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− | <noinclude>{{JunctionaryMenu}}</noinclude> | + | <noinclude>{{JunctionaryBBHsMenu}}</noinclude> |
− | {{JunctionaryTableHeader|headline=Backbone Hubs <font size="small">([[Backbone_Hub|what is that?]])}}
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− | {{Junctionary|05.07.08|[[Image:psg102_bbh01.png|center|140px|]]|'''4-way'''|A 4-way station for a 3-lane ML. Some connections are missing (E->N, N->E).|{{User|planetmaker}}|{{SandboxGameSave|102}} }}
| + | The backbone hubs are the main structure of the network. Constructing them is one of the hardest tasks on the map, as making properly balanced hub can be made in many different ways and requires some basic knowledge. |
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− | {{Junctionary|18.03.07|[[Image:Pile_Transport%2C_15._Nov_2090.png|center|140px|]]|'''4-way'''|A 4-way junction in a pretty ancient style. Back in old days, we tried to build some very efficient 4-way BBHs (or simply "Hubs" as we named them some time ago).|{{User|thgergo}}|{{MemberZoneSave|04}} }}
| + | There always used to be two types of BBHs, and those are 4-ways and 3-way which are furtherly divided by the amounts of lines they accomodate. Other hubs are junctions of strange types, like half-junctions, more than 4-way junctions or junctions with some special purpose. |
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− | {{Junctionary|18.03.07|[[Image:Pile_Transport%2C_17._Dez_2090.png|center|140px|]]|'''4-way'''|Another BBH of thgergo, built some while ago. Notice the loadbalancing stuff all over the Hub. Only one comment left: ''' "Don't try this at home!" '''|{{User|thgergo}}|{{MemberZoneSave|04}} }}
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− | {{Junctionary|28.04.07|[[Image:Junctionary_MSG4_Hub17.png|center|140px|]]|'''4-way'''|A 4-way hub from Xahodo, which is quite big and difficult to understand. Xahodo is an extremely fast player, he only needs some minutes to build Hubs like this one.|{{User|Xahodo}}| {{MemberZoneSave|04}} }}
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− | {{Junctionary|28.04.07|[[Image:Junctionary_SBG01_Hub1.png|center|140px|]]|'''4-way'''|A very symmetric Hub.|{{User|Osai}}| {{SandboxGameSave|01}} }}
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− | {{Junctionary|29.04.07|[[Image:SandboxGame35.png|center|140px|]]|'''4-way'''|This is are RRR___LLL Hub. Gladly the inner track is not connected to the other two tracks. In fact we have a Single-Track-BBH over a normal 4-way BBH. The inner track is used by express goods-trains and was converted to maglev at a later point of this game.|{{User|XeryusTC}}|{{SandboxGameSave|35}} }}
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− | {{Junctionary
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− | |05.09.06|[[Image:SandboxGame16.png|center|140px|]]
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− | |'''4-way'''|A 4-way hub based on a real life round-about concept, build to not be a roundabout. The original roundabout can be found near Joure, the Netherlands.|{{User|XeryusTC}}
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− | |{{SandboxGameSave|16}} }}
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− | {{Junctionary|11.03.11|[[Image:PSG_202_BBH05_rebuild.png|center|140px|]]|"3-way"|Most coop hubs are 3-way now, so here is a large BBH where two LLLRRR lines meet a LLLLRRRR line, including one 3+3>4 and two 4+3>3 balancers|{{User|CyberSoul}}|[http://wiki.openttdcoop.org/File:PSG_202_CyberSoul_mod.sav Download Savegame]}}
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− | {{Junctionary|18.03.07|[[Image:Pile_Transport%2C_30._Nov_2090.png|center|140px|]]|'''3-way'''|Ancient T-BBH (or simply "Hub" as we named BBHs some time ago).|Mucht|[http://openttdcoop.ppcis.org/blog/files/memberzone_archive/MemberZone_04_Final.sav Download Savegame]}}
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− | |}
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Latest revision as of 18:27, 23 March 2011
The backbone hubs are the main structure of the network. Constructing them is one of the hardest tasks on the map, as making properly balanced hub can be made in many different ways and requires some basic knowledge.
There always used to be two types of BBHs, and those are 4-ways and 3-way which are furtherly divided by the amounts of lines they accomodate. Other hubs are junctions of strange types, like half-junctions, more than 4-way junctions or junctions with some special purpose.