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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ewanm89</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/Special:Contributions/Ewanm89"/>
		<updated>2026-05-12T10:22:14Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.25.2</generator>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7730</id>
		<title>Autostart</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7730"/>
				<updated>2008-04-20T10:42:37Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== OpenTTD Bash Autostart script==&lt;br /&gt;
The autostart/ compile script automatically downloads, compiles and starts the correct OpenTTD Linux version to join the Public Server or Member Zone Server. The script can use the nightly download or use svn to compile you're local gameset.&lt;br /&gt;
&lt;br /&gt;
The scripts supports all plattforms which have a bash shell. (Linux/OSX/FreeBSD etc.)&lt;br /&gt;
&lt;br /&gt;
==How to use the script ==&lt;br /&gt;
# Download the files from http://svn.openttdcoop.org/tools/autostart/&amp;lt;br&amp;gt;&lt;br /&gt;
# Copy or rename ps.tmpl to ps.conf&amp;lt;br&amp;gt;&lt;br /&gt;
# Edit ps.conf and set your option for either &amp;quot;nightly&amp;quot; or &amp;quot;svn&amp;quot; under TYPE =&amp;lt;br&amp;gt;&lt;br /&gt;
# Start the script witihin your terminal type: &amp;quot;./start&amp;quot; or start it from within your file browser and run it, don't click on &amp;quot;run from terminal&amp;quot; for you convenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Using TYPE=&amp;quot;nightly&amp;quot;==&lt;br /&gt;
The fastest type to update and start a client.&lt;br /&gt;
&lt;br /&gt;
==Using TYPE=&amp;quot;svn&amp;quot;==&lt;br /&gt;
====Advantages====&lt;br /&gt;
*Patches with autojoin patch.&lt;br /&gt;
*Only updates changed files.&lt;br /&gt;
====Dissadvantages====&lt;br /&gt;
*Needs to compile (takes time)&lt;br /&gt;
*Requires development library dependencies for openttd&lt;br /&gt;
&lt;br /&gt;
==How to setup a server==&lt;br /&gt;
You need a webserver at same address as the OTTD server is.&lt;br /&gt;
&lt;br /&gt;
This 2 Variables in the conf are required for server:&lt;br /&gt;
* SERVER&lt;br /&gt;
* PORT&lt;br /&gt;
The script tries to read the revision from &amp;lt;nowiki&amp;gt;http://SERVER/PORT/rev&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That one is for autologin feature:&lt;br /&gt;
* PWKEY&lt;br /&gt;
The script tries to read the server password from &amp;lt;nowiki&amp;gt;http://SERVER/PORT/PWKEY&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(I suggest to use a md5sum string for PWKEY.)&lt;br /&gt;
&lt;br /&gt;
'''Hint:''' We do also symlink data and save folder from the ottd server, so people could download missing GRFs or saves.&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7723</id>
		<title>Autostart</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7723"/>
				<updated>2008-04-18T21:53:16Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== OpenTTD Linux Autostart script==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The autostart/ compile script automatically downloads, compiles and starts the correct OpenTTD Linux version to join the Public Server or Member Zone Server. The script can use the nightly download or use svn to compile you're local gameset.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=How to use the script =&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
1) Download the files from http://svn.openttdcoop.org/tools/autostart/&amp;lt;br&amp;gt;&lt;br /&gt;
2) Copy or rename ps.tmpl to ps.conf&amp;lt;br&amp;gt;&lt;br /&gt;
3) Edit ps.conf and set your option for either &amp;quot;nightly&amp;quot; or &amp;quot;svn&amp;quot; under TYPE =&amp;lt;br&amp;gt;&lt;br /&gt;
4) Start the script witihin your terminal type: &amp;quot;./start&amp;quot; or start it from within your file browser and run it, don't click on &amp;quot;run from terminal&amp;quot; for you convenience.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Using TYPE=&amp;quot;nightly&amp;quot;=&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
=Using TYPE=&amp;quot;svn&amp;quot;=&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Patches with autojoin patch.&lt;br /&gt;
Only updates changed files.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dissadvantages'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Needs to compile (takes time)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Ewanm89&amp;diff=7722</id>
		<title>User:Ewanm89</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Ewanm89&amp;diff=7722"/>
				<updated>2008-04-18T21:41:34Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: New page: aka Cap_J_L_Picard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;aka Cap_J_L_Picard.&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_51_-_60&amp;diff=7721</id>
		<title>PublicServer:Archive - Games 51 - 60</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_51_-_60&amp;diff=7721"/>
				<updated>2008-04-18T21:41:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 60|31.08.07 - 03.09.07|{{User|Psyco}}, {{User|Kommer}}, {{User|Mark}}, {{User|raWt}}, {{User|Progman}}, {{User|AntB}}, {{user|SmatZ}}, {{user|Ewanm89}} ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]]|(3 tiles|256x512|r10996 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|This game featured a 3x3 SML mainline loop and dual-RoRo stations (as shown on the right).  The sidelines originally connected opposite sides of the main loop, but were severed to discourage shortcuts.  Towards the end, a flooded lake became home to a Dubai-esque settlement.|60|Image:PublicServerGame60.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 58|20.08.07 (?) - 23.08.07|{{User|Psyco}}, {{User|PhazorX}}, {{User|Kommer}}, {{User|Mark}}, {{User|raWt}}, {{User|Addi}}, {{user|SmatZ}}, ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]]|(7 tiles|512x512|r10927 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|...|58|Image:PublicServerGame58.png|The center of the map with the names of the players}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 56|12.08.07 - 17.08.07|{{User|Psyco}}, {{User|Shader}}, {{User|Kyevan}}, {{User|Kommer}}, {{User|Sian}}, {{User|Farden}}... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] and [[Gametype:TGV_Concept|Pax]]|(8 tiles|1024x128|r10827 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|...|56|Image:PublicServerGame56.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 55|07.08.07 - 12.08.07|{{User|Kommer}}, {{User|Shader}}, {{User|Farden}}, {{User|Phazorx}}, {{User|raWt}}, {{User|Sian}}, {{User|Mark}}... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] and [[Gametype:TGV_Concept|Pax]]|(8 tiles|512x512|r10827 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] (tropical)|This game we tried to increase the population of towns as high as possible using passenger/mail, water and food trains|55|Image:PublicServerGame55.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 54|04.08.07 - 07.08.07|{{User|S_m_w}}, {{User|raWt}}, {{User|Shader}}, {{User|Kommer}}, {{User|Sian}}, ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |(10 tiles|1024x1024|r10737 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with Canadian Trainset|(Add me)|54|Image:PublicServerGame54.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 53|02.08.07 - 04.08.07|{{User|Doke}}, {{User|Progman}}, {{User|kezza}}, {{User|Ammler}}, {{User|Phazorx}}, {{User|PaV}}, {{User|Kommer}}, {{User|Sedontane}}, {{User|Shader}} ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |(RVs only)|512x128|r10737 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with 4LV|Road vehicle only game.|53|Image:PublicServerGame53.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 52|24.07.07 - 02.08.07|{{User|Shader}}, {{User|Kommer}}, {{User|Ammler}}, {{User|Doke}}, {{User|Phazorx}}, {{User|Sedontane}},... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r10620 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with NARS|In this game we made two separate lines. The first was bringing cargo to one station which was connected to a sawmill, a factory and an oil refinery. The second line was transporting goods from the industries to a town.|52|Image:PublicServerGame52.png|The dropoff station}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 51|18.07.07 - 05.08.07|{{User|Phazorx}}, {{User|Ammler}}, {{User|Adm.Spock}}, {{User|raWt}}, {{User|Dark_Link}}, {{User|Mark}}... (add yourself), |[[Gametype:Cargo_Concept|Cargo]] |5 tiles|1024x512|r10620 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with DBSetXL|One network, 4 BBHs, lots of junctions. SML and 1610 trains, not CPU friendly, but amazing network capacity.|51|Image:PublicServerGame51.jpg|North factory entry, in wait of a better picture}}&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_51_-_60&amp;diff=7720</id>
		<title>PublicServer:Archive - Games 51 - 60</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_51_-_60&amp;diff=7720"/>
				<updated>2008-04-18T21:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 60|31.08.07 - 03.09.07|{{User|Psyco}}, {{User|Kommer}}, {{User|Mark}}, {{User|raWt}}, {{User|Progman}}, {{User|AntB}}, {{user|SmatZ}}, {{user|ewanm89}} ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]]|(3 tiles|256x512|r10996 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|This game featured a 3x3 SML mainline loop and dual-RoRo stations (as shown on the right).  The sidelines originally connected opposite sides of the main loop, but were severed to discourage shortcuts.  Towards the end, a flooded lake became home to a Dubai-esque settlement.|60|Image:PublicServerGame60.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 58|20.08.07 (?) - 23.08.07|{{User|Psyco}}, {{User|PhazorX}}, {{User|Kommer}}, {{User|Mark}}, {{User|raWt}}, {{User|Addi}}, {{user|SmatZ}}, ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]]|(7 tiles|512x512|r10927 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|...|58|Image:PublicServerGame58.png|The center of the map with the names of the players}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 56|12.08.07 - 17.08.07|{{User|Psyco}}, {{User|Shader}}, {{User|Kyevan}}, {{User|Kommer}}, {{User|Sian}}, {{User|Farden}}... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] and [[Gametype:TGV_Concept|Pax]]|(8 tiles|1024x128|r10827 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|...|56|Image:PublicServerGame56.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 55|07.08.07 - 12.08.07|{{User|Kommer}}, {{User|Shader}}, {{User|Farden}}, {{User|Phazorx}}, {{User|raWt}}, {{User|Sian}}, {{User|Mark}}... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] and [[Gametype:TGV_Concept|Pax]]|(8 tiles|512x512|r10827 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] (tropical)|This game we tried to increase the population of towns as high as possible using passenger/mail, water and food trains|55|Image:PublicServerGame55.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 54|04.08.07 - 07.08.07|{{User|S_m_w}}, {{User|raWt}}, {{User|Shader}}, {{User|Kommer}}, {{User|Sian}}, ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |(10 tiles|1024x1024|r10737 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with Canadian Trainset|(Add me)|54|Image:PublicServerGame54.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 53|02.08.07 - 04.08.07|{{User|Doke}}, {{User|Progman}}, {{User|kezza}}, {{User|Ammler}}, {{User|Phazorx}}, {{User|PaV}}, {{User|Kommer}}, {{User|Sedontane}}, {{User|Shader}} ... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |(RVs only)|512x128|r10737 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with 4LV|Road vehicle only game.|53|Image:PublicServerGame53.png|}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 52|24.07.07 - 02.08.07|{{User|Shader}}, {{User|Kommer}}, {{User|Ammler}}, {{User|Doke}}, {{User|Phazorx}}, {{User|Sedontane}},... (add yourself)|[[Gametype:Cargo_Concept|Cargo]] |5 tiles|512x512|r10620 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with NARS|In this game we made two separate lines. The first was bringing cargo to one station which was connected to a sawmill, a factory and an oil refinery. The second line was transporting goods from the industries to a town.|52|Image:PublicServerGame52.png|The dropoff station}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 51|18.07.07 - 05.08.07|{{User|Phazorx}}, {{User|Ammler}}, {{User|Adm.Spock}}, {{User|raWt}}, {{User|Dark_Link}}, {{User|Mark}}... (add yourself), |[[Gametype:Cargo_Concept|Cargo]] |5 tiles|1024x512|r10620 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] with DBSetXL|One network, 4 BBHs, lots of junctions. SML and 1610 trains, not CPU friendly, but amazing network capacity.|51|Image:PublicServerGame51.jpg|North factory entry, in wait of a better picture}}&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7716</id>
		<title>Autostart</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7716"/>
				<updated>2008-04-18T17:57:07Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Ammler's Autostart script ==&lt;br /&gt;
&lt;br /&gt;
Ammler's script automatically downloads, compiles, starts openttd and autojoins a specified server.&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7715</id>
		<title>Autostart</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Autostart&amp;diff=7715"/>
				<updated>2008-04-18T17:55:20Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: New page: '''Ammler's Autostart script.''' Ammler's script automatically downloads, compiles, starts openttd and autojoins a specified server.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Ammler's Autostart script.'''&lt;br /&gt;
Ammler's script automatically downloads, compiles, starts openttd and autojoins a specified server.&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Presignal_Bypass_Station&amp;diff=6234</id>
		<title>Talk:Presignal Bypass Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Presignal_Bypass_Station&amp;diff=6234"/>
				<updated>2007-09-02T13:59:49Z</updated>
		
		<summary type="html">&lt;p&gt;Ewanm89: New page: I believe it'll work best with trains of various speeds, also a version with 2 entrances to presignal block would be even more efficient. ewanm89&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I believe it'll work best with trains of various speeds, also a version with 2 entrances to presignal block would be even more efficient. ewanm89&lt;/div&gt;</summary>
		<author><name>Ewanm89</name></author>	</entry>

	</feed>