Difference between revisions of "Basecosts.grf"
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+ | '''This NewGRF is obsolete, please use [[BaseCosts|BaseCostsMod 3]] instead.''' | ||
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Please modify or use [[Talk:basecosts.grf]]... | Please modify or use [[Talk:basecosts.grf]]... | ||
=Base Costs Mod 2.0beta2= | =Base Costs Mod 2.0beta2= |
Latest revision as of 13:24, 4 July 2011
This NewGRF is obsolete, please use BaseCostsMod 3 instead.
Please modify or use Talk:basecosts.grf...
Base Costs Mod 2.0beta2
former Aircraft Modificator 1.0beta5
Parameters
- build bridge unit: default 10 (*4)
- build tunnel unit: default 12 (*16)
- airport building costs: default 10 (*4)
- aircraft purchase costs: default 9 (*2)
- raise/lower land: default 11 (*8) - Prices for foundations are taken from here, too!
- clear water: default 10 (*4)
- aircraft running costs: default 10 (*4)
- funding industries: default 9 (*2)
Calculation Formula: Using math: NewBaseCost = OldBaseCost * 2^(n-8), where n is the value of parameter. (from wiki.TTDPatch): 7 = * 0.5; 8 = * 1; 9 = * 2; 10 = * 4 and so on...
to disable it: value = 255
Note: max Multiplicator is 17 (*512), but only implemented on terraforming yet. others have 15 (*128) or lower (see source) If you need other parameters or mulitplicators, just let me know...
Download
Encoded GRF: basecosts.grf ID: 4D 47 03 02 md5: 52bfbea55b7edb8192de26040ff03cc9
Source
// Automatically generated by GRFCODEC. Do not modify! // (Info version 7) // Format: spritenum pcxfile xpos ypos compression ysize xsize xrel yrel 0 * 4 AA 00 00 00 1 * 279 08 07 "MG" 03 02 "Base Costs Mod 2.0beta2" 00 "Changes some properities of base costs." 0D "Parameters: <Bridge:10> <Tunnel:12> <Airport:10> <Air purchase:10> <raise/lower:11> <clear water:10> <Air running:10> <funding industries:9>" 0D "-> 8=*1, 9=*2,10=*4...(7=*0.5) - 255 for skipping" 0D 0D "2007.10 / Ammler" 00 // GRF Syntax: // 00 <Feature> <Num-props> <Num-info> <Id> (<Property <New-info>)... // [07/09] <variable> <varsize> <condition-type> <value> <num-sprites> // 0D <target> <operation> <source1> <source2> [<data> (if source1 or 2 = FF)] 2 * 6 09 00 01 01 FF 01 // build bridge unit 3 * 9 0D 00 00 FF 00 0A 00 00 00 4 * 6 09 01 01 01 FF 01 // build tunnel unit 5 * 9 0D 01 00 FF 00 0C 00 00 00 6 * 6 09 02 01 01 FF 01 // build airport tile 7 * 9 0D 02 00 FF 00 0A 00 00 00 8 * 6 09 03 01 01 FF 01 // aircraft puchase 9 * 9 0D 03 00 FF 00 0A 00 00 00 10 * 6 09 04 01 01 FF 01 // raise/lower land 11 * 9 0D 04 00 FF 00 0B 00 00 00 12 * 6 09 05 01 01 FF 01 // clear water 13 * 9 0D 05 00 FF 00 0A 00 00 00 14 * 6 09 06 01 01 FF 01 // aircraft running costs 15 * 9 0D 06 00 FF 00 0A 00 00 00 16 * 6 09 07 01 01 FF 01 // funding industries 17 * 9 0D 07 00 FF 00 09 00 00 00 18 * 8 0C 10 "Bridge" // skip, if 255 19 * 6 07 00 01 02 FF "T" // x1024 20 * 7 00 08 01 01 04 08 12 // x128 21 * 6 07 00 01 \7> 0F 01 22 * 7 00 08 01 01 04 08 0F // x32 23 * 6 07 00 01 \7> 0D 01 24 * 7 00 08 01 01 04 08 0D // x8 25 * 6 07 00 01 \7> 0B 01 26 * 7 00 08 01 01 04 08 0B // x4 27 * 6 07 00 01 \7> 0A 01 28 * 7 00 08 01 01 04 08 0A // x2 29 * 6 07 00 01 \7> 09 01 30 * 7 00 08 01 01 04 08 09 // x1 31 * 6 07 00 01 \7> 08 01 32 * 7 00 08 01 01 04 08 08 // minimum x0.5 33 * 6 07 00 01 \7> 07 01 34 * 7 00 08 01 01 04 08 07 35 * 7 10 "Tunnel" // skip, if 255 36 * 6 07 01 01 02 FF "A" // x1024 37 * 7 00 08 01 01 08 08 12 // x128 38 * 6 07 01 01 \7> 0F 01 39 * 7 00 08 01 01 08 08 0F // x32 40 * 6 07 01 01 \7> 0D 01 41 * 7 00 08 01 01 08 08 0D // x8 42 * 6 07 01 01 \7> 0B 01 43 * 7 00 08 01 01 08 08 0B // x4 44 * 6 07 01 01 \7> 0A 01 45 * 7 00 08 01 01 08 08 0A // x2 46 * 6 07 01 01 \7> 09 01 47 * 7 00 08 01 01 08 08 09 // x1 48 * 6 07 01 01 \7> 08 01 49 * 7 00 08 01 01 08 08 08 // minimum x0.5 50 * 6 07 01 01 \7> 07 01 51 * 7 00 08 01 01 08 08 07 52 * 8 10 "Airport" 53 * 6 07 02 01 02 FF "P" // maximum x16 // 00 <Feature> <Num-props> <Num-info> <Id> (<Property <New-info>)... 54 * 7 00 08 01 01 0B 08 0C // x8 55 * 6 07 02 01 05 0B 01 56 * 7 00 08 01 01 0B 08 0B // x4 57 * 6 07 02 01 05 0A 01 58 * 7 00 08 01 01 0B 08 0A // x2 59 * 6 07 02 01 05 09 01 60 * 7 00 08 01 01 0B 08 09 // x1 61 * 6 07 02 01 05 08 01 62 * 7 00 08 01 01 0B 08 08 // minimum x0.5 63 * 6 07 02 01 05 07 01 64 * 7 00 08 01 01 0B 08 07 65 * 9 10 "Purchase" 66 * 6 07 03 01 02 FF "L" // maximum x16 67 * 7 00 08 01 01 11 08 0C // x8 68 * 6 07 03 01 05 0B 01 69 * 7 00 08 01 01 11 08 0B // x4 70 * 6 07 03 01 05 0A 01 71 * 7 00 08 01 01 11 08 0A // x2 72 * 6 07 03 01 05 09 01 73 * 7 00 08 01 01 11 08 09 // x1 74 * 6 07 03 01 05 08 01 75 * 7 00 08 01 01 11 08 08 // minimum x0.5 76 * 6 07 03 01 05 07 01 77 * 7 00 08 01 01 11 08 07 78 * 17 10 "Land raise/lower" // skip, if 255 79 * 6 07 04 01 02 FF "W" // x1024 80 * 7 00 08 01 01 15 08 12 // x512 81 * 6 07 04 01 \7> 11 01 82 * 7 00 08 01 01 15 08 11 // x256 83 * 6 07 04 01 \7> 10 01 84 * 7 00 08 01 01 15 08 10 // x128 85 * 6 07 04 01 \7> 0F 01 86 * 7 00 08 01 01 15 08 0F // x64 87 * 6 07 04 01 \7> 0E 01 88 * 7 00 08 01 01 15 08 0E // x32 89 * 6 07 04 01 \7> 0D 01 90 * 7 00 08 01 01 15 08 0D // x16 91 * 6 07 04 01 \7> 0C 01 92 * 7 00 08 01 01 15 08 0C // x8 93 * 6 07 04 01 \7> 0B 01 94 * 7 00 08 01 01 15 08 0B // x4 95 * 6 07 04 01 \7> 0A 01 96 * 7 00 08 01 01 15 08 0A // x2 97 * 6 07 04 01 \7> 09 01 98 * 7 00 08 01 01 15 08 09 // x1 99 * 6 07 04 01 \7> 08 01 100 * 7 00 08 01 01 15 08 08 // minimum x0.5 101 * 6 07 04 01 \7> 07 01 102 * 7 00 08 01 01 15 08 07 103 * 12 10 "Water clear" // skip, if 255 104 * 6 07 05 01 02 FF "R" // x1024 105 * 7 00 08 01 01 22 08 12 // x128 106 * 6 07 05 01 \7> 0F 01 107 * 7 00 08 01 01 22 08 0F // x32 108 * 6 07 05 01 \7> 0D 01 109 * 7 00 08 01 01 22 08 0D // x8 110 * 6 07 05 01 \7> 0B 01 111 * 7 00 08 01 01 22 08 0B // x4 112 * 6 07 05 01 \7> 0A 01 113 * 7 00 08 01 01 22 08 0A // x2 114 * 6 07 05 01 \7> 09 01 115 * 7 00 08 01 01 22 08 09 // x1 116 * 6 07 05 01 \7> 08 01 117 * 7 00 08 01 01 22 08 08 // minimum x0.5 118 * 6 07 05 01 \7> 07 01 119 * 7 00 08 01 01 22 08 07 120 * 23 10 "Running costs Aircraft" 121 * 6 07 06 01 02 FF "I" // goto av8 or Planeset, if loaded 122 * 9 07 88 04 \7GG "DD" 0A 01 "a" 123 * 9 07 88 04 \7GG "JS" 01 01 "P" // maximum x16 124 * 7 00 08 01 01 2D 08 0C // x8 125 * 6 07 06 01 05 0B 01 126 * 7 00 08 01 01 2D 08 0B // x4 127 * 6 07 06 01 05 0A 01 128 * 7 00 08 01 01 2D 08 0A // x2 129 * 6 07 06 01 05 09 01 130 * 7 00 08 01 01 2D 08 09 // x1 131 * 6 07 06 01 05 08 01 132 * 7 00 08 01 01 2D 08 08 // minimum x0.5 133 * 6 07 06 01 05 07 01 134 * 7 00 08 01 01 2D 08 07 //skip running costs av8 135 * 6 07 9A 01 00 00 "I" 136 * 19 10 "av8: running costs" // should be loaded before this mod 137 * 9 07 88 04 \7G "DD" 0A 01 "R" 138 * 28 0B 01 7F 05 "Aviators Aircraft (av8)" 00 139 * 24 10 "Planeset: running costs" // should be loaded before this mod 140 * 9 07 88 04 \7G "JS" 01 01 "R" 141 * 19 0B 01 7F 05 "Planeset 1.5.3" 00 142 * 14 10 "Running costs" // maximum x16 143 * 7 00 08 01 01 2D 08 0F // x8 144 * 6 07 06 01 05 0B 01 145 * 7 00 08 01 01 2D 08 0E // x4 146 * 6 07 06 01 05 0A 01 147 * 7 00 08 01 01 2D 08 0D // x2 148 * 6 07 06 01 05 09 01 149 * 7 00 08 01 01 2D 08 0C // x1 150 * 6 07 06 01 05 08 01 151 * 7 00 08 01 01 2D 08 0B // minimum x0.5 152 * 6 07 06 01 05 07 01 153 * 7 00 08 01 01 2D 08 0A 154 * 17 10 "Industry funding" // skip, if 255 155 * 6 07 07 01 02 FF 00 // x1024 156 * 7 00 08 01 01 30 08 12 // x128 157 * 6 07 07 01 \7> 0F 01 158 * 7 00 08 01 01 15 08 0F // x32 159 * 6 07 07 01 \7> 0D 01 160 * 7 00 08 01 01 30 08 0D // x8 161 * 6 07 07 01 \7> 0B 01 162 * 7 00 08 01 01 30 08 0B // x4 163 * 6 07 07 01 \7> 0A 01 164 * 7 00 08 01 01 30 08 0A // x2 165 * 6 07 07 01 \7> 09 01 166 * 7 00 08 01 01 30 08 09 // x1 167 * 6 07 07 01 \7> 08 01 168 * 7 00 08 01 01 30 08 08 // minimum x0.5 169 * 6 07 07 01 \7> 07 01 170 * 7 00 08 01 01 30 08 07