Airmod.grf
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Revision as of 23:29, 1 September 2007 by Ammler (Talk | contribs) (New page: <pre> // Automatically generated by GRFCODEC. Do not modify! // (Info version 7) // Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel 0 * 4 28 00 00 00 1 * 223...)
// Automatically generated by GRFCODEC. Do not modify! // (Info version 7) // Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel 0 * 4 28 00 00 00 1 * 223 08 06 "MG" 03 01 "Aircraft Modificator" 00 "Changes some properities of the aircrafts because of the too fast Planes in OTTD to bring back some challenge." 0D "Parameters: <Airport> <Purchase> <running>" 0D "-> 8=x1, 9=x2,10=x4...(7=x0.5)" 0D 0D "by Ammler" 00 // Defaults: B0-Airport x8, B1-Purchase x2, B2-running x4, B3-loading x2 (not implemented yet) // [07/09] <variable> <varsize> <condition-type> <value> <num-sprites> 2 * 6 09 00 01 01 FF 01 // 0D <target> <operation> <source1> <source2> [<data> (if source1 or 2 = FF)] 3 * 9 0D 00 00 FF 00 0B 00 00 00 4 * 6 09 01 01 01 FF 01 5 * 9 0D 01 00 FF 00 09 00 00 00 6 * 6 09 02 01 01 FF 01 7 * 9 0D 02 00 FF 00 0A 00 00 00 // 0 * 0 09 03 01 01 FF 01 // 0 * 0 0D 03 00 FF 00 09 00 00 00 // Airport costs // maximum x16 // 00 <Feature> <Num-props> <Num-info> <Id> (<Property <New-info>)... 8 * 7 00 08 01 01 0B 08 0C // x8 9 * 6 07 00 01 05 0A 01 10 * 7 00 08 01 01 0B 08 0B // x4 11 * 6 07 00 01 05 09 01 12 * 7 00 08 01 01 0B 08 0A // x2 13 * 6 07 00 01 05 08 01 14 * 7 00 08 01 01 0B 08 09 // x1 15 * 6 07 00 01 05 07 01 16 * 7 00 08 01 01 0B 08 08 // minimum x0.5 17 * 6 07 00 01 05 00 01 18 * 7 00 08 01 01 0B 08 07 // Purchase // maximum x16 19 * 7 00 08 01 01 11 08 0C // x8 20 * 6 07 01 01 05 0A 01 21 * 7 00 08 01 01 11 08 0B // x4 22 * 6 07 01 01 05 09 01 23 * 7 00 08 01 01 11 08 0A // x2 24 * 6 07 01 01 05 08 01 25 * 7 00 08 01 01 11 08 09 // x1 26 * 6 07 01 01 05 07 01 27 * 7 00 08 01 01 11 08 08 // minimum x0.5 28 * 6 07 01 01 05 00 01 29 * 7 00 08 01 01 11 08 07 // running costs // maximum x16 30 * 7 00 08 01 01 2D 08 0C // x8 31 * 6 07 02 01 05 0A 01 32 * 7 00 08 01 01 2D 08 0B // x4 33 * 6 07 02 01 05 09 01 34 * 7 00 08 01 01 2D 08 0A // x2 35 * 6 07 02 01 05 08 01 36 * 7 00 08 01 01 2D 08 09 // x1 37 * 6 07 02 01 05 07 01 38 * 7 00 08 01 01 2D 08 08 // minimum x0.5 39 * 6 07 02 01 05 00 01 40 * 7 00 08 01 01 2D 08 07 // loading time