Difference between revisions of "Category:Gametypes"

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(Why different gametypes?)
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===Why different gametypes?===
 
===Why different gametypes?===
 
As a matter of fact, a human needs some variety in life. Our community started with the ambition to build huge cargo-related networks that start with transporting all coal on a map and move onward through all cargo types available. Since we did so many games (and yes, every game was different and great fun to play), we came to some more ideas in the area of passenger transportation etc.
 
As a matter of fact, a human needs some variety in life. Our community started with the ambition to build huge cargo-related networks that start with transporting all coal on a map and move onward through all cargo types available. Since we did so many games (and yes, every game was different and great fun to play), we came to some more ideas in the area of passenger transportation etc.
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=<center>Gametypes at #openttdcoop</center>=
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<center>
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{| class="wikitable" style="border: 1px solid black;"
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! Concept
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! Freight
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! Trainlength
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! Connections
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! Network Focus
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|-
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|[[Gametype:Cargo_Concept|The Cargo Concept]] ||Cargo||3-10||Multipoint to Point||Flow
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|-
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|[[Gametype:TGV_Concept|The TGV Concept]] || Passenger/Mail||8-12||Multipoint to Multipoint||Speed
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|-
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|[[Gametype:TGV_NG|The Next-Generation TGV]] ||Passenger||8-12||Multipoint to Multipoint||Speed
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|-
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|[[Gametype:Back_to_Basics|Back to the Basics]] ||All||4-5||Multipoint to Multipoint||Flow
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|-
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|[[Gametype:ICE_SBahn|ICE/S-Bahn]] ||Passenger||8-12 / 3-4||Multipoint to Multipoint||Speed
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|}
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</center>

Revision as of 18:16, 24 July 2006

Why different gametypes?

As a matter of fact, a human needs some variety in life. Our community started with the ambition to build huge cargo-related networks that start with transporting all coal on a map and move onward through all cargo types available. Since we did so many games (and yes, every game was different and great fun to play), we came to some more ideas in the area of passenger transportation etc.

Gametypes at #openttdcoop

Concept Freight Trainlength Connections Network Focus
The Cargo Concept Cargo 3-10 Multipoint to Point Flow
The TGV Concept Passenger/Mail 8-12 Multipoint to Multipoint Speed
The Next-Generation TGV Passenger 8-12 Multipoint to Multipoint Speed
Back to the Basics All 4-5 Multipoint to Multipoint Flow
ICE/S-Bahn Passenger 8-12 / 3-4 Multipoint to Multipoint Speed
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