PublicServer:Archive - Games 311 - 320

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Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game 314
Game Date: 04.05.16 - 03.06.16
Usual suspects: Mark, Dwarf, Jam35, lol, Sietse, BiG_MEECH, Absolutis, barnex, bubbleheads, Maraxus, NCommander, Tray, tyteen4a03 (extend)
Gametype: YETI cargo (tired yeti mode)
Trainlength: 3 "Get Heavy"
Mapsize: 512x512 Tropic
Version used: r27534 #openttdcoop-GRF-Pack 8.0
Remarks: The game was a test of the new YETI release. A new mode using tired Yeti that need to return to Yeti yards was used. Instead of doing things simply though, we chose to refit trains everywhere giving us a few groups of trains with many orders.

End game train count was 2100 with no jams.

One of the Yeti yard stations and hub.
Download: Public Server Game 314 Final / Direct Link to this entry
Public Server Game 313
Game Date: 20.04.16 - 04.05.16
Usual suspects: Jam35, Clockworker, Ramsvs, lol, Absolutis, damalix, tyteen4a03, Mark, bubbleheads, DyeH, Sietse, Maraxus, NCommander, Ben_ (extend)
Gametype: Cargo
Trainlength: 5
Mapsize: 512x1024 Arctic
Version used: r27534 #openttdcoop-GRF-Pack 8.0
Remarks: FIRS Arctic Basic industries was loaded on a large, mountainous and very watery map. Having no fixed plan resulted in an extensive LR network, about of half of which got expanded to LL_RR later on in the game. Primary industries were set not to increase production, and we kept the number of primaries connected balanced, which resulted in very even traffic flows. In the end of the game, almost 1100 trains fully serviced all industries; no cargo waiting at stations.
Yet another one of Mark's eyecandies.
Download: Public Server Game 313 Final / Direct Link to this entry


Public Server Game 312
Game Date: 27.03.16 - 20.04.16
Usual suspects: Jam35, Clockworker, Ramsvs, lol, Absolutis, damalix, Arveen, Maraxus, tyteen4a03, Mark, BiG_MEECH (extend)
Gametype: Cargo
Trainlength: 3
Mapsize: 256x256 Temperate
Version used: r27534 #openttdcoop-GRF-Pack 8.0
Remarks: Cute little cargo game with some nice compact hubs.
One of the nice BBHs featured in this game.
Download: Public Server Game 312 Final / Direct Link to this entry


Public Server Game 311
Game Date: 02.03.16 - 27.03.16
Usual suspects: V453000, Sylf, Jam35, StarLite, lol, Clockworker, Ramsvs, Kalaidos, BiG_MEECH (extend)
Gametype: Pax
Trainlength: 5 Wicked Warp
Mapsize: 512x256 Temperate
Version used: r27510 #openttdcoop-GRF-Pack 8.0
Remarks: This game produced some nice Sbahn networks in towns, most notable of which was the PURR/MEOW based SRNW by V453000. Train behaviour at his Doom York town is controlled by decisions based on current max speed when passing waypoints.
An area of Doom York
Download: Public Server Game 311 Final / Direct Link to this entry
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