Difference between revisions of "ProZone:Archive - Games 11 - 20"

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{{Archive_ProZone|Pro Zone Game 11|04.11.2009 - 19.02.2010|{{User|Chris Booth}}, {{User|Razaekel}} | [[Gametype:ICE_SBahn|PAX]] |TL3|256 x 512 Temperate |r19145|#openttdcoop-GRF Pack7.3|This Pro Zone game is was a attempt to develop a pax network across several islands and to grow the cities on each island so the map would be covered in cities.|11|Image:ProZone11.png|Add Picture Description)}}
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{{Archive_ProZone|Pro Zone Game 11|04.11.2009 - 19.02.2010|{{User|Chris Booth}}, {{User|Razaekel}}, {{User|Mark}}, {{User|^Spike^}}, {{User|Damalix}} | [[Gametype:ICE_SBahn|PAX]] |TL3|256 x 512 Temperate |r19145|#openttdcoop-GRF Pack7.3|This Pro Zone game is was a attempt to develop a pax network across several islands and to grow the cities on each island so the map would be covered in cities.|11|Image:ProZone11.png|Add Picture Description)}}

Revision as of 12:17, 19 February 2010

Pro Zone Archive II
Hall of Fame II
Games 21 - 30 II
Games 11 - 20 II
Games 1 - 10 II
Pro Zone Game 11
Game Date: 04.11.2009 - 19.02.2010
Usual supects: Chris Booth, Razaekel, Mark, ^Spike^, Damalix
Gametype: PAX
Trainlength: TL3
Mapsize: 256 x 512 Temperate
Version used: r19145
NewGRF Set: #openttdcoop-GRF Pack7.3
Remarks: This Pro Zone game is was a attempt to develop a pax network across several islands and to grow the cities on each island so the map would be covered in cities.
Post-game Discussion: Game 11 Analysis
File:ProZone11.png
Add Picture Description)
Download: Pro Zone Server Game 11 Final/ Direct Link to this entry
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