Difference between revisions of "Coopetition"

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# Two players team up and play versus another team.
 
# Two players team up and play versus another team.
# A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
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# A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, '''without any additional GRFs''' loaded.
 
# The game will begin at a previousely settled date/time.
 
# The game will begin at a previousely settled date/time.
 
# The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
 
# The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
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# In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.
 
# In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.
 
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'''Teams for the Coopetition'''
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# {{User|Osai|de}} + {{User|Mucht|at}}
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# tbc
  
 
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Revision as of 22:25, 30 July 2006

Cooperation + Competition = Coopetition

The term Coopetition stands for the idea of bringing a competitional challenge into our cooperative gameplay.



The rules

  1. Two players team up and play versus another team.
  2. A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
  3. The game will begin at a previousely settled date/time.
  4. The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
  5. Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team.
  6. A random map will be played.
  7. In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.

Teams for the Coopetition

  1. Osai de.gif + Mucht at.gif
  2. tbc


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