficient way you have to formulate some very basic [[Ruleset|rules]]. These rules are concerning both building styles and communication issues. They are neit
    2 KB (378 words) - 12:31, 6 November 2013
  • ==The rules==
    3 KB (431 words) - 20:56, 24 January 2009
  • This guide is purely to show what happens when all the coop rules on building are blatantly ignored.
    2 KB (382 words) - 21:41, 6 November 2013
  • ...n consists of some basic rules of "clever building". Be sure to know those rules (as listed below). * Unilateral decisions by players are against the rules. Major changes to landscape, network and so on are to be discussed with oth
    6 KB (1,059 words) - 20:36, 18 June 2017
  • ...is a openttdcoop playground server without a password and less restrictive rules than the other servers.
    2 KB (339 words) - 15:43, 22 December 2016
  • {{IRC_Channel_Commands|!rules|Shows the link to the playing rules of this server}}
    4 KB (649 words) - 13:45, 22 February 2012
  • ...uilt some TGV-only maps which were great fun to play. Basically, the usual rules affect the TGV-concept as well as the cargo-concept, but the TGV idea is so
    2 KB (428 words) - 17:05, 24 July 2006
  • ...arting the server both teams have time to get in contact with the map (the rules define the time). After this time Autopilot will start the game with an ann ...y always until 1.1.1968 (this date can maybe change too if we have clearer rules) game should be paused at this day by the Autopilot. All players should be
    5 KB (813 words) - 22:27, 26 August 2006
  • *there should be set some rules like
    2 KB (420 words) - 19:21, 21 April 2007
  • == Rules == # Do respect our rules from this wiki.
    2 KB (284 words) - 20:49, 13 July 2012
  • motd3 = Please read the rules: openttdcoop.ppcis.org/rules
    8 KB (1,161 words) - 12:00, 7 November 2013
  • ; Network type : Basic rules, describing type of lines used (perhaps: ''plain'', ''segregated'', ''distr
    7 KB (1,138 words) - 03:44, 1 May 2014
  • ===RULES===
    994 B (127 words) - 14:41, 6 November 2008
  • ...he recent clamor for a Chaos game. It was an "anything goes" with only two rules: Electric rail only, and minimal terraforming. The initial money maker line
    8 KB (1,203 words) - 22:25, 9 May 2013
  • * Greet each player and show the location of a web page giving the rules, etc
    6 KB (968 words) - 14:51, 10 September 2008
  • ...issing signals, or anything else that violates the [[Ruleset|coop building rules]].
    4 KB (625 words) - 10:26, 14 April 2013
  • ...conceived as a way to help bridge the gap between members and non-members. Rules for playing on the Pro Zone are the same as for the [[Public Server]]. You
    869 B (153 words) - 16:06, 4 November 2012
  • ; Server Rules, Guidelines and Glossary
    5 KB (641 words) - 01:48, 22 January 2024

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