Difference between revisions of "Coopetition Branch Proposals"
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|+ '''The List''' | |+ '''The List''' | ||
|- style="background: #993300;" | | |- style="background: #993300;" | | ||
− | ! | + | ! Proposals |
! Reason !! Remarks !! Status | ! Reason !! Remarks !! Status | ||
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{{BranchRoadmap | Better Teamchat functions | Communication is difficult in OTTD | [http://openttdcoop.ppcis.org/blog/files/patches/talk_to_team_final.patch Patch by JohnK & Osai] | Needs extensions for better chat | wip}} | {{BranchRoadmap | Better Teamchat functions | Communication is difficult in OTTD | [http://openttdcoop.ppcis.org/blog/files/patches/talk_to_team_final.patch Patch by JohnK & Osai] | Needs extensions for better chat | wip}} | ||
{{BranchRoadmap | Spectators are not allowed to chat with Players | Needed for Tournament games etc | We need to introduce different game modes | basic restrictions are done|claimed}} | {{BranchRoadmap | Spectators are not allowed to chat with Players | Needed for Tournament games etc | We need to introduce different game modes | basic restrictions are done|claimed}} | ||
+ | {{BranchRoadmap | Limiting the Buy-Land-Tool | unfair, Players could block all areas | Osai's proposal: only 20tiles per Cityarea buyable | Unclaimed | unclaimed}} | ||
{{BranchRoadmap | Develop new Game Modes | - | - | Unclaimed | unclaimed}} | {{BranchRoadmap | Develop new Game Modes | - | - | Unclaimed | unclaimed}} | ||
+ | {{BranchRoadmap | Multiplayer Lobby/Chat/Authentication | - | [http://wiki.openttd.org/index.php/CentralisedAuthentication CentralisedAuthentication]| Unclaimed | unclaimed}} | ||
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* Osai: a screen for the final results ([http://openttdcoop.ppcis.org/wiki/images/b/bd/EE_Final_Screen.jpg Screenshot]) | * Osai: a screen for the final results ([http://openttdcoop.ppcis.org/wiki/images/b/bd/EE_Final_Screen.jpg Screenshot]) | ||
− | Different game modes like: Simulation (the standard), [[Coopetition_Tournament|Coopetition (Tournament Mode)]], [[Head-To-Head]] | + | Different game modes like: Simulation (the standard), [[Coopetition_Tournament|Coopetition (Tournament Mode)]], [[Head-To-Head]], Deathmatch (hostile takeover) |
[[Category:Coopetition]] | [[Category:Coopetition]] |
Latest revision as of 19:14, 7 June 2007
List of Proposals + Roadmap
The following STYLES are available:
unclaimed | claimed | wip | converted | checked | checked2 | done
Proposals | Reason | Remarks | Status |
---|---|---|---|
All things related to Town management EXCEPT funding new buildings | they are unfair, easy manipulation of station rating | Patch by TrueLight | Done! |
Roadvehicles, Ships, Planes not allowed | due to easiness and imbalanced income, stealing of goods | First of all we will look how the game works with trains only! | Balancing in the future |
Better Teamchat functions | Communication is difficult in OTTD | Patch by JohnK & Osai | Needs extensions for better chat |
Spectators are not allowed to chat with Players | Needed for Tournament games etc | We need to introduce different game modes | basic restrictions are done |
Limiting the Buy-Land-Tool | unfair, Players could block all areas | Osai's proposal: only 20tiles per Cityarea buyable | Unclaimed |
Develop new Game Modes | - | - | Unclaimed |
Multiplayer Lobby/Chat/Authentication | - | CentralisedAuthentication | Unclaimed |
Fast written Remarks to save them
- Jinx: the todoboard will need items, subitems, possibility for multiple bookmarks
- Jinx: actually... visible signs is handy sometimes if people want to show you something. and is obligatory if you want coop to be fair ( to show areas where other team needs to adapt)
- Jinx: but a private team-based todo list is a good step as an extra to signs
- Osai: a screen for the final results (Screenshot)
Different game modes like: Simulation (the standard), Coopetition (Tournament Mode), Head-To-Head, Deathmatch (hostile takeover)