File list

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This special page shows all uploaded files.

File list
 
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Date Name Thumbnail Size User Description Versions
14:55, 29 August 2010 Pbs prio bridge.PNG (file) 15 KB Vitus Smaller image 2
14:54, 29 August 2010 Standard prio pbs.PNG (file) 11 KB Vitus Smaller image 2
14:54, 29 August 2010 Standard prio bridge.PNG (file) 17 KB Vitus Smaller image 2
14:52, 29 August 2010 Standard prio and two-way.png (file) 11 KB Vitus Smaller image 2
14:52, 29 August 2010 Standard prio.PNG (file) 12 KB Vitus Smaller image 2
14:50, 29 August 2010 Twoway prio.PNG (file) 9 KB Vitus Smaller image 2
19:05, 26 August 2010 GRF scn 012010.jpg (file) 42 KB Tneo   1
12:28, 24 August 2010 Simple failsafe overflow.sav (file) 22 KB Vitus Simple fail-safe overflow & injection (>r20279) 1
12:00, 24 August 2010 Tri level 4.sav (file) 16 KB Vitus Some tri-level stuff (>r20594) 1
21:13, 23 August 2010 Calc2.sav (file) 84 KB Vitus LED calculator (>r19523) 1
20:51, 23 August 2010 Green burst counter.sav (file) 18 KB Vitus Green burst converter (>r20594) 1
19:58, 22 August 2010 Twoentry3.PNG (file) 10 KB Vitus Better sign placement & fixed signal 3
19:57, 22 August 2010 Twoentry2.PNG (file) 10 KB Vitus Fixed version 4
19:57, 22 August 2010 Twoentry.PNG (file) 10 KB Vitus Fixed version 4
19:46, 19 August 2010 PSG191.png (file) 226 KB Combuster This game went between two extremes, deserts full of tracks, and greenpeace-loving peace in rainforests. 1
10:34, 16 August 2010 Screenshot waypoint vs 1tile station.png (file) 580 KB Grmbl   1
10:33, 16 August 2010 Screenshot.png (file) 26 KB Grmbl Reverted to version as of 21:38, 2 May 2009 3
01:01, 16 August 2010 Srnw2v2.sav (file) 243 KB Grmbl Savegame to show the different between a 1tile station and a way-point in terms of train behaviour. 1
20:19, 13 August 2010 Failsafe gate.sav (file) 15 KB Vitus Fail-safe NOT/OR gate 1
19:31, 13 August 2010 Speedproof.sav (file) 13 KB Vitus Speedproof logic gates 1
21:16, 11 August 2010 Pf problem v5.sav (file) 46 KB Vitus Collection of PF problems 1
15:30, 11 August 2010 Ts working 03.png (file) 33 KB Vitus Mechanism of train stopper (fig. 3) 1
15:29, 11 August 2010 Ts working 02.png (file) 33 KB Vitus Mechanism of train stopper (fig. 2) 1
15:29, 11 August 2010 Ts working 01.png (file) 32 KB Vitus Mechanism of train stopper (fig. 1) 1
15:28, 11 August 2010 Ts 01.png (file) 147 KB Vitus Description of train stopper 1
22:04, 10 August 2010 Train stopper.sav (file) 27 KB Vitus Concept of train stopper. Requires >r20279 to open. 1
22:41, 2 August 2010 ProZone13.png (file) 1.35 MB V453000   1
18:08, 1 August 2010 PSG190.png (file) 372 KB V453000   1
16:18, 27 July 2010 OSQC 2010-01.jpg (file) 988 KB Tneo   1
09:37, 26 July 2010 PSG189.png (file) 187 KB V453000   1
20:17, 24 July 2010 PSG188.png (file) 394 KB Combuster Some pretty mountain use 1
13:03, 30 June 2010 PSG187.png (file) 349 KB V453000   1
04:34, 18 June 2010 12345.JPG (file) 1 KB AssaSom   2
18:22, 11 June 2010 PSG186.png (file) 395 KB V453000   2
23:10, 6 June 2010 Destructive2.png (file) 106 KB OwenS Bugfixed the junction 2
22:26, 6 June 2010 Destructive1.png (file) 105 KB OwenS Remove chat! Grr! 2
14:20, 22 May 2010 PSG183.png (file) 243 KB Chris Booth   1
09:14, 22 May 2010 Markatayers.jpg (file) 30 KB Mark at ayers 1
21:36, 21 May 2010 PSG184.png (file) 355 KB V453000 Yetiiiiii! 1
19:21, 21 May 2010 Raz-Temp1.sav (file) 351 KB Razaekel   1
14:50, 12 May 2010 CompacKerLogic.sav (file) 15 KB Scobos   1
14:40, 12 May 2010 CompacKer3.sav (file) 14 KB Scobos   1
20:46, 11 May 2010 ProZone12.png (file) 392 KB Chris Booth   2
20:32, 11 May 2010 Yield non-FS.sav (file) 12 KB Scobos   1
20:31, 11 May 2010 Yield FS.sav (file) 13 KB Scobos   1
20:16, 11 May 2010 YieldLineConstruct.png (file) 77 KB Scobos   1
19:29, 11 May 2010 YieldLineLogic.png (file) 75 KB Scobos   1
19:15, 11 May 2010 YieldLineConcept.png (file) 39 KB Scobos   1
11:29, 28 April 2010 PSG182.png (file) 278 KB V453000   1
10:27, 21 April 2010 PSG181.png (file) 445 KB SmatZ Candy mountain - trains can eat candy while they wait. Thanks to many changes in later game stages, trains do not have to wait very often. 1
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