Server Administration

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Revision as of 14:51, 17 August 2007 by Ammler (Talk | contribs) (Basic SVN Commands: clientLimit 11)

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On this page all the needed commands are shown to administrate a Server via SSH and especially those for administrating the #openttdcoop Servers

Directories

Starting the Server (via autopilot)

  • Start a new game: ./autopilot.tcl new
  • Load the default savegame (save/game.sav): ./autopilot.tcl load
  • Load another savegame: ./autopilot.tcl load save/game/path.sav

Editing the openttd.cfg

Before you start a new game, the config file has to be edited. Map-Size, diff_custom, NewGrfs and need to be set.

  • To edit openttd.cfg via SSH you should use vim: vi openttd.cfg
  • To search for a string change to search-mode with ? and type your search string, with n you can jump to next result.
  • To edit a value you have to change to the insert mode with i, then you can edit the values
  • To save and leave vim, leave any mode first with ESC, and type :wq (: = command mode)
  • To leave without saving type :q!
  • Some values are a bit confusing, i.e. diff_custom, you can find details about this value on the openttd.org wiki page

Basic SVN Commands

  • We are updating our Server's via SVN: svn up -r $revision_number
  • Sometimes everything is screwed up and we need to check out a new version (its very bad if this happens):
    • Backing up the old data: i.e. cp -r ~/svn-coop/bin ~/backup
    • Remove the corrupt copy: rm -rf ~/svn-coop
    • Check out a new working copy via svn: svn co -r $revision_number svn://svn.openttd.org/trunk svn-coop
    • Configure and Compile: ./configure && make
    • Restore files from the backup like grfs and openttd.cfg
  • Patching server with client limit 11: patch -p0 -i clientLimitTo11_r10827.diff (worth to try also on higher revisions, else its easy to change it manually)

Using rcon

Some values have to be change in runtime, you can do this really easy with Remote Connection in-game. If you are connected to the Server toggle the Console with ^ and use commands:

  • To pause/unpause the game: rcon password pause/unpause
  • To change a patch setting: rcon password "patch patch_setting value" (don't forget the breakets)
    • To view a value of a setting: rcon password "patch patch_setting"
    • Some settings use namespaces: i.e. "patch yapf.rail_use_yapf"

Archiving a Game

If a game is done do the following steps via SSH:

  • quit (=save+exit) the game, the game will be saved to the default save: save/game.sav
  • copy the file to the archive: cp save/game.sav ~/website/blog/files/publicserver_archive/PublicServerGame_$Number_Final.sav
  • make the file accessible: chmod 755 ~/website/blog/files/publicserver_archive/PublicServerGame_$Number_Final.sav
  • add a Report to the Wiki (if you don't have time, add at least the date and the used revision!)

Dedicated Servers

Ammler's server for high usage games.

SSH: ottdc@mozart.ammler.ch

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