Difference between revisions of "Sideline Hub"

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[[Image:Testing Grounds, 22nd Dec 1950-1.png|right|thumb|A very simple SLH connected to a L_R mainline]]
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[[Image:Testing Grounds, 22nd Dec 1950-1.png|right|thumb|500px|A very simple SLH connected to a L_R mainline]]
[[Image:Testing Grounds, 22nd Dec 1950.png|right|thumb|An example Sideline Hub connected to a LL_RR mainline]]
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[[Image:Testing Grounds, 22nd Dec 1950.png|right|thumb|500px|An example Sideline Hub connected to a LL_RR mainline]]
A sideline hub (SLH) is the most common type of [[Hub|hub]] used in #openttdcoop games. It's purpose is to connect a [[Sideline|sideline]] to a [[Mainline|mainline]]. We usually build sideline hubs using prioritized [[Merging_Tracks|mergers]] to avoid slowing down mainline traffic. Examples of sideline hubs can be found in the [[Junctionary_-_New_SLHs|Junctionary]].
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A sideline hub (SLH) is the most common type of [[Hub|hub]] used in #openttdcoop games. It's purpose is to connect a [[Sideline|sideline]] to a [[Mainline|mainline]]. We usually build sideline hubs using [[Priority|prioritized]] [[Merging_Tracks|mergers]] to avoid slowing down mainline traffic.
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Examples of sideline hubs can be found in the [[Junctionary_-_New_SLHs|Junctionary]].
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== See Also ==
 
== See Also ==

Revision as of 09:28, 17 December 2013

A very simple SLH connected to a L_R mainline
An example Sideline Hub connected to a LL_RR mainline

A sideline hub (SLH) is the most common type of hub used in #openttdcoop games. It's purpose is to connect a sideline to a mainline. We usually build sideline hubs using prioritized mergers to avoid slowing down mainline traffic.

Examples of sideline hubs can be found in the Junctionary.


See Also

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