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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hans</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<updated>2026-05-15T05:00:35Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&amp;diff=10375</id>
		<title>PublicServer:Archive - Games 151 - 160</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&amp;diff=10375"/>
				<updated>2009-07-16T14:17:45Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 150|09.07.09-16.07.09| {{User|planetmaker}}, {{User|Ammler}}, {{User|mixrin}}, {{User|Hans}} | [[Gametype:Cargo_Concept|Cargo]] | TL 7 / 12 | 256 x 512 Temperate | 16782 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Description&lt;br /&gt;
|150|Image:PSG150.png| Thumb desc. }}&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&amp;diff=10374</id>
		<title>PublicServer:Archive - Games 151 - 160</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&amp;diff=10374"/>
				<updated>2009-07-16T14:17:33Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 150|09.07.09-16.07.09| {{User|planetmaker}}, {{User|Ammler}}, {{User|mixrin}}, {{User|Hans}} [[Gametype:Cargo_Concept|Cargo]] | TL 7 / 12 | 256 x 512 Temperate | 16782 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Description&lt;br /&gt;
|150|Image:PSG150.png| Thumb desc. }}&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&amp;diff=10373</id>
		<title>PublicServer:Archive - Games 151 - 160</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&amp;diff=10373"/>
				<updated>2009-07-16T14:17:19Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 150|09.07.09-16.07.09| {{User|planetmaker}}, {{User|Ammler}}, {{User|mixrin}} | {{User|Hans}} [[Gametype:Cargo_Concept|Cargo]] | TL 7 / 12 | 256 x 512 Temperate | 16782 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Description&lt;br /&gt;
|150|Image:PSG150.png| Thumb desc. }}&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10329</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10329"/>
				<updated>2009-07-12T09:42:42Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990 [AT] gmail [DOT] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26 December 2005&lt;br /&gt;
&lt;br /&gt;
'''Rejoined #openttdcoop at:''' 07 July 2009&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' I like making junctions most. Usually I'm not so good on making stations and such ;)&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' Natural networks. You adjust as you go to the map and don't stick too much on a plan. In the end a highly optimized network is ofcourse the goal :)&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10328</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10328"/>
				<updated>2009-07-12T09:41:58Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990 [AT] gmail [DOT] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26 December 2005&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&amp;quot;Rejoined the action at:&amp;quot;&amp;quot; 07 July 2009&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' I like making junctions most. Usually I'm not so good on making stations and such ;)&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' Natural networks. You adjust as you go to the map and don't stick too much on a plan. In the end a highly optimized network is ofcourse the goal :)&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10327</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10327"/>
				<updated>2009-07-12T09:41:43Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990 [AT] gmail [DOT] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26 December 2005&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rejoined the action at:&amp;quot; 07 July 2009&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' I like making junctions most. Usually I'm not so good on making stations and such ;)&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' Natural networks. You adjust as you go to the map and don't stick too much on a plan. In the end a highly optimized network is ofcourse the goal :)&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10326</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=10326"/>
				<updated>2009-07-12T09:41:20Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990 [AT] gmail [DOT] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26 December 2005&lt;br /&gt;
&amp;quot;'Rejoined' the action at:&amp;quot; 07 July 2009&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' I like making junctions most. Usually I'm not so good on making stations and such ;)&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' Natural networks. You adjust as you go to the map and don't stick too much on a plan. In the end a highly optimized network is ofcourse the goal :)&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=10324</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=10324"/>
				<updated>2009-07-11T18:08:18Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [17]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''(Admin)''' &lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''(Admin)'''&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''(Admin)'''&lt;br /&gt;
*{{User|Mark|nl}}, holder of the official &amp;quot;Master of the Cheats&amp;quot; award 2009&lt;br /&gt;
*{{User|Mucht|at}}, the odie who controlls our community from background.'''(Admin)'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''(Admin)'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''(Admin)'''&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file) newgrfs and patch packs '''(Admin)'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''(Admin)'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''(Admin)'''&lt;br /&gt;
*{{User|StarLite|nl}} is Dutch ;-)&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''(Admin)'''&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''(Admin)'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Chairman of the #openttdcoop stupidness committee '''(Admin)'''&lt;br /&gt;
''Note: Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''(Admin)'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [8]==&lt;br /&gt;
*{{User|Adm.Spock|nl}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [43]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bennythen00b|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects [52] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=5153</id>
		<title>PublicServer:Archive</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=5153"/>
				<updated>2007-05-03T13:42:14Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: Fixed date sandbox game 38: We don't have 30 months a year.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Please note:''''' Many savegames require a certain version of OpenTTD to run since OpenTTD is not fully backward-compatible. Most games were played with a '''OpenTTD Nightly Version'''. Get the nightly at http://www.openttd.org/nightly.php. Starting with '''Sandbox Game 8''', #openttdcoop introduced a set of [[Guides:Glossary:GRF|additional GRFs]].&lt;br /&gt;
&lt;br /&gt;
{{Archive_Sandbox|Sandbox Game 38|28.04.07 - 30.04.07|{{User|Phazorx}}, {{User|STE1N}}, {{User|XeryusTC}}, {{User|Osai}}, {{User|eJoJ}}, {{User|Gamer}}, {{User|Dark_Link}}, {{User|itsnotvalid}}, {{User|thgergo}} et al.|Temperate Climate + TTRS|3 tile trains|512x512|r9712--&amp;gt;9734 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|Changed from Nighly because of bug's. we used the Chaotic gametype but it didn't realy got chaotic|38|Image:Chaos Transport, 21st Dec 2075.png|one of the major T-Hubs}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 37|19.04.07 - 28.04.07|{{User|Phazorx}}, {{User|STE1N}}, {{User|Addi}}, {{User|hylje}}, {{User|EoD}}, {{User|welterde}}, {{User|Ammler}}, {{User|XeryusTC}}, {{User|Adm.Spock}}, {{User|Osai}}, {{User|HMage}}, {{User|eJoJ}}, {{User|Edik}}, {{User|TinoM}} et al.|Temperate Climate|12-Tile Trains for Raw-Materials and 20-Tile Trains for Goods|1024x256|r9712 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|The trains are very long. The network idea was to have express-sideline and local-tracks. But somehow those local tracks were not as successful as proposed. There were no balancing and prios between SL and local, what means in fact no network optimisation.|37|Image:SandboxGame37.png|A station overview for way too looooooong trains.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 36|13.04.07 - 19.04.07|{{User|Cipri}}, {{User|Phazorx}}, {{User|STE1N}}, {{User|Addi}}, {{User|Kejhic}}, {{User|hylje}}, {{User|EoD}}, {{User|UnderBuilder}}, {{User|SwordFish}}, {{User|hdp}}, {{User|welterde}}, {{User|Ammler}}, {{User|XeryusTC}}, {{User|Adm.Spock}}, {{User|Osai}}, {{User|Teddy}} et al.|Sub-tropical Climate, TTRS|6-Tile Trains, Cargo + Pax. between Main-Cities|512x512|r9712 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|A nice network idea. Two main cities we served with all the things to grow. Later on we transported also there Passengers and Mail. A lot of new players joined openttdcoop while running this game. It shows how fast you can learn to build proper junctions.|36|Image:SandboxGame36.png|One of the main stations, its eye-candy with those dead-tracks included into the look and feel.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 35|06.04.07 - 13.04.07|&lt;br /&gt;
{{User|AdmSpock}}, {{User|Ammler}}, {{User|Addi}}, {{User|Cipri}}, {{User|hylje}}, {{User|Progman}}, {{User|Osai}}, {{User|JameiLei}}, {{User|welterde}}, {{User|XeryusTC}}|Temperate Climate, DBset, Oil+Coal+Wood+Goods|8-Tiles for Cargo, 16 tile maglevs for Goods|1024x1024, 500 train limit|r9570 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|As we were limited to only 500 trains, we turned this into a long train game, with only a few cargoes transported. The networkwas based on an X-shaped pair of ML's, with multiple SL's per leg. We saved the inner track for the goodstrains, and converted those to maglevs as soon as we could. Another game with lots of fun with the newgrfs|35|Image:SandboxGame35.png|Luckily, the BBH became a lot clearer once we switched one track to maglev.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 34|26.03.07 - 06.04.07|[[User:Hdp|Hdp]], [[User:AdmSpock|AdmSpock]], [[User:Ammler|Ammler]], [[User:Addi|Addi]], [[User:Behrooz|Behrooz]], [[User:hylje|hylje]], [[User:Progman|Progman]], {{User|Osai}}, [[User:JameiLei|JameiLei]], [[User:welterde|welterde]], {{User|XeryusTC}}|Temperate Climate, Cargo+Pax|2-Tiles|256x256|r9533 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|The first TTT-Game (TwoTileTrains) since ages. This is a hard competition, the number of trains would be unlimited and only the sky is the limit. In our case the network-capacity stays the limit. All in all 744 trains and the oil/wooddrop was served by 205! trains.|34|Image:SandboxGame34.png|1680x1050 pixels full of tracks, we do _not_ need to comment that, do we?}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 33|20.03.07 - 26.03.07|[[User:Hdp|Hdp]], [[User:Green-devil|green-devil]], [[User:AdmSpock|AdmSpock]], [[User:MooUK|MooUK]], [[User:Mucht|Mucht]], [[User:Ammler|Ammler]], [[User:Addi|Addi]] et al.|Temperate Climate, Passenger|Various|512x512|r9392 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|The first game with newhouses! Yay!|33|Image:SandboxGame33.png|Long Distance station on the left, Regional in the middle and small 2 platform S-Bahn on the right.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 32|12.03.07 - 20.03.07|[[User:Hylje|hylej]], [[User:Drakkon|Drakkon]], [[User:Ammler|Ammler]], [[User:HMage|HMage]], [[User:Jinx|Jinx]], [[User:Progman|Progman]], [[User:Addi|Addi]] et al.|Arctic Climate, Cargo and Passenger|Various|512x512|r8979 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||32|Image:SandboxGame32.png|MM DROP survived till the end}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 31|10.03.07 - 12.03.07|[[User:Hylje|hylej]], [[User:Progman|Progman]], [[User:SwordFish|SwordFish]], [[User:Walle|Walle]],  [[User:XeryusTC|XeryusTC]] et al.|Toyland (yes, Toyland), Rail, Cargo|5|512x512|r8979 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] (only some of them)|A short but completed game with the Toyland set. ''Please Note:'' we do not feel responsible for any brain damaged caused by ingame graphics.|31|Image:SandboxGame31.png|Town Drop and Hub and all the colors....}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 30|28.02.07 - 10.03.07|[[User:Hylje|hylje]], [[User:Progman|Progman]], [[User:SwordFish|SwordFish]], [[User:Walle|Walle]], [[User:Ammler|Ammler]] et al.|Temperate Landmass, Rail+Shinkansen ([[Gametype:ICE_SBahn|S-Bahn/ICE]])|5 and 7|1024x256|r8979 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|The game was silly.|30|Image:SandboxGame30.png|Shinkansen hub in the forest}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 29|26.01.07 - 28.02.07||Temperate Landmass - Rail - [[Gametype:Cargo_Concept|Cargo]]|6/10||r8620 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] |The big X network plan|29|Image:SandboxGame29.png|THE Central Hub}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 28|13.01.07 - 26.01.07||Tropical Landmass - Rail - Cargo| 512 X 512||r8082 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] ||||28||}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 27|03.01.07 - 13.01.07||Artic Landmass - Rail - [[Gametype:TGV NG|TGV NG]]|11|512 X 512|r8082 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] | |||27||}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 26|12.12.06 - 03.01.07|[[User:Hylje|hylje]], [[User:Progman|Progman]], [[User:MooUK|MooUK]], [[User:XeryusTC|XeryusTC]], [[User:Leila|leila]], [[User:Pieter|Pieter]], [[User:Addi|Addi]], [[User:Gamer|Gamer]] et al|Temperate Landmass - Rail - [[Gametype:Cargo_Concept|Cargo]]|7/25|128x2048|r7362 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]] -- upgraded to r7603|&lt;br /&gt;
unusual dimensions&lt;br /&gt;
|26|Image:SandboxGame26.png|Our Great Feeder Station!}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 25|6.12.06 - 12.12.06|[[User:Hylje|hylje]], [[User:Progman|Progman]], [[User:MooUK|MooUK]], [[User:XeryusTC|XeryusTC]]|Temperate Landmass - Rail - [[Gametype:ICE SBahn|ICE]]|5/10|512x512|r7362 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|&lt;br /&gt;
* [[User:XeryusTC|Xer]] has wrote a [http://openttdcoop.ppcis.org/blog/2006/12/11/a-little-ukrs-story/ storyline] for this game.&lt;br /&gt;
|25|Image:SandboxGame25.png|A high-throughput feeder central.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 24|26.11.06 - 5.12.06|[[User:.senfbrOt|.senfbrOt]], [[User:Hylje|hylje]], [[User:Progman|Progman]], [[User:MooUK|MooUK]], [[User:Zuu|Zuu]]|Alpine Landmass - Rail - [[Gametype:Cargo Concept|Cargo]]|15/10/5|1024x256|r7130 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|&lt;br /&gt;
* Alpine is broken: we couldnt build all secondary industries as intended.&lt;br /&gt;
* As long as possible trips. Maximum profit.&lt;br /&gt;
* Flow was important in this game.|24|Image:SandboxGame24.png|Again a ML with teleporters}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 23|19.10.06 - 26.11.06|[[User:.senfbrOt|.senfbrOt]], [[User:Addi|Addi]], [[User:Hylje|hylje]], [[User:John|John]], [[User:Progman|Progman]], [[User:MooUK|MooUK]]|Temperate Landmass - Rail - [[Gametype:Cargo Concept|Cargo]]|5|512x512|r7130 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|&lt;br /&gt;
* We changed the plan in the middle of the game, check the signs at the network plans&lt;br /&gt;
* the trunk was broken at this moment so we still used the r7130 build|23|Image:SandboxGame23.png|ML with teleporters}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 22|10.11.06 - 18.11.06|[[User:.senfbrOt|.senfbrOt]], [[User:Addi|Addi]], [[User:Hylje|hylje]], [[User:Progman|Progman]]|Temperate Landmass - Rail - [[Gametype:B2B|B2B]]|5|512x512|r7130 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;XeryusTC&amp;gt; we're probably going for B2B&lt;br /&gt;
&amp;lt;XeryusTC&amp;gt; which means the game will be stuck after 2 weeks&lt;br /&gt;
&amp;lt;XeryusTC&amp;gt; but, don't reset the game if they request it, they have to finish the game&lt;br /&gt;
&amp;lt;XeryusTC&amp;gt; even if the game becomes unmaintainable&lt;br /&gt;
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&amp;lt;XeryusTC&amp;gt; oh, dont delete the other plans&lt;br /&gt;
&amp;lt;XeryusTC&amp;gt; for when you change mind about B2B&lt;br /&gt;
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&amp;lt;XeryusTC&amp;gt; i've seen the horrors of B2B first hand&lt;br /&gt;
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xeryustc: are you guys maing seperate networks for all industry types or something?&lt;br /&gt;
xeryustc: zOMG :||&lt;br /&gt;
xeryustc: a B2B game is suppose to let the networks fit to the amount of trains&lt;br /&gt;
xeryustc: which will never happen when you seperate everything&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;|22|Image:SandboxGame22.png|what we did}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 20|07.10.06 - 11.10.06|[[User:.senfbrOt|.senfbrOt]], [[User:Addi|Addi]], [[User:Hylje|hylje]], [[User:John|John]], [[User:Progman|Progman]], [[User:SerriaRomeo|SerriaRomeo]], [[User:Gamer|Gamer]], [[User:Chriso|Chriso]], [[User:Osai|Osai]], [[User:Eleusis|eleusis]], [[User:Tijlovic|Tijlovic]]|Temperate Islands - Rail - [[Gametype:ICE_SBahn|ICE]]|8|512x512|r6668 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|Islands again, this time real ICE|20|Image:SandboxGame20.png|this is our masterpiece. no, its really our moneymaker drop.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 19|30.09.06 - 07.10.06|[[User:.senfbrOt|.senfbrOt]], [[User:Addi|Addi]], [[User:Hylje|hylje]], [[User:John|John]], [[User:Walle|Walle]], [[User:XeryusTC|XeryusTC]], [[User:Progman|Progman]], [[User:SerriaRomeo|SerriaRomeo]]|Temperate Islands - Rail - [[Gametype:Cargo Concept|Cargo]] with feeders, think: ICE/Sbahn|Feeder: 3 tiles, Mainline 10 tiles|512x512?|r6282/r6668 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|Majorly islandy map, so we could not plan as we have in the past.|19|Image:SandboxGame19.png|This is why you do not build your stations this close to ML.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 18|06.09.06 - 30.09.06|[[User:.senfbrOt|.senfbrOt]], [[User:Ammler|Ammler]], [[User:Hylje|hylje]], [[User:John|John]], [[User:Nord|Nord]], [[User:Piratejerk|Piratejerk]], [[User:TheDancinZerg|TheDancinZerg]], [[User:Walle|Walle]], [[User:XeryusTC|XeryusTC]]|Temperate - Rail - [[Gametype:Cargo Concept|Cargo]]|||r6282 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||18||}}&lt;br /&gt;
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Note: game 17 missing at the moment. should be added sometime soon.&lt;br /&gt;
{{Archive_Sandbox|Sandbox Game 16|30.08.06 - 05.09.06|[[User:.senfbrOt|.senfbrOt]], [[User:Ammler|Ammler]], [[User:Hylje|hylje]], [[User:John|John]], [[User:Nord|Nord]], [[User:Piratejerk|Piratejerk]], [[User:TheDancinZerg|TheDancinZerg]], [[User:Walle|Walle]], [[User:XeryusTC|XeryusTC]]|Temperate - Rail - [[Gametype:Cargo Concept|Cargo]]|7-Tiles|512x512|r6282 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||16|Image:SandboxGame16.png|4-way BBH by XeryusTC}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 15|24.08.06 - 30.08.06|[[User:Jinx|Jinx]],[[User:hylje|hylje]], [[User:Piratejerk|piratejerk]], [[User:John|John]], [[User:Ichi|Ichi]], [[User:Death|Death]], [[User:XeryusTC|XeryusTC]] (you're not listed? help yourself or let us know on IRC)|Temperate - Rail+Maglev - [[Gametype:ICE_SBahn|ICE / SBahn-Concept]]|Varies|512x512|r6176 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||15|Image:SandboxGame15.png|A City area by Death}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 14|20.08.06 - 23.08.06|[[User:Jinx|Jinx]], [[User:John|John]], [[User:Mowl|Mowl]], [[User:Ichi|Ichi]] [[User:Piratejerk|Piratejerk]], [[User:XeryusTC|XeryusTC]], [[User:Walle|Walle]]|Temperate - Rail -  [[Gametype:Cargo_Concept|Cargo]] and ICE|5-TIles|512x512|r5993 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||14|Image:SandboxGame14.png|A low-terraform station}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 13|15.08.06 - 20.08.2006|[[User:Piratejerk|Piratejerk]], [[User:John-K|John-K]], [[User:Ammler|Ammler]], [[User:OwenS|OwenS]], [[User:XeryusTC|XeryusTC]],  [[User:Zavior|Zavior]], [[User:Jinx|Jinx]], [[User:Death|Death]], [[User:mowl|mowl]], [[User:Walle|Walle]], [[User:byq|byq]], [[User:sayno|sayno]] |Temperate - Rail - [[Gametype:Death_Feeder|Feeder]]|20-tile mainline, 5-tile feeder|256x1024|r5794 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||13|Image:SandboxGame13.png|An &amp;quot;interesting&amp;quot; station by mowl}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 12|06.08.06 - 15.08.2006|[[User:Piratejerk|Piratejerk]], [[User:John-K|John-K]], [[User:Ammler|Ammler]], [[User:OwenS|OwenS]], [[User:XeryusTC|XeryusTC]],  [[User:Zavior|Zavior]], [[User:Death|Death]] |Temperate - Rail - [[Gametype:Cargo_Concept|Cargo]]|7-tiles|256x1024|r5794 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||12|Image:LRxLR02.png|The first hub in this game.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 11|26.07.06 - 06.08.2006|[[User:Piratejerk|Piratejerk]], [[User:John-K|John-K]], [[User:Ammler|Ammler]], [[User:OwenS|OwenS]], [[User:Nickman|Nickman]] |Alpine Climate - Rail - [[Gametype:Cargo_Concept|Cargo]] and ICE | 5-Tiles, ICE3 8-Tiles| 256x1024|r5431 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|[http://openttdcoop.ppcis.org/blog/2006/08/06/sandbox-game-11-coming-to-an-end/ A blog post relating to this game]|11|Image:SandboxGame11.png|ICE trains and cargo trains together on the LBR mainline.}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 10|19.07.06 - 26.07.06|[[User:XeryusTC|XeryusTC]], [[User:OwenS|OwenS]], [[User:Zavior|Zavior]], [[User:Ammler|Ammler]], [[User:Nickman|Nickman]], [[Users:Death|Death]]|Temperate Climate - Rail - [[Gametype:ICE_SBahn|ICE / SBahn-Concept]]|||r5431 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|Medium Industry|10|Image:SandboxGame10.png|The most popular station in the game}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 9|09.07.06 - 19.07.06|[[User:XeryusTC|XeryusTC]], [[User:Walle|Walle]], [[User:Osai|Osai]], [[User:OwenS|OwenS]], [[User:Zavior|Zavior]], [[User:Ammler|Ammler]], [[User:thgergo|thgergo]], [[User:Doke|Doke]], [[User:Nickman|Nickman]], [[Users:Death|Death]]|Temperate Climate - Rail - [[Gametype:Cargo_Concept|Cargo]]|3-Tiles|1024x256|r5431 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]|Medium Industry|09|Image:SandboxGame9.png|A massive LLL__RRR to LL_RR BBH}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 8|29.06.06 - 09.07.06|[[User:XeryusTC|XeryusTC]], [[User:Ihmemies|Ihmemies]], [[User:Osai|Osai]], [[User:OwenS|OwenS]], [[User:Zavior|Zavior]], [[User:Ammler|Ammler]], [[User:thgergo|thgergo]], [[User:mowl|mowl]], [[User:Nickman|Nickman]], [[Users:Ichi|Ichi]]|Alpine Scenery - Rail - [[Gametype:Cargo_Concept|Cargo]]|4-Tiles||r5431 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||08|Image:SandboxGame8.png|A first decoration made with the newgrf-Set}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 7|16.06.06 - 29.06.06|[[User:XeryusTC|XeryusTC]], [[User:Osai|Osai]], [[User:OwenS|OwenS]], [[User:Zavior|Zavior]], [[User:Ihmemies|Ihmemies]]|Sub-tropical Climate - Monorail - [[Gametype:Cargo_Concept|Cargo]]|4-Tiles||0.4.7||07|Image:SandBoxGame7.png|A big Goods Station by [[User:XeryusTC|XeryusTC]] &amp;amp; [[User:OwenS|OwenS]]}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 6|28.01.06 - 16.02.06|[[User:Valhallasw|valhallasw]], [[User:Doke|Doke]], [[User:Osai|Osai]], [[User:csuke|csuke]],  [[User:StarLite|StarLite]], [[User:ChrisM|ChrisM]], [[User:TMU|TMU]], [[User:TrueLight|TrueLight]]|Desert Scenery - Maglev - [[Gametype:Cargo_Concept|Cargo]]|4-Tiles||0.4.5|Alternative Network Concept|06|Image:SandboxGame6.png|Some Advertisments in the Game}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 5|12.01.06 - 28.01.06|[[User:csuke|csuke]], [[User:uLiKo|uLiKo]], [[User:e1ko|e1ko]], [[User:Doke|Doke]], [[User:henrik|henrik]], [[User:TrueLight|TrueLight]], [[User:Valhallasw|valhallasw]], [[User:Osai|Osai]], [[User:Mucht|Mucht]], [[User:StarLite|StarLite]]|Temperate Climate - Rails - [[Gametype:Cargo_Concept|Cargo]]| 3-Tiles||Nightly r3412||05|Image:Sandbox5.png|Junction built by e1ko}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 4|05.01.06 - 12.01.06|[[User:Hans|Hans]], [[User:llevering|llevering]], [[User:uLiKo|uLiKo]], [[User:csuke|csuke]], [[User:e1ko|e1ko]], [[User:StarLite|StarLite]], [[User:Merola|Merola]], [[User:Boss|Boss]], [[User:TrueLight|TrueLight]], [[User:Commie_Si|Commie_Si]]|Desert Scenery - Maglev - [[Gametype:Cargo_Concept|Cargo]]|6-Tiles|1024x512|Nightly r3360||04|Image:Sandbox4.png|Factory Station}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 3|03.01.06 - 05.01.06|[[User:Hans|Hans]], [[User:ChrisM|ChrisM]], [[User:uLiKo|uLiKo]], [[User:csuke|csuke]], [[User:MojoD|MojoD]], [[User:UnderBuilder|UnderBuilder]], [[User:LilDood|LilDood]], [[User:Merola|Merola]], [[User:Boss|Boss]], [[User:TrueLight|TrueLight]], [[User:Commie_Si|Commie_Si]]|Temperate Climate - Monorail - [[Gametype:TGV_Concept|TGV-Concept]]|8-Tiles||Nightly r3360||03|Image:Sandbox3.png|TGV-Station area of this game}}&lt;br /&gt;
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{{Archive_Sandbox|Sandbox Game 2|30.12.05 - 03.01.06|[[User:SerriaRomeo|SerriaRomeo]], [[User:Hans|Hans]], [[User:ChrisM|ChrisM]], [[User:uLiKo|uLiKo]], [[User:csuke|csuke]], [[User:MojoD|MojoD]], [[User:UnderBuilder|UnderBuilder]], [[User:LilDood|LilDood]]|Temperate Climate - Maglev - [[Gametype:Cargo_Concept|Cargo]]|4-Tiles||Nightly r3351 and r3360|289 Trains, #-Concept of Network|02|Image:Sandbox2.png|Backbone Hub 01 built by Hans}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Sandbox|Sandbox Game 1|26.12.05 - 30.12.05|[[User:SerriaRomeo|SerriaRomeo]], [[User:Hans|Hans]], [[User:ChrisM|ChrisM]], [[User:uLiKo|uLiKo]], [[User:Code601|Code601]], [[User:MojoD|MojoD]], [[User:UnderBuilder|UnderBuilder]]|Temperate Climate - Maglev - [[Gametype:Cargo_Concept|Cargo]]| 4-Tiles||Nightly r3320||01|Image:Sandbox1Final.png|Factory Station in Sandbox Server Game 1}}&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=MemberZone:Archive&amp;diff=4898</id>
		<title>MemberZone:Archive</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=MemberZone:Archive&amp;diff=4898"/>
				<updated>2007-04-26T13:49:15Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: Changed costum to custom :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Please note:''''' This savegames mostly require a specific '''OpenTTD Nightly Build'''. Get the Nightlies at http://www.openttd.org/nightly.php. &lt;br /&gt;
{{Archive_Mainserver|Swiss Inc.|07.03.07 - 07.04.07|[[User:Ammler|Ammler]], [[User:valhallasw|valhallasw]], [[User:Mucht|Mucht]], [[User:Osai|Osai]], [[User:Hylje|hylje]], [[User:MooUK|MooUK]] and [[User:Hans|Hans]]|Arctic - Rail - [[Gametype:Cargo_Concept|Cargo]]|5-Tile trains|512x512 - Scenario: Big Rivers|Nightly r8979 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||10|Image:MainserverGame10.png|The central oil station}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|The Roleplay|02.01.07 - 03.01.07|[[User:Hylje|hylje]], [[User:thgergo|thgergo]], [[User:Mucht|Mucht]], [[User:Osai|Osai]], [[User:XeryusTC|XeryusTC]] and [[User:Progman|Progman]]|Temperate - Rail - Roleplay |Custom|512x512 |Nightly r7603 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||09|Image:MainserverGame09.png|Overview of all the roleplayers.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|Werkloze Desyncs, Inc.|19.07.06 - 06.08.06|[[User:Ammler|Ammler]], [[User:valhallasw|valhallasw]], [[User:Mucht|Mucht]], [[User:Osai|Osai]], [[User:XeryusTC|XeryusTC]] and [[User:OwenS|OwenS]]|Temperate - Rail - [[Gametype:Cargo_Concept|Cargo]] and [[Gametype:ICE_SBahn|Sbahn-Concept]]|8-Tile trains|512x512 - Scenario: Big Rivers|Nightly r5431 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Set]]||08|Image:MainserverGame8.png|Spaghetti soup for transportation}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|The Circus|30.01.06 - 28.03.06|[[User:valhallasw|valhallasw]], [[User:Mucht|Mucht]], [[User:e1ko|e1ko]], [[User:Osai|Osai]], [[User:StarLite|StarLite]], [[User:thgergo|thgergo]], [[User:ChrisM|ChrisM]]|Temperate - Rail - [[Gametype:Cargo_Concept|Cargo]]|5-Tile trains + 8-Tile-Mono's|256*2048|Nightly r3411-r????|All primary industry trains use one way inner ring, all secondary industry trains use one way outer ring.|07|Image:MainserverGame7.png|a massive Station handling more than 300~400 trains}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|This is not funny Trans|29.01.06 - 29.01.06|[[User:Brianetta|Brianetta]], [[User:valhallasw|valhallasw]], [[User:Mucht|Mucht]], [[User:ChrisM|ChrisM]], [[User:SerriaRomeo|SerriaRomeo]], [[User:e1ko|e1ko]], [[User:Osai|Osai]]|Toyland - Rail - [[Gametype:Cargo_Concept|Cargo]]|4-Tile trains|256x512|Nightly r3411||06|Image:ToylandFinal.png|The candy factory}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|Coop Hans - or later - hax transports|30.12.05 - 20.01.06|[[User:Xahodo|Xahodo]], [[User:Ottd-king|ottd-king]], [[User:Valhallasw|Valhallasw]], [[User:Mucht|Mucht]], [[User:RichK|RichK]], [[User:Osai|Osai]], [[User:Dp|Dp]], [[User:StarLite|StarLite]], [[User:e1ko|e1ko]], [[User:uLiKo|uLiKo]], [[User:Hans|Hans]], [[User:SerriaRomeo|SerriaRomeo]], [[User:ChrisM|ChrisM]]|Temperate Climate - Monorail and Maglev - Both [[Gametype:Cargo_Concept|Cargo]] and [[Gametype:TGV_Concept|TGV Concept]]|3-Tiles / 10-tile|512x512|Nightly r????||05|Image:hax.png|A TGV station of this game}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|Pile Transport|09.11.05 - 30.12.05|[[User:Xahodo|Xahodo]], [[User:Ottd-king|ottd-king]], [[User:Valhallasw|Valhallasw]], [[User:Flow|Flow]], [[User:Mucht|Mucht]], [[User:RichK|RichK]], [[User:Osai|Osai]], [[User:Dp|Dp]], [[User:thgergo|thgergo]], [[User:e1ko|e1ko]], [[User:irCuBiC|irCuBiC]]|Temperate Climate - Maglev - [[Gametype:Cargo_Concept|Cargo]]|3-Tiles|1024x1024|Nightly r????|1005 Trains, ''Note: do not turn on NPF! Be careful on systems with low CPU power! This is our largest game ever, just look on time we needed for building this. This game simply shows the strength of cooperative gaming.''|04|Image:PileTransport.png|Factory Station of Pile Transport}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|3-tile transport|31.10.05 - 09.11.05|[[User:Xahodo|Xahodo]], [[User:Valhallasw|Valhallasw]], [[User:Flow|Flow]], [[User:Mucht|Mucht]], [[User:thgergo|thgergo]]|Temperate Climate - Maglev - [[Gametype:Cargo_Concept|Cargo]]|3-Tiles|512x512|Nightly r????|462 Trains|03|Image:3tiletransport.png|Factory Station}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|#openttdcoop Trans|19.10.05 - 31.10.05|[[User:Xahodo|Xahodo]], [[User:Valhallasw|Valhallasw]], [[User:Flow|Flow]], [[User:Mucht|Mucht]], [[User:thgergo|thgergo]]|Temperate Climate - Maglev - [[Gametype:TGV_Concept|TGV Concept]]|9-Tiles|512x512|Nightly r????|174 Trains|02|Image:-openttdcoopTrans.png|Largest Station in this Game}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_Mainserver|Lewisworth Transport|07.10.05 - 19.10.05|[[User:Xahodo|Xahodo]], [[User:Mucht|Mucht]], [[User:thgergo|thgergo]], [[User:Addi|Addi]]|Arctic Climate - Rail and Maglev - Both [[Gametype:Cargo_Concept|Cargo]] and [[Gametype:TGV_Concept|TGV Concept]]| 5-Tiles / 6-Tiles|512x512|Nightly r????|First test of the [[Gametype:TGV_Concept|TGV-idea]]|01|Image:LewisworthTrans.png|Both TGV station and parts of the &amp;quot;usual&amp;quot; mainline in this Picture}}&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Collective_Transport&amp;diff=2821</id>
		<title>Collective Transport</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Collective_Transport&amp;diff=2821"/>
				<updated>2006-11-18T20:38:25Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: Editted title for the screenshot of 1959.. it was saying 1955&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Collective Transport, also known as Collective Frankenstein, was a game in the [[Gametypes#Back To Basics|Back To Basics]] style. It was home to the [[Crazy Hubs|Frankenstein Hub]], which was later redone, and it was the game in which [[Ghetto Style Hubs|&amp;quot;Ghetto Style&amp;quot;]] hubs were introduced. Below are screenshots showing network development.&lt;br /&gt;
&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Collective_Transport%2C_27th_Feb_1950.png|thumb|center|1950]]&lt;br /&gt;
|[[Image:Collective_Transport%2C_26th_Oct_1952.png|thumb|center|1952]]&lt;br /&gt;
|[[Image:Collective_Transport%2C_23rd_Apr_1955.png|thumb|center|1955]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Collective_Transport%2C_12th_Jul_1959.png|thumb|center|1959]]&lt;br /&gt;
|[[Image:Collective_Transport%2C_7th_Jun_1969.png|thumb|center|1969]]&lt;br /&gt;
|[[Image:Collective_Transport%2C_27th_Jan_1971.png|thumb|center|1971]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Collective_Transport%2C_16th_Nov_1972.png|thumb|center|1972]]&lt;br /&gt;
|[[Image:Collective_Frankenstein%2C_8th_Aug_1973.png|thumb|center|1973]]&lt;br /&gt;
|[[Image:Collective_Frankenstein%2C_11th_Jan_1975.png|thumb|center|1975]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Collective_Frankenstein%2C_26th_Jan_1979.png|thumb|center|1979]]&lt;br /&gt;
|[[Image:Collective_Frankenstein%2C_20th_Jun_1989.png|thumb|center|1989]]&lt;br /&gt;
|[[Image:Collective_Frankenstein%2C_9th_Aug_2038.png|thumb|center|2038]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Collective_Frankenstein%2C_6th_Jan_2058.png|thumb|center|2058]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Sorry for the uneven spacing of the years, couldn't find an intermittent saves...&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=2436</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=2436"/>
				<updated>2006-08-04T12:47:36Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990 [AT] gmail [DOT] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26.12.05&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' Nothing really, just trying to be good on everything.&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' A network that's not pre setup. That means not a mainline thats complete straight from the bottom to the top of the map.&lt;br /&gt;
&lt;br /&gt;
Also lots of trains and everything combined. So passengers and cargo.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Oneway_or_Twoway_Presignals&amp;diff=1833</id>
		<title>Oneway or Twoway Presignals</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Oneway_or_Twoway_Presignals&amp;diff=1833"/>
				<updated>2006-01-11T21:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=&amp;lt;center&amp;gt;Oneway or Twoway Presignals?&amp;lt;/center&amp;gt;=&lt;br /&gt;
Signals have two sides, in the basics part, the other side wasn`t important, since trains can`t turn back, etc. etc... But in more complex things, a badly placed twoway Combo Presignal can make errors in your network.&lt;br /&gt;
&lt;br /&gt;
==Part 1: The Station entrance problem with two entries==&lt;br /&gt;
[[Image:Twoentry.PNG|thumb|center|370px|A RoRo station with two Entries]]&lt;br /&gt;
In this station the combo presignal can make errors, but can you notice why? If F-H presignals are green then Combo presignal C´s upper-right side is green too. Then if D and E exit Presignals, is red, then A Entry presignal remains green. The problem´s source is: Presignals calculates Signal Blocks, not the Possible chosable tracks: from A trough C and reach F-H platforms is impossible, but presignals CAN see this!&lt;br /&gt;
[[Image:Twoentry2.PNG|thumb|center|375px|The Error: Signal A remains green]]&lt;br /&gt;
How to fix this? Just change the Combo Presignal C to onaway or add an oneway Combo Presignal after it, like in the next picture:&lt;br /&gt;
[[Image:Twoentry3.PNG|thumb|center|373px|Now an Oneway Combo Presignal are added after it]]&lt;br /&gt;
With this Entry Presignal A cant look for Platforms F-H.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=1772</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=1772"/>
				<updated>2006-01-06T17:38:25Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990 [AT] gmail [DOT] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26.12.05&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' Nothing really, just trying to be good on everything.&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' A big (cargo) network with big stations, junctions and lots and lots of trains.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1724</id>
		<title>PublicServer:Archive</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1724"/>
				<updated>2006-01-04T17:21:23Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Please note:''''' This savegames require a '''OpenTTD Nightly Build'''. Furthermore, we suggest using '''revision 3351 or later'''. Get the Nightlies at http://www.openttd.org/nightly.php .&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 3'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 03.01.06 -&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' Hans, UnderBuilder, csuke, LilDood, e1ko, Merola, Boss, TrueLight.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' TGV-game, Trainlength=8.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' r3360&lt;br /&gt;
&lt;br /&gt;
'''Game in Progress!''' &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 2'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 30.12.05 - 03.01.06&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, MojoD, UnderBuilder, DJFire, csuke, LilDood.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' Standard Settings, Cargo Game, Trainlength=4, Trains=289, #-Concept of Network.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3351 and r3360&lt;br /&gt;
&lt;br /&gt;
[[Image:Sandbox2.png|thumb|250px|center|Backbone Hub 01 built by Hans]]&lt;br /&gt;
&lt;br /&gt;
'''Download:''' [[Image:SandboxGame2Final.sav]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 1'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 26.12.05 - 30.12.05&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, uLiKo, Code601, MojoD, UnderBuilder.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' Standard Settings, Cargo Game, Trainlength=4, Trains=318.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3320&lt;br /&gt;
&lt;br /&gt;
[[Image:Sandbox1Final.png|thumb|250px|center|Factory Station in Sandbox Server Game 1]]&lt;br /&gt;
&lt;br /&gt;
'''Download:''' [[Image:SandboxGame1Final.sav]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1723</id>
		<title>PublicServer:Archive</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1723"/>
				<updated>2006-01-04T17:21:16Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Please note:''''' This savegames require a '''OpenTTD Nightly Build'''. Furthermore, we suggest using '''revision 3351 or later'''. Get the Nightlies at http://www.openttd.org/nightly.php .&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 3'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 03.01.06 -&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' Hans, UnderBuilder, csuke, LilDood, e1ko, Merola, Boss, TrueLight.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' TGV-game, Train length 8.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' r3360&lt;br /&gt;
&lt;br /&gt;
'''Game in Progress!''' &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 2'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 30.12.05 - 03.01.06&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, MojoD, UnderBuilder, DJFire, csuke, LilDood.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' Standard Settings, Cargo Game, Trainlength=4, Trains=289, #-Concept of Network.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3351 and r3360&lt;br /&gt;
&lt;br /&gt;
[[Image:Sandbox2.png|thumb|250px|center|Backbone Hub 01 built by Hans]]&lt;br /&gt;
&lt;br /&gt;
'''Download:''' [[Image:SandboxGame2Final.sav]]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 1'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 26.12.05 - 30.12.05&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, uLiKo, Code601, MojoD, UnderBuilder.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' Standard Settings, Cargo Game, Trainlength=4, Trains=318.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3320&lt;br /&gt;
&lt;br /&gt;
[[Image:Sandbox1Final.png|thumb|250px|center|Factory Station in Sandbox Server Game 1]]&lt;br /&gt;
&lt;br /&gt;
'''Download:''' [[Image:SandboxGame1Final.sav]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1718</id>
		<title>PublicServer:Archive</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1718"/>
				<updated>2006-01-04T16:29:38Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Please note:''''' This savegames require a '''OpenTTD Nightly Build'''. Furthermore, we suggest using '''revision 3351 or later'''. Get the Nightlies at http://www.openttd.org/nightly.php .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 2'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 30.12.05 - &lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, Code601, MojoD, UnderBuilder.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3351 and r3360&lt;br /&gt;
&lt;br /&gt;
'''In Progress'''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 1'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 26.12.05 - 30.12.05&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, uLiKo, Code601, MojoD, UnderBuilder.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' Standard Settings, Cargo Game, Trainlength=4, Trains=318.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3320&lt;br /&gt;
&lt;br /&gt;
[[Image:Sandbox1Final.png|thumb|250px|center|Factory Station in Sandbox Server Game 1]]&lt;br /&gt;
&lt;br /&gt;
'''Download:''' [[:Image:SandboxGame1Final.sav]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1717</id>
		<title>PublicServer:Archive</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive&amp;diff=1717"/>
				<updated>2006-01-04T16:29:26Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''''Please note:''''' This savegames require a '''OpenTTD Nightly Build'''. Furthermore, we suggest using '''revision 3351 or later'''. Get the Nightlies at http://www.openttd.org/nightly.php .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 2'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 30.12.05 - &lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, Code601, MojoD, UnderBuilder.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nighlty r3351 and r3360&lt;br /&gt;
&lt;br /&gt;
'''In Progress'''&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
'''Sandbox Game 1'''&lt;br /&gt;
&lt;br /&gt;
''Game Date:'' 26.12.05 - 30.12.05&lt;br /&gt;
&lt;br /&gt;
''Usual supects:'' SerriaRomeo, Hans, ChrisM, uLiKo, Code601, MojoD, UnderBuilder.&lt;br /&gt;
&lt;br /&gt;
''Characteristics:'' Standard Settings, Cargo Game, Trainlength=4, Trains=318.&lt;br /&gt;
&lt;br /&gt;
''Version used:'' Nightly r3320&lt;br /&gt;
&lt;br /&gt;
[[Image:Sandbox1Final.png|thumb|250px|center|Factory Station in Sandbox Server Game 1]]&lt;br /&gt;
&lt;br /&gt;
'''Download:''' [[:Image:SandboxGame1Final.sav]]&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Removing_a_city&amp;diff=1713</id>
		<title>Removing a city</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Removing_a_city&amp;diff=1713"/>
				<updated>2006-01-04T00:13:09Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes when building a station or building the main (or side) line you come across some cities. Sometimes you have to remove them so there is more room for our networks. (Please note that this isn't cheap and only perform this when we more than enough money. Else I would suggest place a sign and wait till there is more money) Removing is done in several steps:&lt;br /&gt;
&lt;br /&gt;
== Removing the first buildings ==&lt;br /&gt;
First look at the rating of the authorities of that city. If it's like Very Good or better it's might be smart to remove some buildings like a football station, church and offices. These all need ratings of Very good or better. Removing a simple house will be done later. If the rating is Appaling move to the next step or else remove some houses or something.&lt;br /&gt;
&lt;br /&gt;
If you don't know what kind of building everything is. Use the &amp;quot;Land area information tool&amp;quot;. It's that last button in the topside buttons bar (with pause, settings, save, map etc.). If you still don't know if a building can only be removed with Very good rating or higher I would say you remove the buildings that look the most expensive.&lt;br /&gt;
&lt;br /&gt;
== Placing trees ==&lt;br /&gt;
I expect your rating is now like Appaling so that means we need to higher that up. We don't use bribe now because that is way to expensive and dangerous. What we do first is demolish everything in a range of something like 10 - 20 squares (please avoid properties like tracks, stations, purchused land etc.). After this is done place trees in the field you just blow up. We don't need fully grown trees: Just little ones are enough. Now continue with the next step&lt;br /&gt;
&lt;br /&gt;
== Removing some (cheap) buildings ==&lt;br /&gt;
Now your rating is something near Good. This would not give us the abbility to remove everything but at least we can remove roads and houses which a city has a lot of. I found out you can demolish up like 7 - 8 road pieces or 2 houses + 1 road piece a time. I suggest you demolish only houses (and other buildings) untill you can't. Then try to remove some roads. If there are still houses or roads repeat the previous step again. Do this untill there only buildings left that can't be removed.&lt;br /&gt;
&lt;br /&gt;
== Removing the last buildings ==&lt;br /&gt;
If it wasn't a very big city , the result you have now must be only a few buildings left. Now it's time for the expensive part (I suggest you save first before doing this because you could be caught): Bribing. To save money, make sure your rating now is 'Good'. If it isn't repeat step 2 again. If you don't think you have enough money purchase every tile around the city (and inside) to avoid them from growing again and come back later when you have enough money.&lt;br /&gt;
&lt;br /&gt;
Now I asume you have enough money to do this. Bribe untill your rating is Excellent and remove some buildings. Repeat this untill there is nothing left. Now purchase the land of the city. This should be like a square of 10 by 10 tiles. Now you have succesfully removed the city.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Removing_a_city&amp;diff=1712</id>
		<title>Removing a city</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Removing_a_city&amp;diff=1712"/>
				<updated>2006-01-04T00:10:16Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes when building a station or building the main (or side) line you come across some cities. Sometimes you have to remove them so there is more room for our networks. (Please note that this isn't cheap and only perform this when we more than enough money. Else I would suggest place a sign and wait till there is more money) Removing is done in several steps:&lt;br /&gt;
&lt;br /&gt;
== Removing the first buildings ==&lt;br /&gt;
First look at the rating of the authorities of that city. If it's like Very Good or better it's might be smart to remove some buildings like a football station, church and offices. These all need ratings of Very good or better. Removing a simple house will be done later. If the rating is Appaling move to the next step or else remove some houses or something.&lt;br /&gt;
&lt;br /&gt;
If you don't know what kind of building everything is. Use the &amp;quot;Land area information tool&amp;quot;. It's that last button in the topside buttons bar (with pause, settings, save, map etc.). If you still don't know if a building can only be removed with Very good rating or higher I would say you remove the buildings that look the most expensive.&lt;br /&gt;
&lt;br /&gt;
== Placing trees ==&lt;br /&gt;
I expect your rating is now like Appaling so that means we need to higher that up. We don't use bribe now because that is way to expensive and dangerous. What we do first is demolish everything in a range of something like 10 - 20 squares (please avoid properties like tracks, stations, purchused land etc.). After this is done place trees in the field you just blow up. We don't need fully grown trees: Just little ones are enough. Now continue with the next step&lt;br /&gt;
&lt;br /&gt;
== Removing some (cheap) buildings ==&lt;br /&gt;
Now your rating is something near Good. This would not give us the abbility to remove everything but at least we can remove roads and houses which a city has a lot of. I found out you can demolish up like 7 - 8 road pieces or 2 houses + 1 road piece a time. I suggest you demolish only houses (and other buildings) untill you can't. Then try to remove some roads. If there are still houses or roads repeat the previous step again. Do this untill there only buildings left that can't be removed.&lt;br /&gt;
&lt;br /&gt;
== Removing the last buildings ==&lt;br /&gt;
If it wasn't a very big city , the result you have now must be only a few buildings left. Now it's time for the expensive part (I suggest you save first before doing this): Bribing. To save money, make sure your rating now is 'Good'. If it isn't repeat step 2 again. &lt;br /&gt;
&lt;br /&gt;
Now, Bribe till your rating is Excellent and remove some buildings and do this so untill there is nothing left. Now purchase the land of the city. This should be like a square of 10 by 10 tiles.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=1709</id>
		<title>User:Hans</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Hans&amp;diff=1709"/>
				<updated>2006-01-03T23:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 25.01.90&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Wieringermeer, The Netherlands&lt;br /&gt;
&lt;br /&gt;
'''Email:''' Hans1990@gmail.com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' Some where in the beginning of 2003 with Transport Tycoon. Soon after that I started playing OpenTTD.&lt;br /&gt;
&lt;br /&gt;
'''Met #openttdcoop at:''' 26.12.05&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' Nothing really, just trying to be good on everything.&lt;br /&gt;
&lt;br /&gt;
'''Prefers:''' A big (cargo) network with big stations, junctions and lots and lots of trains.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:Mainline_transmitter_around.png&amp;diff=1704</id>
		<title>File:Mainline transmitter around.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:Mainline_transmitter_around.png&amp;diff=1704"/>
				<updated>2006-01-03T23:25:41Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: Here we build on the mainline around 2 transmitter towers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here we build on the mainline around 2 transmitter towers.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:Mainline_stairs.png&amp;diff=1703</id>
		<title>File:Mainline stairs.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:Mainline_stairs.png&amp;diff=1703"/>
				<updated>2006-01-03T23:24:53Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: This picture contains 'stairs' on a mainline.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This picture contains 'stairs' on a mainline.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Shared_Orders&amp;diff=1702</id>
		<title>Shared Orders</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Shared_Orders&amp;diff=1702"/>
				<updated>2006-01-03T23:18:16Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This is just a copy of the page at the openttd wiki. At #openttdcoop, we use ALWAYS use shared orders!)&lt;br /&gt;
&lt;br /&gt;
You probably already know how to [[Guides:Glossary:Copy orders|copy orders]]. The 'problem' with copying orders is that although all such vehicles have the same orders, they are all independent from each other. So if you would like to add another station to a particular group of buses servicing Chudingstone Bay (Fig 1.) for example, you would have to go through each bus and change that particular order for all of them.&lt;br /&gt;
&lt;br /&gt;
==There must be an easier way, right?==&lt;br /&gt;
Yes there is an easier way. A way that also is more advanced, difficult, but also a lot more powerful.&lt;br /&gt;
We will use the example in the picture below (Fig 1.). Once again, start [[Giving out orders|giving out orders]] as you would normally for Bus#3. Nothing special has happened so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#Select Bus#4, and click on '''''Go To'''''.&lt;br /&gt;
#Hold down '''''CTRL''''' and click on Bus#3.&lt;br /&gt;
#Now the two buses ''share'' the same schedule; they are linked together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will see 2 things happen. First all Bus#4 will get the whole schedule from Bus#3, just as in [[Guides:Glossary:Copy orders|copy orders]]. Secondly, you will see that '''''&amp;quot;- - End of Orders - -&amp;quot;'''''  has been changed to '''''&amp;quot;- - End of &amp;lt;u&amp;gt;Shared&amp;lt;/u&amp;gt; Orders - -&amp;quot;''''' for both buses. This is your proof that the schedule of the 2 vehicles are now linked together.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:shared-orders.png|center|none|frame|Fig 1. - The schedule of the 2 buses have been ''linked'' together]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wow cool, can you tell me more about it?==&lt;br /&gt;
You can link together as many vehicles as you want, there is no limit. Of course you can only link buses together with buses, trains together with trains, etc. etc.&lt;br /&gt;
Having the schedule list linked together opens up some nice possibilities.&lt;br /&gt;
*If you want to update the schedule for that whole group of vehicles, you only have to do it for one. Since they are all linked together, all others will also get the new schedule. This includes adding orders, as well as removing them.&lt;br /&gt;
Well, that's about it. But it saves you a lot of clicking and time-wasting that you could better use for expanding your world-domination conglomerate.&lt;br /&gt;
&lt;br /&gt;
==How do I get rid of these Shared Orders?==&lt;br /&gt;
It is possible that you would like a vehicle that has shared orders removed from the share and reset its schedule. The service might not pay enough, you might want to open a new line, etc. Do the following:&lt;br /&gt;
#Open the '''''Orders Window''''' of the vehicle you want to remove from the share.&lt;br /&gt;
#Click on the last line, the one that says '''''&amp;quot;- - End of Shared Orders - -&amp;quot;'''''&lt;br /&gt;
#Press the '''Delete''' button.&lt;br /&gt;
You will see that all orders are removed from the schedule of that vehicle, and now the last line says '''''&amp;quot;- - End of &amp;lt;u&amp;gt;Orders&amp;lt;/u&amp;gt; - -&amp;quot;'''''. All other previously linked vehicles are unaffected by this change. Only our target vehicle has been removed. You can now control its schedule independently from all other vehicles as you would normally do without this fancy stuff.&lt;br /&gt;
&lt;br /&gt;
==Various Tidbits==&lt;br /&gt;
*When trying to remove a vehicle from a shared schedule, don't be tempted to just delete all its orders as you normally would for deleting destinations. This will cause all linked vehicles to lose their orders and that was probably not the intention. Use the method described the just above paragraph.&lt;br /&gt;
*Sharing orders is also possible for vehicles that already have an existing schedule. To share orders you must hold down the &amp;quot;'''CTRL'''&amp;quot;, thus you cannot accidentally lose the target vehicle's schedule. When doing so the vehicle will lose all of its orders, and only have the linked one. Something to keep in mind perhaps.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Shared_Orders&amp;diff=1701</id>
		<title>Shared Orders</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Shared_Orders&amp;diff=1701"/>
				<updated>2006-01-03T23:17:56Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;(This is just a copy of the page at the openttd wiki. At #openttdcoop, we use ALWAYS use shared orders!)&lt;br /&gt;
&lt;br /&gt;
You probably already know how to [[Guides:Glossary:Copy orders|copy orders]]. The 'problem' with copying orders is that although all such vehicles have the same orders, they are all independent from each other. So if you would like to add another station to a particular group of buses servicing Chudingstone Bay (Fig 1.) for example, you would have to go through each bus and change that particular order for all of them.&lt;br /&gt;
&lt;br /&gt;
==There must be an easier way, right?==&lt;br /&gt;
Yes there is an easier way. A way that also is more advanced, difficult, but also a lot more powerful.&lt;br /&gt;
We will use the example in the picture below (Fig 1.). Once again, start [[Giving out orders|giving out orders]] as you would normally for Bus#3. Nothing special has happened so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
#Select Bus#4, and click on '''''Go To'''''.&lt;br /&gt;
#Hold down '''''CTRL''''' and click on Bus#3.&lt;br /&gt;
#Now the two buses ''share'' the same schedule; they are linked together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will see 2 things happen. First all Bus#4 will get the whole schedule from Bus#3, just as in [[copy orders]]. Secondly, you will see that '''''&amp;quot;- - End of Orders - -&amp;quot;'''''  has been changed to '''''&amp;quot;- - End of &amp;lt;u&amp;gt;Shared&amp;lt;/u&amp;gt; Orders - -&amp;quot;''''' for both buses. This is your proof that the schedule of the 2 vehicles are now linked together.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:shared-orders.png|center|none|frame|Fig 1. - The schedule of the 2 buses have been ''linked'' together]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Wow cool, can you tell me more about it?==&lt;br /&gt;
You can link together as many vehicles as you want, there is no limit. Of course you can only link buses together with buses, trains together with trains, etc. etc.&lt;br /&gt;
Having the schedule list linked together opens up some nice possibilities.&lt;br /&gt;
*If you want to update the schedule for that whole group of vehicles, you only have to do it for one. Since they are all linked together, all others will also get the new schedule. This includes adding orders, as well as removing them.&lt;br /&gt;
Well, that's about it. But it saves you a lot of clicking and time-wasting that you could better use for expanding your world-domination conglomerate.&lt;br /&gt;
&lt;br /&gt;
==How do I get rid of these Shared Orders?==&lt;br /&gt;
It is possible that you would like a vehicle that has shared orders removed from the share and reset its schedule. The service might not pay enough, you might want to open a new line, etc. Do the following:&lt;br /&gt;
#Open the '''''Orders Window''''' of the vehicle you want to remove from the share.&lt;br /&gt;
#Click on the last line, the one that says '''''&amp;quot;- - End of Shared Orders - -&amp;quot;'''''&lt;br /&gt;
#Press the '''Delete''' button.&lt;br /&gt;
You will see that all orders are removed from the schedule of that vehicle, and now the last line says '''''&amp;quot;- - End of &amp;lt;u&amp;gt;Orders&amp;lt;/u&amp;gt; - -&amp;quot;'''''. All other previously linked vehicles are unaffected by this change. Only our target vehicle has been removed. You can now control its schedule independently from all other vehicles as you would normally do without this fancy stuff.&lt;br /&gt;
&lt;br /&gt;
==Various Tidbits==&lt;br /&gt;
*When trying to remove a vehicle from a shared schedule, don't be tempted to just delete all its orders as you normally would for deleting destinations. This will cause all linked vehicles to lose their orders and that was probably not the intention. Use the method described the just above paragraph.&lt;br /&gt;
*Sharing orders is also possible for vehicles that already have an existing schedule. To share orders you must hold down the &amp;quot;'''CTRL'''&amp;quot;, thus you cannot accidentally lose the target vehicle's schedule. When doing so the vehicle will lose all of its orders, and only have the linked one. Something to keep in mind perhaps.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Guides:Glossary&amp;diff=1700</id>
		<title>Guides:Glossary</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Guides:Glossary&amp;diff=1700"/>
				<updated>2006-01-03T23:17:20Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Glossary contains definitions for all words used in cooperative games&lt;br /&gt;
&lt;br /&gt;
'''A'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Axis|Axis]]&lt;br /&gt;
&lt;br /&gt;
'''B'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Backbone Hub|Backbone Hub]]&lt;br /&gt;
'''C'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Copy orders|Copy Orders]]&lt;br /&gt;
'''G'''&lt;br /&gt;
----&lt;br /&gt;
*[[Ghetto Style Hubs|Ghetto Style Hub]]&lt;br /&gt;
&lt;br /&gt;
'''H'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Hub|Hub]]&lt;br /&gt;
&lt;br /&gt;
'''I'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:IRC|IRC]]&lt;br /&gt;
&lt;br /&gt;
'''L'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Loadbalancer|Loadblancer]]&lt;br /&gt;
*[[Guides:Glossary:Load Balancing|Load Balancing]]&lt;br /&gt;
&lt;br /&gt;
'''M'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Mainline|Mainline]]&lt;br /&gt;
&lt;br /&gt;
'''S'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Shared Orders|Shared Orders]]&lt;br /&gt;
*[[Guides:Glossary:Sideline|Sideline]]&lt;br /&gt;
*[[Guides:Glossary:Sideline Hub|Sideline Hub]]&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Guides:Glossary&amp;diff=1699</id>
		<title>Guides:Glossary</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Guides:Glossary&amp;diff=1699"/>
				<updated>2006-01-03T23:17:12Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Glossary contains definitions for all words used in cooperative games&lt;br /&gt;
&lt;br /&gt;
'''A'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Axis|Axis]]&lt;br /&gt;
&lt;br /&gt;
'''B'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Backbone Hub|Backbone Hub]]&lt;br /&gt;
'''C'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Copy Orders|Copy Orders]]&lt;br /&gt;
'''G'''&lt;br /&gt;
----&lt;br /&gt;
*[[Ghetto Style Hubs|Ghetto Style Hub]]&lt;br /&gt;
&lt;br /&gt;
'''H'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Hub|Hub]]&lt;br /&gt;
&lt;br /&gt;
'''I'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:IRC|IRC]]&lt;br /&gt;
&lt;br /&gt;
'''L'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Loadbalancer|Loadblancer]]&lt;br /&gt;
*[[Guides:Glossary:Load Balancing|Load Balancing]]&lt;br /&gt;
&lt;br /&gt;
'''M'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Mainline|Mainline]]&lt;br /&gt;
&lt;br /&gt;
'''S'''&lt;br /&gt;
----&lt;br /&gt;
*[[Guides:Glossary:Shared Orders|Shared Orders]]&lt;br /&gt;
*[[Guides:Glossary:Sideline|Sideline]]&lt;br /&gt;
*[[Guides:Glossary:Sideline Hub|Sideline Hub]]&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Copy_orders&amp;diff=1698</id>
		<title>Copy orders</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Copy_orders&amp;diff=1698"/>
				<updated>2006-01-03T23:16:04Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's useful to copy orders if you have vehicles that all have the same route. For example you have 10 airplanes and have to set them to 10 airfields. It's boring to look for the air fields over and over again.&lt;br /&gt;
&lt;br /&gt;
To copy the orders of a vehicle you simple click on Go To in the orders screen (Note: The vehicle must have no orders on that moment) and click on the vehicle where you want to copy the orders from.&lt;br /&gt;
&lt;br /&gt;
On #openttdcoop we don't use this kind of coping orders but we use [[Guides:Glossary:Shared_Orders|Shared Orders]]. We use this because we have several trains to each station following the same route. If you move the one station and you have like 10 trains it is to boring to change them all over again. It's a '''must''' on our games.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Copy_orders&amp;diff=1697</id>
		<title>Copy orders</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Copy_orders&amp;diff=1697"/>
				<updated>2006-01-03T23:15:55Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's useful to copy orders if you have vehicles that all have the same route. For example you have 10 airplanes and have to set them to 10 airfields. It's boring to look for the air fields over and over again.&lt;br /&gt;
&lt;br /&gt;
To copy the orders of a vehicle you simple click on Go To in the orders screen (Note: The vehicle must have no orders on that moment) and click on the vehicle where you want to copy the orders from.&lt;br /&gt;
&lt;br /&gt;
On #openttdcoop we don't use this kind of coping orders but we use [[Guides:Glossary:Shared_Orders|Shared Orders]]. We use this because we have several trains to each station following the same route. If you move the one station and you have like 10 trains it is to boring to change them all over again. It's a '''must''' on our networks.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Copy_orders&amp;diff=1696</id>
		<title>Copy orders</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Copy_orders&amp;diff=1696"/>
				<updated>2006-01-03T23:14:32Z</updated>
		
		<summary type="html">&lt;p&gt;Hans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It's useful to copy orders if you have vehicles that all have the same route. For example you have 10 airplanes and have to set them to 10 airfields. It's boring to look for the air fields over and over again.&lt;br /&gt;
&lt;br /&gt;
To copy the orders of a vehicle you simple click on Go To in the orders screen (Note: The vehicle must have no orders on that moment) and click on the vehicle where you want to copy the orders from.&lt;br /&gt;
&lt;br /&gt;
On #openttdcoop we don't use this kind of coping orders but we use [[Guides:Glossary:Shared_Orders|Shared Orders]]. This is a MUST for our train networks.&lt;/div&gt;</summary>
		<author><name>Hans</name></author>	</entry>

	</feed>