Difference between revisions of "Gametype:Death Feeder"
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*Mainline only goes one direction | *Mainline only goes one direction | ||
*Large trains take cargo from feeder networks to receiver industries (factory, power station, etc.) | *Large trains take cargo from feeder networks to receiver industries (factory, power station, etc.) | ||
+ | [[Category:Gametypes]] |
Revision as of 20:33, 17 August 2006
The Death Feeder Concept
by Death
- The mainline consists of two lines going in the same direction in a loop around the entire map
- The only stations connected to the mainlines are Cargo Stations and Industry Drop off/Pickup stations
- Industries are connected to the mainline by feeder networks that dropoff cargo at a Cargo Station
- Big Trains (20 tiles long is a good size) take the cargo from Cargo Stations and drop them off at the drop station for whichever type of cargo it is
Key points:
- Feeder networks (production industries) disattached from mainline
- Mainline only goes one direction
- Large trains take cargo from feeder networks to receiver industries (factory, power station, etc.)