Difference between revisions of "Coopetition"
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The term ''Coopetition'' stands for the idea of bringing a competitional challenge into our cooperative gameplay. | The term ''Coopetition'' stands for the idea of bringing a competitional challenge into our cooperative gameplay. | ||
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− | + | '''The rules''' | |
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− | '''The | + | |
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+ | # Two players team up and play versus another team. | ||
+ | # A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded. | ||
+ | # The game will begin at a previousely settled date/time. | ||
+ | # The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary. | ||
+ | # Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team. | ||
+ | # A random map will be played. | ||
+ | # In the end, the train income matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. | ||
+ | ---- | ||
+ | <!-- | ||
+ | Later on: | ||
'''The idea for the ''Coopetition''-League:''' | '''The idea for the ''Coopetition''-League:''' | ||
* If there are 4 teams, a league can start. | * If there are 4 teams, a league can start. | ||
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Your "win-ratio" is 1.25, the other's ratio is 0.8. | Your "win-ratio" is 1.25, the other's ratio is 0.8. | ||
* For the league table, these ratios will added up or multiplied (with adding up the league could get a bit closer) | * For the league table, these ratios will added up or multiplied (with adding up the league could get a bit closer) | ||
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Revision as of 21:58, 25 July 2006
The term Coopetition stands for the idea of bringing a competitional challenge into our cooperative gameplay.
The rules
- Two players team up and play versus another team.
- A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
- The game will begin at a previousely settled date/time.
- The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
- Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team.
- A random map will be played.
- In the end, the train income matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken.