Difference between revisions of "PublicServer:Archive - Games 81 - 90"

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{{Archive_PublicServer|Public Server Game 85|02.03.08 - 16.03.08|{{User|Tim}}, {{User|tneo}}, {{User|Pm}}, {{User|Mark}}, {{User|itsnotvalid}}, {{User|Killian}}, {{User|Kolbur}} , {{User|Rob}} (Add yourself)|Cargo + Some Pax |5 for Cargo, 6 for Pax, 3 for S-Bahn|512x512 Arctic|r12322 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack 7 beta-1]]|A standard Cargo setup with a passenger transport between two cities with S-Bahns and populations of about 100.000. The Norwegian Trainset was used, the Mainline started with two tracks each direction and was at some parts extended to 3 or even 4 tracks.|85|Image:PSG_85.PNG|The City of Tuomela and the surrounding assimilated Cities. You can see how it grew around the various stations, like the Paper Mill Pickup. }}
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{{Archive_PublicServer|Public Server Game 85|02.03.08 - 16.03.08|{{User|Tim}}, {{User|tneo}}, {{User|Pm}}, {{User|Mark}}, {{User|itsnotvalid}}, {{User|Killian}}, {{User|Kolbur}} , {{User|Rob}} {{User|Vinni3}}(Add yourself)|Cargo + Some Pax |5 for Cargo, 6 for Pax, 3 for S-Bahn|512x512 Arctic|r12322 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack 7 beta-1]]|A standard Cargo setup with a passenger transport between two cities with S-Bahns and populations of about 100.000. The Norwegian Trainset was used, the Mainline started with two tracks each direction and was at some parts extended to 3 or even 4 tracks.|85|Image:PSG_85.PNG|The City of Tuomela and the surrounding assimilated Cities. You can see how it grew around the various stations, like the Paper Mill Pickup. }}
  
{{Archive_PublicServer|Public Server Game 84|24.02.08 - 02.03.08|{{User|Addi}}, {{User|Mark}}, {{User|pm}}, {{User|tneo}}, {{User|SmatZ}}, {{User|VLengoc}}, {{User|Killian}}, {{User|Rob}} {{User|VLengoc}} (Add yourself)|[[Gametype:ICE_SBahn|ICE S-Bahn]] |12 tiles electric rails asiastar for mainline, various TL for maglev s-bahn|512x512 Temperate|r12208 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]|A special map w/o any industry except some coal for the MM was used and seven 0 population cities which only grow after removal of some road(s) - but then at very high speed. Huge local s-bahns transferred to the ICE terminals which connected to a ML grid. The biggest towns grew to over half a million probably beating the overall record for the transported PAX.|84|Image:PSG84_final.png|ICE terminal and part of Mark's and Den's huge city with more than 585.000 inhabitants. }}
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{{Archive_PublicServer|Public Server Game 84|24.02.08 - 02.03.08|{{User|Addi}}, {{User|Mark}}, {{User|pm}}, {{User|tneo}}, {{User|SmatZ}}, {{User|VLengoc}}, {{User|Killian}}, {{User|Rob}} {{User|Vinni3}} (Add yourself)|[[Gametype:ICE_SBahn|ICE S-Bahn]] |12 tiles electric rails asiastar for mainline, various TL for maglev s-bahn|512x512 Temperate|r12208 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]|A special map w/o any industry except some coal for the MM was used and seven 0 population cities which only grow after removal of some road(s) - but then at very high speed. Huge local s-bahns transferred to the ICE terminals which connected to a ML grid. The biggest towns grew to over half a million probably beating the overall record for the transported PAX.|84|Image:PSG84_final.png|ICE terminal and part of Mark's and Den's huge city with more than 585.000 inhabitants. }}
  
{{Archive_PublicServer|Public Server Game 83|18.02.08 - 23.02.08|{{User|tneo}}, {{User|pm}},  {{User|hylje}}, {{User|VLengoc}}, {{User|Killian}} , {{User|Rob}} (Add yourself)|[[Gametype:ICE_SBahn|ICE S-Bahn]] with maglev's|6 tiles for mainline, various for feeders|512x512 Temperate|r12208 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]|A game with some difficulties in there. It had a different setting for signalling and used LRRL which made it confusing at times. Also the low terraform ruling proved to be challenging for some. It turned out to be a very short game, due to the high amount of (new) active players.|83|Image:PSG83.png|A dense developed city area with the central station. }}
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{{Archive_PublicServer|Public Server Game 83|18.02.08 - 23.02.08|{{User|tneo}}, {{User|pm}},  {{User|hylje}}, {{User|Vinni3}}, {{User|Killian}} , {{User|Rob}} (Add yourself)|[[Gametype:ICE_SBahn|ICE S-Bahn]] with maglev's|6 tiles for mainline, various for feeders|512x512 Temperate|r12208 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]|A game with some difficulties in there. It had a different setting for signalling and used LRRL which made it confusing at times. Also the low terraform ruling proved to be challenging for some. It turned out to be a very short game, due to the high amount of (new) active players.|83|Image:PSG83.png|A dense developed city area with the central station. }}
  
{{Archive_PublicServer|Public Server Game 82|08.02.08 - 18.02.08|{{User|tneo}}, {{User|Kommer}}, {{User|DJ-Nekkid}}, {{User|pm}}, {{User|Addi}}, {{User|Jortuny}}, {{User|Mark}}, {{User|ODM}}, {{User|Kolbur}}, {{User|VLengoc}}, [[User:LordAzamath|LordAzamath]], {{User|Killian}}  (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|3 tiles|512x256 Artic|r12025 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| A game making use of the SML concept on maglev tracks. The plan chosen had to drop/ pickup station on the West and East side. Initially we started with 3 ML's and ended up with 6 or more at some points. The game proved hard to get a clean network after the initial start up, but it was a nice game overall. |82|Image:PSG82.png|Showing one of the shifters used in the game to balance traffice over all lanes. }}
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{{Archive_PublicServer|Public Server Game 82|08.02.08 - 18.02.08|{{User|tneo}}, {{User|Kommer}}, {{User|DJ-Nekkid}}, {{User|pm}}, {{User|Addi}}, {{User|Jortuny}}, {{User|Mark}}, {{User|ODM}}, {{User|Kolbur}}, {{User|Vinni3}}, [[User:LordAzamath|LordAzamath]], {{User|Killian}}  (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|3 tiles|512x256 Artic|r12025 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| A game making use of the SML concept on maglev tracks. The plan chosen had to drop/ pickup station on the West and East side. Initially we started with 3 ML's and ended up with 6 or more at some points. The game proved hard to get a clean network after the initial start up, but it was a nice game overall. |82|Image:PSG82.png|Showing one of the shifters used in the game to balance traffice over all lanes. }}
  
 
{{Archive_PublicServer|Public Server Game 81|31.01.07 - 08.02.08|{{User|tneo}}, {{User|Kommer}}, {{User|Floffe}}, {{User|DJ-Nekkid}}, {{User|pm}}, {{User|mazen}}, {{User|Phoenix}}, {{User|Kolo}}, {{User|pmatt}} , {{User|Addi}}, {{User|Jortuny}}, {{User|fR4g}}, {{User|Thraxian}}, {{User|Mark}}, {{User|Tim}}, {{User|ODM}}, {{User|Matte}}, {{User|Kolbur}}, {{User|Rob}}  (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|5 tiles|1024x1024 Temperate|r12025 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game was meant as a test for the new public server with an aim of 2000 trains running and every secondary industry producing about 10k our montly output. Layout was a square grid for the ML with a central factory and good drops at all corners as well as refinery and steel plant. Central factory and oil refinery with each 15k monthly output proved a real challange for the stations and also for the ML which were partly extended to LL__RRRRRR (factory to steel pickup) to cope with the load. Unfortunately the game was too huge for many clients |81|Image:psg81.png|Huge oil drop station designed by tneo, built by many.}}
 
{{Archive_PublicServer|Public Server Game 81|31.01.07 - 08.02.08|{{User|tneo}}, {{User|Kommer}}, {{User|Floffe}}, {{User|DJ-Nekkid}}, {{User|pm}}, {{User|mazen}}, {{User|Phoenix}}, {{User|Kolo}}, {{User|pmatt}} , {{User|Addi}}, {{User|Jortuny}}, {{User|fR4g}}, {{User|Thraxian}}, {{User|Mark}}, {{User|Tim}}, {{User|ODM}}, {{User|Matte}}, {{User|Kolbur}}, {{User|Rob}}  (Add yourself)|[[Gametype:Cargo_Concept|Cargo]]|5 tiles|1024x1024 Temperate|r12025 + [[Guides:Glossary:GRF|#openttdcoop-GRF-Pack]]| This game was meant as a test for the new public server with an aim of 2000 trains running and every secondary industry producing about 10k our montly output. Layout was a square grid for the ML with a central factory and good drops at all corners as well as refinery and steel plant. Central factory and oil refinery with each 15k monthly output proved a real challange for the stations and also for the ML which were partly extended to LL__RRRRRR (factory to steel pickup) to cope with the load. Unfortunately the game was too huge for many clients |81|Image:psg81.png|Huge oil drop station designed by tneo, built by many.}}

Revision as of 18:29, 22 March 2008

Public Server Archive II
Hall of Fame II
Games 331 - 340 II
Games 321 - 330 II
Games 311 - 320 II
Games 301 - 310 II
Games 291 - 300 II
Games 281 - 290 II
Games 271 - 280 II
Games 261 - 270 II
Games 251 - 260 II
Games 241 - 250 II
Games 231 - 240 II
Games 221 - 230 II
Games 211 - 220 II
Games 201 - 210 II
Games 191 - 200 II
Games 181 - 190 II
Games 171 - 180 II
Games 161 - 170 II
Games 151 - 160 II
Games 141 - 150 II
Games 131 - 140 II
Games 121 - 130 II
Games 111 - 120 II
Games 101 - 110 II
Games 091 - 100 II
Games 081 - 090 II
Games 071 - 080 II
Games 061 - 070 II
Games 051 - 060 II
Games 041 - 050 II
Games 031 - 040 II
Games 021 - 030 II
Games 011 - 020 II
Games 001 - 010 II
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
Public Server Game {{{id}}}
Game Date: {{{date}}}
Usual suspects: {{{players}}} (extend)
Gametype: {{{type}}}
Trainlength: {{{TL}}}
Mapsize: {{{mapsize}}}
Version used: {{{version}}}
Remarks: {{{description}}}
[[File:PSG{{{id}}}.png|thumb|250px|center|{{{imagedescription}}}]]
Download: Public Server Game {{{id}}} Final / Direct Link to this entry
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