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		<id>https://wiki.openttdcoop.org/index.php?action=history&amp;feed=atom&amp;title=PublicServer%3AArchive_-_Games_201_-_210</id>
		<title>PublicServer:Archive - Games 201 - 210 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.openttdcoop.org/index.php?action=history&amp;feed=atom&amp;title=PublicServer%3AArchive_-_Games_201_-_210"/>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;action=history"/>
		<updated>2026-04-28T22:18:48Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.2</generator>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=14642&amp;oldid=prev</id>
		<title>Mfb: new template</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=14642&amp;oldid=prev"/>
				<updated>2013-05-09T22:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;new template&lt;/p&gt;
&lt;a href=&quot;https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;amp;diff=14642&amp;amp;oldid=12817&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Mfb</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12817&amp;oldid=prev</id>
		<title>Chris Booth: spelling</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12817&amp;oldid=prev"/>
				<updated>2011-12-02T22:48:39Z</updated>
		
		<summary type="html">&lt;p&gt;spelling&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:48, 2 December 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|Iklucas}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, split up into three &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;vranches&lt;/del&gt;, which enabled us build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| The main merge after the stations, combined with a split into 6+6 lines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}}, {{User|Iklucas}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, split up into three &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;branches&lt;/ins&gt;, which enabled us build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| The main merge after the stations, combined with a split into 6+6 lines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chris Booth</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12500&amp;oldid=prev</id>
		<title>Iklucas at 16:11, 8 August 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12500&amp;oldid=prev"/>
				<updated>2011-08-08T16:11:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:11, 8 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, split up into three vranches, which enabled us build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| The main merge after the stations, combined with a split into 6+6 lines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}, {{User|Iklucas&lt;/ins&gt;}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, split up into three vranches, which enabled us build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| The main merge after the stations, combined with a split into 6+6 lines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Iklucas</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12497&amp;oldid=prev</id>
		<title>Chris Booth: Spelling and gramma</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12497&amp;oldid=prev"/>
				<updated>2011-08-07T21:16:28Z</updated>
		
		<summary type="html">&lt;p&gt;Spelling and gramma&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:16, 7 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;splitted &lt;/del&gt;up &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to &lt;/del&gt;build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| The main merge after the stations, combined with a split into 6+6 lines}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;split &lt;/ins&gt;up &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;into three vranches, which enabled us &lt;/ins&gt;build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| The main merge after the stations, combined with a split into 6+6 lines}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chris Booth</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12495&amp;oldid=prev</id>
		<title>Mfb: Screenshot</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12495&amp;oldid=prev"/>
				<updated>2011-08-07T13:02:29Z</updated>
		
		<summary type="html">&lt;p&gt;Screenshot&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:02, 7 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, splitted up to build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;text to screenshot &lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, splitted up to build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The main merge after the stations, combined with a split into 6+6 lines&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mfb</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12493&amp;oldid=prev</id>
		<title>Mfb: draft of PSG210 entry</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12493&amp;oldid=prev"/>
				<updated>2011-08-07T12:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;draft of PSG210 entry&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:54, 7 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Archive_PublicServer|Public Server Game 210| 28.7.11-7.8.11 | {{User|XeryusTC}},&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Tray}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Callidus}}, {{User|Mazur}}, {{User|Maraxus}}, {{User|MrD2DG}} | Cargo | TL3 | 512 x 512 Temperate | r22700 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The main feature of this game was that all secondary industries were on one side of the map, so the network looks like one large ring, splitted up to build SLHs everywhere. In the end, we had 2000 trains entering the main stations in 12 parallel lines |210|File:PSG210.png| text to screenshot }}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mfb</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12482&amp;oldid=prev</id>
		<title>Sylf at 23:23, 28 July 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12482&amp;oldid=prev"/>
				<updated>2011-07-28T23:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:23, 28 July 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Archive_PublicServer|Public Server Game 209| 29.6.11-28.7.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|Kangoo}}, {{User|Nivlac}}, {{User|Ryton}}, {{User|Combuster}}, {{User|Mazur}}, {{User|Troy McClure}}, {{User|tneo}}, {{User|MrD2DG}} | Cargo | TL3 | 256 x 512 Arctic | r22637 [[GRF|#openttdcoop-GRF-Pack 8.0]] | There are two defining features of this game.&amp;#160; First, the map was loaded with Pikka's Basic Industries set.&amp;#160; Second, the plan that users chose used steam locomotives for the entire game.&amp;#160; There are two separate networks in this game; one for the primary goods taken to factories; the other to deliver produced goods to all towns on the map.&amp;#160; In the end, there were about 870 trains keeping 8 food processing plants, 6 paper mills and 3 factories busy. |209|File:PSG209.png| One of two food production complex in the game.&amp;#160; Can you count 5 FPP in this screen? }}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 208| 1.6.11-29.6.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.&amp;#160; Crazy! we thought, but we have been tasked to uncover these yetis.&amp;#160; So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.&amp;#160; In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.&amp;#160; The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.&amp;#160; In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 208| 1.6.11-29.6.11 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.&amp;#160; Crazy! we thought, but we have been tasked to uncover these yetis.&amp;#160; So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.&amp;#160; In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.&amp;#160; The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.&amp;#160; In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sylf</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12471&amp;oldid=prev</id>
		<title>Sylf at 12:53, 29 June 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12471&amp;oldid=prev"/>
				<updated>2011-06-29T12:53:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:53, 29 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 208| &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;14&lt;/del&gt;.6.11-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;.6.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;29 &lt;/del&gt;|&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.&amp;#160; Crazy! we thought, but we have been tasked to uncover these yetis.&amp;#160; So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.&amp;#160; In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.&amp;#160; The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.&amp;#160; In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 208| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/ins&gt;.6.11-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;29&lt;/ins&gt;.6.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;11 &lt;/ins&gt;|&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.&amp;#160; Crazy! we thought, but we have been tasked to uncover these yetis.&amp;#160; So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.&amp;#160; In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.&amp;#160; The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.&amp;#160; In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |&amp;#160; {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to enable them to leave the ML (for which they were encouraged to do so, by the unreachable destination in the center of the map[BEER!]). This made the ML extremely simple; and encouraged us to fully focused on building nice city networks. The DB set transrapids did their job almost too well as always; so towns needed to be really big in order to fill up the ICE transfer stations. This resulted in many different city network styles being used, some on a smaller and some on a larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |&amp;#160; {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to enable them to leave the ML (for which they were encouraged to do so, by the unreachable destination in the center of the map[BEER!]). This made the ML extremely simple; and encouraged us to fully focused on building nice city networks. The DB set transrapids did their job almost too well as always; so towns needed to be really big in order to fill up the ICE transfer stations. This resulted in many different city network styles being used, some on a smaller and some on a larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sylf</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12470&amp;oldid=prev</id>
		<title>Sylf at 12:48, 29 June 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12470&amp;oldid=prev"/>
				<updated>2011-06-29T12:48:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:48, 29 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Archive_PublicServer|Public Server Game 208| 14.6.11-1.6.29 |&amp;#160; {{User|V453000}}, {{User|mfb}}, {{User|Absolutis}}, {{User|Chris Booth}}, {{User|Sylf}}, {{User|Twerkhoven}}, {{User|bmarky}}, {{User|Djarshi}}, {{User|Hylkevd}} | Cargo | TL2 | 256 x 512 Tropic | r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | At the start of the game, we were informed that there are yetis hiding in the jungle.&amp;#160; Crazy! we thought, but we have been tasked to uncover these yetis.&amp;#160; So, we unfolded our plan with a handful of portable lumber mills, and start uncovering the jungles.&amp;#160; In the end, we built 99 lumber mills, serviced by almost 1000 wood trains using SRNW.&amp;#160; The same network was shared by water and food primary trains, which were not built with SRNW -- this showed that we can mix SRNW and regular design to share a common network.&amp;#160; In the end, we had around 1400 trains chopping the woods, and supporting the lumber chopping operations. |208|File:PSG208.png| Lumber mills everywhere, stripping the mountains! }}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |&amp;#160; {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to enable them to leave the ML (for which they were encouraged to do so, by the unreachable destination in the center of the map[BEER!]). This made the ML extremely simple; and encouraged us to fully focused on building nice city networks. The DB set transrapids did their job almost too well as always; so towns needed to be really big in order to fill up the ICE transfer stations. This resulted in many different city network styles being used, some on a smaller and some on a larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |&amp;#160; {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to enable them to leave the ML (for which they were encouraged to do so, by the unreachable destination in the center of the map[BEER!]). This made the ML extremely simple; and encouraged us to fully focused on building nice city networks. The DB set transrapids did their job almost too well as always; so towns needed to be really big in order to fill up the ICE transfer stations. This resulted in many different city network styles being used, some on a smaller and some on a larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sylf</name></author>	</entry>

	<entry>
		<id>https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12458&amp;oldid=prev</id>
		<title>Chris Booth at 22:14, 1 June 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_201_-_210&amp;diff=12458&amp;oldid=prev"/>
				<updated>2011-06-01T22:14:49Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:14, 1 June 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;noinclude&amp;gt;{{PublicServerArchiveMenu}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |&amp;#160; {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be able &lt;/del&gt;to leave the ML (for which they were encouraged by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/del&gt;unreachable destination in the center). This made the ML extremely simple and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;we could have &lt;/del&gt;fully focused on building nice city networks. The DB set transrapids did their job almost too well as always so towns needed to be really big in order to fill the ICE stations. This resulted in many different city network styles being used, some &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;smaller&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;some &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/del&gt;larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |&amp;#160; {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enable them &lt;/ins&gt;to leave the ML (for which they were encouraged &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;to do so, &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/ins&gt;unreachable destination in the center &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of the map[BEER!]&lt;/ins&gt;). This made the ML extremely simple&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;encouraged us to &lt;/ins&gt;fully focused on building nice city networks. The DB set transrapids did their job almost too well as always&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; &lt;/ins&gt;so towns needed to be really big in order to fill &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;up &lt;/ins&gt;the ICE &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;transfer &lt;/ins&gt;stations. This resulted in many different city network styles being used, some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on a &lt;/ins&gt;smaller &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;some &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on a &lt;/ins&gt;larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 206| 1.5.11 - 14.5.11 | {{User|Sylf}}, {{User|V453000}}, {{User|mfb}}, {{User|ODM}}, {{User|Chris Booth}}, {{User|Mazur}}, {{User|MrD2DG}}, {{User|Twerkhoven}}, {{User|Vinnie}}, {{User|James}}, {{User|damac}},&amp;#160; | Cargo | TL6 | 512 x 512 Temperate| r22375 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The keyword was EX 3X AC. That is the model of trains we used - extremely powerful, slow trains that allowed us to build CL2 even with TL6. A rather ordinary network design resulted in a nice web with rather compact hubs. As the map was watery and oil rigs numerous, we decided to ignore them so we did not end up having a strong refinery. Factory made that up perfectly, and quickly became the spot of highest traffic and had to be expanded. The game ended flowing quite steadily with almost 800 trains. |206|File:PSG206.png| Factory station. }}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Archive_PublicServer|Public Server Game 206| 1.5.11 - 14.5.11 | {{User|Sylf}}, {{User|V453000}}, {{User|mfb}}, {{User|ODM}}, {{User|Chris Booth}}, {{User|Mazur}}, {{User|MrD2DG}}, {{User|Twerkhoven}}, {{User|Vinnie}}, {{User|James}}, {{User|damac}},&amp;#160; | Cargo | TL6 | 512 x 512 Temperate| r22375 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The keyword was EX 3X AC. That is the model of trains we used - extremely powerful, slow trains that allowed us to build CL2 even with TL6. A rather ordinary network design resulted in a nice web with rather compact hubs. As the map was watery and oil rigs numerous, we decided to ignore them so we did not end up having a strong refinery. Factory made that up perfectly, and quickly became the spot of highest traffic and had to be expanded. The game ended flowing quite steadily with almost 800 trains. |206|File:PSG206.png| Factory station. }}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Chris Booth</name></author>	</entry>

	</feed>