Difference between revisions of "User talk:Taede"

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m (Server Administration (Soap))
 
m
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Game Port !! Admin Port !! Name !! Directory
+
! Game Port !! Admin Port !! Name !! Channel !! Directory
 
|-
 
|-
! 3983 || 3984|| Public Server || ~/svn-publicserver/
+
! 3983 || 3984|| Public Server || #openttdcoop || ~/svn-publicserver/
 
|}
 
|}
 +
 +
====games.openttdcoop.org====
 +
{| class="wikitable"
 +
|-
 +
! Game Port !! Admin Port !! Name !! Channel !! Directory
 +
|-
 +
! 3999 || 4000 || Welcome Server || #openttdcoop.stable || ~/svn-welcome/
 +
|}
 +
 +
Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev
  
 
=== Directory Structure ===
 
=== Directory Structure ===
 
Each server adheres to the following directory structure:
 
Each server adheres to the following directory structure:
 
* Top directory (including bin, bundle, media, os, projects and src): These are part of the SVN checkout and should not be written to.
 
* Top directory (including bin, bundle, media, os, projects and src): These are part of the SVN checkout and should not be written to.
* Server/: Contains the actual server installation
+
* Patches/ : Contains patches which should be applied against the source (NOT YET IMPLEMENTED)
* Web/: Directory which contains files accessible through http
+
* Server/ : Contains the actual server installation
 +
* Web/ : Directory which contains files accessible through http
  
 
== Custom Server Commands ==
 
== Custom Server Commands ==

Revision as of 09:39, 8 November 2013

Server Administration (Soap)

Servers / Directories

publicserver-new.openttdcoop.org

Game Port Admin Port Name Channel Directory
3983 3984 Public Server #openttdcoop ~/svn-publicserver/

games.openttdcoop.org

Game Port Admin Port Name Channel Directory
3999 4000 Welcome Server #openttdcoop.stable ~/svn-welcome/

Both game port and admin port numbers should be unique for each server. Exceptions are temporary servers which will never run simultaneously. An example of this are the patch test servers (YACD, h2h, etc) which are run in #openttdcoop.dev

Directory Structure

Each server adheres to the following directory structure:

  • Top directory (including bin, bundle, media, os, projects and src): These are part of the SVN checkout and should not be written to.
  • Patches/ : Contains patches which should be applied against the source (NOT YET IMPLEMENTED)
  • Server/ : Contains the actual server installation
  • Web/ : Directory which contains files accessible through http

Custom Server Commands

!content

Update the BaNaNaS content, needs !restart after to load the new NewGRFs

!gamenr

Sets the gamenr, needed for the logs and topic, run this before !restart

!restart

Restarts the server after update or for newgame

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