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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Taede</id>
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		<updated>2026-05-13T04:06:33Z</updated>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=19322</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=19322"/>
				<updated>2014-03-10T18:29:39Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 (3983) || 4079 (3980) || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightly || nightly.openttdcoop.org || 3997 || 3996 || #openttdcoop.nightly || ~/svn-nightly/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3982 || 3981 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3098 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
Portnumbers in () are temporary, and will be removed once the ports are updated&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=19316</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=19316"/>
				<updated>2014-03-10T17:27:04Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 (3983) || 4079 (3980) || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightly || nightly.openttdcoop.org || 3997 || 4097 || #openttdcoop.nightly || ~/svn-nightly/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3998 (3982) || 4098 (3981) || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 4099 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
Portnumbers in () are temporary, and will be removed once the ports are updated&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=19250</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=19250"/>
				<updated>2014-03-09T13:16:24Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 (3983) || 4079 (3980) || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightly || nightly.openttdcoop.org || 3997 || 4097 || #openttdcoop.nightly || ~/svn-nightly/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3998 (3982) || 4098 (3981) || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 4099 (3998) || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
Portnumbers in () are temporary, and will be removed once the ports are updated&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18809</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18809"/>
				<updated>2014-02-21T20:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 (3983) || 4079 (3980) || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightly || nightly.openttdcoop.org || 3985 || 4085 || #openttdcoop.nightly || ~/svn-nightly/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3981 (3982) || 4082 (3981) || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 4099 (3998) || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
Portnumbers in () are temporary, and will be removed once the ports are updated&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18767</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18767"/>
				<updated>2014-02-20T21:47:13Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: Add nightly server&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 || 3980 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Nightly || nightly.openttdcoop.org || 3985 || 3986 || #openttdcoop.nightly || ~/svn-nightly/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3981 || 3982 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18677</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18677"/>
				<updated>2014-02-16T12:31:29Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 || 3980 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3981 || 3982|| #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18596</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=18596"/>
				<updated>2014-02-05T15:59:09Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || publicserver-new.openttdcoop.org || 3979 || 3980 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3982 || 3981 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=16004</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=16004"/>
				<updated>2013-11-24T11:33:00Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server (new) || ps.openttdcoop.org || 3983 || 3984 || #openttdcoop.dev || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ps.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server (current) || ps.openttdcoop.org || 3979 || n/a || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3982 || 3981 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15986</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15986"/>
				<updated>2013-11-23T16:30:01Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server (new) || ps.openttdcoop.org || 3985 || 3984 || #openttdcoop.dev || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ ps.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server (current) || ps.openttdcoop.org || 3979 || n/a || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3987 || 3986 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=15968</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=15968"/>
				<updated>2013-11-18T21:25:33Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [18]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|dwarf|us}}, big brainmelt comes in small packages!&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|Jam35|uk}}, who?&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|LoPo|nl}}, the guy who does random shit.&lt;br /&gt;
*{{User|Maraxus|dk}}&lt;br /&gt;
*{{User|Mark|nl}}, occasional world traveler&lt;br /&gt;
*{{User|Mazur|nl}}, the senile one, who know nothing, no-thing! '''*'''&lt;br /&gt;
*{{User|mfb|de}}, always wants to try something new&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy '''*'''&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|Taede|uk}}, the Dutchy that decided to live in Scotland '''*'''&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, are you NUTS?&lt;br /&gt;
*{{User|Vinnie|nl}}, still needing a proper description here&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [21]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server (add yourself) ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Absolutis|fi}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Dom|at}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
*{{User|ZxBiohazardZx|nl}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|MrD2DG|uk}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Taede&amp;diff=15965</id>
		<title>User:Taede</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Taede&amp;diff=15965"/>
				<updated>2013-11-18T21:11:12Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Date of Birth: 10-04-1981&lt;br /&gt;
&lt;br /&gt;
Location: Falkirk, Scotland&lt;br /&gt;
&lt;br /&gt;
Started playing TT: On and off since the original game launched&lt;br /&gt;
&lt;br /&gt;
first joined OpenTTDCoop: 2011&lt;br /&gt;
&lt;br /&gt;
Became a member in late 2013, after creating Soap. Soap is now used on the stable and prozone servers instead of autopilot&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=15962</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=15962"/>
				<updated>2013-11-18T21:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: Move Twerkhoven from inactive to Taede in members&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [17]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|dwarf|us}}, big brainmelt comes in small packages!&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|Jam35|uk}}, who?&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|LoPo|nl}}, the guy who does random shit.&lt;br /&gt;
*{{User|Maraxus|dk}}&lt;br /&gt;
*{{User|Mark|nl}}, occasional world traveler&lt;br /&gt;
*{{User|Mazur|nl}}, the senile one, who know nothing, no-thing! '''*'''&lt;br /&gt;
*{{User|mfb|de}}, always wants to try something new&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy '''*'''&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|Taede|uk}}, the Dutchy that decided to live in Scotland '''*'''&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, are you NUTS?&lt;br /&gt;
*{{User|Vinnie|nl}}, still needing a proper description here&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [21]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server (add yourself) ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Absolutis|fi}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Dom|at}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
*{{User|ZxBiohazardZx|nl}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|MrD2DG|uk}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15938</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15938"/>
				<updated>2013-11-10T14:45:17Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || ps.openttdcoop.org || 3985 || 3984 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3987 || 3986 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# use '!reload Soap' to reload the plugin so that it will read the new server configuration. Warning: will cause all existing servers to momentarily lose connection. Those with autoConnect=True will automatically reconnect though.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15935</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15935"/>
				<updated>2013-11-10T14:09:58Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || ps.openttdcoop.org || 3985 || 3984 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3987 || 3986 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15932</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15932"/>
				<updated>2013-11-09T22:43:25Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: /* Server details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Public Server || ps.openttdcoop.org || 3985 || 3984 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ProZone || pz.openttdcoop.org || 3987 || 3984 || #openttdcoop.pro || ~/svn-prozone/&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15929</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15929"/>
				<updated>2013-11-09T20:34:11Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. use 'tail -f openttd.log' if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15923</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15923"/>
				<updated>2013-11-09T15:12:33Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server details ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Permanent servers should have unique game- and adminports assigned to them.&lt;br /&gt;
Temporary servers should all share the same ports, and also the same irc-channel. This makes it easier to switch CoopServer between them.&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. Tail -f openttd.log if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15920</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15920"/>
				<updated>2013-11-09T13:57:01Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Servers / Directories ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD.&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. Tail -f openttd.log if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as Zuu's Ottdau.&lt;br /&gt;
* finger/openttd: Contains a line similar to the ones in openttd.org's finger.txt, with the branch and revision used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== CoopServer (Soap) ==&lt;br /&gt;
A bot-owner has to add the server to the CoopServer irc-bot.&lt;br /&gt;
# Make CoopServer join the channel using '!join #channel'&lt;br /&gt;
# Use '!config channel plugins.Soap.&amp;lt;variable&amp;gt; &amp;lt;value&amp;gt;' from within the channel to set up the various settings. See Soap's config.py (available online at http://dev.openttdcoop.org/soap) for a description of what each one does. The defaults make sense. Make sure that you do not set the adminport password in the channel!! For that use '!config channel &amp;lt;channel&amp;gt; plugins.Soap.password &amp;lt;password&amp;gt;' in a private message to the bot.&lt;br /&gt;
# Last but not least, the channel will need to be added to plugins.Soap.channels. First use '!config plugins.Soap.channels' without any value to get the current one. run the same  command again, this time adding the existing channellist as well as the channel to be added: '!config plugins.Soap.channels #openttdcoop #openttdcoop.stable'.&lt;br /&gt;
# Test it. use '!start' and '!apconnect' to check that everything works as you expect it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Server_Setup&amp;diff=15914</id>
		<title>Talk:Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Server_Setup&amp;diff=15914"/>
				<updated>2013-11-09T13:28:42Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: moved Talk:Server Administration New to Talk:Server Setup: Title better fits the content of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why make a new article instead of updating http://wiki.openttdcoop.org/Server_Administration? /[[User:Benny|Benny]] 12:45, 8 November 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Server_Administration_New&amp;diff=15917</id>
		<title>Talk:Server Administration New</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Server_Administration_New&amp;diff=15917"/>
				<updated>2013-11-09T13:28:42Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: moved Talk:Server Administration New to Talk:Server Setup: Title better fits the content of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:Server Setup]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15908</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15908"/>
				<updated>2013-11-09T13:28:40Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: moved Server Administration New to Server Setup: Title better fits the content of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Servers / Directories ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD&lt;br /&gt;
&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. Tail -f openttd.log if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as autostart.&lt;br /&gt;
* grfversion: currently used #openttdcoop NewGRF package version (must be updated/created manually)&lt;br /&gt;
* rev (NOT YET IMPLEMENTED): contains the currently installed SVN revision, kept up-to-date by ofs-svnupdate&lt;br /&gt;
* $OS.url (NOT YET IMPLEMENTED): links to the relevant binary downloads, kept up-to-date by ofs-svnupdate&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Administration_New&amp;diff=15911</id>
		<title>Server Administration New</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Administration_New&amp;diff=15911"/>
				<updated>2013-11-09T13:28:40Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: moved Server Administration New to Server Setup: Title better fits the content of the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Server Setup]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15905</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15905"/>
				<updated>2013-11-08T21:53:20Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Servers / Directories ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Directory Structure ==&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
&lt;br /&gt;
===Top directory===&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
&lt;br /&gt;
===Patches/ (NOT YET IMPLEMENTED)===&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD&lt;br /&gt;
&lt;br /&gt;
===Server/===&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. Tail -f openttd.log if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
&lt;br /&gt;
===Web/===&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as autostart.&lt;br /&gt;
* grfversion: currently used #openttdcoop NewGRF package version (must be updated/created manually)&lt;br /&gt;
* rev (NOT YET IMPLEMENTED): contains the currently installed SVN revision, kept up-to-date by ofs-svnupdate&lt;br /&gt;
* $OS.url (NOT YET IMPLEMENTED): links to the relevant binary downloads, kept up-to-date by ofs-svnupdate&lt;br /&gt;
&lt;br /&gt;
== Required extras ==&lt;br /&gt;
===Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)===&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file. For more information see the included README.txt&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15902</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15902"/>
				<updated>2013-11-08T21:44:58Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server Administration (Soap) ==&lt;br /&gt;
&lt;br /&gt;
=== Servers / Directories ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Directory Structure ===&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
&lt;br /&gt;
====Top directory====&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
&lt;br /&gt;
====Patches/ (NOT YET IMPLEMENTED)====&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD&lt;br /&gt;
&lt;br /&gt;
====Server/====&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* openttd.cfg: Server configuration file&lt;br /&gt;
* openttd.log: As OpenTTD now gets started with -D -f and no longer within a screen session, the console output gets logged into this file. Tail -f openttd.log if you need a live feed of console output&lt;br /&gt;
* openttd.pid: Used by ofs-start to determine wether openttd is already running or not. Contains the pid from the last time ofs-start started the server&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
&lt;br /&gt;
====Web/====&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as autostart.&lt;br /&gt;
* grfversion: currently used #openttdcoop NewGRF package version (must be updated/created manually)&lt;br /&gt;
* rev (NOT YET IMPLEMENTED): contains the currently installed SVN revision, kept up-to-date by ofs-svnupdate&lt;br /&gt;
* $OS.url (NOT YET IMPLEMENTED): links to the relevant binary downloads, kept up-to-date by ofs-svnupdate&lt;br /&gt;
&lt;br /&gt;
=== Required extras ===&lt;br /&gt;
====Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)====&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15896</id>
		<title>User talk:Taede</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15896"/>
				<updated>2013-11-08T11:13:35Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15893</id>
		<title>Server Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Server_Setup&amp;diff=15893"/>
				<updated>2013-11-08T11:12:46Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: Created page with &amp;quot;== Server Administration (Soap) ==  === Servers / Directories === {| class=&amp;quot;wikitable&amp;quot; |+ publicserver-new.openttdcoop.org |- ! Name !! Address !! Port !! Admin Port !! IRC chann...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server Administration (Soap) ==&lt;br /&gt;
&lt;br /&gt;
=== Servers / Directories ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
=== Directory Structure ===&lt;br /&gt;
Each server should adhere to the following directory structure:&lt;br /&gt;
&lt;br /&gt;
====Top directory====&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
&lt;br /&gt;
====Patches/ (NOT YET IMPLEMENTED)====&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD&lt;br /&gt;
&lt;br /&gt;
====Server/====&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download/&lt;br /&gt;
* ofs-*: Filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: The game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
* save/autosave/: Ofs-start will load the most recent savegame from here, including autosavesoap.sav (generated when Soap shuts down the server for restart/update etc.)&lt;br /&gt;
* save/uploads/: Set ofs-getsave to download savegames into this directory.&lt;br /&gt;
&lt;br /&gt;
====Web/====&lt;br /&gt;
This directory willbe accessible through http as http://&amp;lt;serveraddress&amp;gt;/&amp;lt;port&amp;gt;/. Ofs-scripts will place some files here needed by tools such as autostart.&lt;br /&gt;
* grfversion: currently used #openttdcoop NewGRF package version (must be updated/created manually)&lt;br /&gt;
* rev (NOT YET IMPLEMENTED): contains the currently installed SVN revision, kept up-to-date by ofs-svnupdate&lt;br /&gt;
* $OS.url (NOT YET IMPLEMENTED): links to the relevant binary downloads, kept up-to-date by ofs-svnupdate&lt;br /&gt;
&lt;br /&gt;
=== Required extras ===&lt;br /&gt;
====Openttd File Scripts (OFS, http://dev.openttdcoop.org/projects/ofs)====&lt;br /&gt;
These file scripts should be installed in the server/ directory, where the server binary is located. Configure these for the above directory structure by editing the appropriate scripts. Each one contains a few configuration lines at the top of the file.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15890</id>
		<title>User talk:Taede</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15890"/>
				<updated>2013-11-08T10:56:10Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server Administration (Soap) ==&lt;br /&gt;
&lt;br /&gt;
=== Servers / Directories ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ publicserver-new.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Public Server || ps.openttdcoop.org || 3983 || 3982 || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ games.openttdcoop.org&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Address !! Port !! Admin Port !! IRC channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! Welcome Server || stable.openttdcoop.org || 3999 || 3998 || #openttdcoop.stable || ~/svn-stable/&lt;br /&gt;
|}&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
=== Directory Structure ===&lt;br /&gt;
Each server adheres to the following directory structure:&lt;br /&gt;
&lt;br /&gt;
====Top directory====&lt;br /&gt;
Contains the SVN checkout, existing files should not be altered manually. The subdirectories bin/, bundle/, media/, os/, projects/ and src/ are also part of the SVN checkout and should not be altered manually.&lt;br /&gt;
&lt;br /&gt;
====Patches/ (NOT YET IMPLEMENTED)====&lt;br /&gt;
Contains patches to applied to the source. Unless the server is meant to test patches for multi-player compatibility, patches in here should be multi-player safe. No changes in savegame allowed either, we want people to be able to download and play these games in vanilla OpenTTD&lt;br /&gt;
&lt;br /&gt;
====Server/====&lt;br /&gt;
In here is the actual running server. important files include:&lt;br /&gt;
* content_download: This should sym-link to shared content_download per user, generally ~/content_download&lt;br /&gt;
* ofs-*: filehandling scripts used by Soap. These can be executed manually for troubleshooting.&lt;br /&gt;
* openttd: the game, need I say more? Preferably use ofs-start.py to start it rather than simply running ./openttd. Ofs-start will ensure the right cfg file and latest autosave gets loaded&lt;br /&gt;
&lt;br /&gt;
====Web/====&lt;br /&gt;
This directory willbe accessible through http as http://serveraddress. Ofs-scripts will place some files here needed by tools such as autostart.&lt;br /&gt;
* grfversion: currently used #openttdcoop NewGRF package version (must be updated/created manually)&lt;br /&gt;
* rev (NOT YET IMPLEMENTED): contains the currently installed SVN revision, kept up-to-date by ofs-svnupdate&lt;br /&gt;
* $OS.url (NOT YET IMPLEMENTED): links to the relevant binary downloads, kept up-to-date by ofs-svnupdate&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15887</id>
		<title>User talk:Taede</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15887"/>
				<updated>2013-11-08T09:39:44Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server Administration (Soap) ==&lt;br /&gt;
&lt;br /&gt;
=== Servers / Directories ===&lt;br /&gt;
====publicserver-new.openttdcoop.org====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game Port !! Admin Port !! Name !! Channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! 3983 || 3984|| Public Server || #openttdcoop || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====games.openttdcoop.org====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game Port !! Admin Port !! Name !! Channel !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! 3999 || 4000 || Welcome Server || #openttdcoop.stable || ~/svn-welcome/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev&lt;br /&gt;
&lt;br /&gt;
=== Directory Structure ===&lt;br /&gt;
Each server adheres to the following directory structure:&lt;br /&gt;
* Top directory (including bin, bundle, media, os, projects and src): These are part of the SVN checkout and should not be written to.&lt;br /&gt;
* Patches/ : Contains patches which should be applied against the source (NOT YET IMPLEMENTED) &lt;br /&gt;
* Server/ : Contains the actual server installation&lt;br /&gt;
* Web/ : Directory which contains files accessible through http&lt;br /&gt;
&lt;br /&gt;
== Custom Server Commands ==&lt;br /&gt;
&lt;br /&gt;
===!content===&lt;br /&gt;
&lt;br /&gt;
Update the BaNaNaS content, needs !restart after to load the new NewGRFs&lt;br /&gt;
&lt;br /&gt;
===!gamenr===&lt;br /&gt;
&lt;br /&gt;
Sets the gamenr, needed for the logs and topic, run this before !restart&lt;br /&gt;
&lt;br /&gt;
===!restart===&lt;br /&gt;
&lt;br /&gt;
Restarts the server after update or for newgame&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15884</id>
		<title>User talk:Taede</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User_talk:Taede&amp;diff=15884"/>
				<updated>2013-11-07T23:03:10Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: Server Administration (Soap)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Server Administration (Soap) ==&lt;br /&gt;
&lt;br /&gt;
=== Servers / Directories ===&lt;br /&gt;
====publicserver-new.openttdcoop.org====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Game Port !! Admin Port !! Name !! Directory&lt;br /&gt;
|-&lt;br /&gt;
! 3983 || 3984|| Public Server || ~/svn-publicserver/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Directory Structure ===&lt;br /&gt;
Each server adheres to the following directory structure:&lt;br /&gt;
* Top directory (including bin, bundle, media, os, projects and src): These are part of the SVN checkout and should not be written to.&lt;br /&gt;
* Server/: Contains the actual server installation&lt;br /&gt;
* Web/: Directory which contains files accessible through http&lt;br /&gt;
&lt;br /&gt;
== Custom Server Commands ==&lt;br /&gt;
&lt;br /&gt;
===!content===&lt;br /&gt;
&lt;br /&gt;
Update the BaNaNaS content, needs !restart after to load the new NewGRFs&lt;br /&gt;
&lt;br /&gt;
===!gamenr===&lt;br /&gt;
&lt;br /&gt;
Sets the gamenr, needed for the logs and topic, run this before !restart&lt;br /&gt;
&lt;br /&gt;
===!restart===&lt;br /&gt;
&lt;br /&gt;
Restarts the server after update or for newgame&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=12869</id>
		<title>PublicServer:Archive - Games 221 - 230</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_221_-_230&amp;diff=12869"/>
				<updated>2012-01-13T21:50:09Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PublicServerArchiveMenu}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 222| 24.12.11-11.01.12 | {{User|V453000}}, {{User|Mark}}, {{User|LoPo}}, {{User|mfb}}, {{User|Vinnie}}, {{User|StarLite}}, {{User|XeryusTC}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Bassals}}, {{User|Twerkhoven}}, {{User|Brumi}}, {{User|andyp}}| FIRS Cargo | TL5 + RVs| 512 x 512 Temperate | r23755 [[GRF|#openttdcoop-GRF-Pack 8.0]] | FIRS Industrial Renewal Set was loaded for this game, which means 42 different industries and 29 different cargos.  An ambitious plan with 12 BBHs, 12 MSHs and 12 main stations was chosen, add 13 SLHs and 2000 trains and you got a game bordering to insanity even by openttdcoop standards. In the end all main stations were well serviced and 2000 trains flowed smoothly. |222|File:Add picture| The map.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 221| 3.12.11-24.12.11 | {{User|V453000}}, {{User|Thraxian}}, {{User|ODM}}, {{User|Mazur}}, {{User|Sylf}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Absolutis}}, {{User|Maraxus}}, {{User|dlrs365}}, {{User|LoPo}}, {{User|MDGrein}}, {{User|Brumi}} | PAX | TL3, S-bahns vary | 512 x 264 Temperate | r23596 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This game was all about passengers. We made a mainline network to transport them to different ICE terminals. Each terminal had a loading and unloading platform, this allowed us to transport the passengers from another ICE terminal into town with the return trip of our S-Bahn train. We made 1,085 trains where 2/3rd is being used on S-Bahns. With the 2cc train set we could make some really nice S-Bahns with tight curves, or we could make short metro trains with a huge loading capacity. Also the do not let towns grow above snow line made some interesting towns.  |221|File:221.png| A nice town in the valley.}}&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12451</id>
		<title>PublicServer:Archive - Games 201 - 210</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12451"/>
				<updated>2011-05-26T15:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 206| 1.5.11 - 14.5.11 | {{User|Sylf}}, {{User|V453000}}, {{User|mfb}}, {{User|ODM}}, {{User|Chris Booth}}, {{User|Mazur}}, {{User|MrD2DG}}, {{User|Twerkhoven}}, {{User|Vinnie}}, {{User|James}}, {{User|damac}},  | Cargo | TL6 | 512 x 512 Temperate| r22375 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The keyword was EX 3X AC. That is the model of trains we used - extremely powerful, slow trains that allowed us to build CL2 even with TL6. A rather ordinary network design resulted in a nice web with rather compact hubs. As the map was watery and oil rigs numerous, we decided to ignore them so we did not end up having a strong refinery. Factory made that up perfectly, and quickly became the spot of highest traffic and had to be expanded. The game ended flowing quite steadily with almost 800 trains. |206|File:PSG206.png| Factory station. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 205|15.4.11-1.5.11| {{User|V453000}}, {{User|Sylf}}, {{User|mfb}}, {{User|SmatZ}}, {{User|Mazur}}, {{User|Intexon}}, {{User|Stoffe}}, {{User|ElecRules}}, {{User|Vinnie}}, {{User|MrD2DG}}, {{User|Chris Booth}}, {{User|mks}}, {{User|Yoshi}}, {{User|propliner}}, {{User|Twerkhoven}} | Cargo | TL3 | 512 x 512 Arctic| r22375 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Refit madness is back in full power! This time we sticked with a simple circl-ish network, featuring 8 main stations in total. All the long train routes made the circle have a nicely spread traffic over all of it. Unlike main stations, which ended up being quite different. In later stages of the game when refit stations got under heavier stress, they mostly faced one common problem - trains were piling up in depots. Some stations were just expanded so that trains had enough time to leave the depots, and for example drop 03, the largest station of the game, even prioritized the depotted trains so they could never stack there. The ML started from LL_RR and with time it grew into a LLLL_RRRR monster accomodating over 1600 trains in total. |205|File:PSG205.png| Drop 03, with stack-proof depots and 33 platforms. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 204|2.4.11-15.4.11| {{User|V453000}}, {{User|Sylf}}, {{User|ODM}}, {{User|Mazur}}, {{User|mfb}}, {{User|Vinnie}}, {{User|Benny}}, {{User|iklucas}}, {{User|Lukeus_Maximus}}, {{User|phoenix}}, {{User|Ramsus08191}} | Cargo | TL3 | 512 x 256 Temperate| r22255 [[GRF|#openttdcoop-GRF-Pack 8.0]] | A game all about a nice small map and efforts to cover it head to toe. In this game we had 2 separate networks of TGVs and cargo trains. Both networks got a lot of attention, but of course the cargo network had grown much larger. The pax network was not as massive, but had a lot of trains that were made one by one, and most of the towns were serviced quite well in the end. This was a rather simple game fully packed with fun while populating the map with 820 trains in total.|204|File:PSG204.png| Only one BBH means a lot of cooperation in one spot. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 203|9.3.11-2.4.11| {{User|V453000}}, {{User|mfb}}, {{User|Vinnie}}, {{User|MrD2DG}},  {{User|Tray}}, {{User|Mazur}}, {{User|Sylf}} | Cargo | TL17 | 512 x 512 Tropic| r22255 [[GRF|#openttdcoop-GRF-Pack 8.0]] | In this game we abused many things. Starting with the monster train length 17 and abusing the fact that trains can not crash into themselves. To help us while constructing so long trains, we used curves long 1 tiles - abusing the logic engine set to 177kmh, which is CL1 for maglev. This made it possible to loop trains without losing speed, and made it much less of a pain to build. Additionally, we transfered cargoes with TL6 trains because TL17 for primary pickups is jut too much. As a result, we got a network that looked like a true spaghetti meal. |203|File:PSG203.png| BBH03 was upgraded multiple times, and shows quite some spaghetti-ness. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 202|19.2.11-9.3.11| {{User|V453000}}, {{User|Mark}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|Vinnie}}, {{User|Sylf}}, {{User|Mazur}}, {{User|mfb}}, {{User|lych}}, {{User|MrD2DG}}, {{User|Hribek}}, {{User|Ramsus08191}} | Cargo | TL3 | 512 x 512 Arctic| r22148 [[GRF|#openttdcoop-GRF-Pack 8.0]] | As most arctic games do, this one also featured a nice network that followed the landscape. Unlike the other games, here we situated our ML on top of the mountains where we &amp;quot;Chased the Yeti&amp;quot;. That resulted in some nice hubs on top of the mountains where usually is flat space, and some of the mergers were on the downhill slope, improving train accelerations there. Although we had some large clusters of forests, their total numbers weren't that high so we had similar levels of traffic pretty much everywhere. When we finally found the Yeti, we owned a friendly amount of 1444 trains with a really excelent flow. |202|File:PSG202.png| The wood drop wasn't as oversized as usually is in arctic game, but with addition of the food it still made for quite a large station. :) }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 201|2.2.11-19.2.11| {{User|V453000}}, {{User|CharcoalDioxide}}, {{User|Chris Booth}}, {{User|CyberSoul}}, {{User|Intexon}}, {{User|James}}, {{User|JKrueger}}, {{User|Mazur}}, {{User|mfb}}, {{User|ppetak}}, {{User|Ramsus08191}}, {{User|Razaekel}}, {{User|scrlk}}, {{User|sturmi}}, {{User|Sylf}}, {{User|Vinnie}} |  PAX | TL15 for ML, TL 1-8 for SBahn | 512 x 512 Temperate| r21965 [[GRF|#openttdcoop-GRF-Pack 8.0]] | This was from the onset an attempt to beat the record world population set by PSG101: 3,075,319.  To do it, we chose the plan with a stacked ML (part tunnel/part bridge), and the map divided in 20 sectors.  Each sector has a transfer station from Sbahn to ML. and a single city.  Initially the sectors were all strictly separated, and whoever build the city there was &amp;quot;boss&amp;quot; over that sector. This led to many different solutions for the Sbahns, some better than others, and a lot of lessons about city-building. Then we got the record, with still many open spaces, so we continued building and refining, and only called it a day when we reached  6,150,671 inhabitants, doubling the previous record. Along the way we broke the train record, with the map eventually holding 2553 trains. The end result on the map is a veritable showcase of Sbahn-solutions, and a highly useful study place for Sbahn builders. |201|File:PSG201.png| The Network Plan. You will not find it in the game any more, so it is here. }}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Taede&amp;diff=12427</id>
		<title>User:Taede</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Taede&amp;diff=12427"/>
				<updated>2011-05-03T14:30:28Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: Created page with &amp;quot;Date of Birth: 10-04-1981  Location: Falkirk, Scotland  Started playing TT: On and off since the original game launched  Joined OpenTTDCoop: 2011&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Date of Birth: 10-04-1981&lt;br /&gt;
&lt;br /&gt;
Location: Falkirk, Scotland&lt;br /&gt;
&lt;br /&gt;
Started playing TT: On and off since the original game launched&lt;br /&gt;
&lt;br /&gt;
Joined OpenTTDCoop: 2011&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=12426</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=12426"/>
				<updated>2011-05-03T13:43:50Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [20]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|V453000|cz}}, the network construction consultant&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [8]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mark|nl}} Currently on a trip around the world, expecting to be back in 2012. Currently also known as {{User|Aussi-Mark|au}}&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [38]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|Mazur|nl}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Twerkhoven|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
*{{User|CharcoalDioxide|fi}} (formerly known as Absolutis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members [84] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=12425</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=12425"/>
				<updated>2011-05-03T13:43:22Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [20]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|V453000|cz}}, the network construction consultant&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [8]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mark|nl}} Currently on a trip around the world, expecting to be back in 2012. Currently also known as {{User|Aussi-Mark|au}}&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [38]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|Mazur|nl}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|TWerkhoven|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
*{{User|CharcoalDioxide|fi}} (formerly known as Absolutis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members [84] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=12423</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=12423"/>
				<updated>2011-05-03T13:38:30Z</updated>
		
		<summary type="html">&lt;p&gt;Taede: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [20]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file), newgrfs and patches '''*'''&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|Sylf|us}}, the oblivious, always getting into troubles&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|uliko|se}}, omnipresent&lt;br /&gt;
*{{User|V453000|cz}}, the network construction consultant&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [8]==&lt;br /&gt;
*{{User|Adm.Spock|nl}} still too busy with other things in life, but &amp;quot;I'll be back&amp;quot;!&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mark|nl}} Currently on a trip around the world, expecting to be back in 2012. Currently also known as {{User|Aussi-Mark|au}}&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [38]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Barbaar|nl}}&lt;br /&gt;
*{{User|Benny|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|F223|us}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|James|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|HanziQ|cz}}&lt;br /&gt;
*{{User|jondisti|fi}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|Macha|ie}}&lt;br /&gt;
*{{User|Mazur|nl}}&lt;br /&gt;
*{{User|mrruben5|nl}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
*{{User|pugi|de}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Taede|uk}}&lt;br /&gt;
*{{User|Vitus|cz}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Yso|ch}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
*{{User|CharcoalDioxide|fi}} (formerly known as Absolutis)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members [84] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Taede</name></author>	</entry>

	</feed>