Difference between revisions of "Coopetition Branch Proposals"
From #openttdcoop wiki
Line 31: | Line 31: | ||
* Osai: a screen for the final results ([http://openttdcoop.ppcis.org/wiki/images/b/bd/EE_Final_Screen.jpg Screenshot]) | * Osai: a screen for the final results ([http://openttdcoop.ppcis.org/wiki/images/b/bd/EE_Final_Screen.jpg Screenshot]) | ||
− | Different game modes like: Simulation (the standard), Coopetition (Tournament | + | Different game modes like: Simulation (the standard), [[Coopetition_Tournament||Coopetition (Tournament Mode)]], [[Head-To-Head]] |
[[Category:Coopetition]] | [[Category:Coopetition]] |
Revision as of 15:41, 27 August 2006
Things to disallow on Coopetition-Servers
Disallowed | Reason | Remarks | Status |
---|---|---|---|
All things related to Town-management EXCEPT funding new buildings | they are unfair; easy manipulation of station rating | - | Done! |
Roadvehicles, Ships, Planes | due to easiness and imbalanced income, stealing of goods | First of all we will look how the game works with trains only! | we can balance them in the future |
Other proposals
- Jinx: the todoboard will need items, subitems, possibility for multiple bookmarks
- Jinx: actually... visible signs is handy sometimes if people want to show you something. and is obligatory if you want coop to be fair ( to show areas where other team needs to adapt)
- Jinx: but a private team-based todo list is a good step as an extra to signs
- Osai: a screen for the final results (Screenshot)
Different game modes like: Simulation (the standard), |Coopetition (Tournament Mode), Head-To-Head