Difference between revisions of "Guides"
From #openttdcoop wiki
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− | + | The guides section shall give you an overview about the way of gaming in #openttdcoop games. | |
− | + | We hope to have answers to most of your questions. | |
+ | {| cellspacing="3" class="mainpagetable" align="center" | ||
+ | |- valign="top" | ||
+ | |width="33%"| | ||
+ | <center> | ||
+ | <font size="3">'''[[Guides:Glossary|The ''#''openttdcoop Glossary]]'''</font> | ||
− | + | If you are new to #openttdcoop (or an old member and having a bad memory) you should look at the #openttdcoop Glossary to have a look at the expressions we created during our careers. | |
− | + | </center> | |
+ | |width="33%"| | ||
+ | <center> | ||
+ | <font size="3">'''[[Guides:Building|An illustrated guide to proper building]]'''</font> | ||
− | [[Guides: | + | To help our new members and for reference, we have written a number of guides that will help you to understand how our games work. It is recommended that you read them in the order listed below. |
+ | </center> | ||
+ | |width="33%"| | ||
+ | <center> | ||
+ | <font size="3">'''[[Guides:Presignals|A Presignal Guide]]'''</font> | ||
− | + | A guide for newbies, about presignals. But not only for beginners, there is a lot complex things to do with presignals. If you know how the presignals works, you should skip the "basics" Part. | |
− | + | </center> | |
− | |||
− | == | + | |- valign="top" |
− | + | |width="33%"| | |
− | [[Guides: | + | <center> |
+ | <font size="3">'''[[Guides:Altering|Altering the world around you]]'''</font> | ||
− | + | If you want to cooperate in a efficient way you have to formulate some very basic [[Ruleset|rules]]. These rules are concerning both building styles and communication issues. They are neither very strict, nor associated with consequences; so do not fear them, just follow them as our very basic guidelines. | |
− | + | </center> | |
+ | |width="33%"| | ||
− | [[ | + | <center> |
+ | <font size="3">'''[[Tutorial Savegame]]'''</font> | ||
− | + | A very good point for Beginners to start at. Shows some main ideas which help building an efficient network. | |
− | + | </center> | |
+ | |width="33%"| | ||
− | [[ | + | <center> |
+ | <font size="3">'''[[Moneymaker|Moneymaker]]'''</font> | ||
+ | An explanation of what a moneymaker is, its purpose and how to build one. | ||
+ | </center> | ||
+ | |- valign="top" | ||
+ | |width="33%"| | ||
− | + | <center> | |
− | + | <font size="3">'''[[Planning|Planning]]'''</font> | |
+ | An illustrated guide describing goals and key elements of planing stage of coop-game. | ||
+ | </center> | ||
+ | |width="33%"| | ||
− | = | + | <center> |
− | + | <font size="3">'''[[:Category:Guides|Guides Overview]]'''</font> | |
− | + | A list of all the Guides included in our Guide Category. | |
+ | </center> | ||
+ | |width="33%"| | ||
− | = | + | <center> |
− | + | <font size="3">'''[[Cooperation|A very short Guide to Cooperation]]'''</font> | |
− | + | How to coordinate the work of many players in one company. | |
− | + | </center> | |
− | + | ||
− | + | |} | |
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Latest revision as of 12:31, 6 November 2013
The guides section shall give you an overview about the way of gaming in #openttdcoop games. We hope to have answers to most of your questions.
If you are new to #openttdcoop (or an old member and having a bad memory) you should look at the #openttdcoop Glossary to have a look at the expressions we created during our careers. |
An illustrated guide to proper building To help our new members and for reference, we have written a number of guides that will help you to understand how our games work. It is recommended that you read them in the order listed below. |
A guide for newbies, about presignals. But not only for beginners, there is a lot complex things to do with presignals. If you know how the presignals works, you should skip the "basics" Part.
|
If you want to cooperate in a efficient way you have to formulate some very basic rules. These rules are concerning both building styles and communication issues. They are neither very strict, nor associated with consequences; so do not fear them, just follow them as our very basic guidelines. |
A very good point for Beginners to start at. Shows some main ideas which help building an efficient network. |
An explanation of what a moneymaker is, its purpose and how to build one. |
An illustrated guide describing goals and key elements of planing stage of coop-game. |
A list of all the Guides included in our Guide Category. |
A very short Guide to Cooperation How to coordinate the work of many players in one company. |