Difference between revisions of "Junctionary - BBHs"

From #openttdcoop wiki

Jump to: navigation, search
(Removed my 3way hub because it wasn't from a coop game)
(replacing to a BBH crossroad page with brief description)
Line 1: Line 1:
<noinclude>{{JunctionaryMenu}}</noinclude>
+
<noinclude>{{JunctionaryBBHsMenu}}</noinclude>
{{JunctionaryTableHeader|headline=Backbone Hubs <font size="small">([[Backbone_Hub|what is that?]])}}
+
  
{{Junctionary|05.07.08|[[Image:psg102_bbh01.png|center|140px|]]|'''4-way'''|A 4-way station for a 3-lane ML. Some connections are missing (E->N, N->E).|{{User|planetmaker}}|{{SandboxGameSave|102}} }}
+
The backbone hubs are the main structure of the network. Constructing them is one of the hardest tasks on the map, as making properly balanced hub can be made in many different ways and requires some basic knowledge.
  
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_15._Nov_2090.png|center|140px|]]|'''4-way'''|A 4-way junction in a pretty ancient style. Back in old days, we tried to build some very efficient 4-way BBHs (or simply "Hubs" as we named them some time ago).|{{User|thgergo}}|{{MemberZoneSave|04}} }}
+
There always used to be two types of BBHs, and those are 4-ways and 3-ways. For some quick and simple examples, you can see the basic hubs. Other hubs are junctions of strange types, like half-junctions, more than 4-way junctions or junctions with some special purpose like controlling trains by logic.
 
+
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_17._Dez_2090.png|center|140px|]]|'''4-way'''|Another BBH of thgergo, built some while ago. Notice the loadbalancing stuff all over the Hub. Only one comment left: ''' "Don't try this at home!" '''|{{User|thgergo}}|{{MemberZoneSave|04}} }}
+
 
+
{{Junctionary|28.04.07|[[Image:Junctionary_MSG4_Hub17.png|center|140px|]]|'''4-way'''|A 4-way hub from Xahodo, which is quite big and difficult to understand. Xahodo is an extremely fast player, he only needs some minutes to build Hubs like this one.|{{User|Xahodo}}| {{MemberZoneSave|04}} }}
+
 
+
{{Junctionary|28.04.07|[[Image:Junctionary_SBG01_Hub1.png|center|140px|]]|'''4-way'''|A very symmetric Hub.|{{User|Osai}}| {{SandboxGameSave|01}} }}
+
 
+
{{Junctionary|29.04.07|[[Image:SandboxGame35.png|center|140px|]]|'''4-way'''|This is are RRR___LLL Hub. Gladly the inner track is not connected to the other two tracks. In fact we have a Single-Track-BBH over a normal 4-way BBH. The inner track is used by express goods-trains and was converted to maglev at a later point of this game.|{{User|XeryusTC}}|{{SandboxGameSave|35}} }}
+
 
+
{{Junctionary
+
|05.09.06|[[Image:SandboxGame16.png|center|140px|]]
+
|'''4-way'''|A 4-way hub based on a real life round-about concept, build to not be a roundabout. The original roundabout can be found near Joure, the Netherlands.|{{User|XeryusTC}}
+
|{{SandboxGameSave|16}} }}
+
 
+
{{Junctionary|18.03.07|[[Image:Pile_Transport%2C_30._Nov_2090.png|center|140px|]]|'''3-way'''|Ancient T-BBH (or simply "Hub" as we named BBHs some time ago).|Mucht|[http://openttdcoop.ppcis.org/blog/files/memberzone_archive/MemberZone_04_Final.sav Download Savegame]}}
+
 
+
|}
+

Revision as of 14:31, 23 March 2011

BBHs
All BBHs.png View all BBHs
JunctionaryBBH.png 3-way BBHs
JunctionaryBBH 4way.png 4-way BBHs
JunctionaryBBHs other.png Other BBHs
BBHs
Junctionarybackback.png Back to junctionary

The backbone hubs are the main structure of the network. Constructing them is one of the hardest tasks on the map, as making properly balanced hub can be made in many different ways and requires some basic knowledge.

There always used to be two types of BBHs, and those are 4-ways and 3-ways. For some quick and simple examples, you can see the basic hubs. Other hubs are junctions of strange types, like half-junctions, more than 4-way junctions or junctions with some special purpose like controlling trains by logic.

Powered by MediaWiki