Difference between revisions of "Glossary"

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{{Jargon|BBH|Backbone_Hub|Backbone hub|A hub that connects multiple mainlines with each other}}
 
{{Jargon|BBH|Backbone_Hub|Backbone hub|A hub that connects multiple mainlines with each other}}
 
{{Jargon|Cashmaker|Cashmaker|Cashmaker|See moneymaker.}}
 
{{Jargon|Cashmaker|Cashmaker|Cashmaker|See moneymaker.}}
{{Jargon|Cargo|||Synonym for freight}}
 
 
{{Jargon|CL|Max Curve Speed|Curve Length|CL stands for curve length mostly used to describe how big a curve must be to let pass trains with a certain train length at full speed.}}
 
{{Jargon|CL|Max Curve Speed|Curve Length|CL stands for curve length mostly used to describe how big a curve must be to let pass trains with a certain train length at full speed.}}
 
{{Jargon|CW|||CW stands for ClockWise.}}
 
{{Jargon|CW|||CW stands for ClockWise.}}
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{{Jargon|Drop|Basic Stations|Stations|A Station where cargo is delivered to}}
 
{{Jargon|Drop|Basic Stations|Stations|A Station where cargo is delivered to}}
 
{{Jargon|Evil Mode|Evil Mode|Evil Mode|See destructive interference.}}
 
{{Jargon|Evil Mode|Evil Mode|Evil Mode|See destructive interference.}}
{{Jargon|GRF|GRF|GRF|}}
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{{Jargon|GRF|GRF|GRF|GRFs are small extensions to OTTD's graphics and gameplay.}}
 
{{Jargon|Hub|Hub|Hub|An intersection of multiple railroad tracks that go in different directions.}}
 
{{Jargon|Hub|Hub|Hub|An intersection of multiple railroad tracks that go in different directions.}}
{{Jargon|ISML|SML#Inside-out_Shift_Mainline_.28two-way.29|ISML page|ISML stands for "Inside-out Shift Main Line".}}
 
 
{{Jargon|Merger|Merging Tracks|Merging Tracks|A place where some amount of lines are joined together.}}
 
{{Jargon|Merger|Merging Tracks|Merging Tracks|A place where some amount of lines are joined together.}}
 
{{Jargon|ML|Mainline|Mainline|ML stands for mainline which is, as the name suggests, the most important line in a network, it is where most of the trains spend the biggest part of their journey.}}
 
{{Jargon|ML|Mainline|Mainline|ML stands for mainline which is, as the name suggests, the most important line in a network, it is where most of the trains spend the biggest part of their journey.}}
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{{Jargon|MSH|MSH|Main station hub|A hub that connects main stations to mainlines}}
 
{{Jargon|MSH|MSH|Main station hub|A hub that connects main stations to mainlines}}
 
{{Jargon|IRC|IRC|IRC|Internet Relay Chat.}}
 
{{Jargon|IRC|IRC|IRC|Internet Relay Chat.}}
{{Jargon|IRC Highlighting|IRC Highlighting|IRC Highlighting|}}
 
{{Jargon|IRC Commands|IRC Commands|IRC Commands|}}
 
 
{{Jargon|LL / RR|||or variations are indicating directions on a main- or sideline}}
 
{{Jargon|LL / RR|||or variations are indicating directions on a main- or sideline}}
 
{{Jargon|Pax|||A shorter way to say passengers.}}
 
{{Jargon|Pax|||A shorter way to say passengers.}}
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{{Jargon|Terminus station|Main station|Main station|A train station where trains enter and exit from the same direction, as opposed to [[Roll in Roll out|Ro-Ro]]}}
 
{{Jargon|Terminus station|Main station|Main station|A train station where trains enter and exit from the same direction, as opposed to [[Roll in Roll out|Ro-Ro]]}}
 
{{Jargon|Tile|||A square on the map}}
 
{{Jargon|Tile|||A square on the map}}
{{Jargon|XML|||X stands for express here, which means that there is at least one line dedicated to express traffic, this can be both 2nd tier or passenger trains on a cargo/passenger shared network.}}
 
{{Jargon|YAPP|YAPP|YAPP|Short for Yet Another PBS Patch.}}
 
  
 
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[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 22:01, 6 November 2013

^^ Back to Guides-Index | Building-Index >>


The Glossary contains definitions for words often used in cooperative games and on the IRC channel. See also Naming conventions.

Please keep the list alphabetically sorted when you edit it.


Word Link Explanation
<span id="<random number>"><random number></span> None When using any number in game chat (sometimes prefixed with a #) we are talking about a train, with the number being the train's number so other people can look it up quickly
1st tier, primaries None The name that is used for all industries that produce raw (not processed) cargo, the coalmine for example. It is also used for trains that transport raw cargo, they are called "1st tier trains" or "primary trains".
2nd tier, secondaries None The name that is used for all the industries that accept raw cargo and possibly produce a new cargo. When trains transport this new cargo they're called "2nd tier trains" or "secondary trains".
BBH Backbone hub A hub that connects multiple mainlines with each other
Cashmaker Cashmaker See moneymaker.
CL Curve Length CL stands for curve length mostly used to describe how big a curve must be to let pass trains with a certain train length at full speed.
CW None CW stands for ClockWise.
Destructive Interference Destructive Interference Describes the situation where trains exiting a double-bridge or tunnel interfere with each other's progression.
Drop Stations A Station where cargo is delivered to
Evil Mode Evil Mode See destructive interference.
GRF GRF GRFs are small extensions to OTTD's graphics and gameplay.
Hub Hub An intersection of multiple railroad tracks that go in different directions.
Merger Merging Tracks A place where some amount of lines are joined together.
ML Mainline ML stands for mainline which is, as the name suggests, the most important line in a network, it is where most of the trains spend the biggest part of their journey.
MM Money maker Initial infrastructure built to provide early-game income to start building the main network.
MSH Main station hub A hub that connects main stations to mainlines
IRC IRC Internet Relay Chat.
LL / RR None or variations are indicating directions on a main- or sideline
Pax None A shorter way to say passengers.
PBS PBS A type of signal.
Pickup Stations A station where trains pick up cargo
Prio Priority A faster way to say priority line.
Ro-Ro Roll in Roll out A train station where trains enter and exit from oppopsing sides.
RV None Road vehicle
SL Sideline Lines that connect industry stations with the mainline, they lead from the station to the sideline hub which connects it to the mainline.
SLH Sideline hub A hub that connects a sideline to the mainline
SML SML page SML stands for "Shift Main Line".
Slow mode Destructive Interference See destructive interference.
TF Terraforming TF is short for Terraform(ing).
TL TrainLength TL is short for TrainLength. Indicating the amount of tiles a train occupies.
Terminus station Main station A train station where trains enter and exit from the same direction, as opposed to Ro-Ro
Tile None A square on the map
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