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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CyberSoul</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/Special:Contributions/CyberSoul"/>
		<updated>2026-05-06T18:54:11Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Junctionary_-_BBHs&amp;diff=12090</id>
		<title>Junctionary - BBHs</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Junctionary_-_BBHs&amp;diff=12090"/>
				<updated>2011-03-14T16:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: Removed my 3way hub because it wasn't from a coop game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{JunctionaryMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{JunctionaryTableHeader|headline=Backbone Hubs &amp;lt;font size=&amp;quot;small&amp;quot;&amp;gt;([[Backbone_Hub|what is that?]])}}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|05.07.08|[[Image:psg102_bbh01.png|center|140px|]]|'''4-way'''|A 4-way station for a 3-lane ML. Some connections are missing (E-&amp;gt;N, N-&amp;gt;E).|{{User|planetmaker}}|{{SandboxGameSave|102}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_15._Nov_2090.png|center|140px|]]|'''4-way'''|A 4-way junction in a pretty ancient style. Back in old days, we tried to build some very efficient 4-way BBHs (or simply &amp;quot;Hubs&amp;quot; as we named them some time ago).|{{User|thgergo}}|{{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_17._Dez_2090.png|center|140px|]]|'''4-way'''|Another BBH of thgergo, built some while ago. Notice the loadbalancing stuff all over the Hub. Only one comment left: ''' &amp;quot;Don't try this at home!&amp;quot; '''|{{User|thgergo}}|{{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|28.04.07|[[Image:Junctionary_MSG4_Hub17.png|center|140px|]]|'''4-way'''|A 4-way hub from Xahodo, which is quite big and difficult to understand. Xahodo is an extremely fast player, he only needs some minutes to build Hubs like this one.|{{User|Xahodo}}| {{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|28.04.07|[[Image:Junctionary_SBG01_Hub1.png|center|140px|]]|'''4-way'''|A very symmetric Hub.|{{User|Osai}}| {{SandboxGameSave|01}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|29.04.07|[[Image:SandboxGame35.png|center|140px|]]|'''4-way'''|This is are RRR___LLL Hub. Gladly the inner track is not connected to the other two tracks. In fact we have a Single-Track-BBH over a normal 4-way BBH. The inner track is used by express goods-trains and was converted to maglev at a later point of this game.|{{User|XeryusTC}}|{{SandboxGameSave|35}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary&lt;br /&gt;
|05.09.06|[[Image:SandboxGame16.png|center|140px|]]&lt;br /&gt;
|'''4-way'''|A 4-way hub based on a real life round-about concept, build to not be a roundabout. The original roundabout can be found near Joure, the Netherlands.|{{User|XeryusTC}}&lt;br /&gt;
|{{SandboxGameSave|16}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_30._Nov_2090.png|center|140px|]]|'''3-way'''|Ancient T-BBH (or simply &amp;quot;Hub&amp;quot; as we named BBHs some time ago).|Mucht|[http://openttdcoop.ppcis.org/blog/files/memberzone_archive/MemberZone_04_Final.sav Download Savegame]}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Junctionary_-_BBHs&amp;diff=12062</id>
		<title>Junctionary - BBHs</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Junctionary_-_BBHs&amp;diff=12062"/>
				<updated>2011-03-12T07:13:47Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{JunctionaryMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{JunctionaryTableHeader|headline=Backbone Hubs &amp;lt;font size=&amp;quot;small&amp;quot;&amp;gt;([[Backbone_Hub|what is that?]])}}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|05.07.08|[[Image:psg102_bbh01.png|center|140px|]]|'''4-way'''|A 4-way station for a 3-lane ML. Some connections are missing (E-&amp;gt;N, N-&amp;gt;E).|{{User|planetmaker}}|{{SandboxGameSave|102}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_15._Nov_2090.png|center|140px|]]|'''4-way'''|A 4-way junction in a pretty ancient style. Back in old days, we tried to build some very efficient 4-way BBHs (or simply &amp;quot;Hubs&amp;quot; as we named them some time ago).|{{User|thgergo}}|{{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_17._Dez_2090.png|center|140px|]]|'''4-way'''|Another BBH of thgergo, built some while ago. Notice the loadbalancing stuff all over the Hub. Only one comment left: ''' &amp;quot;Don't try this at home!&amp;quot; '''|{{User|thgergo}}|{{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|28.04.07|[[Image:Junctionary_MSG4_Hub17.png|center|140px|]]|'''4-way'''|A 4-way hub from Xahodo, which is quite big and difficult to understand. Xahodo is an extremely fast player, he only needs some minutes to build Hubs like this one.|{{User|Xahodo}}| {{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|28.04.07|[[Image:Junctionary_SBG01_Hub1.png|center|140px|]]|'''4-way'''|A very symmetric Hub.|{{User|Osai}}| {{SandboxGameSave|01}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|29.04.07|[[Image:SandboxGame35.png|center|140px|]]|'''4-way'''|This is are RRR___LLL Hub. Gladly the inner track is not connected to the other two tracks. In fact we have a Single-Track-BBH over a normal 4-way BBH. The inner track is used by express goods-trains and was converted to maglev at a later point of this game.|{{User|XeryusTC}}|{{SandboxGameSave|35}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary&lt;br /&gt;
|05.09.06|[[Image:SandboxGame16.png|center|140px|]]&lt;br /&gt;
|'''4-way'''|A 4-way hub based on a real life round-about concept, build to not be a roundabout. The original roundabout can be found near Joure, the Netherlands.|{{User|XeryusTC}}&lt;br /&gt;
|{{SandboxGameSave|16}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|11.03.11|[[Image:PSG_202_BBH05_rebuild.png|center|140px|]]|&amp;quot;3-way&amp;quot;|Most coop hubs are 3-way now, so here is a large BBH where two LLLRRR lines meet a LLLLRRRR line, including one 3+3&amp;gt;4 and two 4+3&amp;gt;3 balancers|{{User|CyberSoul}}|[http://wiki.openttdcoop.org/File:PSG_202_CyberSoul_mod.sav Download Savegame]}}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_30._Nov_2090.png|center|140px|]]|'''3-way'''|Ancient T-BBH (or simply &amp;quot;Hub&amp;quot; as we named BBHs some time ago).|Mucht|[http://openttdcoop.ppcis.org/blog/files/memberzone_archive/MemberZone_04_Final.sav Download Savegame]}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Junctionary_-_BBHs&amp;diff=12061</id>
		<title>Junctionary - BBHs</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Junctionary_-_BBHs&amp;diff=12061"/>
				<updated>2011-03-12T07:05:13Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{JunctionaryMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{JunctionaryTableHeader|headline=Backbone Hubs &amp;lt;font size=&amp;quot;small&amp;quot;&amp;gt;([[Backbone_Hub|what is that?]])}}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|05.07.08|[[Image:psg102_bbh01.png|center|140px|]]|'''4-way'''|A 4-way station for a 3-lane ML. Some connections are missing (E-&amp;gt;N, N-&amp;gt;E).|{{User|planetmaker}}|{{SandboxGameSave|102}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_15._Nov_2090.png|center|140px|]]|'''4-way'''|A 4-way junction in a pretty ancient style. Back in old days, we tried to build some very efficient 4-way BBHs (or simply &amp;quot;Hubs&amp;quot; as we named them some time ago).|{{User|thgergo}}|{{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_17._Dez_2090.png|center|140px|]]|'''4-way'''|Another BBH of thgergo, built some while ago. Notice the loadbalancing stuff all over the Hub. Only one comment left: ''' &amp;quot;Don't try this at home!&amp;quot; '''|{{User|thgergo}}|{{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|28.04.07|[[Image:Junctionary_MSG4_Hub17.png|center|140px|]]|'''4-way'''|A 4-way hub from Xahodo, which is quite big and difficult to understand. Xahodo is an extremely fast player, he only needs some minutes to build Hubs like this one.|{{User|Xahodo}}| {{MemberZoneSave|04}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|28.04.07|[[Image:Junctionary_SBG01_Hub1.png|center|140px|]]|'''4-way'''|A very symmetric Hub.|{{User|Osai}}| {{SandboxGameSave|01}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|29.04.07|[[Image:SandboxGame35.png|center|140px|]]|'''4-way'''|This is are RRR___LLL Hub. Gladly the inner track is not connected to the other two tracks. In fact we have a Single-Track-BBH over a normal 4-way BBH. The inner track is used by express goods-trains and was converted to maglev at a later point of this game.|{{User|XeryusTC}}|{{SandboxGameSave|35}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary&lt;br /&gt;
|05.09.06|[[Image:SandboxGame16.png|center|140px|]]&lt;br /&gt;
|'''4-way'''|A 4-way hub based on a real life round-about concept, build to not be a roundabout. The original roundabout can be found near Joure, the Netherlands.|{{User|XeryusTC}}&lt;br /&gt;
|{{SandboxGameSave|16}} }}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|11.03.11|[[Image:PSG_202_BBH05_rebuild.png|center|140px|]]|&amp;quot;3-way&amp;quot;|Most coop hubs are 3-way now, so here is a large BBH where two LLLRRR lines meet a LLLLRRRR line|{{User|CyberSoul}}|[http://wiki.openttdcoop.org/File:PSG_202_CyberSoul_mod.sav Download Savegame]}}&lt;br /&gt;
&lt;br /&gt;
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_30._Nov_2090.png|center|140px|]]|'''3-way'''|Ancient T-BBH (or simply &amp;quot;Hub&amp;quot; as we named BBHs some time ago).|Mucht|[http://openttdcoop.ppcis.org/blog/files/memberzone_archive/MemberZone_04_Final.sav Download Savegame]}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:PSG_202_CyberSoul_mod.sav&amp;diff=12060</id>
		<title>File:PSG 202 CyberSoul mod.sav</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:PSG_202_CyberSoul_mod.sav&amp;diff=12060"/>
				<updated>2011-03-12T06:48:49Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: Save game for 3-way junction image, based on PSG202 with my modifications for more capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Save game for 3-way junction image, based on PSG202 with my modifications for more capacity&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:PSG_202_BBH05_rebuild.png&amp;diff=12059</id>
		<title>File:PSG 202 BBH05 rebuild.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:PSG_202_BBH05_rebuild.png&amp;diff=12059"/>
				<updated>2011-03-12T06:45:25Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: 3-way junction with 3 lanes in two directions and 4 in the other&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;3-way junction with 3 lanes in two directions and 4 in the other&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:CyberSoul&amp;diff=11995</id>
		<title>User:CyberSoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:CyberSoul&amp;diff=11995"/>
				<updated>2011-03-05T23:59:56Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 7-4-1974&lt;br /&gt;
&lt;br /&gt;
'''Home:''' USA {{Flag|us}}&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Played the original in mid 90s, started using openttd Jan. 2011&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' Feb. 2011&lt;br /&gt;
&lt;br /&gt;
'''Joined #openttdcoop at:''' After reading every blog article and most of the wiki and trying lots of it out, I didn't actually join a game until I downloaded PSG200 and saw all the different ways you play&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' Tweaking balance and signals to get the last ounce out of existing network capacity&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' New things, so many playstyles, grfs, and content to explore&lt;br /&gt;
&lt;br /&gt;
'''Dislikes:''' The wait as the network forms, but before is ready to accept trains&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:CyberSoul&amp;diff=11994</id>
		<title>User:CyberSoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:CyberSoul&amp;diff=11994"/>
				<updated>2011-03-05T23:46:37Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: create my user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 7-4-1974&lt;br /&gt;
&lt;br /&gt;
'''Home:''' USA&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Played the original in mid 90s, started using openttd Jan. 2011&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' Feb. 2011&lt;br /&gt;
&lt;br /&gt;
'''Joined #openttdcoop at:''' After reading every blog article and most of the wiki and trying lots of it out, I didn't actually join a game until I downloaded PSG200 and saw all the different ways you play&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' Tweaking balance and signals to get the last ounce out of existing network capacity&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' New things, so many playstyles, grfs, and content to explore&lt;br /&gt;
&lt;br /&gt;
'''Dislikes:''' The wait as the network forms, but before is ready to accept trains&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=11970</id>
		<title>PublicServer:Archive - Games 201 - 210</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=11970"/>
				<updated>2011-03-01T07:46:03Z</updated>
		
		<summary type="html">&lt;p&gt;CyberSoul: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 201|2.2.11-19.2.11| {{User|V453000}}, {{User|CharcoalDioxide}}, {{User|Chris Booth}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|James}}, {{User|JKrueger}}, {{User|Mazur}}, {{User|mfb}}, {{User|ppetak}}, {{User|Ramsus08191}}, {{User|Razaekel}}, {{User|scrlk}}, {{User|sturmi}}, {{User|Sylf}}, {{User|Vinnie}} |  PAX | TL15 for ML, TL 1-8 for SBahn | 512 x 512 Temperate| r21965 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This was from the onset an attempt to beat the record world population set by PSG101: 3,075,319.  To do it, we chose the plan with a stacked ML (part tunnel/part bridge), and the map divided in 20 sectors.  Each sector has a transfer station from Sbahn to ML. and a single city.  Initially the sectors were all strictly separated, and whoever build the city there was &amp;quot;boss&amp;quot; over that sector. This led to many different solutions for the Sbahns, some better than others, and a lot of lessons about city-building. Then we got the record, with still many open spaces, so we continued building and refining, and only called it a day when we reached  6,150,671 inhabitants, doubling the previous record. Along the way we broke the train record, with the map eventually holding 2553 trains. The end result on the map is a veritable showcase of Sbahn-solutions, and a highly useful study place for Sbahn builders. |201|File:PSG201.png| The Network Plan. You will not find it in the game any more, so it is here. }}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>CyberSoul</name></author>	</entry>

	</feed>