Difference between revisions of "BaseCosts NewGRF"
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Setting the costs by using the id from | Setting the costs by using the id from | ||
[http://wiki.ttdpatch.net/tiki-index.php?page=BaseCosts BaseCosts Table] | [http://wiki.ttdpatch.net/tiki-index.php?page=BaseCosts BaseCosts Table] |
Revision as of 11:11, 7 August 2010
Info
Setting the costs by using the id from BaseCosts Table and the value n of the following formula:
Using math: NewBaseCost = OldBaseCost * 2^(n-8), where n is the value of property 08.
You can only rise base costs by factors which correspond a power of 2. The general way to set parameters are in pairs of two:
<base cost no> <exponent of multiplicator>
where
<base cost no> is an entry from the first column of the base cost list
and
<exponent of multiplicator> is the n in the multiplicator to the original base costs: 2^(n-8) Thus a value of 8 will leave the costs unchanged, a value of 9 will double it, 10 will quadruple it and 7 will half it.
Download from BaNaNaS or from the DevZone (Report Bugs to our tracker.)
Discussion: http://www.tt-forums.net/viewtopic.php?t=46720
Presets
the presets GRF has currently 3 sets saved.
- default hard
- Luukland hard
- Luukland easy
Table: http://dev.openttdcoop.org/projects/minigrfs/repository/changes/basecosts/BaseCostsTable.ods
Please suggest new presets to the tracker.
Examples
config for raise Terraform (x16), but keep foundations on default:
using Pikka's pb_build but modify foundations:
using my Presets GRF followd by base costs mod
other similar grfs are:
- Pikka's "Modified Building Costs" (doesn't respect the new OpenTTD feature which splits terraform and foundations)
- Terkhen's "Raise landscaping costs"
- my old grfs: BaseCosts Mod 2 and Airmod