Difference between revisions of "PublicServer:Archive - Games 201 - 210"

From #openttdcoop wiki

Jump to: navigation, search
Line 1: Line 1:
 
<noinclude>{{PublicServerArchiveMenu}}</noinclude>
 
<noinclude>{{PublicServerArchiveMenu}}</noinclude>
  
{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |  {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}})(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to be able to leave the ML (for which they were encouraged by their unreachable destination in the center). This made the ML extremely simple and we could have fully focused on building nice city networks. The DB set transrapids did their job almost too well as always so towns needed to be really big in order to fill the ICE stations. This resulted in many different city network styles being used, some in smaller, some in larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}
+
{{Archive_PublicServer|Public Server Game 207| 14.5.11-1.6.11 |  {{User|damac}}, {{User|V453000}}, {{User|mfb}}, {{User|XeryusTC}}, {{User|Sylf}}, {{User|Chris Booth}}(Mr Extend),{{User|Twerkhoven}}, {{User|iklucas}}, {{User|Ramsus08191}}, {{User|James}}, {{User|md}}, {{User|JK}} | PAX | TL5 | 512 x 512 Temperate| r22466 [[GRF|#openttdcoop-GRF-Pack 8.0]] | Yet again something new! SML used with SRNW in a different way than before. This time trains did not just shift to free space for other joining trains, but also to be able to leave the ML (for which they were encouraged by their unreachable destination in the center). This made the ML extremely simple and we could have fully focused on building nice city networks. The DB set transrapids did their job almost too well as always so towns needed to be really big in order to fill the ICE stations. This resulted in many different city network styles being used, some in smaller, some in larger scale. The total world population was capping over 2,5 millions, which also shows the power of the transrapids. The game ended with 500 ML trains, above 1100 Sbahn trains, almost 650 road vehicles, and surprisingly also 74 ships! |207|File:PSG207.png| The map - towns almost everywhere! }}
  
 
{{Archive_PublicServer|Public Server Game 206| 1.5.11 - 14.5.11 | {{User|Sylf}}, {{User|V453000}}, {{User|mfb}}, {{User|ODM}}, {{User|Chris Booth}}, {{User|Mazur}}, {{User|MrD2DG}}, {{User|Twerkhoven}}, {{User|Vinnie}}, {{User|James}}, {{User|damac}},  | Cargo | TL6 | 512 x 512 Temperate| r22375 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The keyword was EX 3X AC. That is the model of trains we used - extremely powerful, slow trains that allowed us to build CL2 even with TL6. A rather ordinary network design resulted in a nice web with rather compact hubs. As the map was watery and oil rigs numerous, we decided to ignore them so we did not end up having a strong refinery. Factory made that up perfectly, and quickly became the spot of highest traffic and had to be expanded. The game ended flowing quite steadily with almost 800 trains. |206|File:PSG206.png| Factory station. }}
 
{{Archive_PublicServer|Public Server Game 206| 1.5.11 - 14.5.11 | {{User|Sylf}}, {{User|V453000}}, {{User|mfb}}, {{User|ODM}}, {{User|Chris Booth}}, {{User|Mazur}}, {{User|MrD2DG}}, {{User|Twerkhoven}}, {{User|Vinnie}}, {{User|James}}, {{User|damac}},  | Cargo | TL6 | 512 x 512 Temperate| r22375 [[GRF|#openttdcoop-GRF-Pack 8.0]] | The keyword was EX 3X AC. That is the model of trains we used - extremely powerful, slow trains that allowed us to build CL2 even with TL6. A rather ordinary network design resulted in a nice web with rather compact hubs. As the map was watery and oil rigs numerous, we decided to ignore them so we did not end up having a strong refinery. Factory made that up perfectly, and quickly became the spot of highest traffic and had to be expanded. The game ended flowing quite steadily with almost 800 trains. |206|File:PSG206.png| Factory station. }}

Revision as of 22:11, 1 June 2011

Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry


Powered by MediaWiki