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		<title>Talk:Sideline - Revision history</title>
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		<updated>2026-05-12T11:31:26Z</updated>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Sideline&amp;diff=6414&amp;oldid=prev</id>
		<title>Thraxian: ML-Connected Station</title>
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				<updated>2007-09-20T14:07:52Z</updated>
		
		<summary type="html">&lt;p&gt;ML-Connected Station&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== ML-Connected Station ==&lt;br /&gt;
&lt;br /&gt;
What's the difference between a station connceted to an SL and an ML-connected station?  In several recent public games, several stations have been marked as ML-connected, and most of the unmarked ones also appear to be ML-connected.  Some thoughts I've had:&lt;br /&gt;
* If the SL connects to only 1 station, is it really an SL?&lt;br /&gt;
* What if that SL is long enough to buffer waiting trains without holding up the ML?  Does that prevent the station from being called ML-connected?&lt;br /&gt;
* What if there are no other servicable industries nearby?  Does that make the SL well-formed?&lt;br /&gt;
* Should an SL always have a terminating station (or a station where the SL turns around)?  Should it never?&lt;br /&gt;
* If the SL just ends, and a single station is connected to that SL (but not ON the SL), does that make the station not ML-connected?&lt;br /&gt;
&lt;br /&gt;
I'm still trying to learn some of the techniques and terminology being used.  I also want to be sure that I am building proper SLs and not ML-connecting stations, so any comments would be greatly appreciated.  -- [[User:Thraxian|Thraxian]] 14:07, 20 September 2007 (UTC)&lt;/div&gt;</summary>
		<author><name>Thraxian</name></author>	</entry>

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