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| − | == Vote: [[PublicServer:Archive_-_Games_31_-_40#gameid_34|PublicServer Game 34]]==
| + | currently no votes |
| − | Reason: It shows how many trains can fit in a 256x256 map. And it shows a good flow, but sometimes it jams and maybe even deadlock. But playing a game with 2-tile trains make it unique.
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| − | === Pros: ===
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| − | # [[User:Progman|Progman]] 12:58, 11 May 2007 (UTC)
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| − | # [[User:Adm.Spock|Adm.Spock]] 17:48, 11 May 2007 (UTC)
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| − | # [[User:Osai|Osai]] 19:24, 11 May 2007 (UTC)
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| − | # [[User:Mucht|Mucht]] 08:29, 12 May 2007 (UTC)
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| − | # [[User:Ammler|Ammler]] 16:25, 16 May 2007 (UTC)
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| − | # [[User:Gamer|Gamer]] 16:56, 21 May 2007 (UTC)
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| − | | + | |
| − | === Cons: ===
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| − | <!-- # <your message> <user signature> -->
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| − | none
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| − | == Vote: [[PublicServer:Archive_-_Games_01_-_10#gameid_09|PublicServer Game 9]] ==
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| − | Reason: The most trains ever
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| − | === Pros: ===
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| − | # --[[User:Ammler|Ammler]] 16:25, 16 May 2007 (UTC)
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| − | # [[User:Mucht|Mucht]] 13:44, 17 May 2007 (UTC)
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| − | | + | |
| − | === Cons: ===
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Revision as of 19:01, 1 July 2007
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