Difference between revisions of "Tutorial Savegame Mainline"

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(1.0 Mainline)
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Sometimes, its necessary not to let a town cross your tracks - one reason may be that you need some space later on. Basically, there are two possiblities: buy up land or build a construction as shown on the screenshot. The last option is more elegant and doesn't add ugly signs to the landscape. <br><br><br><br><br><br><br>
 
Sometimes, its necessary not to let a town cross your tracks - one reason may be that you need some space later on. Basically, there are two possiblities: buy up land or build a construction as shown on the screenshot. The last option is more elegant and doesn't add ugly signs to the landscape. <br><br><br><br><br><br><br>
  
==1.3 Full-Speed Bend==
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==1.4 Full-Speed Bend==
 
[[Image:Tutorial Savegame 1.4.png|190px|frame|left]]
 
[[Image:Tutorial Savegame 1.4.png|190px|frame|left]]
 
Remember: S-bends are full-speed! Its just right to make bends on the [[Mainline]], as long as there are no slowdowns. Some small bends ease up construction and may save costs. <br><br><br><br><br><br><br><br><br><br>
 
Remember: S-bends are full-speed! Its just right to make bends on the [[Mainline]], as long as there are no slowdowns. Some small bends ease up construction and may save costs. <br><br><br><br><br><br><br><br><br><br>
 +
 +
==1.5 Stepped Climbing==
 +
Image:Tutorial Savegame 1.5.png|235px|frame|left]]
 +
A so called stepped climbing means that you try to avoid a two-tile-uphill. Its not only something which slows trains down; its also ugly and non-realistic. If you construct uphills in a stepped way it looks far more like a [[Mainline]]. <br><br><br><br><br><br><br><br><br>
  
  
 
[[Tutorial Savegame|<< Back to Overview ]] | [[Tutorial Savegame Sideline|2.x Sideline >>]]
 
[[Tutorial Savegame|<< Back to Overview ]] | [[Tutorial Savegame Sideline|2.x Sideline >>]]

Revision as of 22:29, 30 April 2007

1.0 Mainline

This section belongs to Mainline related tips and tricks.

1.1 Signal every 2nd tile

Tutorial Savegame 1.1.png

The purpose is clear; Mainlines are designed for high throughput!


1.2 Avoid Mainline Tunneling

In order to keep the signal blocks at 2 tiles (as mentioned in 1.1) you should try to avoid tunneling the Mainline by default. Bridge the Sideline instead! 2-tile-signaling on a mainline is useless if there is one single point with a 6-tile signal gap.


1.3 Anti-Roadcross-Trackpart

Tutorial Savegame 1.3.png

Sometimes, its necessary not to let a town cross your tracks - one reason may be that you need some space later on. Basically, there are two possiblities: buy up land or build a construction as shown on the screenshot. The last option is more elegant and doesn't add ugly signs to the landscape.






1.4 Full-Speed Bend

Tutorial Savegame 1.4.png

Remember: S-bends are full-speed! Its just right to make bends on the Mainline, as long as there are no slowdowns. Some small bends ease up construction and may save costs.









1.5 Stepped Climbing

Image:Tutorial Savegame 1.5.png|235px|frame|left]] A so called stepped climbing means that you try to avoid a two-tile-uphill. Its not only something which slows trains down; its also ugly and non-realistic. If you construct uphills in a stepped way it looks far more like a Mainline.









<< Back to Overview | 2.x Sideline >>

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