Difference between revisions of "Coop Index"
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(New page: A formula to calculate the coopish-ness of a OpenTTD game: The lower the index, the higher the coopish-ness of the game. For games with trains using different lengths and speeds calculate...) |
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The lower the index, the higher the coopish-ness of the game. For games with trains using different lengths and speeds calculate the averages first. | The lower the index, the higher the coopish-ness of the game. For games with trains using different lengths and speeds calculate the averages first. | ||
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+ | On IRC you can use our bot JJ to calculate a CI for you using the following command: | ||
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+ | @CI <mapwidth> <maplength> <number of trains> <trainlength> <speed> |
Latest revision as of 15:53, 9 January 2009
A formula to calculate the coopish-ness of a OpenTTD game:
The lower the index, the higher the coopish-ness of the game. For games with trains using different lengths and speeds calculate the averages first.
On IRC you can use our bot JJ to calculate a CI for you using the following command:
@CI <mapwidth> <maplength> <number of trains> <trainlength> <speed>