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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Torben+Paw</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<updated>2026-04-28T15:33:55Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Torben_Paw&amp;diff=10978</id>
		<title>User:Torben Paw</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Torben_Paw&amp;diff=10978"/>
				<updated>2009-11-22T21:56:55Z</updated>
		
		<summary type="html">&lt;p&gt;Torben Paw: updated with new name and stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Born 1981&lt;br /&gt;
&lt;br /&gt;
Played TT since its release. later on TTD&lt;br /&gt;
&lt;br /&gt;
found TTDPatch in the summer 2004, later that year, around christmas i joined the community on TT-forums, and found OpenTTD. Been hooked ever since!&lt;br /&gt;
&lt;br /&gt;
I like clean and simple designs with high capacity, and fast trains...&lt;br /&gt;
&lt;br /&gt;
first joined Coop long time ago, played with the nick Boss back in the days, where Publicserver was called sandbox, in games 1-8 then left cause it took to much of my time.&lt;br /&gt;
&lt;br /&gt;
Downloaded and analysed most of the coop savegames and implemented the best ideas and design in my own building style...&lt;br /&gt;
&lt;br /&gt;
Danish;-)&lt;br /&gt;
&lt;br /&gt;
Also known as Torben Dyhl since i changed my name, so that my son could have this old family name.&lt;br /&gt;
&lt;br /&gt;
Should actually change my status to inactive since i only join to look now, because of lack of sparetime! But im still active on the IRC-channel and checks on your games a couple of times a week;-)&lt;br /&gt;
&lt;br /&gt;
Torbenpaw[at]gmail.com&lt;/div&gt;</summary>
		<author><name>Torben Paw</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_121_-_130&amp;diff=9505</id>
		<title>PublicServer:Archive - Games 121 - 130</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_121_-_130&amp;diff=9505"/>
				<updated>2009-02-16T08:09:54Z</updated>
		
		<summary type="html">&lt;p&gt;Torben Paw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 128|29.01.09-11.02.09| | [[Gametype:Cargo_Concept|Cargo Concept]]| 5 &amp;amp; 12 |512x512 Toyland to Mars|r15235 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
We uses the Toyland2Mars conversion grf for this game. The map was devided in two, primary cargo from the south half was processed in the south and those from the north half in the north. The processed cargo was then transported to the other half of the map by maglev trains.&lt;br /&gt;
|128|Image:PSG128.png|The Northern main station and town, giving a good impression of the game.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 127|12.01.09-29.01.09|{{User|planetmaker}}, {{User|tneo}}, {{User|Mazen}},  {{User|Bennythen00b}}, {{User|Torben Paw}} | [[Gametype:Cargo_Concept|Cargo Concept]]| 8 &amp;amp; 16 |512x1024 Alpine|r15235 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The network in this game consisted of two separate networks, short (8 tiles) e-rail trains used one network while 16-tile long maglev trains distributed goods. The plan chosen involved [[Terraforming|coop-style terraforming]], though this didn't work out as intended which caused the game to be a bit in-active, also the Alpine climate newgrf caused strange clusters of industries at some places.&lt;br /&gt;
|127|Image:PSG127.png|Showing a nice SLH which is a good example of working with the terrain.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 126|09.01.09-12.01.09|{{User|Combuster}}, {{User|valhallasw}}, {{User|damalix}}, {{User|Freiksenet}}, {{User|Hylkevd}}, {{User|AntB}}, {{User|Mucht}}, {{User|OwenS}}, {{User|Torben Paw}} | [[Gametype:Chaos_Theory|Chaos]] &amp;amp; [[Gametype:ICE_SBahn|ICE S-Bahn]] | 11 |256x1024 Temperate|r14996 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Chaos Theory got refurbished and applied in this game. The map was divided into provinces with individual players building and managing the S-Bahn in their own place, with a global network connecting the main stations. Even though the network layout was left undefined, good cooperation resulted in a nice network with well over a thousand vehicles. Highlight of this game is the invention of the C-Bahn, which proved extremely effective at transporting passengers within the town.&lt;br /&gt;
|126|Image:PSG126.png|A nice area created by {{User|thgergo}} with an SBAHN system, trams and busses, unluckily the airport didn't start servicing before the game was finished. Though this reminds me a bit of Tokyo as the thematic of this game was Japan and we used Japan-NewGrfs}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 125|01.01.09-09.01.09|{{User|Combuster}}, {{User|valhallasw}}, {{User|StarLite}}, {{User|Elske}},  {{User|damalix}},  {{User|Freiksenet}}, {{User|Hylkevd}}, {{User|andyp}}, {{User|AntB}}, {{User|einKarl}}, {{User|SmatZ}}, {{User|Torben Paw}} | [[Gametype:Cargo_Concept| Cargo Concept]] |5 / 7 / 20|512x512 Temperate|r14922 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
A scenario proposed by progman where all cargo should be brought to a city on a remote island. A plan was developed employing advanced techniques like SML and variable trainlengths. During the game the SML turned out to be very handy when parts of the ML needed upgraded from 3 lanes to 6 in some locations.&lt;br /&gt;
|125|Image:PSG125.png|The largest station in the game}} &lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 124|29.12.08-01.01.09|{{User|Mark}}, {{User|XeryusTC}}, {{User|valhallasw}}, {{User|StarLite}}, {{User|Elske}},  {{User|flexd}}, {{User|Roujin}}, {{User|Hylkevd}} | [[Gametype:Cargo_Concept| Cargo Concept]] |3|512x512 Temperate|r14768 [[GRF|#openttdcoop-GRF-Pack 7.2]]|An old skool type game with Huge TF allowed, Short TL, maglev &amp;amp; 20 billion starting cash. No time was wasted and the network quickly came together. The game reached over 1700 trains before some people had trouble joining.|124|Image:PSG124.png|1 of the bigger stations in the game}} &lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 123|24.12.08-29.12.08|{{User|planetmaker}}, {{User|tneo}}, {{User|Mark}}, {{User|XeryusTC}}, {{User|valhallasw}}, {{User|StarLite}}, {{User|Elske}}, {{User|flexd}} | [[Gametype:Cargo_Concept| Cargo Concept]] |5|512x1024 Northpole|r14768 [[GRF|#openttdcoop-GRF-Pack 7.2]]|{{User|planetmaker}} provided a special christmas scenario for this game. The initial 4-lane wide ML soon started to show signs of stress and was extended to 6R_3L at places. No very advanced techniques this game but lots of fully-loaded mainlines and spectaculair hubs to admire.&lt;br /&gt;
|123|Image:PSG123.png|Santa's Home}} &lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 122|18.12.08-24.12.08|{{User|SmatZ}}, {{User|planetmaker}}, {{User|tneo}}, {{User|andyp}}, {{User|StarLite}}, {{User|OwenS}} | [[Gametype:Cargo_Concept| Cargo Concept]] + PAX |5|2048x256 Subtropical|r14660 [[GRF|#openttdcoop-GRF-Pack 7.2]]|The map featured two towns seperated by a rift &amp;quot;The Wall&amp;quot; in the middle which couldn't be tunneled or bridged. Goods and pax needed to be transported across as the cities needed to be grown to 100k population each. A SML-style network with two transfer stations at each side was developed. We ended with over a 1000 trains and 200 ships. In the end network capacity was reached and spurious jams started to show.&lt;br /&gt;
|122|Image:PSG122.png|Sheffield station serving over 500 trains. Using conditional orders allowed to pass by using full load and use this station as drop and pickup at the same time without having empty trains traveling around.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 121|13.12.08-18.12.08|{{User|SmatZ}}, {{User|Bennythen00b}}, {{User|Mark}}, {{User|ODM}}, {{User|Osai}}, {{User|Kirov}} | [http://www.openttdcoop.org/blog/2008/12/15/the-magic-of-srnw-self-regulating-networks/ Self-Regulating Network], [[Gametype:Cargo_Concept| Cargo Concept]]|5|512x512 Temperate|r14660 [[GRF|#openttdcoop-GRF-Pack 7.2]]|The goal of was to transport enough grain and livestock to produce 100,000 crates of goods per month.[http://www.openttdcoop.org/blog/2008/12/15/the-magic-of-srnw-self-regulating-networks/]. Later in the game we were limited by OTTD production limit of secondaries, which is roughly 2295 per industry tile per month. For factories, it means 27,540 crates of goods per month - so we had to build four factories and balance them well. We managed to accomplish our goal in 2177.&lt;br /&gt;
The self-regulating game concept was very interesting, there were many clever ideas how to make the best (in means of effectivity, niceness, speed, ...) self-regulating loops and stations.&lt;br /&gt;
The the [http://www.openttdcoop.org/blog/2008/12/15/the-magic-of-srnw-self-regulating-networks/ blog entry] for more information.&lt;br /&gt;
|121|Image:PSG121.png|Our central drop station with factories, at the point where we hit the 100k goal. The factories are fed by an amazing 21 fully-loaded Mainlines.}}&lt;/div&gt;</summary>
		<author><name>Torben Paw</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=9457</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=9457"/>
				<updated>2009-01-19T15:34:15Z</updated>
		
		<summary type="html">&lt;p&gt;Torben Paw: /* The usual suspects around the Public Server [32] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [17]==&lt;br /&gt;
*{{User|Ammler|ch}} '''(Admin)'''&lt;br /&gt;
*{{User|Combuster|nl}}&lt;br /&gt;
*{{User|Hylje|fi}}&lt;br /&gt;
*{{User|Kommer|nl}}&lt;br /&gt;
*{{User|Mark|nl}}&lt;br /&gt;
*{{User|Mucht|at}} '''(Admin)'''&lt;br /&gt;
*{{User|Osai|de}} '''(Admin)'''&lt;br /&gt;
*{{User|Phazorx|iru}} '''(Admin)'''&lt;br /&gt;
*{{User|planetmaker|de}} '''(Admin)'''&lt;br /&gt;
*{{User|Progman|de}} '''(Admin)'''&lt;br /&gt;
*{{User|SmatZ|cz}} '''(Admin)'''&lt;br /&gt;
*{{User|StarLite|nl}}&lt;br /&gt;
*{{User|thgergo|hu}}&lt;br /&gt;
*{{User|tneo|nl}} '''(Admin)'''&lt;br /&gt;
*{{User|Thraxian|us}}&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''(Admin)'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Chairman of the #openttdcoop stupidness committee '''(Admin)'''&lt;br /&gt;
''Note: Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''(Admin)'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/| PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [8]==&lt;br /&gt;
*{{User|Adm.Spock|nl}}&lt;br /&gt;
*{{User|dihedral|de}} aka &amp;quot;dih&amp;quot;&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [32]==&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Bennythen00b|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|ODM|nl}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects [53] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;/div&gt;</summary>
		<author><name>Torben Paw</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Torben_Paw&amp;diff=9456</id>
		<title>User:Torben Paw</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Torben_Paw&amp;diff=9456"/>
				<updated>2009-01-19T15:30:08Z</updated>
		
		<summary type="html">&lt;p&gt;Torben Paw: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Born 1981&lt;br /&gt;
&lt;br /&gt;
Played TT since its release. later on TTD&lt;br /&gt;
&lt;br /&gt;
found TTDPatch in the summer 2004, around christmas i joined the community on TT-forums and found OpenTTD been hooked since.&lt;br /&gt;
&lt;br /&gt;
I like clean and simple designs with high capacity and fast trains...&lt;br /&gt;
&lt;br /&gt;
first joined Coop long time ago, played with the nick Boss back in the days, where Publicserver was called sandbox in games 1-8 then left caus it took to much of my time.&lt;br /&gt;
&lt;br /&gt;
Downloaded and analysed most of the coop savegames and implemented th best ideas and design in my own building style...&lt;br /&gt;
&lt;br /&gt;
Danish;-)&lt;br /&gt;
&lt;br /&gt;
Torbenpaw[at]gmail.com&lt;/div&gt;</summary>
		<author><name>Torben Paw</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Torben_Paw&amp;diff=9413</id>
		<title>User:Torben Paw</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Torben_Paw&amp;diff=9413"/>
				<updated>2009-01-15T11:24:35Z</updated>
		
		<summary type="html">&lt;p&gt;Torben Paw: New page: Born 1981  Played TT since its release. later on TTD  found TTD in the summer 2004, around christmas i joined the community on TT-forums and found OpenTTD been hooked since.  I like clean ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Born 1981&lt;br /&gt;
&lt;br /&gt;
Played TT since its release. later on TTD&lt;br /&gt;
&lt;br /&gt;
found TTD in the summer 2004, around christmas i joined the community on TT-forums and found OpenTTD been hooked since.&lt;br /&gt;
&lt;br /&gt;
I like clean and simple designs with high capacity and fast trains...&lt;br /&gt;
&lt;br /&gt;
first joined Coop long time ago, played with the nick Boss back in the days, where Publicserver was called sandbox in games 1-8 then left caus it took to much of my time.&lt;br /&gt;
&lt;br /&gt;
Downloaded and analysed most of the coop savegames and implemented th best ideas and design in my own building style...&lt;br /&gt;
&lt;br /&gt;
Danish;-)&lt;br /&gt;
&lt;br /&gt;
Torbenpaw[at]gmail.com&lt;/div&gt;</summary>
		<author><name>Torben Paw</name></author>	</entry>

	</feed>