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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mitooo</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mitooo"/>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/Special:Contributions/Mitooo"/>
		<updated>2026-05-15T01:17:28Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_171_-_180&amp;diff=11272</id>
		<title>PublicServer:Archive - Games 171 - 180</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_171_-_180&amp;diff=11272"/>
				<updated>2010-02-18T19:27:39Z</updated>
		
		<summary type="html">&lt;p&gt;Mitooo: oops edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 176|09.02.10-18.02.10| {{User|ODM}}, {{User|Combuster}}, {{User|Mitooo}}, {{User|Fuco}}, {{User|^Spike^}}, {{User|Phazorx}}, {{User|Chris Booth}}, {{User|csuke}}, {{User|grim}}, {{User|Pirate87}}, {{User|Thraxian}}, {{User|V453000}}, {{User|sepp}} | [[Gametype:Cargo Concept|Cargo]] | TL7 | 512 x 512 Temperate | r19145 [[GRF|#openttdcoop-GRF-Pack 7.3]] | Needs Info and Users |176|File:PSG176.png|Also need an image. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 175|02.02.10-09.02.10| {{User|V453000}} | [[Gametype:Cargo Concept|Cargo]] | TL2-5 | ? | r18985 [[GRF|#openttdcoop-GRF-Pack 7.3]] | Needs Info and Users |175|File:PSG175.png|Also need an image. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 174|28.01.10-02.02.10| {{User|V453000}},  {{User|Sietse}}, {{User|Chris Booth}}, {{User|csuke}}, {{User|db48x}}, {{User|jondisti}}, {{User|Thorinbur}}, {{User|MDGrein}}, {{User|Combuster}}, {{User|haseo}}, {{User|Zerpa}}, {{User|Kenix}}, {{User|Qanael}} | [[Gametype:PAX Concept|PAX]] | TL6 | 256 x 1024 Temperate | r18927 [[GRF|#openttdcoop-GRF-Pack 7.3]] | In the planning phase were made many plans but voting ended up with everyone-voted-for-one. Osai made a plan called &amp;quot;City Game&amp;quot;. This was expected to be a network of connected cities with train ICE, buses and also planes. Only some cities had proper Sbahn, which resulted in some uselessly big cities that supported the ICE only with several thousands of pax per month. On the other hand the biggest city of this game was Gretborough, growed by Chris Booth and reaching about 108k inhabitants. This city also provided quite a lot pax to the ICE, by having a nice Sbahn. The game ended with 738 trains, 963 road vehicles, 80 aircraft and the world population reached above 1,5 million. |174|File:PSG174.png|The so-called Lake area. Grown mainly by Chris Booth, this was the most effective in providing pax to the ICE. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 173|19.01.10-28.01.10| {{User|Mark}}, {{User|Sietse}}, {{User|KenjiE20}}, {{User|Chris Booth}}, {{User|Ammler}}, {{User|XeryusTC}}, {{User|Raz}}, {{User|Sepp}}, {{User|csuke}}, {{User|db48x}}, {{User|MeisterMarkus}}, {{User|jondisti}} | [[Gametype:Cargo Concept|Cargo]] | TL3 | 1024 x 1024 Temperate | r18867 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This game was a replay of  [http://www.openttdcoop.org/wiki/MemberZone:Archive#gameid_04 MZ04] (so called Pile Transport). We reused the plan and went for Pile Transport 2.0. The plan consisted of a grid of LL_10_RR network with many 4-way hubs. Trains were already inserted in the network while lots of BBH and MSH were being created still. The huge pickup / drop stations required many improvements to keep the massive flow of trains going. The game ended with almost 1500 trains. |173|File:PSG173.png|The huge sawmill created by V453000 creating 13k goods a month and serving over 500 trains. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 172|02.01.10-19.01.10| {{User|Mark}}, {{User|V453000}}, {{User|Chris Booth}}, {{User|Osai}}, {{User|csuke}}, {{User|Samh}}, {{User|Combuster}}, {{User|ZarenorDarkstalker}}, {{User|Techinica}}, {{User|Kolo}}, {{User|Roysvork}}, {{User|sparr}}, {{User|Zuu}}, {{User|Hyppy}}, {{User|Sietse}}, {{User|Petert}}, {{User|Iomba}}, {{User|kratt}}, {{User|jondisti}} | [[Gametype:Cargo Concept|4 Cargo SRNW]] | TL5 | 512 x 512 Sub-Tropical | r18758 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This game was supposed to be insane as planned. Plan by Mark, four cargo type SRNW, sidelines crossing over each other, planned high cargo capacity. The game finished quite well even though the cargos ended up quite imbalanced as people added only copper ore in the beginning of the game as the copper mines were the only industries still alive after the long voting phase. Most of the problem were the huge stations which proved that SRNW should be built with more and smaller of them. |172|File:PSG172.png| Most capacity loading station - 32 bays, TL 147 total dummy trains. It served about 8 farms.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 171|30.12.09-02.01.10| {{User|Pm}}, {{User|Mark}}, {{User|Combuster}}, {{User|KenjiE20}}, {{User|V453000}}, {{User|Sparr}},  {{User|Sam}},  {{User|ZarenorDarkstalker}},  {{User|csuke}}, {{User|Petert}}, {{User|MeisterMarkus}} | RV [[Gametype:Cargo_Concept|Cargo]] &amp;amp; [[Gametype:ICE SBahn|PAX]] | TL0 (RV) |  256 x 256 Sub-Arctic | r18669 [[GRF|#openttdcoop-GRF-Pack 7.3]] | A new-year minigame. RV only, supplying two cities with food, goods and PAX from each other. In the early stages we had trouble with the very low snowline preventing from prospecting farms. After this problem solved, the game was very quick (just few days) as it was a small map and a RV game. Probably the most remarkable thing is the RV balancer which has been used a lot during the game. The game ended with 1709 road vehicles. |171|File:PSG171.png|One of the multiple-version SLH and a balancer (Chahill balancer) }}&lt;/div&gt;</summary>
		<author><name>Mitooo</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_171_-_180&amp;diff=11271</id>
		<title>PublicServer:Archive - Games 171 - 180</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_171_-_180&amp;diff=11271"/>
				<updated>2010-02-18T19:14:28Z</updated>
		
		<summary type="html">&lt;p&gt;Mitooo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 176|09.02.10-18.02.10| {{User|ODM}}, {{User|Combuster}}, {{User|Mitooo}}, {{User|Fuco}}, {{User|Spike}}, {{User|Phazorx}}, {{User|Chris Booth}}, {{User|csuke}}, {{User|grim}}, {{User|Pirate87}}, {{User|Thraxian}}, {{User|V453000}}, {{User|sepp}} | [[Gametype:Cargo Concept|Cargo]] | TL7 | 512 x 512 Temperate | r19145 [[GRF|#openttdcoop-GRF-Pack 7.3]] | Needs Info and Users |176|File:PSG176.png|Also need an image. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 175|02.02.10-09.02.10| {{User|V453000}} | [[Gametype:Cargo Concept|Cargo]] | TL2-5 | ? | r18985 [[GRF|#openttdcoop-GRF-Pack 7.3]] | Needs Info and Users |175|File:PSG175.png|Also need an image. }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 174|28.01.10-02.02.10| {{User|V453000}},  {{User|Sietse}}, {{User|Chris Booth}}, {{User|csuke}}, {{User|db48x}}, {{User|jondisti}}, {{User|Thorinbur}}, {{User|MDGrein}}, {{User|Combuster}}, {{User|haseo}}, {{User|Zerpa}}, {{User|Kenix}}, {{User|Qanael}} | [[Gametype:PAX Concept|PAX]] | TL6 | 256 x 1024 Temperate | r18927 [[GRF|#openttdcoop-GRF-Pack 7.3]] | In the planning phase were made many plans but voting ended up with everyone-voted-for-one. Osai made a plan called &amp;quot;City Game&amp;quot;. This was expected to be a network of connected cities with train ICE, buses and also planes. Only some cities had proper Sbahn, which resulted in some uselessly big cities that supported the ICE only with several thousands of pax per month. On the other hand the biggest city of this game was Gretborough, growed by Chris Booth and reaching about 108k inhabitants. This city also provided quite a lot pax to the ICE, by having a nice Sbahn. The game ended with 738 trains, 963 road vehicles, 80 aircraft and the world population reached above 1,5 million. |174|File:PSG174.png|The so-called Lake area. Grown mainly by Chris Booth, this was the most effective in providing pax to the ICE. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 173|19.01.10-28.01.10| {{User|Mark}}, {{User|Sietse}}, {{User|KenjiE20}}, {{User|Chris Booth}}, {{User|Ammler}}, {{User|XeryusTC}}, {{User|Raz}}, {{User|Sepp}}, {{User|csuke}}, {{User|db48x}}, {{User|MeisterMarkus}}, {{User|jondisti}} | [[Gametype:Cargo Concept|Cargo]] | TL3 | 1024 x 1024 Temperate | r18867 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This game was a replay of  [http://www.openttdcoop.org/wiki/MemberZone:Archive#gameid_04 MZ04] (so called Pile Transport). We reused the plan and went for Pile Transport 2.0. The plan consisted of a grid of LL_10_RR network with many 4-way hubs. Trains were already inserted in the network while lots of BBH and MSH were being created still. The huge pickup / drop stations required many improvements to keep the massive flow of trains going. The game ended with almost 1500 trains. |173|File:PSG173.png|The huge sawmill created by V453000 creating 13k goods a month and serving over 500 trains. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 172|02.01.10-19.01.10| {{User|Mark}}, {{User|V453000}}, {{User|Chris Booth}}, {{User|Osai}}, {{User|csuke}}, {{User|Samh}}, {{User|Combuster}}, {{User|ZarenorDarkstalker}}, {{User|Techinica}}, {{User|Kolo}}, {{User|Roysvork}}, {{User|sparr}}, {{User|Zuu}}, {{User|Hyppy}}, {{User|Sietse}}, {{User|Petert}}, {{User|Iomba}}, {{User|kratt}}, {{User|jondisti}} | [[Gametype:Cargo Concept|4 Cargo SRNW]] | TL5 | 512 x 512 Sub-Tropical | r18758 [[GRF|#openttdcoop-GRF-Pack 7.3]] | This game was supposed to be insane as planned. Plan by Mark, four cargo type SRNW, sidelines crossing over each other, planned high cargo capacity. The game finished quite well even though the cargos ended up quite imbalanced as people added only copper ore in the beginning of the game as the copper mines were the only industries still alive after the long voting phase. Most of the problem were the huge stations which proved that SRNW should be built with more and smaller of them. |172|File:PSG172.png| Most capacity loading station - 32 bays, TL 147 total dummy trains. It served about 8 farms.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 171|30.12.09-02.01.10| {{User|Pm}}, {{User|Mark}}, {{User|Combuster}}, {{User|KenjiE20}}, {{User|V453000}}, {{User|Sparr}},  {{User|Sam}},  {{User|ZarenorDarkstalker}},  {{User|csuke}}, {{User|Petert}}, {{User|MeisterMarkus}} | RV [[Gametype:Cargo_Concept|Cargo]] &amp;amp; [[Gametype:ICE SBahn|PAX]] | TL0 (RV) |  256 x 256 Sub-Arctic | r18669 [[GRF|#openttdcoop-GRF-Pack 7.3]] | A new-year minigame. RV only, supplying two cities with food, goods and PAX from each other. In the early stages we had trouble with the very low snowline preventing from prospecting farms. After this problem solved, the game was very quick (just few days) as it was a small map and a RV game. Probably the most remarkable thing is the RV balancer which has been used a lot during the game. The game ended with 1709 road vehicles. |171|File:PSG171.png|One of the multiple-version SLH and a balancer (Chahill balancer) }}&lt;/div&gt;</summary>
		<author><name>Mitooo</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=10086</id>
		<title>PublicServer:Archive - Games 131 - 140</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=10086"/>
				<updated>2009-05-09T10:07:17Z</updated>
		
		<summary type="html">&lt;p&gt;Mitooo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 140|30.04.09-08.05.09| {{User|Chris booth}}, {{User|Avdg}} | [[Gametype:ICE_SBahn|ICE + S-Bahn]] |TL 11 &amp;amp; Various| 512 x 512 Temperate | r16251 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
This game stated with 4 towns with 0 population. We had to generate city plans that included ICE lines and SBanh lines. {{User | Mark}}'s plan won which meant we had to and a clockwise outer ring with 4 one way central main lines. This means that each city had 4 ICE transfer station. We had some very nice SBahn idea appear in this game and 2 very large cities, Marks city had 800,000 population peaking at arround 900,000 and Thijis had over 1,000,000 population in the end. The game end with over 1400 trains.&lt;br /&gt;
|140|Image:PSG140.PNG| Picture Caption}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 139|23.04.09-30.04.09| {{User|KenjiE20}} | Cargo + PAX |TL| Map Type and Size | r16055 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
2 large rivers devided this map, the lead into the Nord and Oest Sea's, most plans seemed to focus arround deviding the map into 2 distinc areas. the final game we had to transport PAX and Cargo arround the map.&lt;br /&gt;
'''//If you played please extend'''&lt;br /&gt;
|139|Image:PSG139.PNG| Picture Caption}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 138|15.04.09-23.04.09|{{User|planetmaker}},{{User|Mitooo}} | [[Gametype:ICE_SBahn|ICE + S-Bahn]] |8| 256*2048 Temperate | r16055 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
A stretched map with a full pax network. Around 230 ICE trains connect the 4 main terminals on the 4 main islands. The terminals are fed by local S-Bahn, trams and buses. From north to south straight through everything is the TL64 Beast maglev, making an almost impossible 15 million a year.&lt;br /&gt;
|138|Image:PSG138.PNG| Rindston, the biggest city in the game.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 137|08.04.09-15.04.09|{{User|RMJ}}, {{User|Tuz}} | [[Gametype:Cargo_Concept|Cargo]] |10| 512*512 Sub-Tropical | r16055 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
An ambitious plan by RMJ, where all cargo is delivered to a single station in the middle of the map. The raws were picked up from two large primary wings. In the end the network held 800 trains in good flow. &lt;br /&gt;
|137|Image:PSG137.PNG| The huge main drop station.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 136|31.03.09-08.04.09|{{User|tneo}} | [[Gametype:Cargo_Concept|Cargo]] | 5 | 512*1024 Temperate | r15906 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
A large map generated using the original generator and no newgrfs were used in this game to get the &amp;quot;oldskool&amp;quot; feeling. At about 1000 trains the outer ring of the network started to slow down and a 5th lane was added which kept the network running smoothly even with more than 1200 trains. &lt;br /&gt;
|136|Image:PSG136.PNG| This Picture shows the Iron and Goods Drop and the Steel Pickup.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 135|27.03.09-31.03.09| | [[Gametype:Chaos_Theory|Chaos]] | 5 | 256x256 Temperate | r15712 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Another ECS map, again with all vectors loaded. ECS combined with a chaos theory plan turned out surprisingly clean and all trains were moving smoothly in the end.&lt;br /&gt;
|135|Image:PSG135.PNG| Add screenie + description}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 134|14.03.09-27.03.09| {{User|ODM}}, {{User|KenjiE20}}, {{User|Narc}}, {{User|Progman}}, {{User | Chris booth}}| [[Gametype:Cargo Concept|Cargo Concept]] | 14, 7 and some less common used ones | 1024x1024 Temperate | r15712 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Once again an ambitious plan, loading all the ECS vectors. Every vector was built seperately with its own plan, with freight being transfered between them on a huge circular mainline. &lt;br /&gt;
In the end we managed to transport nearly all the cargos defined by ECS and running nearly a 1000 trains on the network. The ECS combined with the large map size sadly prevented players from joining in the end but all in all it was a good game and a decent introduction to the world of ECS.&lt;br /&gt;
|134|Image:PSG134.PNG| The Wood Vector Transfer, one of the busiest stations in the game, by narc and Chris Booth.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 133|1.03.09-14.03.09| {{User|narc}}, {{User|Tuz}}, {{User|Bennythen00b}} | [[Gametype:Cargo Concept|Cargo Concept]] | 7 | 256x1024 Arctic | r15654 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
We picked a very ambitious plan for this map -- two parallel 4x4 mainlines with SML, with the drop/pickup stations at the loose ends of the mainlines. However, building the four BBHs took a very long time, and the plan also changed several times to remove some of the trickier requirements, such as &amp;quot;no mainline above the snowline&amp;quot;, which was producing some very uneven mainlines that couldn't be properly connected with SLHs. In the end, some major rebuilds were required for the north-western stations to cope with the load. This game also tested the feasibility of using GRFs from [http://wiki.openttd.org/wiki/index.php/Bananas BaNaNaS], which turned out not to prevent anyone from joining (though often they needed help finding them).&lt;br /&gt;
|133|Image:PSG133.png| BBH North-West, the first and most expansive BBH, but looking quite pretty. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 132|26.02.09-01.03.09| {{User|Avdg}}, {{User|narc}}, {{User|Tuz}}, {{User|planetmaker}}, {{User|Combuster}} | [[Gametype:Subsidiaries|Holding &amp;amp; Subsidiaries Concept]] (pax only) | 3-8 local, 15 for ICE | 512x1024 Temperate | r15591 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map was divided into 15 provinces, which players then assigned themselves to. A mainline was also built to shuttle the passengers around the provinces. Sadly, the map proved too big (so people didn't have much chance to cooperate in building their provinces), and a bug with the Japan Train Set made the game unplayable for most.&lt;br /&gt;
|132|Image:PSG132.png| Capital City's ICE terminal, featuring a sea of mail. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|planetmaker}}, {{User|Tuz}} (as cyril), {{User|Avdg}}, {{User|KenjiE20}}, {{User|ODM}}, {{User|Sedontane}}, {{User|Mazen}}, {{User|Kolo}} {{user|Bennythen00b}} | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly.&lt;br /&gt;
|131|Image:PSG131.png| The map's oddest feature, the so-called &amp;quot;compressors&amp;quot;. The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }}&lt;/div&gt;</summary>
		<author><name>Mitooo</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Mitooo&amp;diff=9826</id>
		<title>User:Mitooo</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Mitooo&amp;diff=9826"/>
				<updated>2009-04-15T13:37:46Z</updated>
		
		<summary type="html">&lt;p&gt;Mitooo: New page: Born: February 1st 1995  Home: near Bourges, in the center of France  Email: Mitooo18_at_gmail_dot_com  Started playing TTD:  2007  Joined #openttdcoop: April 2009   Prefers: Pax games, bi...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Born: February 1st 1995&lt;br /&gt;
&lt;br /&gt;
Home: near Bourges, in the center of France&lt;br /&gt;
&lt;br /&gt;
Email: Mitooo18_at_gmail_dot_com&lt;br /&gt;
&lt;br /&gt;
Started playing TTD:  2007&lt;br /&gt;
&lt;br /&gt;
Joined #openttdcoop: April 2009 &lt;br /&gt;
&lt;br /&gt;
Prefers: Pax games, big networks&lt;br /&gt;
&lt;br /&gt;
Dislikes: Nothing :)&lt;/div&gt;</summary>
		<author><name>Mitooo</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:BaNaNas.png&amp;diff=9785</id>
		<title>File:BaNaNas.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:BaNaNas.png&amp;diff=9785"/>
				<updated>2009-04-11T17:45:48Z</updated>
		
		<summary type="html">&lt;p&gt;Mitooo: uploaded a new version of &amp;quot;Image:BaNaNas.png&amp;quot;: Reverted to version as of 20:15, 16 March 2009&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How to get BaNaNaS content&lt;/div&gt;</summary>
		<author><name>Mitooo</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:BaNaNas.png&amp;diff=9784</id>
		<title>File:BaNaNas.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:BaNaNas.png&amp;diff=9784"/>
				<updated>2009-04-11T17:45:20Z</updated>
		
		<summary type="html">&lt;p&gt;Mitooo: uploaded a new version of &amp;quot;Image:BaNaNas.png&amp;quot;: Reverted to version as of 20:01, 16 March 2009&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;How to get BaNaNaS content&lt;/div&gt;</summary>
		<author><name>Mitooo</name></author>	</entry>

	</feed>