Difference between revisions of "Member Zone"
From #openttdcoop wiki
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− | Currently there is a '''2562x512 game''' going on. It is a '''cargo game''' rail tracks only. | + | Currently there is a '''2562x512 game''' going on. It is a '''cargo game''' with rail tracks only. |
If you login, immediately go to sign '''"!Network Design"''' to see whats going on in this game. For a better understanding: the goal is to connect the big stations ''directly'' to a mainline. | If you login, immediately go to sign '''"!Network Design"''' to see whats going on in this game. For a better understanding: the goal is to connect the big stations ''directly'' to a mainline. | ||
The rest is quite similar to the previous game expect its a '''toyland-terrain''': 4-tile-trains, signaling each 2nd tile, don't add to many trains and keep an eye on signaling. | The rest is quite similar to the previous game expect its a '''toyland-terrain''': 4-tile-trains, signaling each 2nd tile, don't add to many trains and keep an eye on signaling. |
Revision as of 01:16, 22 January 2006
For a list of games which took place on our mainserver, look at Mainserver:Archive
Feel free to watch us playing: search for the server name "#openttdcoop". The password needed to join as a watching client is "coop". Playing access (company password) is granted to many people, see Membership for further details.
rcon on the mainserver is granted to every full member of #openttdcoop.
Current Games
Currently there is a 2562x512 game going on. It is a cargo game with rail tracks only.
If you login, immediately go to sign "!Network Design" to see whats going on in this game. For a better understanding: the goal is to connect the big stations directly to a mainline.
The rest is quite similar to the previous game expect its a toyland-terrain: 4-tile-trains, signaling each 2nd tile, don't add to many trains and keep an eye on signaling.