Difference between revisions of "Sideline Hub"
From #openttdcoop wiki
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− | [[Image:Testing Grounds, 22nd Dec 1950-1.png|right|thumb|A very simple SLH connected to a L_R mainline]] | + | [[Image:Testing Grounds, 22nd Dec 1950-1.png|right|thumb|500px|A very simple SLH connected to a L_R mainline]] |
− | [[Image:Testing Grounds, 22nd Dec 1950.png|right|thumb|An example Sideline Hub connected to a LL_RR mainline]] | + | [[Image:Testing Grounds, 22nd Dec 1950.png|right|thumb|500px|An example Sideline Hub connected to a LL_RR mainline]] |
− | A sideline hub (SLH) is the most common type of [[Hub|hub]] used in #openttdcoop games. It's purpose is to connect a [[Sideline|sideline]] to a [[Mainline|mainline]]. We usually build sideline hubs using prioritized [[Merging_Tracks|mergers]] to avoid slowing down mainline traffic. Examples of sideline hubs can be found in the [[Junctionary_-_New_SLHs|Junctionary]]. | + | A sideline hub (SLH) is the most common type of [[Hub|hub]] used in #openttdcoop games. It's purpose is to connect a [[Sideline|sideline]] to a [[Mainline|mainline]]. We usually build sideline hubs using [[Priority|prioritized]] [[Merging_Tracks|mergers]] to avoid slowing down mainline traffic. |
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+ | Examples of sideline hubs can be found in the [[Junctionary_-_New_SLHs|Junctionary]]. | ||
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== See Also == | == See Also == |
Revision as of 09:28, 17 December 2013
A sideline hub (SLH) is the most common type of hub used in #openttdcoop games. It's purpose is to connect a sideline to a mainline. We usually build sideline hubs using prioritized mergers to avoid slowing down mainline traffic.
Examples of sideline hubs can be found in the Junctionary.