Difference between revisions of "Tutorial Savegame Mainline"

From #openttdcoop wiki

Jump to: navigation, search
m
(Added priorities section)
Line 26: Line 26:
 
[[Image:Tutorial Savegame 1.5.png|235px|frame|left]]
 
[[Image:Tutorial Savegame 1.5.png|235px|frame|left]]
 
A so called ''stepped climbing'' means that you try to avoid a two-tile-uphill. Its not only something which slows trains down; its also ugly and non-realistic. If you construct uphills in a stepped way it looks far more like a [[Mainline]]. <br style="clear: both;" />
 
A so called ''stepped climbing'' means that you try to avoid a two-tile-uphill. Its not only something which slows trains down; its also ugly and non-realistic. If you construct uphills in a stepped way it looks far more like a [[Mainline]]. <br style="clear: both;" />
 +
 +
== 1.8 Prioritized Mainline==
 +
[[Image:Tutorial Savegame 1.8.png|237px|frame|left]]
 +
Mainline is should be the fastest collection of tracks on the map. Therefore, you will want trains from a sideline wait a bit for a gap to enter mainline. This is accomplished using technique called [[Priorities]].

Revision as of 09:31, 16 November 2008

<< Back to Overview Tutorial Savegame Mainline 2.x Sideline >>

1.0 Mainline

This section belongs to Mainline related tips and tricks.

1.1 Signal every 2nd tile

Tutorial Savegame 1.1.png

The purpose is clear; Mainlines are designed for high throughput! Less-frequent signaling increases the spacing between trains, wasting capacity on the lines.

1.2 Avoid Mainline Tunneling

In order to keep the signal blocks at 2 tiles (as mentioned in 1.1) you should try to avoid tunneling the Mainline by default. Bridge the Sideline instead! 2-tile-signaling on a mainline is useless if there is one single point with a 6-tile signal gap. Trains will queue up right before the 6-tile gap, and the capacity of the mainline is determined by its most congested part.

1.3 Anti-Roadcross-Trackpart

Tutorial Savegame 1.3.png

Sometimes, its necessary not to let a town cross your tracks - one reason may be that you need some space later on. Basically, there are two possibilities: buy up land or build a construction as shown on the screenshot. The last option is more elegant and doesn't add ugly signs to the landscape.

1.4 Full-Speed Bend

Tutorial Savegame 1.4.png

Remember: S-bends are full-speed! It's perfectly acceptable to make bends on the Mainline, as long as there are no slowdowns. Some small bends ease up construction and may save costs.

1.5 Stepped Climbing

Tutorial Savegame 1.5.png

A so called stepped climbing means that you try to avoid a two-tile-uphill. Its not only something which slows trains down; its also ugly and non-realistic. If you construct uphills in a stepped way it looks far more like a Mainline.

1.8 Prioritized Mainline

Tutorial Savegame 1.8.png

Mainline is should be the fastest collection of tracks on the map. Therefore, you will want trains from a sideline wait a bit for a gap to enter mainline. This is accomplished using technique called Priorities.

Powered by MediaWiki