Gametype:Chaos Theory
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Revision as of 19:47, 30 April 2007 by Mucht (Talk | contribs) (Gametype:Chaos Theoy moved to Gametype:Chaos Theory)
The Chaos_Theory Concept
By Gamer
(Putt good explenation here)
Here are some datas for this Concept:
- Passenger/mail our Cargo
- Trainlength: 3
- No real Plans
- Network Needs too fit Trains not the Otherway