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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maraxus</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<updated>2026-04-28T12:37:56Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=28183</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=28183"/>
				<updated>2016-11-03T17:36:30Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: Moved Ethereal_Shiver to the correct category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [19]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|dwarf|us}}, big brainmelt comes in small packages!&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|Jam35|uk}}, who?&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|LoPo|nl}}, the guy who does random shit.&lt;br /&gt;
*{{User|Maraxus|dk}}&lt;br /&gt;
*{{User|Mark|nl}}, occasional world traveler&lt;br /&gt;
*{{User|Mazur|nl}}, the senile one, who know nothing, no-thing! '''*'''&lt;br /&gt;
*{{User|mfb|de}}, always wants to try something new&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy '''*'''&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|Taede|uk}}, the Dutchy that decided to live in Scotland '''*'''&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, are you NUTS?&lt;br /&gt;
*{{User|Vinnie|nl}}, still needing a proper description here&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [20]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server (add yourself) ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Absolutis|fi}}&lt;br /&gt;
*{{User|AlphaSC|de}}&lt;br /&gt;
*{{User|Arveen|de}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|britboy3456|uk}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|Clockworker|br}}&lt;br /&gt;
*{{User|Djanxy}}&lt;br /&gt;
*{{User|Dom|at}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Ethereal_Shiver|us}}&lt;br /&gt;
*{{User|Glevans2|us}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
*{{User|lol|uk}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|Maqifrnswa|us}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Maxtimbo|us}}&lt;br /&gt;
*{{User|Mmtunligit|us}}&lt;br /&gt;
*{{User|MrD2DG|uk}}&lt;br /&gt;
*{{User|Plonka|uk}}&lt;br /&gt;
*{{User|Ramsvs|uk}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Sistabossen|se}}&lt;br /&gt;
*{{User|scshunt}} &lt;br /&gt;
*{{User|solitaire|uk}}&lt;br /&gt;
*{{User|ZxBiohazardZx|nl}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_301_-_310&amp;diff=28058</id>
		<title>PublicServer:Archive - Games 301 - 310</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_301_-_310&amp;diff=28058"/>
				<updated>2015-12-14T21:26:29Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: Added end date for PSG 307&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=307&lt;br /&gt;
|date=21.11.15 - 07.12.15&lt;br /&gt;
|players= {{User|Mark}}, {{User|Mazur}}, {{User|cha0tics}}, {{User|Jam35}}, {{User|barnex}}, {{User|lol}}, {{User|Ramsvs}}, {{User|Sylf}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=3 (Primary) 9 (Secondary)&lt;br /&gt;
|mapsize=512x128 Toyland&lt;br /&gt;
|version=r27452 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description= A quick game with an interesting concept: mixed train lengths on same network. Long trains had a simple looping route and were always given priority which allowed us to merge the shorter trains only, saving space and complexity.&lt;br /&gt;
|imagedescription= Drop station and 2 pick stations at south end of network.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=306&lt;br /&gt;
|date=03.11.15 - 21.11.15&lt;br /&gt;
|players= {{User|Jam35}}, {{User|lol}}, {{User|cha0tics}}, {{User|dwarf}}, {{User|Sylf}}&lt;br /&gt;
|type=PAX&lt;br /&gt;
|TL=7&lt;br /&gt;
|mapsize=512x512 Temperate&lt;br /&gt;
|version=r27428 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description= An orderless SRNW PAX game where mainline trains were controlled 100% by logic gates. Shows some inventive logic constructions, game ended with 700 mainline trains and extensive SBahn systems.&lt;br /&gt;
|imagedescription= One of the BBH's that was upgraded to 3 lines, includes a logic controlled split and a new type of slowdown-avoiding merge.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=305&lt;br /&gt;
|date=18.10.15 - 03.11.15&lt;br /&gt;
|players= {{User|Sylf}}, {{User|dwarf}}, {{User|Jam35}}, {{User|cha0tics}}, {{User|Maraxus}}, {{User|Mazur}}, {{User|Mark}}, {{User|lol}}&lt;br /&gt;
|type=YETI Cargo&lt;br /&gt;
|TL=3 Maglev 'Get Heavy'&lt;br /&gt;
|mapsize=512x512 Temperate&lt;br /&gt;
|version=r27387 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description= The plan was to use a single YETI yard to support the whole network. After some work and number-crunching, an optimal number of trains for each chain was found to keep the YETI town growing. Unfortunately we maxed out the number of YETIs that could be produced so the game ended prematurely. Still the network had grown to at least 3L 3R everywhere and ended with over 1500 trains.&lt;br /&gt;
|imagedescription= YETI yard area. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=304&lt;br /&gt;
|date=01.10.15 - 18.10.15&lt;br /&gt;
|players= {{User|Sylf}}, {{User|dwarf}}, {{User|Jam35}}, {{User|Asgeir}}, {{User|Black}}, {{User|cha0tics}}, {{User|maraxus}}, {{User|Mazur}}, {{User|mari_kiri}}, {{User|Arveen}}, {{User|happy train sport}}, {{User|lol}}, {{User|glevans2}}, {{User|Purion}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=3&lt;br /&gt;
|mapsize=512x512 Tropic (NewGRF+ Industries)&lt;br /&gt;
|version=r27387 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description= This game featured a plan with 9 one-way rings, joined to next rings with hubs.  A plan based on one-way rings allow us to build simpler hubs.  Still, when the hubs are expanded from 2-line ML to 3-lines, and eventually to 4-lines, we see some impressive looking structures. We ended the game with nearly 2500 trains.&lt;br /&gt;
|imagedescription= BBH01, one of the hubs expanded to 4 lines in and out in all directions, surrounded by water.  Very impressive expansion works. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=303&lt;br /&gt;
|date=19.09.15 - 01.10.15&lt;br /&gt;
|players= {{User|Jam35}}, {{User|dwarf}}, {{User|Maraxus}}, {{User|Mazur}}, {{User|Sylf}}, {{User|StarLite}}, {{User|lol}}, {{User|Plonka}}, {{User|glevans2}}, {{User|Sedontane}}, {{User|YellowMiner}}, {{User|Asgeir}}&lt;br /&gt;
|type=FIRS 2 Cargo&lt;br /&gt;
|TL=5&lt;br /&gt;
|mapsize=512x512 Temperate&lt;br /&gt;
|version=r27387 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description= The first outing for the FIRS2 industry newGRF. The game used transfer of supplies to primary drop stations so that primary trains with 2 dedicated supply wagons could drop them on their return journey. The many industry chains, 24 cargoes, with several sources and destinations make this game a little more complicated than the usual cargo game.&lt;br /&gt;
|imagedescription= Network Map. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=302&lt;br /&gt;
|date=03.09.15 - 19.09.15&lt;br /&gt;
|players= {{User|Sylf}}, {{User|Jam35}}, {{User|lol}}, {{User|jrb0001}}, {{User|Purion}}, {{User|Plonka}}, {{User|Maraxus}}, {{User|dwarf}}, {{User|glevans2}}, {{User|Mark}}, {{User|YellowMiner}}, {{User|mfb}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=3&lt;br /&gt;
|mapsize=512x512 Tropic&lt;br /&gt;
|version=r27387 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This map features 2 one-way concentric loops connected by spokes and single town drop in the center.  The inner loop was upgraded from 4 lines to 6 lines almost entirely.  Relatively small upgrades, yet we fit over 1800 trains on the map.&lt;br /&gt;
|imagedescription= Center of the map, the town drop. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=301&lt;br /&gt;
|date=19.08.15 - 03.09.15&lt;br /&gt;
|players= {{User|Sylf}}, {{User|Jam35}}, {{User|Mazur}}, {{User|lol}}, {{User|__Fellini__}}, {{User|mfb}}, {{User|Maraxus}}, {{User|StarLite}}, {{User|YellowMiner}}, {{User|Mark}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=3&lt;br /&gt;
|mapsize=512x512 Arctic&lt;br /&gt;
|version=r27387 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=It's a relatively quick cargo game: a back-to-basic game.  The game still ended with over 1450 trains.  Another feature of this game was rich eyecandies.&lt;br /&gt;
|imagedescription= An example of eye-candy-rich area, the oil refinery. }}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Maraxus&amp;diff=27896</id>
		<title>User:Maraxus</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Maraxus&amp;diff=27896"/>
				<updated>2014-08-16T15:10:58Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 30.11.1970&lt;br /&gt;
&lt;br /&gt;
'''Home''': Randers, Denmark &lt;br /&gt;
&lt;br /&gt;
'''Email''': enusnesnah [at] gmail [dot] com&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD/OpenTTD''': 2007/2011&lt;br /&gt;
&lt;br /&gt;
'''Joined #openttdcoop''': 2011 (PSG 210)&lt;br /&gt;
&lt;br /&gt;
'''Specialist on''': Nothing yet&lt;br /&gt;
&lt;br /&gt;
'''Prefers''': Anything&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_271_-_280&amp;diff=26342</id>
		<title>PublicServer:Archive - Games 271 - 280</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_271_-_280&amp;diff=26342"/>
				<updated>2014-06-15T10:54:53Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: Added PSG 279&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=279&lt;br /&gt;
|date=1.5.2014-13.6.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Jam35}}, {{User|Sylf}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|AlphaSC}}, {{User|Godde}}, {{User|Hazzard}}, {{User|Grimalkin}}&lt;br /&gt;
|type=Cargo Refit&lt;br /&gt;
|TL=TL3&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r26601[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Refit mayhem game with goods taken back to drops at sidelines. Started LL_RR and with some 3rd line expansions in various places we ended up with 1572 trains.&lt;br /&gt;
|imagedescription=Screenshot not yet here}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=278&lt;br /&gt;
|date=14.4.2014-1.5.2014&lt;br /&gt;
|players={{User|Mark}}, {{User|Jam35}}, {{User|AlphaSC}}, {{User|Firestar}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL3&lt;br /&gt;
|mapsize=512 x 512 Sub-Arctic&lt;br /&gt;
|version=r26436[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A simple gameplan with one drop featuring 464 trains was quickly built. Due to little interest this game was not finished.&lt;br /&gt;
|imagedescription=Screenshot not yet here}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=277&lt;br /&gt;
|date=31.3.2014-14.4.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|AlphaSC}}, {{User|Vinnie}}, {{User|Maraxus}}, {{User|Big Meech}}, {{User|Happy Transport}}, {{User|Hijmani}}, {{User|Firestar}}, {{User|Mark}}&lt;br /&gt;
|type=Cargo/Chaos&lt;br /&gt;
|TL=TL3/Mixed&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r26436[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Game for the celebration of NUTS' 2nd birthday. Chaos game which ended up as a structured network with some random side-networks.&lt;br /&gt;
|imagedescription=One of many BBH's in the game. Note the &amp;quot;invisble loco&amp;quot; trains}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=276&lt;br /&gt;
|date=12.3.2014-31.3.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|Maraxus}}, {{User|Big Meech}}, {{User|Happy Transport}}, {{User|Hijmani}}, {{User|Firestar}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL4&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r26436[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=To be written. 973 trains.&lt;br /&gt;
|imagedescription=All the colours of the rainbow}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=275&lt;br /&gt;
|date=21.2.2014-12.3.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|Absolutis}}, {{User|theholyduck}}, {{User|Tray}}&lt;br /&gt;
|type=PAX&lt;br /&gt;
|TL=TL5&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r26315[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A very nice game which split the SRNW network in 2 halves where we attempted to grow both of them to about equal size.&lt;br /&gt;
|imagedescription=One of the towns on the map}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=274&lt;br /&gt;
|date=31.1.2014-21.2.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Edi__}}, {{User|Elyon}}, {{User|nicfer}}, {{User|theholyduck}}, {{User|Hazzard}}, {{User|Absolutis}}, {{User|Tray}}, {{User|gerpara}}, {{User|mfb}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 2-8&lt;br /&gt;
|mapsize=512 x 512 Toyland&lt;br /&gt;
|version=r26315[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This was another Toyland game that failed.&lt;br /&gt;
|imagedescription=Love is in the tracks!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=273&lt;br /&gt;
|date=19.1.2014-31.1.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|ryx}}, {{User|Hazzard}}, {{User|Jam35}}, {{User|Djanxy}}, {{User|Palen}}, {{User|Zxbiohazardzx}}, {{User|tyteen4a03}}, {{User|theholyduck}}, {{User|edi__}}, {{User|mek42}}, {{User|mfb}}, {{User|NCommander}}, {{User|Niradiel}}, {{User|sim-al2}}, {{User|Tray}}, {{User|Volatar}}, {{User|nicfer}}&lt;br /&gt;
|type=Cargo Refit&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r26264[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This is not your typical wet dream.  We decided to play a refit game using the wetrail trains.  It was a quick game, but we still managed to pack just under 1100 trains on the map.  It is a watery map, and features several major constructs that are built directly on the water, using the canal cheats.&lt;br /&gt;
|imagedescription=Main stations and hubs are built around the water, like this side line hub.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=272&lt;br /&gt;
|date=2.1.2014-19.1.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Tray}}, {{User|mfb}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|nicfer}}, {{User|ben1066}}, {{User|Benny}}, {{User|ryx}}, {{User|tyteen4a03}}, {{User|vladiano}}, {{User|Firestar}}, {{User|Mark}}, {{User|Sylf}}, {{User|Zxbiohazardzx}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 4&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r26193[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This game had TL4 (moderate length) fast maglev (not a great accel).  ML on this map was a single loop around the map.  In the end, the ML had 6 lines all around, serving about 770 trains.&lt;br /&gt;
|imagedescription=This game was loaded with some WTF-ness}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=271&lt;br /&gt;
|date=21.11.2013-2.1.2014&lt;br /&gt;
|players={{User|mfb}}, {{User|Vinnie}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Benny}}, {{User|Damalix}}, {{User|Djanxy}}, {{User|Hazzard}}, {{User|Zxbiohazardzx}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 4&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25863 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=We newly used the monorail MEOW class from NUTS and tried to utilize the colourful rails on a rather classic network. The game ended with 1150 trains.&lt;br /&gt;
|imagedescription= BBH Wood with all the colours}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_271_-_280&amp;diff=25460</id>
		<title>PublicServer:Archive - Games 271 - 280</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_271_-_280&amp;diff=25460"/>
				<updated>2014-05-25T14:03:47Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: Added PSG 278&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=278&lt;br /&gt;
|date=14.4.2014-1.5.2014&lt;br /&gt;
|players={{User|Mark}}, {{User|Jam35}}, {{User|AlphaSC}}, {{User|Firestar}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL3&lt;br /&gt;
|mapsize=512 x 512 Sub-Arctic&lt;br /&gt;
|version=r26436[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A simple gameplan with one drop featuring 464 trains was quickly built. Due to little interest this game was not finished.&lt;br /&gt;
|imagedescription=Screenshot not yet here}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=277&lt;br /&gt;
|date=31.3.2014-14.4.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|AlphaSC}}, {{User|Vinnie}}, {{User|Maraxus}}, {{User|Big Meech}}, {{User|Happy Transport}}, {{User|Hijmani}}, {{User|Firestar}}, {{User|Mark}}&lt;br /&gt;
|type=Cargo/Chaos&lt;br /&gt;
|TL=TL3/Mixed&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r26436[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Game for the celebration of NUTS' 2nd birthday. Chaos game which ended up as a structured network with some random side-networks.&lt;br /&gt;
|imagedescription=One of many BBH's in the game. Note the &amp;quot;invisble loco&amp;quot; trains}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=276&lt;br /&gt;
|date=12.3.2014-31.3.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|Maraxus}}, {{User|Big Meech}}, {{User|Happy Transport}}, {{User|Hijmani}}, {{User|Firestar}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL4&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r26436[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=To be written. 973 trains.&lt;br /&gt;
|imagedescription=All the colours of the rainbow}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=275&lt;br /&gt;
|date=21.2.2014-12.3.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|Absolutis}}, {{User|theholyduck}}, {{User|Tray}}&lt;br /&gt;
|type=PAX&lt;br /&gt;
|TL=TL5&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r26315[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A very nice game which split the SRNW network in 2 halves where we attempted to grow both of them to about equal size.&lt;br /&gt;
|imagedescription=One of the towns on the map}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=274&lt;br /&gt;
|date=31.1.2014-21.2.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|Edi__}}, {{User|Elyon}}, {{User|nicfer}}, {{User|theholyduck}}, {{User|Hazzard}}, {{User|Absolutis}}, {{User|Tray}}, {{User|gerpara}}, {{User|mfb}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 2-8&lt;br /&gt;
|mapsize=512 x 512 Toyland&lt;br /&gt;
|version=r26315[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This was another Toyland game that failed.&lt;br /&gt;
|imagedescription=Love is in the tracks!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=273&lt;br /&gt;
|date=19.1.2014-31.1.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Sylf}}, {{User|ryx}}, {{User|Hazzard}}, {{User|Jam35}}, {{User|Djanxy}}, {{User|Palen}}, {{User|Zxbiohazardzx}}, {{User|tyteen4a03}}, {{User|theholyduck}}, {{User|edi__}}, {{User|mek42}}, {{User|mfb}}, {{User|NCommander}}, {{User|Niradiel}}, {{User|sim-al2}}, {{User|Tray}}, {{User|Volatar}}, {{User|nicfer}}&lt;br /&gt;
|type=Cargo Refit&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r26264[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This is not your typical wet dream.  We decided to play a refit game using the wetrail trains.  It was a quick game, but we still managed to pack just under 1100 trains on the map.  It is a watery map, and features several major constructs that are built directly on the water, using the canal cheats.&lt;br /&gt;
|imagedescription=Main stations and hubs are built around the water, like this side line hub.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=272&lt;br /&gt;
|date=2.1.2014-19.1.2014&lt;br /&gt;
|players={{User|V453000}}, {{User|Tray}}, {{User|mfb}}, {{User|Jam35}}, {{User|Hazzard}}, {{User|nicfer}}, {{User|ben1066}}, {{User|Benny}}, {{User|ryx}}, {{User|tyteen4a03}}, {{User|vladiano}}, {{User|Firestar}}, {{User|Mark}}, {{User|Sylf}}, {{User|Zxbiohazardzx}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 4&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r26193[[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This game had TL4 (moderate length) fast maglev (not a great accel).  ML on this map was a single loop around the map.  In the end, the ML had 6 lines all around, serving about 770 trains.&lt;br /&gt;
|imagedescription=This game was loaded with some WTF-ness}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=271&lt;br /&gt;
|date=21.11.2013-2.1.2014&lt;br /&gt;
|players={{User|mfb}}, {{User|Vinnie}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Benny}}, {{User|Damalix}}, {{User|Djanxy}}, {{User|Hazzard}}, {{User|Zxbiohazardzx}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 4&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25863 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=We newly used the monorail MEOW class from NUTS and tried to utilize the colourful rails on a rather classic network. The game ended with 1150 trains.&lt;br /&gt;
|imagedescription= BBH Wood with all the colours}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_261_-_270&amp;diff=15983</id>
		<title>PublicServer:Archive - Games 261 - 270</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_261_-_270&amp;diff=15983"/>
				<updated>2013-11-22T20:21:02Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=270&lt;br /&gt;
|date=4.11.2013-21.11.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Maraxus}}, {{User|Damalix}}, {{User|solo}}, {{User|Djanxy}}, {{User|Benny}}, {{User|eirc}}, {{User|ITKerry}}, {{User|Jam35}}, {{User|Oddiseus}}, {{User|JoeSchmoe}},{{User|Vovolov}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 256 Subtropic&lt;br /&gt;
|version=r25863 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A classic TL5 game on a small map. The factory was built close to its hub, so MSH and factory entry/exit merged into a big construction at the busiest area in the game.&lt;br /&gt;
|imagedescription=The factory area}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=269&lt;br /&gt;
|date=14.10.2013-4.11.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Benny}}, {{User|Maraxus}},{{User|Jam35}}, {{User|Anson}}, {{User|scshunt}}, {{User|RTM}}, {{User|Sian}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 3&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r25863 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Steel was SRNW and split by flipflops after the steel pickup and mixed with normal traffic. The game ended with about 1.400 trains running.&lt;br /&gt;
|imagedescription=An SLH with reversers to keep SRNW trains from entering the SL.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=268&lt;br /&gt;
|date=29.9.2013-14.10.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|mfb}},{{User|Jam35}},{{User|Djanxy}},{{User|Sturmi}},{{User|Sian}},{{User|Fehlersturm}},{{User|Anson}},{{User|CYPHER}},{{User|Sian}},{{User|Sylf}} &lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 3&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A simple cross as plan, with drops at all four ends and a massive hub in the center. As a 4-way hub with 7L_7R on each side, this is by far the most massive hub we have built so far. It occupies about 128x128 tiles and all 1500 trains used it.&lt;br /&gt;
|imagedescription=The central hub}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=267&lt;br /&gt;
|date=7.9.2013-29.9.2013&lt;br /&gt;
|players={{User|Jam35}}, {{User|V453000}}, {{User|mfb}}, {{User|Mark}}, {{User|LoPo}}, {{User|Sylf}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|RexConnors}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 3&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A monorail network (I Choose Noise from NUTS) with a simple layout. Goods were delivered to 22 towns on the map. 800 trains filled the network and many lines got extended to LLLRRR.&lt;br /&gt;
|imagedescription=The factory area}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=266&lt;br /&gt;
|date=31.8.2013-7.9.2013&lt;br /&gt;
|players={{User|Jam35}}, {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|Sylf}}, {{User|Dom}}, {{User|nicfer}}, {{User|RTM}}, {{User|Anson}}, {{User|Big_Meech}}, {{User|iTKerry}}, {{User|jrambo}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|RexConnors}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 2&lt;br /&gt;
|mapsize=256 x 256 Toyland/Mars&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This game proves the strong vitality of the slugs.  We have 1000 slugs crossing each others' paths everywhere on the map, keeping themselves busy, defying the space radiation and any other harsh condition they face.  The network design itself is simple in concept - a circle in the middle, attach hubs accordingly.  Secondaries were taken to two drops each - this was the unique feature of the plan, but the construction of the network isn't much different from others.  We still have nice LLL_RRR ring and one main station line with LLLL_RRRR in the final stage of the game.  Behold the SLUGS!&lt;br /&gt;
|imagedescription= This shows most of the main circle in the middle and nice number of hubs attached to it..}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=265&lt;br /&gt;
|date=14.8.2013-31.8.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|LoPo}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Dom}}, {{User|nicfer}}, {{User|RTM}}, {{User|Anson}}&lt;br /&gt;
|type=PAX&lt;br /&gt;
|TL=TL 5 &lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Althought the game started with the &amp;quot;The day I die&amp;quot; ICE locomotives(TL5/CL3), after some time it was decided the go for RAINBOW-SLUGS as ICE trains. The main line was a sight for sore eyes; with all the colourfull and different slug trains. In addition some nice S-Bahn constructions can be found all over the map. Finnishing with almost 900 trains and a world pop. a bit over 500.000.&lt;br /&gt;
|imagedescription= One of the Larger Cities found on the map; where not even a single tile was terraformed.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=264&lt;br /&gt;
|date=9.8.2013-14.8.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|LoPo}}, {{User|Jam35}}, {{User|Anson}}, {{User|Gash}}, {{User|Slicey}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 10 (&amp;amp; various SL transfers)&lt;br /&gt;
|mapsize=512 x 512 Sub-Tropical&lt;br /&gt;
|version=r25627 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=The large TL/CL meant it was convenient to build transfer stations at sidelines with some nice results. Perhaps the challenging nature of ML expansion was a factor, but this game didn't seem to gather much interest and it was decided to move on at the 800 train mark.&lt;br /&gt;
|imagedescription=4 way CL10 BBH :).}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=263&lt;br /&gt;
|date=16.07.2013-9.8.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|Vinnie}}, {{User|Sylf}}, {{User|mfb}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|scshunt}}, {{User|Steverov}}, {{User|Tray}}, {{User|phatmatt}}, {{User|dino}}, {{User|ZestyLemons}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 4&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25627 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=With the new PURR Universal Rainbow Rails, we tried to make an organic game which would keep memory of what was built when. Unfortunately we did not get to the last stage of building green before declaring the game to be over.&lt;br /&gt;
|imagedescription=One of the rainbow places of the network.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=262&lt;br /&gt;
|date=27.06.2013 - 16.07.2013&lt;br /&gt;
|players={{User|Vinnie}}, {{User|Sylf}}, {{User|mfb}}, {{User|V453000}}, {{User|Maraxus}}, {{User|Anson}}, {{User|ZxBiohazardZx}}, {{User|scshunt}}, {{User|Steverov}}, {{User|fonsinchen}}&lt;br /&gt;
|type=Cargo Cargodist&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25575 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This game we experimented some more with cargodist. We made the trains refit to their secondary and then drop their cargo in each of the 8 SLH drops before returning to their primary. A nice idea but in practice we encountered problems with conditional orders that either break cargodist links or do not fully unload cargo. Many trains were driving around empty with minimal (e.g half of one car full) loads. Because of these problems the interest in this particular game became to low to continue. So we ended with a little over 666 trains. &lt;br /&gt;
|imagedescription=One of the SLHs in the network}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=261&lt;br /&gt;
|date=11.06.2013 - 27.06.2013&lt;br /&gt;
|players={{User|Sylf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|Brumi}}, {{User|ZxBiohazardZx}}, {{User|scshunt}}, {{User|fonsinchen}}&lt;br /&gt;
|type=Pax Cargodist&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r25385 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=We tried the brand new feature that was committed to OpenTTD trunk lately - cargo distribution.  We started by coop's standard ICE/SBahn networks.  Most players were puzzled by how passengers decided on their destinations and their routes.  And many didn't bother to try to solve the cargo balance issue too seriously.  Players quickly lost interest in this game, so we're abandoning this game incomplete.&lt;br /&gt;
|imagedescription=The network of train connections, most of them are served well}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_261_-_270&amp;diff=15980</id>
		<title>PublicServer:Archive - Games 261 - 270</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_261_-_270&amp;diff=15980"/>
				<updated>2013-11-22T17:03:10Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=270&lt;br /&gt;
|date=4.11.2013-17.11.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Maraxus}}, {{User|Damalix}}, {{User|solo}}, {{User|Djanxy}}, {{User|Benny}}, {{User|eirc}}, {{User|ITKerry}}, {{User|Jam35}}, {{User|Oddiseus}}, {{User|JoeSchmoe}},{{User|Vovolov}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 256 Subtropic&lt;br /&gt;
|version=r25863 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A classic TL5 game on a small map. The factory was built close to its hub, so MSH and factory entry/exit merged into a big construction at the busiest area in the game.&lt;br /&gt;
|imagedescription=The factory area}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=269&lt;br /&gt;
|date=14.10.2013-4.11.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Benny}}, {{User|Maraxus}},{{User|Jam35}}, {{User|Anson}}, {{User|scshunt}}, {{User|RTM}}, {{User|Sian}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 3&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r25863 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Steel was SRNW and split by flipflops after the steel pickup and mixed with normal traffic. The game ended with about 1.400 trains running.&lt;br /&gt;
|imagedescription=An SLH with reversers to keep SRNW trains from entering the SL.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=268&lt;br /&gt;
|date=29.9.2013-14.10.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|mfb}},{{User|Jam35}},{{User|Djanxy}},{{User|Sturmi}},{{User|Sian}},{{User|Fehlersturm}},{{User|Anson}},{{User|CYPHER}},{{User|Sian}},{{User|Sylf}} &lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 3&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A simple cross as plan, with drops at all four ends and a massive hub in the center. As a 4-way hub with 7L_7R on each side, this is by far the most massive hub we have built so far. It occupies about 128x128 tiles and all 1500 trains used it.&lt;br /&gt;
|imagedescription=The central hub}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=267&lt;br /&gt;
|date=7.9.2013-29.9.2013&lt;br /&gt;
|players={{User|Jam35}}, {{User|V453000}}, {{User|mfb}}, {{User|Mark}}, {{User|LoPo}}, {{User|Sylf}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|RexConnors}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 3&lt;br /&gt;
|mapsize=512 x 256 Temperate&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=A monorail network (I Choose Noise from NUTS) with a simple layout. Goods were delivered to 22 towns on the map. 800 trains filled the network and many lines got extended to LLLRRR.&lt;br /&gt;
|imagedescription=The factory area}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=266&lt;br /&gt;
|date=31.8.2013-7.9.2013&lt;br /&gt;
|players={{User|Jam35}}, {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|Sylf}}, {{User|Dom}}, {{User|nicfer}}, {{User|RTM}}, {{User|Anson}}, {{User|Big_Meech}}, {{User|iTKerry}}, {{User|jrambo}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|RexConnors}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 2&lt;br /&gt;
|mapsize=256 x 256 Toyland/Mars&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This game proves the strong vitality of the slugs.  We have 1000 slugs crossing each others' paths everywhere on the map, keeping themselves busy, defying the space radiation and any other harsh condition they face.  The network design itself is simple in concept - a circle in the middle, attach hubs accordingly.  Secondaries were taken to two drops each - this was the unique feature of the plan, but the construction of the network isn't much different from others.  We still have nice LLL_RRR ring and one main station line with LLLL_RRRR in the final stage of the game.  Behold the SLUGS!&lt;br /&gt;
|imagedescription= This shows most of the main circle in the middle and nice number of hubs attached to it..}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=265&lt;br /&gt;
|date=14.8.2013-31.8.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|LoPo}}, {{User|Sylf}}, {{User|Jam35}}, {{User|Dom}}, {{User|nicfer}}, {{User|RTM}}, {{User|Anson}}&lt;br /&gt;
|type=PAX&lt;br /&gt;
|TL=TL 5 &lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r25734 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=Althought the game started with the &amp;quot;The day I die&amp;quot; ICE locomotives(TL5/CL3), after some time it was decided the go for RAINBOW-SLUGS as ICE trains. The main line was a sight for sore eyes; with all the colourfull and different slug trains. In addition some nice S-Bahn constructions can be found all over the map. Finnishing with almost 900 trains and a world pop. a bit over 500.000.&lt;br /&gt;
|imagedescription= One of the Larger Cities found on the map; where not even a single tile was terraformed.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=264&lt;br /&gt;
|date=9.8.2013-14.8.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|LoPo}}, {{User|Jam35}}, {{User|Anson}}, {{User|Gash}}, {{User|Slicey}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 10 (&amp;amp; various SL transfers)&lt;br /&gt;
|mapsize=512 x 512 Sub-Tropical&lt;br /&gt;
|version=r25627 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=The large TL/CL meant it was convenient to build transfer stations at sidelines with some nice results. Perhaps the challenging nature of ML expansion was a factor, but this game didn't seem to gather much interest and it was decided to move on at the 800 train mark.&lt;br /&gt;
|imagedescription=4 way CL10 BBH :).}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=263&lt;br /&gt;
|date=16.07.2013-9.8.2013&lt;br /&gt;
|players={{User|V453000}}, {{User|Mark}}, {{User|Vinnie}}, {{User|Sylf}}, {{User|mfb}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|scshunt}}, {{User|Steverov}}, {{User|Tray}}, {{User|phatmatt}}, {{User|dino}}, {{User|ZestyLemons}}&lt;br /&gt;
|type=Cargo&lt;br /&gt;
|TL=TL 4&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25627 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=With the new PURR Universal Rainbow Rails, we tried to make an organic game which would keep memory of what was built when. Unfortunately we did not get to the last stage of building green before declaring the game to be over.&lt;br /&gt;
|imagedescription=One of the rainbow places of the network.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=262&lt;br /&gt;
|date=27.06.2013 - 16.07.2013&lt;br /&gt;
|players={{User|Vinnie}}, {{User|Sylf}}, {{User|mfb}}, {{User|V453000}}, {{User|Maraxus}}, {{User|Anson}}, {{User|ZxBiohazardZx}}, {{User|scshunt}}, {{User|Steverov}}, {{User|fonsinchen}}&lt;br /&gt;
|type=Cargo Cargodist&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 512 Arctic&lt;br /&gt;
|version=r25575 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=This game we experimented some more with cargodist. We made the trains refit to their secondary and then drop their cargo in each of the 8 SLH drops before returning to their primary. A nice idea but in practice we encountered problems with conditional orders that either break cargodist links or do not fully unload cargo. Many trains were driving around empty with minimal (e.g half of one car full) loads. Because of these problems the interest in this particular game became to low to continue. So we ended with a little over 666 trains. &lt;br /&gt;
|imagedescription=One of the SLHs in the network}}&lt;br /&gt;
&lt;br /&gt;
{{Archive PublicServer&lt;br /&gt;
|id=261&lt;br /&gt;
|date=11.06.2013 - 27.06.2013&lt;br /&gt;
|players={{User|Sylf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|Brumi}}, {{User|ZxBiohazardZx}}, {{User|scshunt}}, {{User|fonsinchen}}&lt;br /&gt;
|type=Pax Cargodist&lt;br /&gt;
|TL=TL 5&lt;br /&gt;
|mapsize=512 x 512 Temperate&lt;br /&gt;
|version=r25385 [[GRF|#openttdcoop-GRF-Pack 8.0]]&lt;br /&gt;
|description=We tried the brand new feature that was committed to OpenTTD trunk lately - cargo distribution.  We started by coop's standard ICE/SBahn networks.  Most players were puzzled by how passengers decided on their destinations and their routes.  And many didn't bother to try to solve the cargo balance issue too seriously.  Players quickly lost interest in this game, so we're abandoning this game incomplete.&lt;br /&gt;
|imagedescription=The network of train connections, most of them are served well}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=15164</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=15164"/>
				<updated>2013-09-01T19:03:25Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [16]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|dwarf|us}}, big brainmelt comes in small packages!&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|LoPo|nl}}, the guy who does random shit.&lt;br /&gt;
*{{User|Maraxus|dk}}&lt;br /&gt;
*{{User|Mark|nl}}, occasional world traveler&lt;br /&gt;
*{{User|Mazur|nl}}, the senile one, who know nothing, no-thing! '''*'''&lt;br /&gt;
*{{User|mfb|de}}, always wants to try something new&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy '''*'''&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, are you NUTS?&lt;br /&gt;
*{{User|Vinnie|nl}}, still needing a proper description here&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [21]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server (add yourself) ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Absolutis|fi}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Dom|at}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
*{{User|ZxBiohazardZx|nl}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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*{{User|MrD2DG|uk}}&lt;br /&gt;
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|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
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{|&lt;br /&gt;
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|}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_251_-_260&amp;diff=14471</id>
		<title>PublicServer:Archive - Games 251 - 260</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_251_-_260&amp;diff=14471"/>
				<updated>2013-04-13T07:20:25Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 257| 1.04.2013 - 13.04.2013 | {{User|bio}}, {{User|Darigaaz}}, {{User|dwarf}}, {{User|G-Tus}}, {{User|Jam35}}, {{User|mfb}}, {{User|molv}}, {{User|Sylf}}, {{User|uliko}}, {{User|Vinnie}}, {{User|V453000}} | Cargo and Pax, multiple systems | TL2,3,4,5,6,7,10 | 512 x 1024 Temperate | r25137 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A year ago, we celebrated the initial release of NUTS with [[PublicServer:Archive_-_Games_231_-_240#gameid_231|PSG 231]].  We celebrated 1st anniversary of NUTS using the similar game plan as 231 - representing all different classes of trains, everything from the slowest cargo trains to the fastest passenger monorails and maglevs.  And everything in between.  |257|File:PSG257.png | Maglevs. Rails. Monorails. Wetrails. They're all represented in this game. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 256| 11.03.2013 - 31.03.2013 | {{User|G-Tus}}, {{User|Absolutis}}, {{User|Big Meech}}, {{User|Biohazard}}, {{User|Dom}}, {{User|dwarf}}, {{User|Jam35}}, {{User|Killian}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Mark}}, {{User|mfb}}, {{User|ODM}}, {{User|ondo}}, {{User|Sylf}}, {{User|Troy McClure}}, {{User|V453000}}, {{User|XeryusTC}} | Cargo | TL5 | 512 x 512 Tropic| r25071 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Four-way backbone hubs.  That is what defined this game.  We started the game with a pseudo Martian scenario, inspired by Martian town names.  Throw-in a hippy theme game plan.  Throw in a plan involving five four-way BBHs. Throw in a plan involving two separate networks - primary and secondary cargo lines. What you get is a massive fun! |256|File:PSG256.png | Slugs and Brainmelters. That's an awesome combo for the Martian environment. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 255| 24.02.2013 - 11.03.2013 | {{User|V453000}}, {{User|mfb}}, {{User|dwarf}}, {{User|Sylf}}, {{User|Dom}}, {{User|LoPo}}, {{User|Big_Meech}}, {{User|Jam35}}, {{User|Biohazard}}, {{User|Maraxus}}, {{User|Absolutis}}, {{User|G-Tus}} | Cargo | TL3 | 512 x 512 Arctic| r25071 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game featured an cargo refit plan.  There were two unique aspects to this game.  First, each side lines had their own Printing Works.  Second, each side lines had their own food and oil goods drop.  Lopo made a unique sideline of his own, featuring SRNW refit plan (SLH06).  We finished the game after spamming the map with about 1200 trains. |255|File:PSG255.png | We built all of the mainlines above the snow line. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 254| 14.02.2013 - 24.02.2013 | {{User|Sylf}}, {{User|V453000}}, {{User|mfb}}, {{User|dwarf}}, {{User|Dom}}, {{User|LoPo}}, {{User|Big_Meech}}, {{User|Jam35}}, {{User|Biohazard}}, {{User|pietballas}}, {{User|Kyler}}, {{User|Maraxus}}, {{User|Firestar}} | Cargo | TL5 | 512 x 512 Temperate| r25034 [[GRF|#openttdcoop-GRF-Pack 8.0]] | After a few unique style games we've been playing lately, we went back to the classic coop style cargo game with 5-tile long maglev trains.  The plan featured two rings--north and south--connected by a big ML.  We finished the game with 890 trains filling the map. |254|File:PSG254.png | The connector in the middle was virtually a four-way hub, used by most of the trains on the map. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 253| 13.01.2013 - 14.02.2013 | {{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Ryton}}, {{User|Kalaidos}}, {{User|Dilandau}}, {{User|Iklucas}}, {{User|Tray}}, {{User|Vovolov}}, {{User|Sylf}} | Pax | TL5 | 512 x 512 Arctic| r24990 [[GRF|#openttdcoop-GRF-Pack 8.0]] | We started with a new type of SRNW pax plan: each town is to have its own group of SRNW trains.  This plan was not followed closely, and fell apart as the game progressed.  We switched our plan, and created a unreacheable waypoint style of SRNW ring just like we did in [http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_201_-_210#gameid_207 PSG 207].  Players' interest in this game became extremely low, so this game was left incomplete.&lt;br /&gt;
|253|File:PSG253.png | Nuttown was one of three cities on the map that featured one long road covering the entire city.. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 252| 08.01.2013 - 13.01.2013 | {{User|Mark}}, {{User|mfb}}, {{User|V453000}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|Ryton}}, {{User|Kalaidos}}, {{User|Dilandau}} | Cargo | TL2 | 512 x 512 Arctic| r24884 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we created a more systematic network which however had 41 backbone hubs.&lt;br /&gt;
|252|File:PSG252.png | Even if we start with L_R main lines, we can end up with some nice size BBHs. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 251| 01.01.2013 - 08.01.2013 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|Ryton}}, {{User|Kalaidos}} | Chaos | TL 1-5 | 512 x 512 Temperate FIRS| r24884 [[GRF|#openttdcoop-GRF-Pack 8.0]] | As the previous game was not chaotic enough, we built this network without regular main lines. Every station was connected to existing lines somehow, which produced significant mess in some areas.&lt;br /&gt;
|251|File:PSG251.png | Nicely chaotic looking Machine Shop area.  Not overly crowded, but there are plenty of activities in this frame. }}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13874</id>
		<title>PublicServer:Archive - Games 241 - 250</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13874"/>
				<updated>2013-01-01T10:13:39Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 250| 8.12.2012 - 01.01.2013 | {{User|V453000}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|XeryusTC}}, {{User|Ryton}},{{User|Mark}}, {{User|Absolutis}}, {{User|Kalaidos}}, {{User|Jam35}}, {{User|Syl59}}, {{User|Gregor-PLNL}} | Chaos | TL 5 | 512 x 512 Mars| r24865 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was all about chaos. How much mess can you make and still make it work? After messing around quite a lot we got 1400 trains running without any significant jams.&lt;br /&gt;
|250|File:PSG250.png | Add description here. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 249| 28.11.2012 - 8.12.2012 | {{User|Tray}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Chris Booth}}, {{User|Technica}}, {{User|Kalaidos}}, {{User|Okami_Xci}}, {{User|Dr-Dinosaur}}, {{User|Gregor-PLNL}}, {{User|BenTotterdell}} | Cargo | TL 3 | 256 x 256 Tropic| r24784 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game we made a giant roundabout with empty trains in the inner loop and full trains on the outer loop. Combine this with dropping secondary cargo at the sidelines makes an interesting game. We quickly realized that trains took shortcuts through sidelines so we had to make these paths invisible to trains. Hence the abundant use of reversers and terminus stations. We ended the game with the main loops having 7 lines and 1100 trains.&lt;br /&gt;
|249|File:PSG249.png | Factory exit, with reversers and merge into the inner ring. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 248| 12.11.2012 - 28.11.2012 | {{User|V453000}}, {{User|Tray}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|Sylf}}, {{User|BenTotterdell}}, {{User|Chris Booth}}  | Cargo | TL 9 | 512 x 512 Arctic| r24673&lt;br /&gt;
[[GRF|#openttdcoop-GRF-Pack 8.0]] | After many short TL games, we decided to play a game with TL 9 and Superstrong engines, also the ML had to be in the valleys which made the game more interesting. There are some nice samples of feeder systems, from normal feeders, beautiful eye-candy feeders and also a small SRNW. After a while some parts of the ML needed expanding leading to LLL-RRR and also to LLLL-RRRR. At the end we had 1344 trains running, but many of them are just feeder Trains. All in all it was a fun game with some nice hubs hidden in the valleys.&lt;br /&gt;
|248|File:PSG248.png | SLH 03, where the LLLL-RRRR story began! }}&lt;br /&gt;
&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 247| 4.11.2012 - 12.11.2012 | {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Vinnie}}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Chris Booth}}, {{User|Steven}}, {{User|GLAD0S}}, {{User|DrDinosaurs}}, {{User|Woodbutcher}}, {{User|Absolutis}}, {{User|Syl59}} | Pax | TL 6 | 512 x 512 Temperate| r24673 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time, we played a chaos pax game.  Because of the lack of firm ML plan, the main lines grew slowly, but nicely.  There are nice samples of SBahs seen in many towns.  After a while, a portion of mainline was expanded from LL_RR to LLL_RRR.  The game ended with just over 1100 trains on the map. |247|File:PSG247.png| Welcome to Jurassic Park! }}&lt;br /&gt;
&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 246| 25.10.2012 - 4.11.2012 | {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|Ammler}}, {{User|Vinnie}}, {{User|sturmi }}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Chris Booth}}, {{User|Steven}}, {{User|GLAD0S}} | Cargo | TL 3 | 512 x 512 Temperate| r24636 [[GRF|#openttdcoop-GRF-Pack 8.0]] | After some more complex  games we decided to make a classic easy game. We started with LL_RR and TL3 - what can go wrong then? Little did we know that a few days ago the amount of lines skyrocketed as we expanded the whole network multiple times, reaching up to 5-6 lines in some spots with 1777 trains which do not accelerate too well. This however is not the end as we continue to play the game on the ProZone.&lt;br /&gt;
http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_21 |246|File:PSG246.png| Doing a sightseeing on this map is full of attractions, BBH04 being one of them. }}&lt;br /&gt;
&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 245| 11.10.2012 - 25.10.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Mark}}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Woodbutcher}}, {{User|Sassafrass}}, {{User|Maraxus}} | Cargo - FIRS | TL 5 &amp;amp; 7 | 512 x 512 Arctic| r24610 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was one of the most special and creative games we have played in a long time. First off, we had FIRS loaded in the game. That means we have to take care of the supplies and deliver them to the primaries somehow - not to mention all the other industries and their stuff. To do this, we chose a special trick with refit - by using one universal NUTS wagon per train which would be able to load supplies, and the rest being only for the primary cargo we were able to reach a nice systematic way of primaries supplying themselves. This method was applied to all industries and allowed even to the chains which do not produce supplies on their own - by a central station where supplies were made, and also taken back from all the directions. As some wagons did not allow the trick to work, we had to create a special pickup for farm supplies, enhanced by a lot of logic - guaranteeing that a train loads only 1 wagon worth of supplies. Apart from that there appeared various primary stations, double-stations for farms, or even clusters of industries. All in all this game was very interesting. The resulting final stage has almost 1500 trains with no jams. |245|File:PSG245.png| The supply production in the center made the network work as a whole. }}&lt;br /&gt;
&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 244| 20.9.2012 - 11.10.2012 | {{User|Sylf}}, {{User|mfb}}, {{User|V453000}}, {{User|Dom}}, {{User|Absolutis}}, {{User|Ryton}}, {{User|Maraxus}}, {{User|BenTotterdell}}, {{User|Tray}}, {{User|elecRules}} | Cargo | TL 3 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Untypically, this time we chose some nice steamer engines. While slow, they allowed for some short curves (CL2), but were quite vulnerable to slowdowns in hills. At the same time that meant their acceleration can be greatly increased when going downhill, which we tried to abuse. The game ended with exactly 1000 trains after we expanded a few spots. |244|File:PSG244.png| BBH01 with a lot of downhill merges. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 243| 2.9.2012 - 20.9.2012 | {{User|Mark}}, {{User|ATDT}},{{User|Dom}}, {{User|mfb}},  {{User|V453000}},  {{User|Ryton}},  {{User|Tray}},   {{User|Maraxus}},  {{User|Various}},  {{User|Chris Booth}}  {{User|Absolutis}}| Cargo + goods | TL 2 | 256 x 256 Sub-arctic| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | In this small map the main goal was to get a nice and smooth network with train length of 2. A common network plan was set up, with many BBHs' and SLHs'. At the point of finalizing, the main line had up to 4-5 lines at some points in the network, and up to 1100 trains where using it. |243|File:PSG243.png| The south-eastern area. Can you tell where the hubs begin and end? }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 242| 12.08.12 - 2.9.2012 | {{User|Absolutis}}, {{User|Firestar}},{{User|Maraxus}}, {{User|Mazur}},  {{User|mfb}},  {{User|Ryton}},  {{User|sam0737}},   {{User|Tray}},  {{User|Dom}},  {{User|Vinnie}}  {{User|V453000}}| Cargo + goods | TL 5 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A ringlike mainline is often an ingredient of coop games on the PSG-server, but only rarely the joins and merges are separated as in this game: Four intertwined sidelines delivered full raw trains to their private drop area. Afterwards, empty raw trains used the main ring to reach their sideline entry again, in competition with full goods trains that made their way to the 2 central drops.  |242|File:PSG242.png| One of four primary drops and good pickup areas in the game. Note priority given to full goods trains instead of typical priority to the mainline. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 241| 02.08.12 - 12.8.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Ryton}}, {{User|ODM}}, {{User|MrD2DG}}, {{User|Maraxus}}, {{User|Mazur}}, {{User|Sassafrass}}, {{User|McDonald}} |Passengers| TL 6 | 1024 x 256 Sub-tropic| r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Another passenger game with a lot of different S-Bahn systems. We connected all stations to a single ML along the map, with 4 lanes per direction |241|File:PSG241.png|A new SBahn-concept, where all connections are made outside. This allows a high density of buildings in the city.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13859</id>
		<title>PublicServer:Archive - Games 241 - 250</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13859"/>
				<updated>2012-12-29T20:29:10Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: added PSG250&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 250| 8.12.2012 - xx.12.2012 | {{User|V453000}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|XeryusTC}}, {{User|Ryton}},{{User|Mark}}, {{User|Absolutis}}, {{User|Kalaidos}}, {{User|Jam35}}, {{User|Syl59}}, {{User|Gregor-PLNL}} | Chaos | TL 5 | 512 x 512 Mars| r24865 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was all about chaos. How much mess can you make and still make it work? After messing around quite a lot we got 1400 trains running without any significant jams.&lt;br /&gt;
|250|File:PSG250.png | Add description here. }}&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 249| 28.11.2012 - 8.12.2012 | {{User|Tray}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Chris Booth}}, {{User|Technica}}, {{User|Kalaidos}}, {{User|Okami_Xci}}, {{User|Dr-Dinosaur}}, {{User|Gregor-PLNL}}, {{User|BenTotterdell}} | Cargo | TL 3 | 256 x 256 Tropic| r24784 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game we made a giant roundabout with empty trains in the inner loop and full trains on the outer loop. Combine this with dropping secondary cargo at the sidelines makes an interesting game. We quickly realized that trains took shortcuts through sidelines so we had to make these paths invisible to trains. Hence the abundant use of reversers and terminus stations. We ended the game with the main loops having 7 lines and 1100 trains.&lt;br /&gt;
|249|File:PSG249.png | Factory exit, with reversers and merge into the inner ring. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 248| 12.11.2012 - 28.11.2012 | {{User|V453000}}, {{User|Tray}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|Sylf}}, {{User|BenTotterdell}}, {{User|Chris Booth}}  | Cargo | TL 9 | 512 x 512 Arctic| r24673&lt;br /&gt;
[[GRF|#openttdcoop-GRF-Pack 8.0]] | After many short TL games, we decided to play a game with TL 9 and Superstrong engines, also the ML had to be in the valleys which made the game more interesting. There are some nice samples of feeder systems, from normal feeders, beautiful eye-candy feeders and also a small SRNW. After a while some parts of the ML needed expanding leading to LLL-RRR and also to LLLL-RRRR. At the end we had 1344 trains running, but many of them are just feeder Trains. All in all it was a fun game with some nice hubs hidden in the valleys.&lt;br /&gt;
|248|File:PSG248.png | SLH 03, where the LLLL-RRRR story began! }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 247| 4.11.2012 - 12.11.2012 | {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Vinnie}}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Chris Booth}}, {{User|Steven}}, {{User|GLAD0S}}, {{User|DrDinosaurs}}, {{User|Woodbutcher}}, {{User|Absolutis}}, {{User|Syl59}} | Pax | TL 6 | 512 x 512 Temperate| r24673 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time, we played a chaos pax game.  Because of the lack of firm ML plan, the main lines grew slowly, but nicely.  There are nice samples of SBahs seen in many towns.  After a while, a portion of mainline was expanded from LL_RR to LLL_RRR.  The game ended with just over 1100 trains on the map. |247|File:PSG247.png| Welcome to Jurassic Park! }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 246| 25.10.2012 - 4.11.2012 | {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|Ammler}}, {{User|Vinnie}}, {{User|sturmi }}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Chris Booth}}, {{User|Steven}}, {{User|GLAD0S}} | Cargo | TL 3 | 512 x 512 Temperate| r24636 [[GRF|#openttdcoop-GRF-Pack 8.0]] | After some more complex  games we decided to make a classic easy game. We started with LL_RR and TL3 - what can go wrong then? Little did we know that a few days ago the amount of lines skyrocketed as we expanded the whole network multiple times, reaching up to 5-6 lines in some spots with 1777 trains which do not accelerate too well. This however is not the end as we continue to play the game on the ProZone.&lt;br /&gt;
http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_21 |246|File:PSG246.png| Doing a sightseeing on this map is full of attractions, BBH04 being one of them. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 245| 11.10.2012 - 25.10.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Mark}}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Woodbutcher}}, {{User|Sassafrass}}, {{User|Maraxus}} | Cargo - FIRS | TL 5 &amp;amp; 7 | 512 x 512 Arctic| r24610 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was one of the most special and creative games we have played in a long time. First off, we had FIRS loaded in the game. That means we have to take care of the supplies and deliver them to the primaries somehow - not to mention all the other industries and their stuff. To do this, we chose a special trick with refit - by using one universal NUTS wagon per train which would be able to load supplies, and the rest being only for the primary cargo we were able to reach a nice systematic way of primaries supplying themselves. This method was applied to all industries and allowed even to the chains which do not produce supplies on their own - by a central station where supplies were made, and also taken back from all the directions. As some wagons did not allow the trick to work, we had to create a special pickup for farm supplies, enhanced by a lot of logic - guaranteeing that a train loads only 1 wagon worth of supplies. Apart from that there appeared various primary stations, double-stations for farms, or even clusters of industries. All in all this game was very interesting. The resulting final stage has almost 1500 trains with no jams. |245|File:PSG245.png| The supply production in the center made the network work as a whole. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 244| 20.9.2012 - 11.10.2012 | {{User|Sylf}}, {{User|mfb}}, {{User|V453000}}, {{User|Dom}}, {{User|Absolutis}}, {{User|Ryton}}, {{User|Maraxus}}, {{User|BenTotterdell}}, {{User|Tray}}, {{User|elecRules}} | Cargo | TL 3 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Untypically, this time we chose some nice steamer engines. While slow, they allowed for some short curves (CL2), but were quite vulnerable to slowdowns in hills. At the same time that meant their acceleration can be greatly increased when going downhill, which we tried to abuse. The game ended with exactly 1000 trains after we expanded a few spots. |244|File:PSG244.png| BBH01 with a lot of downhill merges. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 243| 2.9.2012 - 20.9.2012 | {{User|Mark}}, {{User|ATDT}},{{User|Dom}}, {{User|mfb}},  {{User|V453000}},  {{User|Ryton}},  {{User|Tray}},   {{User|Maraxus}},  {{User|Various}},  {{User|Chris Booth}}  {{User|Absolutis}}| Cargo + goods | TL 2 | 256 x 256 Sub-arctic| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | In this small map the main goal was to get a nice and smooth network with train length of 2. A common network plan was set up, with many BBHs' and SLHs'. At the point of finalizing, the main line had up to 4-5 lines at some points in the network, and up to 1100 trains where using it. |243|File:PSG243.png| The south-eastern area. Can you tell where the hubs begin and end? }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 242| 12.08.12 - 2.9.2012 | {{User|Absolutis}}, {{User|Firestar}},{{User|Maraxus}}, {{User|Mazur}},  {{User|mfb}},  {{User|Ryton}},  {{User|sam0737}},   {{User|Tray}},  {{User|Dom}},  {{User|Vinnie}}  {{User|V453000}}| Cargo + goods | TL 5 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A ringlike mainline is often an ingredient of coop games on the PSG-server, but only rarely the joins and merges are separated as in this game: Four intertwined sidelines delivered full raw trains to their private drop area. Afterwards, empty raw trains used the main ring to reach their sideline entry again, in competition with full goods trains that made their way to the 2 central drops.  |242|File:PSG242.png| One of four primary drops and good pickup areas in the game. Note priority given to full goods trains instead of typical priority to the mainline. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 241| 02.08.12 - 12.8.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Ryton}}, {{User|ODM}}, {{User|MrD2DG}}, {{User|Maraxus}}, {{User|Mazur}}, {{User|Sassafrass}}, {{User|McDonald}} |Passengers| TL 6 | 1024 x 256 Sub-tropic| r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Another passenger game with a lot of different S-Bahn systems. We connected all stations to a single ML along the map, with 4 lanes per direction |241|File:PSG241.png|A new SBahn-concept, where all connections are made outside. This allows a high density of buildings in the city.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13709</id>
		<title>PublicServer:Archive - Games 241 - 250</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13709"/>
				<updated>2012-12-01T10:59:26Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: Game was longish, but 18108 years?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 248| 12.11.2012 - 28.11.2012 | {{User|V453000}}, {{User|Tray}}, {{User|Dom}}, {{User|dwarf}}, {{User|mfb}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|Vinnie}}, {{User|sturmi}}, {{User|Sylf}}, {{User|BenTotterdell}}, {{User|Chris Booth}}  | Cargo | TL 9 | 512 x 512 Arctic| r24673&lt;br /&gt;
[[GRF|#openttdcoop-GRF-Pack 8.0]] | After many short TL games, we decided to play a game with TL 9 and Superstrong engines, also the ML had to be in the valleys which made the game more interesting. There are some nice samples of feeder systems, from normal feeders, beautiful eye-candy feeders and also a small SRNW. After a while some parts of the ML needed expanding leading to LLL-RRR and also to LLLL-RRRR. At the end we had 1344 trains running, but many of them are just feeder Trains. All in all it was a fun game with some nice hubs hidden in the valleys.&lt;br /&gt;
|248|File:PSG248.png | SLH 03, where the LLLL-RRRR story began! }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 247| 4.11.2012 - 12.11.2012 | {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Vinnie}}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Chris Booth}}, {{User|Steven}}, {{User|GLAD0S}}, {{User|DrDinosaurs}}, {{User|Woodbutcher}}, {{User|Absolutis}}, {{User|Syl59}} | Pax | TL 6 | 512 x 512 Temperate| r24673 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time, we played a chaos pax game.  Because of the lack of firm ML plan, the main lines grew slowly, but nicely.  There are nice samples of SBahs seen in many towns.  After a while, a portion of mainline was expanded from LL_RR to LLL_RRR.  The game ended with just over 1100 trains on the map. |247|File:PSG247.png| Welcome to Jurassic Park! }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 246| 25.10.2012 - 4.11.2012 | {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|Ammler}}, {{User|Vinnie}}, {{User|sturmi }}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Jam35}}, {{User|Chris Booth}}, {{User|Steven}}, {{User|GLAD0S}} | Cargo | TL 3 | 512 x 512 Temperate| r24636 [[GRF|#openttdcoop-GRF-Pack 8.0]] | After some more complex  games we decided to make a classic easy game. We started with LL_RR and TL3 - what can go wrong then? Little did we know that a few days ago the amount of lines skyrocketed as we expanded the whole network multiple times, reaching up to 5-6 lines in some spots with 1777 trains which do not accelerate too well. This however is not the end as we continue to play the game on the ProZone.&lt;br /&gt;
http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30#gameid_21 |246|File:PSG246.png| Doing a sightseeing on this map is full of attractions, BBH04 being one of them. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 245| 11.10.2012 - 25.10.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Mark}}, {{User|BenTotterdell}}, {{User|Dom}}, {{User|Tray}}, {{User|Woodbutcher}}, {{User|Sassafrass}}, {{User|Maraxus}} | Cargo - FIRS | TL 5 &amp;amp; 7 | 512 x 512 Arctic| r24610 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was one of the most special and creative games we have played in a long time. First off, we had FIRS loaded in the game. That means we have to take care of the supplies and deliver them to the primaries somehow - not to mention all the other industries and their stuff. To do this, we chose a special trick with refit - by using one universal NUTS wagon per train which would be able to load supplies, and the rest being only for the primary cargo we were able to reach a nice systematic way of primaries supplying themselves. This method was applied to all industries and allowed even to the chains which do not produce supplies on their own - by a central station where supplies were made, and also taken back from all the directions. As some wagons did not allow the trick to work, we had to create a special pickup for farm supplies, enhanced by a lot of logic - guaranteeing that a train loads only 1 wagon worth of supplies. Apart from that there appeared various primary stations, double-stations for farms, or even clusters of industries. All in all this game was very interesting. The resulting final stage has almost 1500 trains with no jams. |245|File:PSG245.png| The supply production in the center made the network work as a whole. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 244| 20.9.2012 - 11.10.2012 | {{User|Sylf}}, {{User|mfb}}, {{User|V453000}}, {{User|Dom}}, {{User|Absolutis}}, {{User|Ryton}}, {{User|Maraxus}}, {{User|BenTotterdell}}, {{User|Tray}}, {{User|elecRules}} | Cargo | TL 3 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Untypically, this time we chose some nice steamer engines. While slow, they allowed for some short curves (CL2), but were quite vulnerable to slowdowns in hills. At the same time that meant their acceleration can be greatly increased when going downhill, which we tried to abuse. The game ended with exactly 1000 trains after we expanded a few spots. |244|File:PSG244.png| BBH01 with a lot of downhill merges. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 243| 2.9.2012 - 20.9.2012 | {{User|Mark}}, {{User|ATDT}},{{User|Dom}}, {{User|mfb}},  {{User|V453000}},  {{User|Ryton}},  {{User|Tray}},   {{User|Maraxus}},  {{User|Various}},  {{User|Chris Booth}}  {{User|Absolutis}}| Cargo + goods | TL 2 | 256 x 256 Sub-arctic| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | In this small map the main goal was to get a nice and smooth network with train length of 2. A common network plan was set up, with many BBHs' and SLHs'. At the point of finalizing, the main line had up to 4-5 lines at some points in the network, and up to 1100 trains where using it. |243|File:PSG243.png| The south-eastern area. Can you tell where the hubs begin and end? }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 242| 12.08.12 - 2.9.2012 | {{User|Absolutis}}, {{User|Firestar}},{{User|Maraxus}}, {{User|Mazur}},  {{User|mfb}},  {{User|Ryton}},  {{User|sam0737}},   {{User|Tray}},  {{User|Dom}},  {{User|Vinnie}}  {{User|V453000}}| Cargo + goods | TL 5 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A ringlike mainline is often an ingredient of coop games on the PSG-server, but only rarely the joins and merges are separated as in this game: Four intertwined sidelines delivered full raw trains to their private drop area. Afterwards, empty raw trains used the main ring to reach their sideline entry again, in competition with full goods trains that made their way to the 2 central drops.  |242|File:PSG242.png| One of four primary drops and good pickup areas in the game. Note priority given to full goods trains instead of typical priority to the mainline. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 241| 02.08.12 - 12.8.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Ryton}}, {{User|ODM}}, {{User|MrD2DG}}, {{User|Maraxus}}, {{User|Mazur}}, {{User|Sassafrass}}, {{User|McDonald}} |Passengers| TL 6 | 1024 x 256 Sub-tropic| r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Another passenger game with a lot of different S-Bahn systems. We connected all stations to a single ML along the map, with 4 lanes per direction |241|File:PSG241.png|A new SBahn-concept, where all connections are made outside. This allows a high density of buildings in the city.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13227</id>
		<title>PublicServer:Archive - Games 241 - 250</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_241_-_250&amp;diff=13227"/>
				<updated>2012-10-12T20:58:52Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 244| 20.9.2012 - 11.10.2012 | {{User|V453000}}, {{User|Dom}}, {{User|mfb}},  {{User|Ryton}},  {{User|Tray}},   {{User|Maraxus}},  {{User|BenTotterdell}},  {{User|Absolutis}}| Cargo | TL 3 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A rather normal cargo-game but for the choice of train: Low-Powered Steamer. The challenge is two-fold - be sure not to climb too steep hills and use the same hills to your advantage when going down. In the end 1000 trains were running on the network. |244|File:PSG244.png| Insert desc. here }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 243| 2.9.2012 - 20.9.2012 | {{User|Mark}}, {{User|ATDT}},{{User|Dom}}, {{User|mfb}},  {{User|V453000}},  {{User|Ryton}},  {{User|Tray}},   {{User|Maraxus}},  {{User|Various}},  {{User|Chris Booth}}, {{User|Absolutis}}| Cargo + goods | TL 2 | 256 x 256 Sub-arctic| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | In this small map the main goal was to get a nice and smooth network with train length of 2. A common network plan was set up, with many BBHs' and SLHs'. At the point of finalizing, the main line had up to 4-5 lines at some points in the network, and up to 1100 trains where using it. A new game after all!  |243|File:PSG243.png| The south-eastern area. Can you tell where the hubs begin and end? }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 242| 12.08.12 - 2.9.2012 | {{User|Absolutis}}, {{User|Firestar}},{{User|Maraxus}}, {{User|Mazur}},  {{User|mfb}},  {{User|Ryton}},  {{User|sam0737}},   {{User|Tray}},  {{User|Dom}},  {{User|Vinnie}}  {{User|V453000}}| Cargo + goods | TL 5 | 512 x 512 Temperate| r24463 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A ringlike mainline is often an ingredient of coop games on the PSG-server, but only rarely the joins and merges are separated as in this game: Four intertwined sidelines delivered full raw trains to their private drop area. Afterwards, empty raw trains used the main ring to reach their sideline entry again, in competition with full goods trains that made their way to the 2 central drops.  |242|File:PSG242.png| One of four primary drops and good pickup areas in the game. Note priority given to full goods trains instead of typical priority to the mainline. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 241| 02.08.12 - 12.8.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Ryton}}, {{User|ODM}}, {{User|MrD2DG}}, {{User|Maraxus}}, {{User|Mazur}}, {{User|Sassafrass}}, {{User|McDonald}} |Passengers| TL 6 | 1024 x 256 Sub-tropic| r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Another passenger game with a lot of different S-Bahn systems. We connected all stations to a single ML along the map, with 4 lanes per direction |241|File:PSG241.png|A new SBahn-concept, where all connections are made outside. This allows a high density of buildings in the city.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_231_-_240&amp;diff=13167</id>
		<title>PublicServer:Archive - Games 231 - 240</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_231_-_240&amp;diff=13167"/>
				<updated>2012-08-03T09:06:48Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 240| 16.07.12 - 02.08.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Ryton}}, {{User|CYPHER}}, {{User|Dom}}, {{User|Maraxus}}, {{User|rb987000}}, {{User|Absolutis}}, {{User|Skom}}, {{User|retro}}, {{User|Syl59}}, {{User|Sietse}} |Cargo| TL 3 | 512 x 512 Sub-arctic | r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] |  The main idea for this game was to be sure to a) transport ALL cargo from primaries and secondaries, b)Keep high ratings at stations and c)Max production at primaries.  To reach this goal it was decided to use overflows on all pickups so we would always have trains loading at stations. Unfortunately a bit too many primaries were connected so we ended up not reaching either a, b nor c.   |240|File:PSG240.png|Insert description here.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 239| 28.06.12 - 15.07.2012 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Vinnie}}, {{User|Hazzard}}, {{User|dwarf}}, {{User|Maraxus}}, {{User|rb987000}}, {{User|Rython}}, {{User|Sassafrass}}, {{User|Twerkhoven}} |SRNS Cargo| TL 3 | 265 x 1024 Toyland | r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] |  This time we did a SRNW with seven different cargoes. To make sure the trains got to the right stations and such, we made usage of Path Fining Traps. After some decades of building we ended up with almost 2000 trains and some nice SRNW stations, such as SRNW Transfer and some new srnw station designs.   |239|File:PSG239.png|SLH 05; build and designed by mfb. The main idea of this side line was the so called &amp;quot;1 in / 1 out&amp;quot; concept, which when one train left the side line, only then a new one may enter again.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 238|  19.06.12 - 28.06.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Vinnie}}, {{User|Hazzard}}, {{User|dwarf}}, {{User|Maraxus}}, {{User|rb987000}}, {{User|soloswitch}}, {{User|Rython}} |Cargo| TL5 | 512 x 512 Tropic | r24349 [[GRF|#openttdcoop-GRF-Pack 8.0]] |  Unlike other games, this one was started with a collective plan. It started with a semi-chaos network with four drops. We ended up with four main-lines at almost every part of the map with 1k trains al over the place.  |238|File:PSG238.png|The network in its final state, you can see how crowded it is.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 237| 04.06.12 - 19.06.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Vinnie}}, {{User|Hazzard}}, {{User|dwarf}}, {{User|Maraxus}}, {{User|Firestar}}, {{User|soloswitch}}, {{User|solo}} |Cargo| TL3 | 512 x 512 Artic | r24217 [[GRF|#openttdcoop-GRF-Pack 8.0]] |  This game involved a loop around the map. In the middle we had the wood drop that could be accessed from two sides and exited on 2 other sides. The paper is dropped in both the east and in the west. This created some unbalanced traffic on certain segments, wich leaded to several 4L_2R segments on the line. We closed the game with 1333 trains. Hard terrain and some some antennas made the building quite fun and challenging. |237|File:psg237.png|BBH01, the largest hub in the game. To the north is the food drop and a paper drop that received 50% of the paper traffic.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 236| 09.05.12 - 04.06.12 | {{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Vinnie}}, {{User|Hazzard}}, {{User|dwarf}}, {{User|Maraxus}}, {{User|Firestar}}, {{User|soloswitch}}, {{User|Ryton}}, {{User|Steven}} | Cargo| TL8 | 256 x 1024 Temperate | r24217 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This plan involved only 1 ML, which started out as LLLL_RRRR, we only had 3 planed stations on the ML, a Northern Drop, a Southern Drop and a Central Town Drop. This idea behind this layout was to balance the ML between the north and the south. To do this trains from Primary Industries in the North headed to the South, or from the South to the North. No Iron Ore was transported on the Main Lines, this was made locally at steel mills on the Sidelines. As with any Temperate game that has Oil Rigs, this game became rather Oil heavy, and by the end of the game 1/5th of the 1000 trains in total, were dedicated to Oil duties. |236|File:psg236.png|This is the busy Norther Drop station, tunnels for the entrance to the pick up pass under this}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 235| 02.05.12-09.05.12 | {{User|V453000}}, {{User|Mark}}, {{User|mfb}}, {{User|Hazzard}}, {{User|Chris Booth}}, {{User|LoPo}}, {{User|Maraxus}}, {{User|dwarf}}, {{User|Cermix}}, {{User|Firestar}}, {{User|soloswitch}}, {{User|thgergo}}, {{User|Tray}}, {{User|Steven}}, {{User|Ryton}} | Passengers | TL3 | 512 x 512 Temperate | r24119 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
A passenger plan that involved making a huge central transfer station and 4 independent networks of varying rail types. 1900 trains run in these networks.|235|File:psg235.png|The central transfer stations}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 234| 22.04.12-02.05.12 | {{User|V453000}}, {{User|mfb}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|dwarf}}, {{User|LoPo}},  {{User|Hazzard}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Cermix}}, {{User|Steven}}  | Cargo | TL3 | 512 x 512 TOYLAND | r24119 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
It has been quite a while since we played toyland climate. Unlike before, now we played it with NUTS so we could use some nice trains and in this case also refittable wagons. Toyland industry chains are particularly special as all of the cargoes do produce a secondary cargo, therefore being ideal for a refit game. And a refit game we did. There were many town drops used on each sideline, some sidelines even had primary stations joined with a town drop in one station. This meant that trains always picked up the secondary cargo after refit, and just returned to the sideline no matter what. Therefore we could have omitted the conditional orders. This meant our network was very stable without wave traffic so we did not need any kind of overflows. As every train had a high chance of making a profit, we checked our network fluency by looking at the profitability of our trains - we ended the game having 1000 performance rating which means that every single of our 1729 trains managed to turn profit in the last year. |234|File:psg234.png|SLH04 services about 11,000 units of production spread over 6 drop-refit-load stations.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 233| 16.04.12-22.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|dwarf}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Meech}},  {{User|Hazzard}}, {{User|LoPo}}, {{User|Mark}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Steven}}  | Cargo | TL4 | 512 x 512 Temperate | r24119 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
In this game we chose a plan consisting of four circular rings connected with hubs. The network started with 2 lines in each ring and after expanding it as needed we ended with up to 5 lines in some of the rings. 1500 trains were running at the end.|233|File:psg233.png|The map of this game.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 232| 09.04.12-15.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Bassals}},  {{User|Hazzard}}, {{User|Ryton}}, {{User|Mark}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Steven}}  | Cargo | TL2 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
In this game, an improved version of the NUTS train set was put to a test again.  The network plan featured a maze of single mainlines, connected trough a whopping count of 35 BBH's and 10 distributed MSH's. This caused the map to be covered with a spaghetti of small main lines.  During the game the most busy lines, hubs and stations were upgraded, leading to a well flowing network with 1600 2 tile long  'Get Heavy' maglev trains, with a LLL-RRR mainline in the busiest area.|232|File:psg232.png|The map showing the spaghetti of mainlines.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 231| 31.03.12-08.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Sylf}}, {{User|Hazzard}}, {{User|Ryton}}, {{User|Thorimbur}}, {{User|Steven}}, {{User|Mark}}, {{User|KyleS}}, {{User|Kanddak}}, {{User|Big_Meech}}, {{User|Absolutis}}  | Cargo | TL3 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This map marks the introduction of V453000's trainset NUTS (0.0.1), so to test the entire set, and as an April 1st surprise, we played a chaos game with many small networks at first, amalgating them into three larger networks as the game progressed; one regular rail (East), one monorail (West), and one maglev (Center), to test as many of the individual trains as possible and allowing any oddities and mistakes in the set to be corrected.|231|File:psg231.png|A section of the map where all three networks approached each other. }}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=13163</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=13163"/>
				<updated>2012-07-24T13:05:06Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [22]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|LoPo|nl}}&lt;br /&gt;
*{{User|Mark|nl}}&lt;br /&gt;
*{{User|Mazur|nl}}, the senile one, who know nothing, no-thing! '''*'''&lt;br /&gt;
*{{User|mfb|de}}, always wants to try something new&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, the network construction consultant&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [12]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [44]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|CharcoalDioxide|fi}} (known also as Absolutis)&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|dwarf|hu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|Maraxus|dk}}&lt;br /&gt;
*{{User|MrD2DG|uk}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Twerkhoven|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Vinnie|nl}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members [80] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
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*{{User|hzzzln|de}}&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_231_-_240&amp;diff=13091</id>
		<title>PublicServer:Archive - Games 231 - 240</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_231_-_240&amp;diff=13091"/>
				<updated>2012-04-25T08:12:46Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 233| 16.04.12-22.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|dwarf}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Meech}},  {{User|Hazzard}}, {{User|LoPo}}, {{User|Mark}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Steven}}  | Cargo | TL4 | 512 x 512 Temperate | r24119 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
In this game we chose a plan consisting of four circular rings connected with hubs. The network started with 2 lines in each ring and after expanding it as needed we ended with up to 5 lines in some of the rings. 1500 trains were running at the end.|233|File:psg233.png|The map of this game.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 232| 09.04.12-15.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Bassals}},  {{User|Hazzard}}, {{User|Ryton}}, {{User|Mark}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Steven}}  | Cargo | TL2 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
In this game, an improved version of the NUTS train set was put to a test again.  The network plan featured a maze of single mainlines, connected trough a whopping count of 35 BBH's and 10 distributed MSH's. This caused the map to be covered with a spaghetti of small main lines.  During the game the most busy lines, hubs and stations were upgraded, leading to a well flowing network with 1600 2 tile long  'Get Heavy' maglev trains, with a LLL-RRR mainline in the busiest area.|232|File:psg232.png|The map showing the spaghetti of mainlines.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 231| 31.03.12-08.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Sylf}}, {{User|Hazzard}}, {{User|Ryton}}, {{User|Thorimbur}}, {{User|Steven}}, {{User|Mark}}, {{User|KyleS}}, {{User|Kanddak}}, {{User|Big_Meech}}, {{User|Absolutis}}  | Cargo | TL3 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This map marks the introduction of V453000's trainset NUTS (0.0.1), so to test the entire set, and as an April 1st surprise, we played a chaos game with many small networks at first, amalgating them into three larger networks as the game progressed; one regular rail (East), one monorail (West), and one maglev (Center), to test as many of the individual trains as possible and allowing any oddities and mistakes in the set to be corrected.|231|File:psg231.png|A section of the map where all three networks approached each other. }}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:Psg233.png&amp;diff=13090</id>
		<title>File:Psg233.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:Psg233.png&amp;diff=13090"/>
				<updated>2012-04-25T08:11:24Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_231_-_240&amp;diff=13088</id>
		<title>PublicServer:Archive - Games 231 - 240</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_231_-_240&amp;diff=13088"/>
				<updated>2012-04-22T20:19:30Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 233| 16.04.12-22.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|dwarf}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Meech}},  {{User|Hazzard}}, {{User|LoPo}}, {{User|Mark}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Steven}}  | Cargo | TL4 | 512 x 512 Temperate | r24119 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
In this game we chose a plan consisting of four circular rings connected with hubs. The network started with 2 lines in each ring and after expanding it as needed we ended with up to 5 lines in some of the rings. 1500 trains were running at the end.|233|File:psg233.png|Add screenshot desc here.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 232| 09.04.12-15.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Bassals}},  {{User|Hazzard}}, {{User|Ryton}}, {{User|Mark}}, {{User|Absolutis}}, {{User|Tray}}, {{User|Maraxus}}, {{User|Steven}}  | Cargo | TL2 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | &lt;br /&gt;
In this game, an improved version of the NUTS train set was put to a test again.  The network plan featured a maze of single mainlines, connected trough a whopping count of 35 BBH's and 10 distributed MSH's. This caused the map to be covered with a spaghetti of small main lines.  During the game the most busy lines, hubs and stations were upgraded, leading to a well flowing network with 1600 2 tile long  'Get Heavy' maglev trains, with a LLL-RRR mainline in the busiest area.|232|File:psg232.png|The map showing the spaghetti of mainlines.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 231| 31.03.12-08.04.12 | {{User|V453000}}, {{User|mfb}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|Mazur}}, {{User|Sylf}}, {{User|Hazzard}}, {{User|Ryton}}, {{User|Thorimbur}}, {{User|Steven}}, {{User|Mark}}, {{User|KyleS}}, {{User|Kanddak}}, {{User|Big_Meech}}, {{User|Absolutis}}  | Cargo | TL3 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This map marks the introduction of V453000's trainset NUTS (0.0.1), so to test the entire set, and as an April 1st surprise, we played a chaos game with many small networks at first, amalgating them into three larger networks as the game progressed; one regular rail (East), one monorail (West), and one maglev (Center), to test as many of the individual trains as possible and allowing any oddities and mistakes in the set to be corrected.|231|File:psg231.png|A section of the map where all three networks approached each other. }}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=13081</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=13081"/>
				<updated>2012-04-18T08:22:03Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [21]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|Mark|nl}}&lt;br /&gt;
*{{User|Mazur|nl}}, the senile one, who know nothing, no-thing! '''*'''&lt;br /&gt;
*{{User|mfb|de}}, always wants to try something new&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, the network construction consultant&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [12]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [44]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|CharcoalDioxide|fi}} (known also as Absolutis)&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|dwarf|hu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|LoPo|nl}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|Maraxus|dk}}&lt;br /&gt;
*{{User|MrD2DG|uk}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Twerkhoven|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members [80] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=13046</id>
		<title>PublicServer:Archive - Games 221 - 230</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=13046"/>
				<updated>2012-04-02T08:35:03Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 230| 20.03.12-31.3.12 | {{User|V453000}}, {{User|mfb}}, {{User|Tray}}, {{User|Sylf}}, {{User|Chris Booth}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|MrD2DG}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Hazzard}}, {{user|Firestar}} | Cargo | TL5 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | As every temperate map with oil rig becomes, also this map was majorly influenced by oil traffic. Resulting in major expanding of many parts of the network. |230|File:psg230.png| BBH04, considered as the biggest mess on the map. With multiple levels of tunnels used through the mountain. Interestingly, this hub was expanded inside of itself without increasing the footprint. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 229| 14.03.12-20.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|Tray}}, {{User|Absolutis}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Hazzard}}, {{user|Firestar}} | Cargo | RV | 64 x 256 Toyland | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was a followup to PSG 226. Compared to that game we used a lot more concepts to get a flowing RV network. A completely new one was used in the station seen in screenshot chosen for this game. In the end 1994 RVs were running. |229|File:psg229.png| A new concept used in this game - selfregulated RV station. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 228| 03.03.12-14.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{user|Xav}}, {{user|elecRules}}, {{user|TroyMcClure}}, {{user|Cogwheel}} | PAX | TL8 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The aim of this game was to grow one gigantic city over the whole map. We shortly discovered that it is not possible to do. Unfortunately many of our Sbahns were not built for high capacity and the ML was underestimated as well. So we decided to end this game instead of fixing all the various problems, and we could try sometime later again. |228|File:psg228.png| The plan, you wont find it in game so it is here. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 227| 20.02.12 - 03.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | TL6 | 512 x 512 Arctic | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we used a completely new feature which lets us limit train speed by timetable. We simply made all trains on the ML go 111kmh by this order and used a large variety of engines as a reward. This did not result only in eyecandy, but also extremely low curve lengths of less than CL2 as the straight tracks technically had CL1. A fun game which ended up with almost 1200 trains running. |227|File:psg227.png| The arctic forests made it again and wood drop ended up as the largest station. MSH02 goes to wood drop and expanding it was particularly peculiar. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 226| 04.02.12 - 20.02.12| {{User|Mark}}, {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | RV + Ships| 256 x 256 Tropic | r23902 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A very atypical game which intended to use some alternative means of transport, RVs and ships to be precise. Unfortunately we have not reached sufficient amount of RVs to make our network intense in any spot. This came due to a few reasons, firstly we had realistic acceleration for RVs on. This means they slow less in corners, and we had 0% slope steepness. Both points combined, it increases the amount of RVs we need to make the game get interesting and require some network fixing. Secondly we had 200 ships on the map which not only increased the CPU requirements, but also made us not build larger secondary RV pickup stations which was a shame. Learning from our mistakes, we hope to do it better next time. |226|File:psg226.png| One of the two getting-there stations. A station with good traffic should require penalty stations. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 225| 04.02.12 - 13.02.12| {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | TL3| 512 x 256 Arctic | r23902 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we chose a refit game with only wood-paper-goods refit. To make the ML traffic spread good we made a town drop at each SL so majority of trains went in a loop and spread traffic evenly. As there was absolute freedom of SL structure, we have seen many different sidelines from various transfers through standard SL all the way to SRNW. As the network had no BBHs, it was easy to expand all the way to 8L_8R and maintain a staggering count of 2100 trains. |225|File:psg225.png| How a refit station ends up when it has 8 lines. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 224| 19.01.12 - 4.02.12| {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|ODM}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|sam0737}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo-like PAX | TL2| 512 x 256 Temperate | r23820 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was a PAX game with a cargo-styled network. The towns had standard primary stations to pick up passengers and the trains drove them directly to one of the four drop MS, with no transfers. The choice of where to drop was intended to provide some load balancing for the whole network. |224|alt-link=http://wiki.openttdcoop.org/images/a/af/PublicServerGame_224_Final.sav|File:psg224-bad.png| A city in the early game }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 223| 11.01.12-19.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| SRNW Cargo | TL3| 256 x 256 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game featured a one-way loop with a drop at either and and split empty and full trains. The whole network was selfregulating with smart SLs taking trains off the ML.  |223|alt-link=http://wiki.openttdcoop.org/images/7/71/PublicServerGame_223_Final.sav|File:psg223.png| V's cat.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 222| 24.12.11-11.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| FIRS Cargo | TL3 + RVs| 512 x 512 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | FIRS Industrial Renewal Set was loaded for this game, which means 42 different industries and 29 different cargos.  An ambitious plan with 12 BBHs, 12 MSHs and 12 main stations was chosen, add 13 SLHs and 2000 trains and you got a game bordering to insanity even by openttdcoop standards. In the end all main stations were well serviced and 2000 trains flowed smoothly. |222|File:psg222.png| The map.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 221| 3.12.11-24.12.11 | {{User|V453000}}, {{User|Thraxian}}, {{User|ODM}}, {{User|Mazur}}, {{User|Sylf}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Absolutis}}, {{User|Maraxus}}, {{User|dlrs365}}, {{User|LoPo}}, {{User|MDGrein}}, {{User|Brumi}}, {{User|Bassals}} | PAX | TL3, S-bahns vary | 512 x 264 Temperate | r23596 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was all about passengers. We made a mainline network to transport them to different ICE terminals. Each terminal had a loading and unloading platform, this allowed us to transport the passengers from another ICE terminal into town with the return trip of our S-Bahn train. We made 1,085 trains where 2/3rd is being used on S-Bahns. With the 2cc train set we could make some really nice S-Bahns with tight curves, or we could make short metro trains with a huge loading capacity. Also the do not let towns grow above snow line made some interesting towns.  |221|File:221.png| A nice town in the valley.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:Psg229.png&amp;diff=13037</id>
		<title>File:Psg229.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:Psg229.png&amp;diff=13037"/>
				<updated>2012-03-20T18:14:58Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=13036</id>
		<title>PublicServer:Archive - Games 221 - 230</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=13036"/>
				<updated>2012-03-20T18:13:29Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 229| 14.03.12-20.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|Tray}}, {{User|Absolutis}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Hazzard}}, {{user|Firestar}} | Cargo | RV | 64 x 256 Toyland | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was a followup to PSG 226. Compared to that game we used a lot more concepts to get a flowing RV network. A completely new one was used in the station seen in screenshot chosen for this game. In the end 1994 RVs were running. |229|File:psg229.png| A new concept used in this game - selfregulated RV station. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 228| 03.03.12-14.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{user|Xav}}, {{user|elecRules}}, {{user|TroyMcClure}}, {{user|Cogwheel}} | PAX | TL8 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The aim of this game was to grow one gigantic city over the whole map. We shortly discovered that it is not possible to do. Unfortunately many of our Sbahns were not built for high capacity and the ML was underestimated as well. So we decided to end this game instead of fixing all the various problems, and we could try sometime later again. |228|File:psg228.png| The plan, you wont find it in game so it is here. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 227| 20.02.12 - 03.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | TL6 | 512 x 512 Arctic | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we used a completely new feature which lets us limit train speed by timetable. We simply made all trains on the ML go 111kmh by this order and used a large variety of engines as a reward. This did not result only in eyecandy, but also extremely low curve lengths of less than CL2 as the straight tracks technically had CL1. A fun game which ended up with almost 1200 trains running. |227|File:psg227.png| The arctic forests made it again and wood drop ended up as the largest station. MSH02 goes to wood drop and expanding it was particularly peculiar. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 226| 04.02.12 - 20.02.12| {{User|Mark}}, {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | RV + Ships| 256 x 256 Tropic | r23902 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A very atypical game which intended to use some alternative means of transport, RVs and ships to be precise. Unfortunately we have not reached sufficient amount of RVs to make our network intense in any spot. This came due to a few reasons, firstly we had realistic acceleration for RVs on. This means they slow less in corners, and we had 0% slope steepness. Both points combined, it increases the amount of RVs we need to make the game get interesting and require some network fixing. Secondly we had 200 ships on the map which not only increased the CPU requirements, but also made us not build larger secondary RV pickup stations which was a shame. Learning from our mistakes, we hope to do it better next time. |226|File:psg226.png| One of the two getting-there stations. A station with good traffic should require penalty stations. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 225| 04.02.12 - 13.02.12| {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | TL3| 512 x 256 Arctic | r23902 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we chose a refit game with only wood-paper-goods refit. To make the ML traffic spread good we made a town drop at each SL so majority of trains went in a loop and spread traffic evenly. As there was absolute freedom of SL structure, we have seen many different sidelines from various transfers through standard SL all the way to SRNW. As the network had no BBHs, it was easy to expand all the way to 8L_8R and maintain a staggering count of 2100 trains. |225|File:psg225.png| How a refit station ends up when it has 8 lines. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 224| 19.01.12 - 4.02.12| {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|ODM}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|sam0737}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo-like PAX | TL2| 512 x 256 Temperate | r23820 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was a PAX game with a cargo-styled network. The towns had standard primary stations to pick up passengers and the trains drove them directly to one of the four drop MS, with no transfers. The choice of where to drop was intended to provide some load balancing for the whole network. |224|alt-link=http://wiki.openttdcoop.org/images/a/af/PublicServerGame_224_Final.sav|File:psg224-bad.png| A city in the early game }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 223| 11.01.12-19.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| SRNW Cargo | TL3| 256 x 256 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game featured a one-way loop with a drop at either and and split empty and full trains. The whole network was selfregulating with smart SLs taking trains off the ML.  |223|alt-link=http://wiki.openttdcoop.org/images/7/71/PublicServerGame_223_Final.sav|File:psg223.png| V's cat.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 222| 24.12.11-11.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| FIRS Cargo | TL5 + RVs| 512 x 512 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | FIRS Industrial Renewal Set was loaded for this game, which means 42 different industries and 29 different cargos.  An ambitious plan with 12 BBHs, 12 MSHs and 12 main stations was chosen, add 13 SLHs and 2000 trains and you got a game bordering to insanity even by openttdcoop standards. In the end all main stations were well serviced and 2000 trains flowed smoothly. |222|File:psg222.png| The map.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 221| 3.12.11-24.12.11 | {{User|V453000}}, {{User|Thraxian}}, {{User|ODM}}, {{User|Mazur}}, {{User|Sylf}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Absolutis}}, {{User|Maraxus}}, {{User|dlrs365}}, {{User|LoPo}}, {{User|MDGrein}}, {{User|Brumi}}, {{User|Bassals}} | PAX | TL3, S-bahns vary | 512 x 264 Temperate | r23596 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was all about passengers. We made a mainline network to transport them to different ICE terminals. Each terminal had a loading and unloading platform, this allowed us to transport the passengers from another ICE terminal into town with the return trip of our S-Bahn train. We made 1,085 trains where 2/3rd is being used on S-Bahns. With the 2cc train set we could make some really nice S-Bahns with tight curves, or we could make short metro trains with a huge loading capacity. Also the do not let towns grow above snow line made some interesting towns.  |221|File:221.png| A nice town in the valley.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=12981</id>
		<title>PublicServer:Archive - Games 221 - 230</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=12981"/>
				<updated>2012-03-14T15:33:06Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 228| 03.03.12-14.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{user|Xav}}, {{user|elecRules}}, {{user|TroyMcClure}}, {{user|Cogwheel}} | PAX | TL8 | 512 x 512 Temperate | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The aim of this game was to grow one gigantic city over the whole map. We shortly discovered that it is not possible to do. Unfortunately many of our Sbahns were not built for high capacity and the ML was underestimated as well. So we decided to end this game instead of fixing all the various problems, and we could try sometime later again. |228|File:psg228.png| The plan, you wont find it in game so it is here. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 227| 20.02.12 - 03.03.12 | {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | TL6 | 512 x 512 Arctic | r23974 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we used a completely new feature which lets us limit train speed by timetable. We simply made all trains on the ML go 111kmh by this order and used a large variety of engines as a reward. This did not result only in eyecandy, but also extremely low curve lengths of less than CL2 as the straight tracks technically had CL1. A fun game which ended up with almost 1200 trains running. |227|File:psg227.png| The arctic forests made it again and wood drop ended up as the largest station. MSH02 goes to wood drop and expanding it was particularly peculiar. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 226| 04.02.12 - 20.02.12| {{User|Mark}}, {{User|V453000}}, {{User|mfb}}, {{User|LoPo}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | RV + Ships| 256 x 256 Tropic | r23902 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A very atypical game which intended to use some alternative means of transport, RVs and ships to be precise. Unfortunately we have not reached sufficient amount of RVs to make our network intense in any spot. This came due to a few reasons, firstly we had realistic acceleration for RVs on. This means they slow less in corners, and we had 0% slope steepness. Both points combined, it increases the amount of RVs we need to make the game get interesting and require some network fixing. Secondly we had 200 ships on the map which not only increased the CPU requirements, but also made us not build larger secondary RV pickup stations which was a shame. Learning from our mistakes, we hope to do it better next time. |226|File:psg226.png| One of the two getting-there stations. A station with good traffic should require penalty stations. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 225| 04.02.12 - 13.02.12| {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo | TL3| 512 x 256 Arctic | r23902 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This time we chose a refit game with only wood-paper-goods refit. To make the ML traffic spread good we made a town drop at each SL so majority of trains went in a loop and spread traffic evenly. As there was absolute freedom of SL structure, we have seen many different sidelines from various transfers through standard SL all the way to SRNW. As the network had no BBHs, it was easy to expand all the way to 8L_8R and maintain a staggering count of 2100 trains. |225|File:psg225.png| How a refit station ends up when it has 8 lines. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 224| 19.01.12 - 4.02.12| {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|ODM}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Tray}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{user|sam0737}}, {{user|cornjuliox}}, {{user|Xav}}, {{user|sane}}| Cargo-like PAX | TL2| 512 x 256 Temperate | r23820 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was a PAX game with a cargo-styled network. The towns had standard primary stations to pick up passengers and the trains drove them directly to one of the four drop MS, with no transfers. The choice of where to drop was intended to provide some load balancing for the whole network. |224|alt-link=http://wiki.openttdcoop.org/images/a/af/PublicServerGame_224_Final.sav|File:psg224-bad.png| A city in the early game }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 223| 11.01.12-19.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| SRNW Cargo | TL3| 256 x 256 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game featured a one-way loop with a drop at either and and split empty and full trains. The whole network was selfregulating with smart SLs taking trains off the ML.  |223|alt-link=http://wiki.openttdcoop.org/images/7/71/PublicServerGame_223_Final.sav|File:psg223.png| V's cat.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 222| 24.12.11-11.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| FIRS Cargo | TL5 + RVs| 512 x 512 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | FIRS Industrial Renewal Set was loaded for this game, which means 42 different industries and 29 different cargos.  An ambitious plan with 12 BBHs, 12 MSHs and 12 main stations was chosen, add 13 SLHs and 2000 trains and you got a game bordering to insanity even by openttdcoop standards. In the end all main stations were well serviced and 2000 trains flowed smoothly. |222|File:psg222.png| The map.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 221| 3.12.11-24.12.11 | {{User|V453000}}, {{User|Thraxian}}, {{User|ODM}}, {{User|Mazur}}, {{User|Sylf}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Absolutis}}, {{User|Maraxus}}, {{User|dlrs365}}, {{User|LoPo}}, {{User|MDGrein}}, {{User|Brumi}}, {{User|Bassals}} | PAX | TL3, S-bahns vary | 512 x 264 Temperate | r23596 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was all about passengers. We made a mainline network to transport them to different ICE terminals. Each terminal had a loading and unloading platform, this allowed us to transport the passengers from another ICE terminal into town with the return trip of our S-Bahn train. We made 1,085 trains where 2/3rd is being used on S-Bahns. With the 2cc train set we could make some really nice S-Bahns with tight curves, or we could make short metro trains with a huge loading capacity. Also the do not let towns grow above snow line made some interesting towns.  |221|File:221.png| A nice town in the valley.}}&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:PublicServerGame_224_Final.sav&amp;diff=12888</id>
		<title>File:PublicServerGame 224 Final.sav</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:PublicServerGame_224_Final.sav&amp;diff=12888"/>
				<updated>2012-02-06T11:36:39Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: uploaded a new version of &amp;amp;quot;File:PublicServerGame 224 Final.sav&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:PublicServerGame_224_Final.sav&amp;diff=12887</id>
		<title>File:PublicServerGame 224 Final.sav</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:PublicServerGame_224_Final.sav&amp;diff=12887"/>
				<updated>2012-02-06T11:34:06Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Maraxus&amp;diff=12829</id>
		<title>User:Maraxus</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Maraxus&amp;diff=12829"/>
				<updated>2011-12-12T16:52:10Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 30.11.1970&lt;br /&gt;
&lt;br /&gt;
'''Home''': Randers, Denmark &lt;br /&gt;
&lt;br /&gt;
'''Email''': sune_hansen [at] ofir [dot] dk&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD/OpenTTD''': 2007/2011&lt;br /&gt;
&lt;br /&gt;
'''Joined #openttdcoop''': 2011 (PSG 210)&lt;br /&gt;
&lt;br /&gt;
'''Specialist on''': Nothing yet&lt;br /&gt;
&lt;br /&gt;
'''Prefers''': Anything&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Maraxus&amp;diff=12474</id>
		<title>User:Maraxus</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Maraxus&amp;diff=12474"/>
				<updated>2011-07-07T11:28:22Z</updated>
		
		<summary type="html">&lt;p&gt;Maraxus: Created page with &amp;quot;'''Born''': 30.11.1970  '''Home''': Randers, Denmark   '''Email''': sune_hansen [at] ofir [dot] dk  '''Started playing TTD/OpenTTD''': 2007/2011  '''Joined #openttdcoop''': 2011 ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Born''': 30.11.1970&lt;br /&gt;
&lt;br /&gt;
'''Home''': Randers, Denmark &lt;br /&gt;
&lt;br /&gt;
'''Email''': sune_hansen [at] ofir [dot] dk&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD/OpenTTD''': 2007/2011&lt;br /&gt;
&lt;br /&gt;
'''Joined #openttdcoop''': 2011&lt;br /&gt;
&lt;br /&gt;
'''Specialist on''': Nothing yet&lt;br /&gt;
&lt;br /&gt;
'''Prefers''': Anything&lt;/div&gt;</summary>
		<author><name>Maraxus</name></author>	</entry>

	</feed>