Difference between revisions of "Coopetition"
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# Two players team up and play versus another team. | # Two players team up and play versus another team. | ||
− | # A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded. | + | # A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, '''without any additional GRFs''' loaded. |
# The game will begin at a previousely settled date/time. | # The game will begin at a previousely settled date/time. | ||
# The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary. | # The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary. | ||
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# In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure. | # In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure. | ||
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+ | '''Teams for the Coopetition''' | ||
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+ | # {{User|Osai|de}} + {{User|Mucht|at}} | ||
+ | # tbc | ||
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Revision as of 22:25, 30 July 2006
Cooperation + Competition = Coopetition
The term Coopetition stands for the idea of bringing a competitional challenge into our cooperative gameplay.
The rules
- Two players team up and play versus another team.
- A dedicated server will be set up for this challenge - besides the 4 players, only visitors are allowed. The Server will run on a Nightly version of Openttd, without any additional GRFs loaded.
- The game will begin at a previousely settled date/time.
- The playing time is limited to 8 years (~2 hours). The game will take place from 1959 - 1967 to make upgrading of locos necessary.
- Each team may use a voicecom like Ventrilo or Skype to improve its communication. Its all up to the team.
- A random map will be played.
- In the end, the train income and running costs matters. At the beginning of year 1968 the game will be paused and a screenshot of the budgets will be taken. The net income, calculated by train income minus train running costs will be the key figure.
Teams for the Coopetition