Difference between revisions of "Coopetition"

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=Draft for the Coopetition=
 
 
 
The term ''Coopetition'' stands for the idea of bringing a competitional challenge into our cooperative gameplay.
 
The term ''Coopetition'' stands for the idea of bringing a competitional challenge into our cooperative gameplay.
  
  
 
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==='''Mucht's Idea'''===
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'''The rules'''
 
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'''The basic idea:'''
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* Two players team up and play versus another team.
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* A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed
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* The game will begin at a previousely settled date/time.
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* The playing time is limited to 2 hours.
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* Each team may use a voicecom like Ventrilo or Skype to improve its communication.
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* A random map will be played.
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* In the end, the train income matters.
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# Two players team up and play versus another team.
 +
# A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
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# The game will begin at a previousely settled date/time.
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# The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
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# Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team.
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# A random map will be played.
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# In the end, the train income matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken.
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Later on:
 
'''The idea for the ''Coopetition''-League:'''
 
'''The idea for the ''Coopetition''-League:'''
 
* If there are 4 teams, a league can start.
 
* If there are 4 teams, a league can start.
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Your "win-ratio" is 1.25, the other's ratio is 0.8.  
 
Your "win-ratio" is 1.25, the other's ratio is 0.8.  
 
* For the league table, these ratios will added up or multiplied (with adding up the league could get a bit closer)
 
* For the league table, these ratios will added up or multiplied (with adding up the league could get a bit closer)
 
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--->
 
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'''Problem with the ratio:'''
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* The lteams could cheat in the last games
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* Each game has to be played until the end (2hours) - a giving up could harm the correctness. -> Maybe limit the gametime to 1h-1.30h ?
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Revision as of 21:58, 25 July 2006

The term Coopetition stands for the idea of bringing a competitional challenge into our cooperative gameplay.



The rules

  1. Two players team up and play versus another team.
  2. A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
  3. The game will begin at a previousely settled date/time.
  4. The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
  5. Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team.
  6. A random map will be played.
  7. In the end, the train income matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken.


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