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		<id>https://wiki.openttdcoop.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zerpa</id>
		<title>#openttdcoop wiki - User contributions [en]</title>
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		<updated>2026-05-18T22:44:09Z</updated>
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	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=User:Zerpa&amp;diff=11398</id>
		<title>User:Zerpa</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=User:Zerpa&amp;diff=11398"/>
				<updated>2010-03-17T23:13:53Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: Created page with '==My Person== '''Born:'''  1977  '''Home:'''  {{flag|dk}}, http://en.wikipedia.org/wiki/Aalborg  '''Email:'''  [mailto:zerpa.openttdcoop@belunktum.dk zerpa.openttdcoop@belunktum.…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==My Person==&lt;br /&gt;
'''Born:''' &lt;br /&gt;
1977&lt;br /&gt;
&lt;br /&gt;
'''Home:''' &lt;br /&gt;
{{flag|dk}}, http://en.wikipedia.org/wiki/Aalborg&lt;br /&gt;
&lt;br /&gt;
'''Email:''' &lt;br /&gt;
[mailto:zerpa.openttdcoop@belunktum.dk zerpa.openttdcoop@belunktum.dk]&lt;br /&gt;
&lt;br /&gt;
'''Started playing TTD:''' &lt;br /&gt;
I don't remember exactly, but probably some time around 1995-6. Probably played 100h+ at this time and then some more on and off again over the years. Rediscovered OpenTTD November 2009 after my gaming PC stopped working :P&lt;br /&gt;
 &lt;br /&gt;
'''Joined #openttdcoop:''' &lt;br /&gt;
December 2009.&lt;br /&gt;
&lt;br /&gt;
'''Specialist on:''' &lt;br /&gt;
Building stuff that's against the rules when i'm drunk and tired.&lt;br /&gt;
&lt;br /&gt;
'''Prefers:'''&lt;br /&gt;
Back-to-the-basic games. Everyone doing their own little area of the map, with help and inspiration from others.&lt;br /&gt;
&lt;br /&gt;
== Ideas ===&lt;br /&gt;
&lt;br /&gt;
* [[Two-way_Prio]]&lt;br /&gt;
* [[Auto-refilled Self-regulating Pick-up Station]] -- See PSG 176 and 177.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=11397</id>
		<title>Community:Members</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Community:Members&amp;diff=11397"/>
				<updated>2010-03-17T23:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Active Members of #openttdcoop [20]==&lt;br /&gt;
*{{User|Ammler|ch}}, the one who dances with the newgrfs '''*''' &lt;br /&gt;
*{{User|Combuster|nl}} joins and parts the whole day '''*'''&lt;br /&gt;
*{{User|Hylje|fi}}, the silent guy always and never around.&lt;br /&gt;
*{{User|KenjiE20|uk}}, the master of puppets, pulling your strings '''*'''&lt;br /&gt;
*{{User|Mucht|at}}, the oldie who controlls our community from background.'''*'''&lt;br /&gt;
*{{User|ODM|nl}}, the innocent ''black'' lamb of #openttdcoop '''*'''&lt;br /&gt;
*{{User|Osai|de}}, doctor of the web and autopilot, who can hit back, if needed '''*'''&lt;br /&gt;
*{{User|Phazorx|iru}}, what does a communist in the tycoon world?&lt;br /&gt;
*{{User|planetmaker|de}}, Make(file) newgrfs and patch packs '''*'''&lt;br /&gt;
*{{User|Progman|de}}, builds bigger networks on his Pentium2 at home, than 20 members on publicserver. '''*'''&lt;br /&gt;
*{{User|SmatZ|cz}}, pest-controller on all levels of OpenTTD(coop) '''*'''&lt;br /&gt;
*{{User|^Spike^|nl}}, the last Dutchy&lt;br /&gt;
*{{User|StarLite|nl}} master of the magic roundabout that everybody fears ;-)&lt;br /&gt;
*{{User|thgergo|hu}},  the one who builds bridges&lt;br /&gt;
*{{User|Thraxian|us}}, makes some little members&lt;br /&gt;
*{{User|tneo|nl}}, the spelling angel '''*'''&lt;br /&gt;
*{{User|V453000|cz}}, the network construction consultant&lt;br /&gt;
*{{User|valhallasw|nl}}, BOFH, Wiki-god and mainly werkloos '''*'''&lt;br /&gt;
*{{User|XeryusTC|nl}}, Rebellous doing-stuff-differently-from-convention type of guy '''*'''&lt;br /&gt;
''Note:  '''*''' Admins have shell access to our servers, all others have rcon access''&lt;br /&gt;
&lt;br /&gt;
==Honorary Members of #openttdcoop [3]==&lt;br /&gt;
*{{User|Brianetta|uk}} (our amiable host who is responsible for making #openttdcoop to such a vital community it is today) '''*'''&lt;br /&gt;
*{{User|Phoenix the II|nl}} (our host for the most busy [http://www.openttdcoop.org/blog/public-server/ PublicServer], thanks to him, we don't need to finish a game, because of the server limits.)&lt;br /&gt;
*{{User|TrueLight|nl}} (for being a bugfixer over  ... a long time ;-)  )&lt;br /&gt;
&lt;br /&gt;
==Currently Inactive Members of #openttdcoop [8]==&lt;br /&gt;
*{{User|Adm.Spock|nl}}&lt;br /&gt;
*{{User|dp|de}}&lt;br /&gt;
*{{User|e1ko|cz}}&lt;br /&gt;
*{{User|Guru3|se}}&lt;br /&gt;
*{{User|Kommer|nl}}, we lost his exclusive love to openttd&lt;br /&gt;
*{{User|Mark|nl}} Currently on a trip around the world, expecting to be back in 2012&lt;br /&gt;
*{{User|ottd-king|uk}}&lt;br /&gt;
*{{User|Piratejerk|ca}}&lt;br /&gt;
*{{User|xahodo|nl}}&lt;br /&gt;
&lt;br /&gt;
==The usual suspects around the Public Server [56]==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|A3aan|nl}}&lt;br /&gt;
*{{User|Addi|ch}}&lt;br /&gt;
*{{User|Alanin|de}}&lt;br /&gt;
*{{User|AlexanderB|nl}}&lt;br /&gt;
*{{User|Andyp|us}}&lt;br /&gt;
*{{User|AntB|uk}}&lt;br /&gt;
*{{User|Atdt}}&lt;br /&gt;
*{{User|Avdg|be}}&lt;br /&gt;
*{{User|Bennythen00b|no}}&lt;br /&gt;
*{{User|Chris booth|uk}}&lt;br /&gt;
*{{User|Clifs|us}} &lt;br /&gt;
*{{User|csuke|uk}}&lt;br /&gt;
*{{User|Damalix|fr}}&lt;br /&gt;
* {{User|DCritic|us}}&lt;br /&gt;
*{{User|DJNekkid|no}}&lt;br /&gt;
*{{User|draconnier|lu}}&lt;br /&gt;
*{{User|einKarl|de}}&lt;br /&gt;
*{{User|Elske|nl}}&lt;br /&gt;
*{{User|Farden|fr}}&lt;br /&gt;
*{{User|Floffe|se}}&lt;br /&gt;
*{{User|fmauNeko|fr}}&lt;br /&gt;
*{{User|Fuco|sk}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Giles|uk}}&lt;br /&gt;
*{{User|Gleeb|uk}}&lt;br /&gt;
*{{User|h3rzb1ut|de}}&lt;br /&gt;
*{{User|Hans|nl}}&lt;br /&gt;
*{{User|Intexon|cz}}&lt;br /&gt;
*{{User|Kejhic|cz}}&lt;br /&gt;
*{{User|Kirov|ar}}&lt;br /&gt;
*{{User|Kolo|pl}}&lt;br /&gt;
*{{User|Levi|de}}&lt;br /&gt;
*{{User|LittleMikey|au}}&lt;br /&gt;
*{{User|LordAzamath|ee}}&lt;br /&gt;
*{{User|mensi|ch}}&lt;br /&gt;
*{{User|Microshit|nl}}&lt;br /&gt;
*{{User|mitooo|fr}}&lt;br /&gt;
*{{User|mixrin|ru}}&lt;br /&gt;
*{{User|narc|ro}}&lt;br /&gt;
*{{User|Nickman|be}}&lt;br /&gt;
*{{User|OwenS|uk}}&lt;br /&gt;
*{{User|Petert|us}}&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Pikita|uk}}&lt;br /&gt;
*{{User|RMJ|dk}}&lt;br /&gt;
*{{User|Rob|us}}&lt;br /&gt;
*{{User|S m w|de}}&lt;br /&gt;
*{{User|sbn|be}}&lt;br /&gt;
*{{User|Sedontane|uk}}&lt;br /&gt;
*{{User|Talonius|uk}}&lt;br /&gt;
*{{User|Tautrimas|lt}}&lt;br /&gt;
*{{User|Thijs|nl}}&lt;br /&gt;
*{{User|thomashauk|uk}}&lt;br /&gt;
*{{User|Tim|de}}&lt;br /&gt;
*{{User|Torben Paw|dk}}&lt;br /&gt;
*{{User|Tussengas|nl}}&lt;br /&gt;
*{{User|Walle|be}}&lt;br /&gt;
*{{User|Wouterr|be}}&lt;br /&gt;
*{{User|Zakjan|cz}}&lt;br /&gt;
*{{User|ZarenorDarkstalker|us}}&lt;br /&gt;
*{{User|Zerpa|dk}}&lt;br /&gt;
*{{User|Zuu|se}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
''And of course all the others above!''&lt;br /&gt;
&lt;br /&gt;
== Exsuspects &amp;amp; retired members [51] ==&lt;br /&gt;
If you are on the ex-suspects list and you start playing again, please move yourself up to the suspects list !&lt;br /&gt;
If you are still active and on the ex-suspects list, sorry for the moving :) we sometimes cannot find an IRC log of you while you are still active&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Alendo|no}}&lt;br /&gt;
*{{User|Bob27|us}}&lt;br /&gt;
*{{User|ChrisM|de}}&lt;br /&gt;
*{{User|Cipri|nl}}&lt;br /&gt;
*{{User|Dark_Link|se}}&lt;br /&gt;
*{{User|Davil|at}}&lt;br /&gt;
*{{User|dihedral|de}}&lt;br /&gt;
*{{User|Doke|de}}&lt;br /&gt;
*{{User|Dopefish|de}}&lt;br /&gt;
*{{User|eJoJ|no}}&lt;br /&gt;
*{{User|EmiT|cz}}&lt;br /&gt;
*{{User|Franco|hu}}&lt;br /&gt;
*{{User|Gamer|nl}}&lt;br /&gt;
*{{User|Godde|no}}&lt;br /&gt;
*{{User|Green-devil|dk}}&lt;br /&gt;
*{{User|hdp|us}}&lt;br /&gt;
*{{User|hzzzln|de}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Ichi|nl}}&lt;br /&gt;
*{{User|Ihmemies|fi}}&lt;br /&gt;
*{{User|itsnotvalid|hk}}&lt;br /&gt;
*{{User|Jinx|be}}&lt;br /&gt;
*{{User|John|sk}}&lt;br /&gt;
*{{User|Juustro|fi}}&lt;br /&gt;
*{{User|Kolbur|de}}&lt;br /&gt;
*{{User|Kul|nl}}&lt;br /&gt;
*{{User|Logix|us}}&lt;br /&gt;
*{{User|MDGrein|se}}&lt;br /&gt;
*{{User|MooUK|uk}}&lt;br /&gt;
*{{User|N101|au}}&lt;br /&gt;
*{{User|Nazirro|pl}}&lt;br /&gt;
*{{User|Nitehawk|us}}&lt;br /&gt;
*{{User|Phil|uk}}&lt;br /&gt;
*{{User|RaWt|no}}&lt;br /&gt;
*{{User|Red|us}}&lt;br /&gt;
*{{User|RichK|uk}}&lt;br /&gt;
&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&lt;br /&gt;
 |valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
*{{User|Satyap|in}}&lt;br /&gt;
*{{User|SerriaRomeo|us}}&lt;br /&gt;
*{{User|Shader|pl}}&lt;br /&gt;
*{{User|Sian|dk}}&lt;br /&gt;
*{{User|Skasi|at}}&lt;br /&gt;
*{{User|Skidd13|de}}&lt;br /&gt;
*{{User|Spectre100|us}}&lt;br /&gt;
*{{User|Stoffe|se}}&lt;br /&gt;
*{{User|strstrep|us}}&lt;br /&gt;
*{{User|Teddy|no}}&lt;br /&gt;
*{{User|UnderBuilder|ar}}&lt;br /&gt;
*{{User|Vinni3|uk}}&lt;br /&gt;
*{{User|Volny|cz}}&lt;br /&gt;
*{{User|welterde|de}}&lt;br /&gt;
*{{User|Zavior|fi}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Two-way_Prio&amp;diff=11395</id>
		<title>Talk:Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Two-way_Prio&amp;diff=11395"/>
				<updated>2010-03-17T08:55:57Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: /* Gif */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gif==&lt;br /&gt;
What did you use to make the animated gif? --[[User:Petert|Petert]] 00:53, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Gimp 2.6 of course :-) Check out this [http://www.gimp.org/tutorials/Simple_Animations/ This guide] [[User:Zerpa|Zerpa]] 08:55, 17 March 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Talk:Two-way_Prio&amp;diff=11394</id>
		<title>Talk:Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Talk:Two-way_Prio&amp;diff=11394"/>
				<updated>2010-03-17T08:49:10Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Gif==&lt;br /&gt;
What did you use to make the animated gif? --[[User:Petert|Petert]] 00:53, 17 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Gimp 2.6 of course :-) Check out this [http://www.gimp.org/tutorials/Simple_Animations/ This guide]&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11386</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11386"/>
				<updated>2010-03-15T18:21:44Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline wait. In some joins, especially at BBHs, a prio may build up long queues waiting to enter the mainline. The usual solution to this it to extend the mainline.&lt;br /&gt;
&lt;br /&gt;
The two-way prio is an intermediate solution that can increase the overall throughput of a join. The basic idea is that when a waiting train gets a chance to enter the line, every train behind it should also be allowed to enter. The mechanism is similar to a real-life traffic light. It releases all traffic in one direction and then switches to the other direction and releases all traffic from there (although, the Two-way prio does not have a timeout, like traffic lights).&lt;br /&gt;
&lt;br /&gt;
[[File:twowayprio.gif]]&lt;br /&gt;
&lt;br /&gt;
A standard prio that is highly loaded tends to generate a pattern of trains with just one of the trains from the joining line between each block of trains from the joined line, with a gap between each join. The two-way prio allows all waiting trains to enter, so there will be overall fewer gaps.&lt;br /&gt;
&lt;br /&gt;
== How to build ==&lt;br /&gt;
&lt;br /&gt;
Add a small TL1 train on a segment that crosses the two lines. The TL1 train should be blocked by a standard prio in both direction by using a two-way entry signal.&lt;br /&gt;
&lt;br /&gt;
A two-way prio does not need a long prio on the tracks. It just needs to be long enough that trains waiting will enter the prio before the logic train has a chance to switch.&lt;br /&gt;
&lt;br /&gt;
A place to use this is in BBHs where neither of the MLs is more major than the other. A simple join will leave huge gaps, and a standard prio may build big queues even with good balancing.&lt;br /&gt;
&lt;br /&gt;
== Disadvantages ==&lt;br /&gt;
&lt;br /&gt;
* When the load ratio between the lines is low, e.g. 1:20, the Two-way prio may not be as effective, as it leaves a gap between trains when it switches. This gap is bigger than on a standard prio and pre-accelerated prio's.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
* Releases entire queues in both directions at once without breaking the queue.&lt;br /&gt;
* This usually give tight packing as the entire queue is release at once.&lt;br /&gt;
* Adapts well to the traffic load. On light traffic, the logic train is usually blocked in the prio before a single train can reach it, leaving the path open.&lt;br /&gt;
* Handles load ratios close to 1:1 very well, and cases when the load on the lines is very dynamic.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:Twowayprio.gif&amp;diff=11385</id>
		<title>File:Twowayprio.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:Twowayprio.gif&amp;diff=11385"/>
				<updated>2010-03-15T18:21:01Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: uploaded a new version of &amp;quot;File:Twowayprio.gif&amp;quot;:&amp;amp;#32;Better gif for showing the two-way prio&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shows how the two-way prio works.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11384</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11384"/>
				<updated>2010-03-15T18:20:18Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline wait. In some joins, especially at BBHs, a prio may build up long queues waiting to enter the mainline. The usual solution to this it to extend the mainline.&lt;br /&gt;
&lt;br /&gt;
The two-way prio is an intermediate solution that can increase the overall throughput of a join. The basic idea is that when a waiting train gets a chance to enter the line, every train behind it should also be allowed to enter. The mechanism is similar to a real-life traffic light. It releases all traffic in one direction and then switches to the other direction and releases all traffic from there (although, the Two-way prio does not have a timeout, like traffic lights).&lt;br /&gt;
&lt;br /&gt;
[[File:twowayprio2.gif]]&lt;br /&gt;
&lt;br /&gt;
A standard prio that is highly loaded tends to generate a pattern of trains with just one of the trains from the joining line between each block of trains from the joined line, with a gap between each join. The two-way prio allows all waiting trains to enter, so there will be overall fewer gaps.&lt;br /&gt;
&lt;br /&gt;
== How to build ==&lt;br /&gt;
&lt;br /&gt;
Add a small TL1 train on a segment that crosses the two lines. The TL1 train should be blocked by a standard prio in both direction by using a two-way entry signal.&lt;br /&gt;
&lt;br /&gt;
A two-way prio does not need a long prio on the tracks. It just needs to be long enough that trains waiting will enter the prio before the logic train has a chance to switch.&lt;br /&gt;
&lt;br /&gt;
A place to use this is in BBHs where neither of the MLs is more major than the other. A simple join will leave huge gaps, and a standard prio may build big queues even with good balancing.&lt;br /&gt;
&lt;br /&gt;
== Disadvantages ==&lt;br /&gt;
&lt;br /&gt;
* When the load ratio between the lines is low, e.g. 1:20, the Two-way prio may not be as effective, as it leaves a gap between trains when it switches. This gap is bigger than on a standard prio and pre-accelerated prio's.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
* Releases entire queues in both directions at once without breaking the queue.&lt;br /&gt;
* This usually give tight packing as the entire queue is release at once.&lt;br /&gt;
* Adapts well to the traffic load. On light traffic, the logic train is usually blocked in the prio before a single train can reach it, leaving the path open.&lt;br /&gt;
* Handles load ratios close to 1:1 very well, and cases when the load on the lines is very dynamic.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11383</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11383"/>
				<updated>2010-03-15T17:44:07Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: Added notes on gaps and load ratios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline wait. In some joins, especially at BBHs, a prio may build up long queues waiting to enter the mainline. The usual solution to this it to extend the mainline.&lt;br /&gt;
&lt;br /&gt;
The two-way prio is an intermediate solution that can increase the overall throughput of a join. The basic idea is that when a waiting train gets a chance to enter the line, every train behind it should also be allowed to enter. The mechanism is similar to a real-life traffic light. It releases all traffic in one direction and then switches to the other direction and releases all traffic from there (although, the Two-way prio does not have a timeout, like traffic lights).&lt;br /&gt;
&lt;br /&gt;
[[File:twowayprio.gif]]&lt;br /&gt;
&lt;br /&gt;
A standard prio that is highly loaded tends to generate a pattern of trains with just one of the trains from the joining line between each block of trains from the joined line, with a gap between each join. The two-way prio allows all waiting trains to enter, so there will be overall fewer gaps.&lt;br /&gt;
&lt;br /&gt;
== How to build ==&lt;br /&gt;
&lt;br /&gt;
Add a small TL1 train on a segment that crosses the two lines. The TL1 train should be blocked by a standard prio in both direction by using a two-way entry signal.&lt;br /&gt;
&lt;br /&gt;
A two-way prio does not need a long prio on the tracks. It just needs to be long enough that trains waiting will enter the prio before the logic train has a chance to switch.&lt;br /&gt;
&lt;br /&gt;
A place to use this is in BBHs where neither of the MLs is more major than the other. A simple join will leave huge gaps, and a standard prio may build big queues even with good balancing.&lt;br /&gt;
&lt;br /&gt;
== Disadvantages ==&lt;br /&gt;
&lt;br /&gt;
* When the load ratio between the lines is low, e.g. 1:20, the Two-way prio may not be as effective, as it leaves a gap between trains when it switches. This gap is bigger than on a standard prio and pre-accelerated prio's.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
* Releases entire queues in both directions at once without breaking the queue.&lt;br /&gt;
* This usually give tight packing as the entire queue is release at once.&lt;br /&gt;
* Adapts well to the traffic load. On light traffic, the logic train is usually blocked in the prio before a single train can reach it, leaving the path open.&lt;br /&gt;
* Handles load ratios close to 1:1 very well, and cases when the load on the lines is very dynamic.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11382</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11382"/>
				<updated>2010-03-14T20:18:47Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline way. In some join, especially at BBHs, a prio may build up long queues waiting to enter the mainline.&lt;br /&gt;
&lt;br /&gt;
On PSG 178, we experimented with a concept named a Two-way Prio. The basic idea is that when the waiting trains begin to roll, they should keep rolling and not stop for a few trains on the ML. The mechanism is similar to a real-life traffic light. It releases all traffic in one direction and then switches to the other direction and releases all traffic from there (although, the Two-way prio does not have a timeout, like traffic lights).&lt;br /&gt;
&lt;br /&gt;
[[File:twowayprio.gif]]&lt;br /&gt;
&lt;br /&gt;
== How to build ==&lt;br /&gt;
&lt;br /&gt;
Add a small TL1 train on a segment that crosses the two lines. The TL1 train should be blocked by a standard prio in both direction by using a two-way entry signal.&lt;br /&gt;
&lt;br /&gt;
A two-way prio does not need a long prio on the tracks. It just needs to be long enough that trains waiting will enter the prio before the logic train has a chance to switch.&lt;br /&gt;
&lt;br /&gt;
A place to use this is in BBHs where neither of the MLs is more major than the other. A simple join will leave huge gaps, and a standard prio may build big queues even with good balancing.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
* Releases entire queues in both directions at once without breaking the queue.&lt;br /&gt;
* This usually give tight packing as the entire queue is release at once.&lt;br /&gt;
* Adapts well to the traffic load. On light traffic, the logic train is usually blocked in the prio before a single train can reach it, leaving the path open.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11381</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11381"/>
				<updated>2010-03-14T20:15:05Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline way. In some join, especially at BBHs, a prio may build up long queues waiting to enter the mainline.&lt;br /&gt;
&lt;br /&gt;
On PSG 178, we experimented with a concept named a Two-way Prio. The basic idea is that when the waiting trains begin to roll, they should keep rolling and not stop for a few trains on the ML. The mechanism is similar to a real-life traffic light. It releases all traffic in one direction and then switches to the other direction and releases all traffic from there (although, the Two-way prio does not have a timeout, like traffic lights).&lt;br /&gt;
&lt;br /&gt;
[[File:twowayprio.gif]]&lt;br /&gt;
&lt;br /&gt;
== How to build ==&lt;br /&gt;
&lt;br /&gt;
Add a small TL1 train on a segment that crosses the two lines. The TL1 train should be blocked by a standard prio in both direction by using a two-way entry signal.&lt;br /&gt;
&lt;br /&gt;
A two-way prio does not need a long prio on the tracks. It just needs to be long enough that trains waiting will enter the prio before the logic train has a chance to switch.&lt;br /&gt;
&lt;br /&gt;
A place to use this is in BBHs where neither of the MLs is more major than the other. A simple join will leave huge gaps, and a standard prio may build big queues even with good balancing.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
  * Releases entire queues in both directions at once without breaking the queue.&lt;br /&gt;
  * This usually give tight packing as the entire queue is release at once.&lt;br /&gt;
  * Adapts well to the traffic load. On light traffic, the logic train is usually blocked in the prio before a single train can reach it, leaving the path open.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=File:Twowayprio.gif&amp;diff=11380</id>
		<title>File:Twowayprio.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=File:Twowayprio.gif&amp;diff=11380"/>
				<updated>2010-03-14T20:08:00Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: Shows how the two-way prio works.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shows how the two-way prio works.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11379</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11379"/>
				<updated>2010-03-14T20:07:19Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline way. In some join, especially at BBHs, a prio may build up long queues waiting to enter the mainline. On PSG 178, we experimented with a concept named a Two-way Prio. The basic idea is that when the waiting trains begin to roll, they should keep rolling and not stop for a few trains on the ML. The mechanism is similar to a real-life traffic light. It releases all traffic in one direction and then switches to the other direction and releases all traffic from there (although, the Two-way prio does not have a timeout, like traffic lights).&lt;br /&gt;
&lt;br /&gt;
[[File:twowayprio.gif]]&lt;br /&gt;
&lt;br /&gt;
A place to use this is in BBHs where neither of the MLs is more major than the other. A simple join will leave huge gaps, and a standard prio may build big queues even with good balancing.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11378</id>
		<title>Two-way Prio</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=Two-way_Prio&amp;diff=11378"/>
				<updated>2010-03-14T19:48:59Z</updated>
		
		<summary type="html">&lt;p&gt;Zerpa: Created page with 'A standard prio gives priority to trains on the mainline and makes trains on the sideline way. In some join, especially at BBHs, a prio may build up long queues waiting to enter …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A standard prio gives priority to trains on the mainline and makes trains on the sideline way. In some join, especially at BBHs, a prio may build up long queues waiting to enter the mainline. On PSG 178, we experimented with a concept named a Two-way Prio. The basic idea is that when the waiting trains begin to roll, they should keep rolling and not stop for a few trains on the ML.&lt;/div&gt;</summary>
		<author><name>Zerpa</name></author>	</entry>

	</feed>