Difference between revisions of "User:Ammler"

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==My Person==
 
==My Person==
 
'''Born:'''  
 
'''Born:'''  
1977, never to old for playing OTTD :)
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1977, never too old for playing OTTD :)
  
 
'''Home:'''  
 
'''Home:'''  
CH, http://de.wikipedia.org/wiki/Ammler
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{{flag|ch}}, http://de.wikipedia.org/wiki/Ammler
  
 
'''Email:'''  
 
'''Email:'''  
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*[[RoundBasedCoop]]
 
*[[RoundBasedCoop]]
 
*[[TTDPatch]]
 
*[[TTDPatch]]
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*[[User:Ammler/NewGRF_Presets]]
  
 
==My Servers==
 
==My Servers==
They can be used for "high usage" games, every Admin of #openttdcoop have SSH Access here too.
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They can be used for "high usage" games, every Admin of #openttdcoop has SSH Access here too.
  
http://dan-masek.eu/ottd/ottd_info_mozart.ammler.ch_3979_en.png
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http://dan-masek.eu/ottd/ottd_info_ammler.ch_3999_en.png
http://dan-masek.eu/ottd/ottd_info_mozart.ammler.ch_3980_en.png
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http://dan-masek.eu/ottd/ottd_info_ammler.ch_3979_en.png
http://dan-masek.eu/ottd/ottd_info_mozart.ammler.ch_3981_en.png
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http://dan-masek.eu/ottd/ottd_info_ammler.ch_3980_en.png
http://dan-masek.eu/ottd/ottd_info_mozart.ammler.ch_3982_en.png
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http://dan-masek.eu/ottd/ottd_info_ammler.ch_3981_en.png
 
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http://dan-masek.eu/ottd/ottd_info_ammler.ch_3982_en.png
==My Patches==
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===No client limit===
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Sometimes, we had more then 10 clients connected at our public server, so I was wondering how difficult it is to change this limit. As I'm not a c-programmer, it was very easy to change it.
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Here is a screen:
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http://mozart.ammler.ch/ottdc/moreClients.png
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and here the patch: http://mozart.ammler.ch/ottdc/ClientLimitsTo20_r10814.diff
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Note: Its possible to rise client limit to 11 on server side without need of patching clients. (Done with public server)
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Patch for that limit: http://bugs.openttd.org/task/1334 (this part is already in trunk)
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===Remote admin for dedicated server===
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This patch is only a Idea, how difficulty would it be to make a patch, that a client could login with a special password (rcon) and "take over" the server, so, you were able to patch running game with the GUI.
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===No hardcoded "give money" limit===
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On not coop game, I liked to help someone and gave him 100 Millions Pounds (5 times 20 Millions, because 20Millions is the hardcoded limit). If you set on Inflation (or more not switch off, cause inflation on is default).
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Later he had borrowed more then 20 Millions from the bank and asked me to give more money an other time. I wasn't able to give him, because you can't give less money than the receiver has already borrowed. So its impossible to help someone solving from bankrupting, if he has borrowed too much.
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===Disabling automatically starting industries===
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http://openttdcoop.ppcis.org/ammler/nonewind_r11367.diff
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==My NewGRFs==
 
==My NewGRFs==
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GRF: [http://openttdcoop.ppcis.org/ammler/airmod.grf airmod.grf]
 
GRF: [http://openttdcoop.ppcis.org/ammler/airmod.grf airmod.grf]
 
NFO: [[airmod.nfo]]
 
NFO: [[airmod.nfo]]
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this newgrf got some sequals: '''03''' Base Costs Mod versions < 5.0, '''05''' Base Costs Mod versions >= 5.0 (http://dev.openttdcoop.org/p/basecosts)
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===4. Swiss Town Names===
 
===4. Swiss Town Names===
 
http://grfcrawler.tt-forums.net/details.php?do=details&id=216
 
http://grfcrawler.tt-forums.net/details.php?do=details&id=216
 
===5. #openttdcoop NewGRF package Info GRF===
 
===5. #openttdcoop NewGRF package Info GRF===
GRFID: 4D 47 05 01
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http://grfcrawler.tt-forums.net/details.php?do=details&id=238
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===6. Logic engine===
 
===6. Logic engine===
 
Replaces Lev3 with max speed and power
 
Replaces Lev3 with max speed and power
 
===7. French Town Names===
 
===7. French Town Names===
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http://grfcrawler.tt-forums.net/details.php?do=details&id=231
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===8. Lumber Mill===
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Lumber Mill from tropic in every clima...
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http://www.tt-forums.net/viewtopic.php?f=26&t=39564
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===9. Old bridge===
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The 1. bridge is availabe since 1700 (obsolete due some new features in OpenTTD making earliest bridge available from game start on.)
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===A. ClosablePowerStation===
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===B. Early Houses===
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===C. OpenGFX===
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NewGRFs related to the free base grf.
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* 01: Monolev from Blaubus (tt-ms.de): http://www.tt-forums.net/viewtopic.php?p=792003#p792003
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* 02: Monolev from Born Acorn (finally used in OpenGFX): http://www.tt-forums.net/viewtopic.php?p=799467#p799467
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* 03: Sprites as Station
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===D. Belarusian Town Names===
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http://dev.openttdcoop.org/projects/belarusiantowns
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===E. Portuguese Town Names===
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http://dev.openttdcoop.org/projects/portuguesetowns
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[[Category:Active Members]]

Latest revision as of 11:43, 12 October 2012

My Person

Born: 1977, never too old for playing OTTD :)

Home: ch.gif, http://de.wikipedia.org/wiki/Ammler

Email: openttdcoop@ammler.ch

Started playing TTD: Transport Tycoon (not deluxe) was my first PC Game (around 11 years), then played TTDPatch (4 Years ago) and now since 15 months OpenTTD

Joined #openttdcoop: 1 and a half year (check history)

Specialist on: dunno

Prefers: trying something new, low terraforming

My Drafts:

My Servers

They can be used for "high usage" games, every Admin of #openttdcoop has SSH Access here too.

ottd_info_ammler.ch_3999_en.png ottd_info_ammler.ch_3979_en.png ottd_info_ammler.ch_3980_en.png ottd_info_ammler.ch_3981_en.png ottd_info_ammler.ch_3982_en.png

My NewGRFs

GRFID prefix: 4D 47 ("MG") I do list here all GRFs I am working on or already released, so I have the IDs in control. ;-)

1. Nothing 1.0

Maybe the best NewGRF ever released. ;) GRF: nothing.grf Page: nothing.grf

2. Amden

under development

3. Aircraft Modificator 1.0 beta

should bring some challenge back :) GRF: airmod.grf NFO: airmod.nfo

this newgrf got some sequals: 03 Base Costs Mod versions < 5.0, 05 Base Costs Mod versions >= 5.0 (http://dev.openttdcoop.org/p/basecosts)

4. Swiss Town Names

http://grfcrawler.tt-forums.net/details.php?do=details&id=216

5. #openttdcoop NewGRF package Info GRF

http://grfcrawler.tt-forums.net/details.php?do=details&id=238

6. Logic engine

Replaces Lev3 with max speed and power

7. French Town Names

http://grfcrawler.tt-forums.net/details.php?do=details&id=231

8. Lumber Mill

Lumber Mill from tropic in every clima...

http://www.tt-forums.net/viewtopic.php?f=26&t=39564

9. Old bridge

The 1. bridge is availabe since 1700 (obsolete due some new features in OpenTTD making earliest bridge available from game start on.)

A. ClosablePowerStation

B. Early Houses

C. OpenGFX

NewGRFs related to the free base grf.

D. Belarusian Town Names

http://dev.openttdcoop.org/projects/belarusiantowns

E. Portuguese Town Names

http://dev.openttdcoop.org/projects/portuguesetowns

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  • This page was last modified on 12 October 2012, at 11:43.