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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tuz</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<updated>2026-05-20T23:29:39Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=10071</id>
		<title>PublicServer:Archive - Games 131 - 140</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=10071"/>
				<updated>2009-05-07T19:20:13Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: added RMJ and myself to PSG137&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 138|15.04.09-23.04.09|{{User|planetmaker}} | [[Gametype:ICE_SBahn|ICE + S-Bahn]] |8| 256*2048 Temperate | r16055 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
A stretched map with a full pax network. Around 230 ICE trains connect the 4 main terminals on the 4 main islands. The terminals are fed by local S-Bahn, trams and buses. From north to south straight through everything is the TL64 Beast maglev, making an almost impossible 15 million a year.&lt;br /&gt;
|138|Image:PSG138.PNG| Rindston, the biggest city in the game.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 137|08.04.09-15.04.09|{{User|RMJ}}, {{User|Tuz}} | [[Gametype:Cargo_Concept|Cargo]] |10| 512*512 Sub-Tropical | r16055 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
An ambitious plan by RMJ, where all cargo is delivered to a single station in the middle of the map. The raws were picked up from two large primary wings. In the end the network held 800 trains in good flow. &lt;br /&gt;
|137|Image:PSG137.PNG| The huge main drop station.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 136|31.03.09-08.04.09|{{User|tneo}} | [[Gametype:Cargo_Concept|Cargo]] | 5 | 512*1024 Temperate | r15906 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
A large map generated using the original generator and no newgrfs were used in this game to get the &amp;quot;oldskool&amp;quot; feeling. At about 1000 trains the outer ring of the network started to slow down and a 5th lane was added which kept the network running smoothly even with more than 1200 trains. &lt;br /&gt;
|136|Image:PSG136.PNG| This Picture shows the Iron and Goods Drop and the Steel Pickup.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 135|27.03.09-31.03.09| | [[Gametype:Chaos_Theory|Chaos]] | 5 | 256x256 Temperate | r15712 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Another ECS map, again with all vectors loaded. ECS combined with a chaos theory plan turned out surprisingly clean and all trains were moving smoothly in the end.&lt;br /&gt;
|135|Image:PSG135.PNG| Add screenie + description}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 134|14.03.09-27.03.09| {{User|ODM}}, {{User|KenjiE20}}, {{User|Narc}}, {{User|Progman}}, {{User | Chris booth}}| [[Gametype:Cargo Concept|Cargo Concept]] | 14, 7 and some less common used ones | 1024x1024 Temperate | r15712 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
Once again an ambitious plan, loading all the ECS vectors. Every vector was built seperately with its own plan, with freight being transfered between them on a huge circular mainline. &lt;br /&gt;
In the end we managed to transport nearly all the cargos defined by ECS and running nearly a 1000 trains on the network. The ECS combined with the large map size sadly prevented players from joining in the end but all in all it was a good game and a decent introduction to the world of ECS.&lt;br /&gt;
|134|Image:PSG134.PNG| The Wood Vector Transfer, one of the busiest stations in the game, by narc and Chris Booth.}}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 133|1.03.09-14.03.09| {{User|narc}}, {{User|Tuz}}, {{User|Bennythen00b}} | [[Gametype:Cargo Concept|Cargo Concept]] | 7 | 256x1024 Arctic | r15654 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
We picked a very ambitious plan for this map -- two parallel 4x4 mainlines with SML, with the drop/pickup stations at the loose ends of the mainlines. However, building the four BBHs took a very long time, and the plan also changed several times to remove some of the trickier requirements, such as &amp;quot;no mainline above the snowline&amp;quot;, which was producing some very uneven mainlines that couldn't be properly connected with SLHs. In the end, some major rebuilds were required for the north-western stations to cope with the load. This game also tested the feasibility of using GRFs from [http://wiki.openttd.org/wiki/index.php/Bananas BaNaNaS], which turned out not to prevent anyone from joining (though often they needed help finding them).&lt;br /&gt;
|133|Image:PSG133.png| BBH North-West, the first and most expansive BBH, but looking quite pretty. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 132|26.02.09-01.03.09| {{User|Avdg}}, {{User|narc}}, {{User|Tuz}}, {{User|planetmaker}}, {{User|Combuster}} | [[Gametype:Subsidiaries|Holding &amp;amp; Subsidiaries Concept]] (pax only) | 3-8 local, 15 for ICE | 512x1024 Temperate | r15591 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map was divided into 15 provinces, which players then assigned themselves to. A mainline was also built to shuttle the passengers around the provinces. Sadly, the map proved too big (so people didn't have much chance to cooperate in building their provinces), and a bug with the Japan Train Set made the game unplayable for most.&lt;br /&gt;
|132|Image:PSG132.png| Capital City's ICE terminal, featuring a sea of mail. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|planetmaker}}, {{User|Tuz}} (as cyril), {{User|Avdg}}, {{User|KenjiE20}}, {{User|ODM}}, {{User|Sedontane}}, {{User|Mazen}}, {{User|Kolo}} {{user|Bennythen00b}} | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly.&lt;br /&gt;
|131|Image:PSG131.png| The map's oddest feature, the so-called &amp;quot;compressors&amp;quot;. The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }}&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Abbreviations&amp;diff=9804</id>
		<title>Talk:Abbreviations</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Abbreviations&amp;diff=9804"/>
				<updated>2009-04-13T14:27:28Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Perhaps editing and redirecting to [[Guides:Glossary]] would be more useful. It's confusing to have two pages with the same info.&amp;lt;br /&amp;gt;Glossary is also linked to from more places.&amp;lt;br /&amp;gt;--[[User:KenjiE20|KenjiE20]] 12:40, 13 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
And may be altogether mixed with [[Jargon]], that already includes numerous abbreviations.&amp;lt;br /&amp;gt;&lt;br /&gt;
--[[User:Tuz|Tuz]] 14:27, 13 April 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Abbreviations&amp;diff=9803</id>
		<title>Talk:Abbreviations</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Abbreviations&amp;diff=9803"/>
				<updated>2009-04-13T14:26:09Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Perhaps editing and redirecting to [[Guides:Glossary]] would be more useful. It's confusing to have two pages with the same info.&amp;lt;br /&amp;gt;Glossary is also linked to from more places.&amp;lt;br /&amp;gt;--[[User:KenjiE20|KenjiE20]] 12:40, 13 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
And may be altogether mixed with [[Jargon]], that already includes numerous abbreviations.&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9802</id>
		<title>User:Tuz</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9802"/>
				<updated>2009-04-13T14:15:29Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: PSG links, PSG #137 added, holidays removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Real name:''' Cyril Chovet&lt;br /&gt;
&lt;br /&gt;
'''Born:''' 1978&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Lille, France {{Flag|fr}}&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' [http://www.caduvet.fr http://www.caduvet.fr] (Not quite TT-related, but hell it eats the other 99% of my time !)&lt;br /&gt;
&lt;br /&gt;
'''Started with TT:''' Got some thousands of hours on TT back in 1998 (good ol' student time !), then occasional player&lt;br /&gt;
&lt;br /&gt;
'''Cooperative player:''' Back with OTTD and discovered #openttdcoop on Feb 2009... First PS game #131&lt;br /&gt;
&lt;br /&gt;
'''[[:PublicServer:Archive_-_Games_131_-_140#gameid_137|PSG 137]]''' : 3&amp;lt;-&amp;gt;5 splitter / joiner, many little modifications to other people work., prios, signalling, redesigning to avoid PBS, etc.&lt;br /&gt;
&lt;br /&gt;
'''[[:PublicServer:Archive_-_Games_131_-_140#gameid_133|PSG 133]]''' : Two BBH that last only a few hours... Well, SML design is still out of my reach !&lt;br /&gt;
&lt;br /&gt;
'''[[:PublicServer:Archive_-_Games_131_-_140#gameid_132|PSG 132]]''' : PLA network - BBH on LLRR (almost ok except for some CL...) - not quite happy with feeder design (PAX seems really not my cup of tea)&lt;br /&gt;
&lt;br /&gt;
'''[[:PublicServer:Archive_-_Games_131_-_140#gameid_131|PSG 131]]''' : 1 station with SLH, some prios... Petty gamer !&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9694</id>
		<title>PublicServer:Archive - Games 131 - 140</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9694"/>
				<updated>2009-03-19T22:45:47Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: added myself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 133|1.03.09-14.03.09| {{User|narc}},{{User|Tuz}}, | [[Gametype:Cargo Concept|Cargo Concept]] | 7 | 256x1024 Arctic | r15654 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
We picked a very ambitious plan for this map -- two parallel 4x4 mainlines with SML, with the drop/pickup stations at the loose ends of the mainlines. However, building the four BBHs took a very long time, and the plan also changed several times to remove some of the trickier requirements, such as &amp;quot;no mainline above the snowline&amp;quot;, which was producing some very uneven mainlines that couldn't be properly connected with SLHs. In the end, some major rebuilds were required for the north-western stations to cope with the load. This game also tested the feasibility of using GRFs from [http://wiki.openttd.org/wiki/index.php/Bananas BaNaNaS], which turned out not to prevent anyone from joining (though often they needed help finding them).&lt;br /&gt;
|133|Image:PSG133.png| BBH North-West, the first and most expansive BBH, but looking quite pretty. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 132|26.02.09-01.03.09| {{User|Avdg}}, {{User|narc}}, {{User|Tuz}}, {{User|planetmaker}}, {{User|Combuster}} and more | [[Gametype:Subsidiaries|Holding &amp;amp; Subsidiaries Concept]] (pax only) | 3-8 local, 15 for ICE | 512x1024 Temperate | r15591 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map was divided into 15 provinces, which players then assigned themselves to. A mainline was also built to shuttle the passengers around the provinces. Sadly, the map proved too big (so people didn't have much chance to cooperate in building their provinces), and a bug with the Japan Train Set made the game unplayable for most.&lt;br /&gt;
|132|Image:PSG132.png| Capital City's ICE terminal, featuring a sea of mail. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|planetmaker}}, {{User|Tuz}} (as cyril), {{User|Avdg}}, {{User|KenjiE20}}, {{User|ODM}}, {{User|Sedontane}}, {{User|Mazen}}, {{User|Kolo}} {{user|Bennythen00b}} and more | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly.&lt;br /&gt;
|131|Image:PSG131.png| The map's oddest feature, the so-called &amp;quot;compressors&amp;quot;. The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }}&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9693</id>
		<title>User:Tuz</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9693"/>
				<updated>2009-03-19T22:43:40Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: added holidays and PSG133&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Holidays March 15th to 31th in a galaxy so far, far away that the Internet is unreachable... See you soon :)'''&lt;br /&gt;
&lt;br /&gt;
'''Real name:''' Cyril Chovet&lt;br /&gt;
&lt;br /&gt;
'''Born:''' 1978&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Lille, France {{Flag|fr}}&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' [http://www.caduvet.fr http://www.caduvet.fr] (Not quite TT-related, but hell it eats the other 99% of my time !)&lt;br /&gt;
&lt;br /&gt;
'''Started with TT:''' Got some thousands of hours on TT back in 1998 (good ol' student time !), then occasional player&lt;br /&gt;
&lt;br /&gt;
'''Cooperative player:''' Back with OTTD and discovered #openttdcoop on Feb 2009... First PS game #131&lt;br /&gt;
&lt;br /&gt;
'''PSG 133''' : Two BBH that last only a few hours... Well, SML design is still out of my reach !&lt;br /&gt;
&lt;br /&gt;
'''PSG 132''' : PLA network - BBH on LLRR (almost ok except for some CL...) - not quite happy with feeder design (PAX seems really not my cup of tea)&lt;br /&gt;
&lt;br /&gt;
'''PSG 131''' : 1 station with SLH, some prios... Petty gamer !&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9624</id>
		<title>User:Tuz</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9624"/>
				<updated>2009-03-03T02:07:54Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Real name:''' Cyril Chovet&lt;br /&gt;
&lt;br /&gt;
'''Born:''' 1978&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Lille, France {{Flag|fr}}&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' [http://www.caduvet.fr http://www.caduvet.fr] (Not quite TT-related, but hell it eats the other 99% of my time !)&lt;br /&gt;
&lt;br /&gt;
'''Started with TT:''' Got some thousands of hours on TT back in 1998 (good ol' student time !), then occasional player&lt;br /&gt;
&lt;br /&gt;
'''Cooperative player:''' Back with OTTD and discovered #openttdcoop on Feb 2009... First PS game #131&lt;br /&gt;
&lt;br /&gt;
'''PSG 132''' : PLA network - BBH on LLRR (almost ok except for some CL...) - not quite happy with feeder design (PAX seems really not my cup of tea)&lt;br /&gt;
&lt;br /&gt;
'''PSG 131''' : 1 station with SLH, some prios... Petty gamer !&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9623</id>
		<title>User:Tuz</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9623"/>
				<updated>2009-03-03T02:07:13Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: PSG #132 achievements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Real name:''' Cyril Chovet&lt;br /&gt;
&lt;br /&gt;
'''Born:''' 1978&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Lille, France {{Flag|fr}}&lt;br /&gt;
&lt;br /&gt;
'''Homepage:''' [http://www.caduvet.fr http://www.caduvet.fr] (Not quite TT-related, but hell it eats the other 99% of my time !)&lt;br /&gt;
&lt;br /&gt;
'''Started with TT:''' Got some thousands of hours on TT back in 1998 (good ol' student time !), then occasional player&lt;br /&gt;
&lt;br /&gt;
'''Cooperative player:''' Back with OTTD and discovered #openttdcoop on Feb 2009... First PS game #131&lt;br /&gt;
&lt;br /&gt;
'''PSG 132''' : PLA network - BBH on LLRR (almost ok except for some CL...) - not quite happy with feeder design (PAX seems really not my cup of tea)&lt;br /&gt;
'''PSG 131''' : 1 station with SLH, some prios... Petty gamer !&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9621</id>
		<title>PublicServer:Archive - Games 131 - 140</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9621"/>
				<updated>2009-03-02T23:58:47Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: added myself&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 132|26.02.09-01.03.09| {{User|Avdg}}, {{User|narc}}, {{User|Tuz}} and more | [[Gametype:Subsidiaries|Holding &amp;amp; Subsidiaries Concept]] (pax only) | 3-8 local, 15 for ICE | 512x1024 | r15591 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map was divided into 15 provinces, which players then assigned themselves to. A mainline was also built to shuttle the passengers around the provinces. Sadly, the map proved too big (so people didn't have much chance to cooperate in building their provinces), and a bug with the Japan Train Set made the game unplayable for most.&lt;br /&gt;
|132|Image:PSG132.png| Capital City's ICE terminal, featuring a sea of mail. }}&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|planetmaker}}, {{User|Tuz}} (as cyril), {{User|Avdg}}, {{User|Kenji}}, {{User|ODM}}, {{User|Sedontane}}, {{User|Mazen}}, {{User|Kolo}} and more | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly.&lt;br /&gt;
|131|Image:PSG131.png| The map's oddest feature, the so-called &amp;quot;compressors&amp;quot;. The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }}&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9597</id>
		<title>PublicServer:Archive - Games 131 - 140</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9597"/>
				<updated>2009-02-26T23:38:51Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|Tuz}} (as cyril) and more | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly.&lt;br /&gt;
|131|Image:PSG131.png| The map's oddest feature, the so-called &amp;quot;compressors&amp;quot;. The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }}&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9596</id>
		<title>PublicServer:Archive - Games 131 - 140</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_131_-_140&amp;diff=9596"/>
				<updated>2009-02-26T23:37:40Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
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{{Archive_PublicServer|Public Server Game 131|21.02.09-26.02.09| {{User|Mark}}, {{User|db48x}}, {{User|narc}}, {{User|Combuster}}, {{User|Mortomes}}, {{User|Wouterr}}, {{User|Tuz}}  and more | [[Gametype:Cargo Concept|Cargo Concept]] (food and water only) | 2, 6, and 24 | 1024x512 Sub-Tropical | r15495 [[GRF|#openttdcoop-GRF-Pack 7.3]]|&lt;br /&gt;
The map featured four separate cargo networks looping around in opposite directions: two for fruit/maize trains, a third for water trains, and a fourth for the massive (TL24) food trains. The most major problem with the plan was the difficulty people had in connecting everything up properly.&lt;br /&gt;
|131|Image:PSG131.png| The map's oddest feature, the so-called &amp;quot;compressors&amp;quot;. The first one was built by {{User|Mark}}, the rest were added (and refined) over time. }}&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9595</id>
		<title>User:Tuz</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Tuz&amp;diff=9595"/>
				<updated>2009-02-26T23:36:50Z</updated>
		
		<summary type="html">&lt;p&gt;Tuz: New page: '''Real name:''' Cyril Chovet  '''Born:''' 1978  '''Home:''' Lille, France {{Flag|fr}}  '''Homepage:''' [http://www.caduvet.fr http://www.caduvet.fr] (Not quite TT-related, but hell it eat...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Real name:''' Cyril Chovet&lt;br /&gt;
&lt;br /&gt;
'''Born:''' 1978&lt;br /&gt;
&lt;br /&gt;
'''Home:''' Lille, France {{Flag|fr}}&lt;br /&gt;
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'''Homepage:''' [http://www.caduvet.fr http://www.caduvet.fr] (Not quite TT-related, but hell it eats the other 99% of my time !)&lt;br /&gt;
&lt;br /&gt;
'''Started with TT:''' Got some thousands of hours on TT back in 1998 (good ol' student time !), then occasional player&lt;br /&gt;
&lt;br /&gt;
'''Cooperative player:''' Back with OTTD and discovered #openttdcoop on Feb 2009... First PS game #131 (1 station with SLH, some prios... Petty gamer !)&lt;/div&gt;</summary>
		<author><name>Tuz</name></author>	</entry>

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