Difference between revisions of "Coopetition"

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----
 
----
'''The rules'''
+
==The game==
  
 
# Two players team up and play versus another team.
 
# Two players team up and play versus another team.
# A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, '''without any additional GRFs''' loaded.
+
# A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed - the visitors should not talk anything helpful for a team. The Server will run on a Nightly version of Openttd, '''without any additional GRFs''' loaded.
 
# The game will begin at a previousely settled date/time.
 
# The game will begin at a previousely settled date/time.
 
# The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
 
# The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
# Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team.
+
# Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team. #openttdcoop has some Teamspeak-Channels for this purpose - you may use it, if you want.  
 
# A random map will be played.
 
# A random map will be played.
 
# In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.
 
# In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.
----
 
  
'''Teams for the Coopetition'''
 
  
# {{User|Osai|de}} + {{User|Mucht|at}}
+
==The rules==
# {{User|Ammler|ch}} + {{User|Nickman|be}}
+
# {{User|XeryusTC|nl}} + {{User|OwenS|uk}}
+
#{{User|Zavior|fi}} + {{User|Doke|de}}
+
  
<pre>
+
# Don't play destructive - play competitive! Do anything you want to decrease your opponent's profit - but remember: play fair!
[misc]
+
# No buying of transportation rights. Furthermore, do not use known OTTD-bugs for your purposes.
display_opt = SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION|FULL_DETAIL|WAYPOINTS
+
# If the other team demands you to change parts of your tracks so they can bridge/tunnel etc - help them! Competition doesn't mean ruthlessness!
news_display_opt = 2863311530
+
# Build your lines in a way the opponents can bridge / tunnel them - which means: place your lines right next to each other. Do not necessarily built large parts of your tracks on sea-level.
news_ticker_sound = true
+
#Don't use "station walk" - use feeders instead.
fullscreen = false
+
# Have fun!
language = english.lng
+
resolution = 640,480
+
screenshot_format = png
+
savegame_format =
+
rightclick_emulate = false
+
  
[music]
 
playlist = 0
 
music_vol = 100
 
effect_vol = 100
 
custom_1 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 
custom_2 = 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
 
playing = false
 
shuffle = false
 
extmidi = timidity
 
  
[gameopt]
+
'''View the Settings in the .cfg [[Coopetition_ServerSettings|here]]'''
diff_custom = 0,3,0,1,500,4,2,2,0,0,0,1,9,0,0,1,0,0
+
----
diff_level = 3
+
currency = EUR
+
units = metric
+
town_name = english
+
landscape = normal
+
snow_line = 1
+
autosave = yearly
+
road_side = right
+
  
[patches]
+
==Teams for the Coopetition==
vehicle_speed = true
+
status_long_date = true
+
show_finances = true
+
autoscroll = false
+
reverse_scroll = false
+
errmsg_duration = 5
+
toolbar_pos = 0
+
window_snap_radius = 10
+
invisible_trees = false
+
population_in_label = true
+
map_x = 8
+
map_y = 8
+
link_terraform_toolbar = false
+
build_on_slopes = true
+
extra_dynamite = false
+
longbridges = true
+
signal_side = true
+
always_small_airport = false
+
drag_signals_density = 4
+
realistic_acceleration = true
+
forbid_90_deg = true
+
mammoth_trains = true
+
gotodepot = true
+
roadveh_queue = true
+
new_pathfinding_all = true
+
train_income_warn = false
+
order_review_system = 2
+
never_expire_vehicles = false
+
lost_train_days = 180
+
autorenew = false
+
autorenew_months = 6
+
autorenew_money = 100000
+
max_trains = 500
+
max_roadveh = 100
+
max_aircraft = 0
+
max_ships = 0
+
servint_ispercent = false
+
servint_trains = 150
+
servint_roadveh = 150
+
servint_ships = 360
+
servint_aircraft = 100
+
no_servicing_if_no_breakdowns = true
+
wagon_speed_limits = false
+
join_stations = true
+
full_load_any = true
+
improved_load = true
+
selectgoods = true
+
new_nonstop = true
+
nonuniform_stations = true
+
station_spread = 12
+
serviceathelipad = true
+
modified_catchment = true
+
inflation = false
+
build_rawmaterial_ind = false
+
multiple_industry_per_town = false
+
same_industry_close = false
+
bribe = true
+
snow_line_height = 7
+
colored_news_date = 2000
+
starting_date = 1959
+
ending_date = 2051
+
smooth_economy = true
+
allow_shares = false
+
ainew_active = false
+
ai_in_multiplayer = false
+
ai_disable_veh_train = false
+
ai_disable_veh_roadveh = false
+
ai_disable_veh_aircraft = false
+
ai_disable_veh_ship = false
+
keep_all_autosave = false
+
autosave_on_exit = false
+
max_num_autosaves = 16
+
bridge_pillars = true
+
extend_vehicle_life = 0
+
auto_euro = true
+
dist_local_authority = 20
+
wait_oneway_signal = 15
+
wait_twoway_signal = 41
+
pf_maxlength = 4096
+
pf_maxdepth = 48
+
npf_max_search_nodes = 10000
+
npf_rail_firstred_penalty = 1000
+
npf_rail_firstred_exit_penalty = 10000
+
npf_rail_lastred_penalty = 1000
+
npf_rail_station_penalty = 100
+
npf_rail_slope_penalty = 100
+
npf_rail_curve_penalty = 1
+
npf_rail_depot_reverse_penalty = 5000
+
npf_buoy_penalty = 200
+
npf_water_curve_penalty = 25
+
npf_road_curve_penalty = 1
+
npf_crossing_penalty = 300
+
  
[yapf]
+
# {{User|Osai|de}} + {{User|Mucht|at}}
ship_use_yapf = false
+
# {{User|XeryusTC|nl}} + {{User|Ichi|nl}}
road_use_yapf = false
+
# {{User|Zavior|fi}} + {{User|Doke|de}}
rail_use_yapf = false
+
# {{User|Sayno|us}} + ???
disable_node_optimization = false
+
----
max_search_nodes = 10000
+
rail_firstred_twoway_eol = true
+
rail_firstred_penalty = 1000
+
rail_firstred_exit_penalty = 10000
+
rail_lastred_penalty = 1000
+
rail_lastred_exit_penalty = 10000
+
rail_station_penalty = 3000
+
rail_slope_penalty = 200
+
rail_curve45_penalty = 100
+
rail_curve90_penalty = 600
+
rail_depot_reverse_penalty = 5000
+
rail_crossing_penalty = 300
+
rail_look_ahead_max_signals = 10
+
rail_look_ahead_signal_p0 = 500
+
rail_look_ahead_signal_p1 = -100
+
rail_look_ahead_signal_p2 = 5
+
rail_longer_platform_penalty = 800
+
rail_longer_platform_per_tile_penalty = 0
+
rail_shorter_platform_penalty = 4000
+
rail_shorter_platform_per_tile_penalty = 0
+
road_slope_penalty = 200
+
road_crossing_penalty = 300
+
 
+
[currency]
+
rate = 1
+
separator = "."
+
to_euro = 0
+
prefix = ""
+
suffix = " credits"
+
 
+
[network]
+
max_join_time = 500
+
pause_on_join = true
+
server_bind_ip = 0.0.0.0
+
server_port = 3982
+
server_advertise = true
+
lan_internet = 1
+
player_name = coopetition
+
server_password = coopete
+
rcon_password = **************
+
server_name = #openttdcoop - Coopetition
+
connect_to_ip =
+
network_id = c6f1738011126a912f1c3f1406258968
+
autoclean_companies = false
+
autoclean_unprotected = 12
+
autoclean_protected = 36
+
restart_game_date = 0
+
</pre>
+
  
  
Line 218: Line 51:
 
* For the league table, these ratios will added up or multiplied (with adding up the league could get a bit closer)
 
* For the league table, these ratios will added up or multiplied (with adding up the league could get a bit closer)
 
--->
 
--->
 +
 +
[[Category:Coopetition]]

Latest revision as of 20:56, 24 January 2009

Cooperation + Competition = Coopetition

The term Coopetition stands for the idea of bringing a competitional challenge into our cooperative gameplay.



The game

  1. Two players team up and play versus another team.
  2. A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed - the visitors should not talk anything helpful for a team. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
  3. The game will begin at a previousely settled date/time.
  4. The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
  5. Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team. #openttdcoop has some Teamspeak-Channels for this purpose - you may use it, if you want.
  6. A random map will be played.
  7. In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.


The rules

  1. Don't play destructive - play competitive! Do anything you want to decrease your opponent's profit - but remember: play fair!
  2. No buying of transportation rights. Furthermore, do not use known OTTD-bugs for your purposes.
  3. If the other team demands you to change parts of your tracks so they can bridge/tunnel etc - help them! Competition doesn't mean ruthlessness!
  4. Build your lines in a way the opponents can bridge / tunnel them - which means: place your lines right next to each other. Do not necessarily built large parts of your tracks on sea-level.
  5. Don't use "station walk" - use feeders instead.
  6. Have fun!


View the Settings in the .cfg here


Teams for the Coopetition

  1. Osai de.gif + Mucht at.gif
  2. XeryusTC nl.gif + Ichi nl.gif
  3. Zavior fi.gif + Doke de.gif
  4. Sayno us.gif + ???

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  • This page was last modified on 24 January 2009, at 20:56.