Difference between revisions of "Gametype:Death Feeder"

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*Mainline only goes one direction
 
*Mainline only goes one direction
 
*Large trains take cargo from feeder networks to receiver industries (factory, power station, etc.)
 
*Large trains take cargo from feeder networks to receiver industries (factory, power station, etc.)
 +
[[Category:Gametypes]]

Revision as of 20:33, 17 August 2006

The Death Feeder Concept

by Death

  • The mainline consists of two lines going in the same direction in a loop around the entire map
  • The only stations connected to the mainlines are Cargo Stations and Industry Drop off/Pickup stations
  • Industries are connected to the mainline by feeder networks that dropoff cargo at a Cargo Station
  • Big Trains (20 tiles long is a good size) take the cargo from Cargo Stations and drop them off at the drop station for whichever type of cargo it is


Key points:

  • Feeder networks (production industries) disattached from mainline
  • Mainline only goes one direction
  • Large trains take cargo from feeder networks to receiver industries (factory, power station, etc.)
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