Difference between revisions of "Sideline Hub"
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− | [[Image:SLH.png|right|thumb|An example Sideline Hub]] | + | [[Image:LL_RR_SLH.png|right|thumb|500px|A functional scheme for a Sideline Hub connected to a LL_RR mainline]] |
− | A sideline hub (SLH) is | + | [[Image:Testing Grounds, 22nd Dec 1950-1.png|right|thumb|500px|A very simple SLH connected to a L_R mainline]] |
+ | [[Image:Testing Grounds, 22nd Dec 1950.png|right|thumb|500px|An example Sideline Hub connected to a LL_RR mainline]] | ||
+ | A sideline hub (SLH) is the most common type of [[Hub|hub]] used in #openttdcoop games. It's purpose is to connect a [[Sideline|sideline]] to a [[Mainline|mainline]]. We usually build sideline hubs using [[Priority|prioritized]] [[Merging_Tracks|mergers]] to avoid slowing down mainline traffic. | ||
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+ | Examples of sideline hubs can be found in the [[Junctionary_-_New_SLHs|Junctionary]]. | ||
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+ | == See Also == | ||
+ | * [[Sideline]] | ||
+ | * [[Basic Networking]] | ||
+ | * [[BBH]] | ||
+ | * [[MSH]] | ||
[[Category:Guides]] | [[Category:Guides]] | ||
+ | [[Category:Basic networking]] |
Latest revision as of 17:56, 25 January 2016
A sideline hub (SLH) is the most common type of hub used in #openttdcoop games. It's purpose is to connect a sideline to a mainline. We usually build sideline hubs using prioritized mergers to avoid slowing down mainline traffic.
Examples of sideline hubs can be found in the Junctionary.