https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&feed=atom&action=historyPublicServer:Archive - Games 151 - 160 - Revision history2024-03-29T05:20:19ZRevision history for this page on the wikiMediaWiki 1.25.2https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=14657&oldid=prevMfb: new template2013-05-09T22:13:34Z<p>new template</p>
<a href="https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=14657&oldid=11849">Show changes</a>Mfbhttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=11849&oldid=prevSylf at 14:19, 15 October 20102010-10-15T14:19:36Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 14:19, 15 October 2010</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 155|14.08.09-19.08.09| {{User|Nickman}}, {{User|Chris Booth}}, {{User|andyp}}, {{User|^Spike^}}, {{User|sepp}}, {{User|fuco}}, {{User|XeryusTC}}, {{User|Mark}}, {{User|Mks}}, {{User|Combuster}}, {{User|Kangoo}}, {{User|Kolo}}, {{User|Petert}}, {{User|tneo}}, {{User|Tussengas}}| [[Gametype:Cargo_Concept|Cargo]] | TL <del class="diffchange diffchange-inline">15 </del>| 512 x 512 Temperate| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Add game summary|155|Image:PSG155.png| Town + Coal Drop + expansion}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 155|14.08.09-19.08.09| {{User|Nickman}}, {{User|Chris Booth}}, {{User|andyp}}, {{User|^Spike^}}, {{User|sepp}}, {{User|fuco}}, {{User|XeryusTC}}, {{User|Mark}}, {{User|Mks}}, {{User|Combuster}}, {{User|Kangoo}}, {{User|Kolo}}, {{User|Petert}}, {{User|tneo}}, {{User|Tussengas}}| [[Gametype:Cargo_Concept|Cargo]] | TL <ins class="diffchange diffchange-inline">5 </ins>| 512 x 512 Temperate| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Add game summary|155|Image:PSG155.png| Town + Coal Drop + expansion}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 154|09.08.09-14.08.09| {{User|Nickman}}, {{User|Tussengas}}, {{User|Fuco}}, {{User|^Spike^}}, {{User|Mark}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|HDIEagle}}, {{User|FiCE}}, {{User|Barbaar}}, {{User|Petert}}, {{User|andyp}}, {{User|sukasa}}, {{User|insulfrog}}, {{User|Neuroticus}}, {{User|Thraxian}} | [[Gametype:Cargo_Concept|Cargo]] + [[Gametype:ICE_SBahn|Pax]] | TL 15 | 1024 x 1024 Tropical| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]|The map was straightforward, flat and thus easy to build big constructions. Goal was to get a total population of > 2.5 Million with only 4 cities. Few succeeded and we almost went bankrupt while trying :). The main network was built with huge capacity which was never reached so no upgrades were needed. We ended up with a population of 1.1 Million, which is about half of the given goal.</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 154|09.08.09-14.08.09| {{User|Nickman}}, {{User|Tussengas}}, {{User|Fuco}}, {{User|^Spike^}}, {{User|Mark}}, {{User|Chris Booth}}, {{User|XeryusTC}}, {{User|HDIEagle}}, {{User|FiCE}}, {{User|Barbaar}}, {{User|Petert}}, {{User|andyp}}, {{User|sukasa}}, {{User|insulfrog}}, {{User|Neuroticus}}, {{User|Thraxian}} | [[Gametype:Cargo_Concept|Cargo]] + [[Gametype:ICE_SBahn|Pax]] | TL 15 | 1024 x 1024 Tropical| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]|The map was straightforward, flat and thus easy to build big constructions. Goal was to get a total population of > 2.5 Million with only 4 cities. Few succeeded and we almost went bankrupt while trying :). The main network was built with huge capacity which was never reached so no upgrades were needed. We ended up with a population of 1.1 Million, which is about half of the given goal.</div></td></tr>
</table>Sylfhttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10600&oldid=prevMark at 18:02, 12 October 20092009-10-12T18:02:22Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 18:02, 12 October 2009</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 157|27.08.09-06.09.09 | {{User|Mark}}, {{User|Combuster}}, {{User|Petert}}, {{User|^Spike^}}, {{User|hylje}}, {{User|Ammler}}, {{User|Franco}}, {{User|Mks}}, {{User|Highpinger}}, {{User|Farden}}, {{User|Chris Booth}}, {{User|Thraxian}}, | [[Gametype:ICE_SBahn|ICE/S-Bahn]] | TL 5 | 256 x 256 Temperate| r17288 [[GRF|#openttdcoop-GRF-Pack 7.3]]| <del class="diffchange diffchange-inline">Summarise me </del>|157|File:PSG157.png| One of the major BBHs, BBH 03, rebuilt many times}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 157|27.08.09-06.09.09 | {{User|Mark}}, {{User|Combuster}}, {{User|Petert}}, {{User|^Spike^}}, {{User|hylje}}, {{User|Ammler}}, {{User|Franco}}, {{User|Mks}}, {{User|Highpinger}}, {{User|Farden}}, {{User|Chris Booth}}, {{User|Thraxian}}, | [[Gametype:ICE_SBahn|ICE/S-Bahn]] | TL 5 | 256 x 256 Temperate| r17288 [[GRF|#openttdcoop-GRF-Pack 7.3]]| <ins class="diffchange diffchange-inline">Rather than going with the conventional load-unload orders we chose to have intelligent stations pulling trains of the ML for this game. Each of the 8 stations connected to the small or wide ML respectively pulled 1/4 or 1/8 trains off, making sure pax was distributed equally over the stations. Of course this resulted in some nice overly complex constructions. hacked in mainlines and jamming sidelines, all in the middle of the metropolis covering the entire map. Also have a look at {{User|Combuster}}'s [http://openttdcoop.org/2009/09/06/stochastic-networks/ blog post about this game]. </ins>|157|File:PSG157.png| One of the major BBHs, BBH 03, rebuilt many times}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td></tr>
</table>Markhttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10559&oldid=prevPetert: Added planmaker and myself to PSG 1592009-10-05T00:19:06Z<p>Added planmaker and myself to PSG 159</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:19, 5 October 2009</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| {{User|Mark}}, {{User|Petert}} {{User|^Spike^}}, {{User|V453000}}, {{User|HDIEagle}}, {{User|Franco}}, {{User|jdread}}, {{User|ostannard}}, {{User|Chris Booth}}, {{User|Lord Aro}}, {{User|Welsh}}, {{User|jondisti}}, {{User|DCritic}} | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| The beautiful compact SLH 02 by Mark}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| {{User|Mark}}, {{User|Petert}} {{User|^Spike^}}, {{User|V453000}}, {{User|HDIEagle}}, {{User|Franco}}, {{User|jdread}}, {{User|ostannard}}, {{User|Chris Booth}}, {{User|Lord Aro}}, {{User|Welsh}}, {{User|jondisti}}, {{User|DCritic}} | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| The beautiful compact SLH 02 by Mark}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| {{User|DCritic}} | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Massive Spoke 04 Transfer /fuco}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| <ins class="diffchange diffchange-inline">{{User|FiCE}}, {{User|Petert}}, </ins>{{User|DCritic}} | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Massive Spoke 04 Transfer /fuco}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
</table>Peterthttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10558&oldid=prevDCritic at 22:30, 4 October 20092009-10-04T22:30:26Z<p></p>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| {{User|Mark}}, {{User|Petert}} {{User|^Spike^}}, {{User|V453000}}, {{User|HDIEagle}}, {{User|Franco}}, {{User|jdread}}, {{User|ostannard}}, {{User|Chris Booth}}, {{User|Lord Aro}}, {{User|Welsh}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| The beautiful compact SLH 02 by Mark}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| {{User|Mark}}, {{User|Petert}} {{User|^Spike^}}, {{User|V453000}}, {{User|HDIEagle}}, {{User|Franco}}, {{User|jdread}}, {{User|ostannard}}, {{User|Chris Booth}}, {{User|Lord Aro}}, {{User|Welsh}}, {{User|jondisti<ins class="diffchange diffchange-inline">}}, {{User|DCritic</ins>}} | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| The beautiful compact SLH 02 by Mark}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| <del class="diffchange diffchange-inline">to be added </del>| [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Massive Spoke 04 Transfer /fuco}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| <ins class="diffchange diffchange-inline">{{User|DCritic}} </ins>| [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Massive Spoke 04 Transfer /fuco}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
</table>DCritichttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10552&oldid=prevPetert: Usual Suspects, Screenie, Screenie Desc. for PSG 1602009-10-04T00:53:12Z<p>Usual Suspects, Screenie, Screenie Desc. for PSG 160</p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:53, 4 October 2009</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| <del class="diffchange diffchange-inline">to be added </del>| [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| <del class="diffchange diffchange-inline">Add screenie + description</del>}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| <ins class="diffchange diffchange-inline">{{User|Mark}}, {{User|Petert}} {{User|^Spike^}}, {{User|V453000}}, {{User|HDIEagle}}, {{User|Franco}}, {{User|jdread}}, {{User|ostannard}}, {{User|Chris Booth}}, {{User|Lord Aro}}, {{User|Welsh}}, {{User|jondisti}} </ins>| [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| <ins class="diffchange diffchange-inline">The beautiful compact SLH 02 by Mark</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Massive Spoke 04 Transfer /fuco}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Massive Spoke 04 Transfer /fuco}}</div></td></tr>
</table>Peterthttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10550&oldid=prevPetert: Added Screenshot and Description for PSG 1592009-10-04T00:32:46Z<p>Added Screenshot and Description for PSG 159</p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 00:32, 4 October 2009</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| Add screenie + description}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| Add screenie + description}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| <del class="diffchange diffchange-inline">Add screenie + description</del>}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| <ins class="diffchange diffchange-inline">Massive Spoke 04 Transfer /fuco</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
</table>Peterthttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10545&oldid=prevMark at 09:57, 3 October 20092009-10-03T09:57:08Z<p></p>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 09:57, 3 October 2009</td>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Archive_PublicServer|Public Server Game 160|24.09.09-03.10.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL3 | 512 x 512 Sub-Arctic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| An organic ML layout was chosen with mainlines that fitted nicely into the valleys and avoided the snowy peaks, which provided some pitoresque spots. The initial connections required some extensive upgrading in the later game and also some mainlines had to be added, once this was done the network ran pretty smoothly.|160|File:PSG160.png| Add screenie + description}}</ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{Archive_PublicServer|Public Server Game 159|15.09.09-24.09.09| to be added | [[Gametype:Cargo_Concept|Cargo]] | TL5 & 10 | 2048 x 256 Temperate | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Expert industries with stockpile limits were loaded for this game. We had a central ML with terminals connected directly to it. These terminals were connected to local rings which both produced and accepted cargo. ML trains were used to balance supply and demand over the rings.|159|File:PSG159.png| Add screenie + description}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
</table>Markhttps://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10543&oldid=prevKenjiE20: Reverted edits by Petert (Talk) to last revision by Franco2009-10-01T19:42:37Z<p>Reverted edits by <a href="/Special:Contributions/Petert" title="Special:Contributions/Petert">Petert</a> (<a href="/index.php?title=User_talk:Petert&action=edit&redlink=1" class="new" title="User talk:Petert (page does not exist)">Talk</a>) to last revision by <a href="/User:Franco" title="User:Franco">Franco</a></p>
<table class='diff diff-contentalign-left'>
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<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 19:42, 1 October 2009</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L3" >Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 157|27.08.09-06.09.09 | {{User|Mark}}, {{User|Combuster}}, {{User|Petert}}, {{User|^Spike^}}, {{User|hylje}}, {{User|Ammler}}, {{User|Franco}}, {{User|Mks}}, {{User|Highpinger}}, {{User|Farden}}, {{User|Chris Booth}}, {{User|Thraxian}}, | [[Gametype:ICE_SBahn|ICE/S-Bahn]] | TL 5 | 256 x 256 Temperate| r17288 [[GRF|#openttdcoop-GRF-Pack 7.3]]| <del class="diffchange diffchange-inline">Just check out [http://openttdcoop.org/2009/09/06/stochastic-networks/ this article.] </del>|157|File:PSG157.png| One of the major BBHs, BBH 03, rebuilt many times}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 157|27.08.09-06.09.09 | {{User|Mark}}, {{User|Combuster}}, {{User|Petert}}, {{User|^Spike^}}, {{User|hylje}}, {{User|Ammler}}, {{User|Franco}}, {{User|Mks}}, {{User|Highpinger}}, {{User|Farden}}, {{User|Chris Booth}}, {{User|Thraxian}}, | [[Gametype:ICE_SBahn|ICE/S-Bahn]] | TL 5 | 256 x 256 Temperate| r17288 [[GRF|#openttdcoop-GRF-Pack 7.3]]| <ins class="diffchange diffchange-inline">Summarise me </ins>|157|File:PSG157.png| One of the major BBHs, BBH 03, rebuilt many times}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td></tr>
</table>KenjiE20https://wiki.openttdcoop.org/index.php?title=PublicServer:Archive_-_Games_151_-_160&diff=10542&oldid=prevPetert: Game Summary 158(?)2009-10-01T19:32:33Z<p>Game Summary 158(?)</p>
<table class='diff diff-contentalign-left'>
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<col class='diff-marker' />
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<td colspan='2' style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan='2' style="background-color: white; color:black; text-align: center;">Revision as of 19:32, 1 October 2009</td>
</tr><tr><td colspan="2" class="diff-lineno" id="L3" >Line 3:</td>
<td colspan="2" class="diff-lineno">Line 3:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 158|06.09.09-15.09.09| {{User|Chris Booth}}, {{User|Fuco}}, {{User|tneo}}, {{User|Petert}}, {{User|Franco}} | [[Gametype:Cargo_Concept|Cargo]] | TL 5 | 512 x 512 Sub-Tropic | r17496 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Following the failed attempt of many plans, {{User|Chris Booth}} came to save the day. With inflation turned "on" for the first half of the game, running costs were high, so to survive, profits needed to be just as high.|158|File:PSG158.png| The highly served factory drop, with over 14,000 goods per month}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 157|27.08.09-06.09.09 | {{User|Mark}}, {{User|Combuster}}, {{User|Petert}}, {{User|^Spike^}}, {{User|hylje}}, {{User|Ammler}}, {{User|Franco}}, {{User|Mks}}, {{User|Highpinger}}, {{User|Farden}}, {{User|Chris Booth}}, {{User|Thraxian}}, | [[Gametype:ICE_SBahn|ICE/S-Bahn]] | TL 5 | 256 x 256 Temperate| r17288 [[GRF|#openttdcoop-GRF-Pack 7.3]]| <del class="diffchange diffchange-inline">Summarise me </del>|157|File:PSG157.png| One of the major BBHs, BBH 03, rebuilt many times}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 157|27.08.09-06.09.09 | {{User|Mark}}, {{User|Combuster}}, {{User|Petert}}, {{User|^Spike^}}, {{User|hylje}}, {{User|Ammler}}, {{User|Franco}}, {{User|Mks}}, {{User|Highpinger}}, {{User|Farden}}, {{User|Chris Booth}}, {{User|Thraxian}}, | [[Gametype:ICE_SBahn|ICE/S-Bahn]] | TL 5 | 256 x 256 Temperate| r17288 [[GRF|#openttdcoop-GRF-Pack 7.3]]| <ins class="diffchange diffchange-inline">Just check out [http://openttdcoop.org/2009/09/06/stochastic-networks/ this article.] </ins>|157|File:PSG157.png| One of the major BBHs, BBH 03, rebuilt many times}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{Archive_PublicServer|Public Server Game 156|19.08.09-27.08.09 | {{User|Mark}}, {{User|Petert}},  {{User|^Spike^}}, {{User|Tussengas}}, {{User|Mks}}, {{User|ODM}}, {{User|Thraxian}}, {{User|Chris_booth}}, {{User|KenjiE20}}, {{User|Nickman}}, {{User|Combuster}}, {{User|tneo}}, {{User|seandasheep}}, {{User|fuco}}, {{User|SmatZ}}, {{User|Ben Totterdell}}, {{User|jondisti}} | [[Gametype:Cargo_Concept|Cargo]] | TL 3 | 512 x 512 Arctic| r17170 [[GRF|#openttdcoop-GRF-Pack 7.3]]| Faced with a tough map, we started building quickly to get the main infrastructure down, from there it was adding industries and trains. And of course, removing/fixing jams. |156|Image:PSG156.png| One of the major SLH's; SLH 03}}</div></td></tr>
</table>Petert