https://wiki.openttdcoop.org/api.php?action=feedcontributions&user=Bigal-sa&feedformat=atom#openttdcoop wiki - User contributions [en]2024-03-28T19:20:12ZUser contributionsMediaWiki 1.25.2https://wiki.openttdcoop.org/index.php?title=How_not_to_build&diff=9497How not to build2009-02-10T07:58:26Z<p>Bigal-sa: /* How not to build... */</p>
<hr />
<div>[[Trains|<< Trains ]] | [[Guides| Back to Index >>]]<br />
<br />
===How '''''not''''' to build...===<br />
<br />
Ok, so by now you've been told how to build in our games. We haven't settled on that building method for no reason. In here I'm going to explain you why, using an old game I made together with a friend of mine (it's quite old and worked reasonably at the time, however now it doesn't).<br />
<br />
Start out with loading [[:Image:Magnetic_Corp.%2C_30th_Dec_2090_CLI.sav]].<br />
<br />
Now, I'll explain what's wrong with it:<br />
* There is a jammed roundabout in there. It will keep jamming over, and over again.<br />
* There are a multitude of 2x45 degree turns in there and even some 90 degree turns, the resulting congestion is disastrous to the efficiency of the network as most trains slow down to a crawl to get through the bends.<br />
* No use of pre-signals, even where they should be used. Result: congestion and inefficient use of the stations which need it.<br />
* Huge switches in front of stations. Most of those stations aren't even RoRo! Result: a ''lot'' of congestion.<br />
* Huge stations which see lots of traffic... without proper load-balancing. The result: a huge queue of trains, which have to wait for a single train to enter the station.<br />
* There are some junctions which are too tight. Result: waiting trains to go over it. This might cause a mild seizure to the network.<br />
<br />
----<br />
<br />
[[Trains|<< Trains ]] | [[Guides| Back to Index >>]]<br />
<br />
[[Category:Guides]]</div>Bigal-sahttps://wiki.openttdcoop.org/index.php?title=Presignal_Basics&diff=9496Presignal Basics2009-02-09T04:49:19Z<p>Bigal-sa: /* Part 2: The Station Problem */</p>
<hr />
<div>=<center>Presignal Basics</center>=<br />
The Presignal Basics is explained here: how they work, how they behave, and how does work a terminal station, and whats the use of the combo presignal.<br />
<br />
==Part 1: Identify the signals==<br />
There are five type of signals in OTTD. If you click on a normal signal with CTRL is held, these signals will appear:<br />
<br />
'''Normal Signal''': It does not have any special alibity, it turns to red if the next signal block is blocked by any train.<br />
<br />
'''Entry Presignal''': It works like a normal signal, plus it turns to red if all exit presignals, or combo presignals are red after it.<br />
<br />
'''Exit Presignal''': It works same as normal signal, but it signs for the entry, or combo signals, if self is red.<br />
<br />
'''Combo Presignal''': It has both Entry and Exit presignal alibities: It turns to red if all Exit/Combo are red after it, and it signs for the Entry/Combo Presignals, if the self is red.<br />
<br />
'''PBS Signal ''': Not a Presignal, it enables more trains in one signal block, since PBS means Path Based Signaling. This type of signal is not explained here.<br />
<br />
'''One-Way PBS Signal ''': It works like a PBS Signal, however, it prohibits passing through from the back side. This type of signal is not explained here.<br />
<br />
[[Image:Signals.PNG|thumb|center|327px|Different signal types]]<br />
<br />
==Part 2: The Station Problem==<br />
Stations without any presignals have a big problem: just have a look on the Image to the below. Signal A should be red...[[Image:Terminal1.png|270px|center|thumb|Problem at stations without Presignals]]<br />
If you let one more train to enter into the station, it will block the exit, because A signal is green. This problem is solvable with presignals: Just turn A into Entry presignal, and turn B and C signals to exit signals. [[Image:Terminal2.png|276px|center|thumb|Station with Presignals]] How does it work? If Exit Presignals B, C are both red, then Entry Presignal A is red too. Then a third train cannot pass trough Signal A.<br />
<br />
==Part 3: An Effective RoRo station==<br />
Combo Presignals are mostly placed between Entry, and Exit presignals, because the Combo Presignals transmits the Exit presignal signs for the Entry Presignals. Combo presignals behave as an entry presignal and an exit presignal both.[[Image:RORO1.png|center|thumb|526px|RORO station]] In the Image above, signal A is Entry Presignal, signals B, C, D, E are Combo ones, and F-K are Exit Presignals.<br />
<br />
If F and G Platforms are used, then Combo signal B uses its Entry Presignal alibity, and it will turn to red, because F, and G Exit Presignals are both red. But the Entry Presignal A is remains green. Exit presignals H-K are green, then Combo Presignals D, E is green, then Signal C is green too. With this Combo Presignal B is red and C is green, then the Entry Presignal A is remains green.[[Image:RORO2.png|center|thumb|526px|The Entry remains green]]<br />
<br />
The Entry Presignal A will be red only, if all Platforms are used, Exit Presignals F-K are red. If F-K are red, then all Combo Presignals B-E are red too, then the Entry A will be red.[[Image:RORO3.png|center|thumb|520px|All Platforms red]]<br />
<br />
== ==<br />
[[Guides|<< Back to Index ]] | [[Oneway_or_Twoway_Presignals| Part 2: Oneway or Twoway Presignals >>]]<br />
[[Category:Guides]]</div>Bigal-sahttps://wiki.openttdcoop.org/index.php?title=Presignal_Basics&diff=9495Presignal Basics2009-02-09T03:00:48Z<p>Bigal-sa: /* Part 3: An Effective RoRo station */</p>
<hr />
<div>=<center>Presignal Basics</center>=<br />
The Presignal Basics is explained here: how they work, how they behave, and how does work a terminal station, and whats the use of the combo presignal.<br />
<br />
==Part 1: Identify the signals==<br />
There are five type of signals in OTTD. If you click on a normal signal with CTRL is held, these signals will appear:<br />
<br />
'''Normal Signal''': It does not have any special alibity, it turns to red if the next signal block is blocked by any train.<br />
<br />
'''Entry Presignal''': It works like a normal signal, plus it turns to red if all exit presignals, or combo presignals are red after it.<br />
<br />
'''Exit Presignal''': It works same as normal signal, but it signs for the entry, or combo signals, if self is red.<br />
<br />
'''Combo Presignal''': It has both Entry and Exit presignal alibities: It turns to red if all Exit/Combo are red after it, and it signs for the Entry/Combo Presignals, if the self is red.<br />
<br />
'''PBS Signal ''': Not a Presignal, it enables more trains in one signal block, since PBS means Path Based Signaling. This type of signal is not explained here.<br />
<br />
'''One-Way PBS Signal ''': It works like a PBS Signal, however, it prohibits passing through from the back side. This type of signal is not explained here.<br />
<br />
[[Image:Signals.PNG|thumb|center|327px|Different signal types]]<br />
<br />
==Part 2: The Station Problem==<br />
Stations without any presignals have a big problem: just have a look on the Image to the below. Signal A should be red...[[Image:Terminal1.png|270px|center|thumb|Problem at stations without Presignals]]<br />
If you let one more train to enter into the station, it will block the exit, because A signal is green. This problem is solvable with presignals: Just turn A into Entry presignal, and turn B and C signals to exit signals. [[Image:Terminal2.png|276px|center|thumb|Station with Presignals]] How does it work? If Exit Presignals B, C are both red, then Entry Presignal A is red too. Then a third train cant pass trough Signal A.<br />
<br />
==Part 3: An Effective RoRo station==<br />
Combo Presignals are mostly placed between Entry, and Exit presignals, because the Combo Presignals transmits the Exit presignal signs for the Entry Presignals. Combo presignals behave as an entry presignal and an exit presignal both.[[Image:RORO1.png|center|thumb|526px|RORO station]] In the Image above, signal A is Entry Presignal, signals B, C, D, E are Combo ones, and F-K are Exit Presignals.<br />
<br />
If F and G Platforms are used, then Combo signal B uses its Entry Presignal alibity, and it will turn to red, because F, and G Exit Presignals are both red. But the Entry Presignal A is remains green. Exit presignals H-K are green, then Combo Presignals D, E is green, then Signal C is green too. With this Combo Presignal B is red and C is green, then the Entry Presignal A is remains green.[[Image:RORO2.png|center|thumb|526px|The Entry remains green]]<br />
<br />
The Entry Presignal A will be red only, if all Platforms are used, Exit Presignals F-K are red. If F-K are red, then all Combo Presignals B-E are red too, then the Entry A will be red.[[Image:RORO3.png|center|thumb|520px|All Platforms red]]<br />
<br />
== ==<br />
[[Guides|<< Back to Index ]] | [[Oneway_or_Twoway_Presignals| Part 2: Oneway or Twoway Presignals >>]]<br />
[[Category:Guides]]</div>Bigal-sahttps://wiki.openttdcoop.org/index.php?title=Presignal_Basics&diff=9494Presignal Basics2009-02-09T02:55:59Z<p>Bigal-sa: /* Part 1: Identify the signals */</p>
<hr />
<div>=<center>Presignal Basics</center>=<br />
The Presignal Basics is explained here: how they work, how they behave, and how does work a terminal station, and whats the use of the combo presignal.<br />
<br />
==Part 1: Identify the signals==<br />
There are five type of signals in OTTD. If you click on a normal signal with CTRL is held, these signals will appear:<br />
<br />
'''Normal Signal''': It does not have any special alibity, it turns to red if the next signal block is blocked by any train.<br />
<br />
'''Entry Presignal''': It works like a normal signal, plus it turns to red if all exit presignals, or combo presignals are red after it.<br />
<br />
'''Exit Presignal''': It works same as normal signal, but it signs for the entry, or combo signals, if self is red.<br />
<br />
'''Combo Presignal''': It has both Entry and Exit presignal alibities: It turns to red if all Exit/Combo are red after it, and it signs for the Entry/Combo Presignals, if the self is red.<br />
<br />
'''PBS Signal ''': Not a Presignal, it enables more trains in one signal block, since PBS means Path Based Signaling. This type of signal is not explained here.<br />
<br />
'''One-Way PBS Signal ''': It works like a PBS Signal, however, it prohibits passing through from the back side. This type of signal is not explained here.<br />
<br />
[[Image:Signals.PNG|thumb|center|327px|Different signal types]]<br />
<br />
==Part 2: The Station Problem==<br />
Stations without any presignals have a big problem: just have a look on the Image to the below. Signal A should be red...[[Image:Terminal1.png|270px|center|thumb|Problem at stations without Presignals]]<br />
If you let one more train to enter into the station, it will block the exit, because A signal is green. This problem is solvable with presignals: Just turn A into Entry presignal, and turn B and C signals to exit signals. [[Image:Terminal2.png|276px|center|thumb|Station with Presignals]] How does it work? If Exit Presignals B, C are both red, then Entry Presignal A is red too. Then a third train cant pass trough Signal A.<br />
<br />
==Part 3: An Effective RoRo station==<br />
Combo Presignals are mostly placed between Entry, and Exit presignals, because the Combo Presignals transmits the Exit presignal signs fot the Entry Presignals. Combo presignals behave as an entry presignal and an exit presignal both.[[Image:RORO1.png|center|thumb|526px|RORO station]] In the Image above, signal A is Entry Presignal, signals B, C, D, E are Combo ones, and F-K signals are Exit Presignals.<br />
<br />
If F and G Platforms are used, then Combo signal B uses his Entry Presignal alibity, and it will turn to red, because F, and G Exit Presignals are both red. But the Entry Presignal A is remains green. Exit presignals H-K are green, then Combo Presignals D, E is green, then Signal C is green too. With this Combo Presignal B is red and C is green, then the Entry Presignal A is remains green.[[Image:RORO2.png|center|thumb|526px|The Entry remains green]]<br />
<br />
The Entry Presignal A will be red only, if all Platforms are used, Exit Presignals F-K are red. If F-K are red, then all Combo Presignals B-E are red too, then the Entry A will be red.[[Image:RORO3.png|center|thumb|520px|All Platforms red]]<br />
<br />
== ==<br />
[[Guides|<< Back to Index ]] | [[Oneway_or_Twoway_Presignals| Part 2: Oneway or Twoway Presignals >>]]<br />
[[Category:Guides]]</div>Bigal-sahttps://wiki.openttdcoop.org/index.php?title=Guides:Presignals&diff=9493Guides:Presignals2009-02-08T14:38:57Z<p>Bigal-sa: /* A Presignal Guide */</p>
<hr />
<div>=A Presignal Guide= <br />
(under construction)<br />
A guide for newbies, about presignals. However, this is not only for beginners as there are many complex things concerning presignals. If you know how the presignals work, you should skip the "basics" Part.<br />
<br />
<br />
==Part 1: Basics==<br />
The Presignal Basics is explained here: how they work, how they behave, and how does a terminal station work, and what's the use of the combo presignal.<br />
<br />
[[Presignal Basics]]<br />
<br />
==Part 2: Oneway or twoway Presignals==<br />
Signals have two sides. In the basics part, the other side wasn`t important, since trains can`t turn back, etc. However, in more complex situations, a badly placed two way Combo Presignal can cause errors in your network.<br />
<br />
[[Oneway or Twoway Presignals]]<br />
<br />
==Part 3: Priorities==<br />
When you have to connect two tracks into one, the most used track should have more priority than the lesser-used track. <br />
In this Part, junctions with priority are shown.<br />
<br />
[[Priorities]]<br />
<br />
==Part 4: Load Balancers==<br />
How to make presignals on a Load Balancer.<br />
<br />
[[Load Balancers]]<br />
<br />
==Part 5: Complex Junctions==<br />
<br />
[[Complex Junctions]]</div>Bigal-sahttps://wiki.openttdcoop.org/index.php?title=Guides:Presignals&diff=9492Guides:Presignals2009-02-08T14:38:26Z<p>Bigal-sa: /* A Presignal Guide */</p>
<hr />
<div>=A Presignal Guide= <br />
(under construction)<br />
A guide for newbies, about presignals. However, this is not only for beginners, there are many complex things concerning presignals. If you know how the presignals work, you should skip the "basics" Part.<br />
<br />
<br />
==Part 1: Basics==<br />
The Presignal Basics is explained here: how they work, how they behave, and how does a terminal station work, and what's the use of the combo presignal.<br />
<br />
[[Presignal Basics]]<br />
<br />
==Part 2: Oneway or twoway Presignals==<br />
Signals have two sides. In the basics part, the other side wasn`t important, since trains can`t turn back, etc. However, in more complex situations, a badly placed two way Combo Presignal can cause errors in your network.<br />
<br />
[[Oneway or Twoway Presignals]]<br />
<br />
==Part 3: Priorities==<br />
When you have to connect two tracks into one, the most used track should have more priority than the lesser-used track. <br />
In this Part, junctions with priority are shown.<br />
<br />
[[Priorities]]<br />
<br />
==Part 4: Load Balancers==<br />
How to make presignals on a Load Balancer.<br />
<br />
[[Load Balancers]]<br />
<br />
==Part 5: Complex Junctions==<br />
<br />
[[Complex Junctions]]</div>Bigal-sahttps://wiki.openttdcoop.org/index.php?title=Obtaining_OpenTTD&diff=9491Obtaining OpenTTD2009-02-08T14:33:36Z<p>Bigal-sa: /* Obtaining OpenTTD */</p>
<hr />
<div>=<center>Obtaining OpenTTD</center>=<br />
<br />
There are several versions of OpenTTD. There are the "usual" stable versions like 0.6.3 and there are the nightlies which have a new version every night (therefore the name) and which are the development snapshots with the very newest features.</div>Bigal-sa