Difference between revisions of "WWOTTDGD"
From #openttdcoop wiki
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By now, the term stands for a compilation of patches in combination of #openttdcoop's [[GRF|GRF-Set]]. The project is mainly powered by [[User:dihedral|dihedral]], [[User:Ammler|Ammler]] and [[User:Phazorx|Phazorx]]. Further details are available at the [http://wiki.openttd.org/index.php/WWOTTDGD dedicated page] on the [http://wiki.openttd.org/ OpenTTD wiki]. | By now, the term stands for a compilation of patches in combination of #openttdcoop's [[GRF|GRF-Set]]. The project is mainly powered by [[User:dihedral|dihedral]], [[User:Ammler|Ammler]] and [[User:Phazorx|Phazorx]]. Further details are available at the [http://wiki.openttd.org/index.php/WWOTTDGD dedicated page] on the [http://wiki.openttd.org/ OpenTTD wiki]. | ||
− | [[ | + | Updated diff for 44 more clients (r13040): [[http://www.openttdcoop.org/wiki/images/4/4b/R13040_clientnum.diff]] |
Latest revision as of 07:30, 4 December 2013
World Wide OpenTTD Game Day
The world wide OpenTTD game day (WWOTTDGD for short) is based on a patch idea of Ammler, coming straight out of the needs of #openttdcoop: the community hit the hard-coded upper bound of 10 clients many times. Therefore, Ammler created [this patch].
By now, the term stands for a compilation of patches in combination of #openttdcoop's GRF-Set. The project is mainly powered by dihedral, Ammler and Phazorx. Further details are available at the dedicated page on the OpenTTD wiki.
Updated diff for 44 more clients (r13040): [[1]]