Difference between revisions of "User:Mark/VarTL"

From #openttdcoop wiki

Jump to: navigation, search
Line 3: Line 3:
 
It's sometimes usefull to have trains with different TLs on the same track. For example when you have cargo and passenger traffic on the same track or short primary cargo ones and longer secondary cargo ones. I thought of some constructions that make it easier to handle such traffic; one splits tracks with multiple TLs onto dedicated single-TL tracks, the other one is a prioririty which length depends on the length of the train waiting to join the prioritised line. As I'm not good at explaining things and especially not at doing so in English I attached a savegame including examples and comments that should make it easier to understand these concepts.
 
It's sometimes usefull to have trains with different TLs on the same track. For example when you have cargo and passenger traffic on the same track or short primary cargo ones and longer secondary cargo ones. I thought of some constructions that make it easier to handle such traffic; one splits tracks with multiple TLs onto dedicated single-TL tracks, the other one is a prioririty which length depends on the length of the train waiting to join the prioritised line. As I'm not good at explaining things and especially not at doing so in English I attached a savegame including examples and comments that should make it easier to understand these concepts.
  
[[Savegame: VarTL.sav]]
+
[[media: VarTL.sav]]

Revision as of 19:10, 25 March 2008

Handeling Variable TLs

It's sometimes usefull to have trains with different TLs on the same track. For example when you have cargo and passenger traffic on the same track or short primary cargo ones and longer secondary cargo ones. I thought of some constructions that make it easier to handle such traffic; one splits tracks with multiple TLs onto dedicated single-TL tracks, the other one is a prioririty which length depends on the length of the train waiting to join the prioritised line. As I'm not good at explaining things and especially not at doing so in English I attached a savegame including examples and comments that should make it easier to understand these concepts.

media: VarTL.sav

Powered by MediaWiki